i am away for the weekend, so maybe sunday night
G40 BM3 Wittman allies v JWW
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@wittmann:
Wouls tou confirm you want the FTs in Norway and not West Germany, pleasr?
I think you had a 30% chance to win that naval battle w/the germans keeping many units….sigh…
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 2 mech_infantrys, 4 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to CelebesCombat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in Celebes
Battle in 35 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans win, taking Celebes from Japanese, taking 35 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Americans attack with 2 artilleries and 2 infantry
Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Normandy Bordeaux from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Americans: 1 infantry
Battle in 112 Sea Zone
Americans attack with 4 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber
Germans defend with 2 carriers, 1 cruiser, 3 destroyers, 7 fighters, 2 submarines and 1 transport
2 cruisers owned by the Americans retreated to 110 Sea Zone
Germans win with 5 fighters and 1 transport remaining. Battle score for attacker is -13
Casualties for Germans: 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 submarines
Casualties for Americans: 4 carriers, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
2 fighters owned by the Germans forced to land in NorwayNon Combat Move - Americans
3 fighters moved from 112 Sea Zone to United Kingdom
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 armour and 3 mech_infantrys moved from Iraq to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
1 submarine moved from 31 Sea Zone to 33 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Wake Island to Caroline Islands
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea ZonePlace Units - Americans
1 destroyer and 2 submarines placed in 10 Sea Zone
2 infantry placed in Western United States
1 fighter, 2 infantry and 2 mech_infantrys placed in Eastern United States
1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Norway: 2 fighters
EDIT: Adding units owned by Germans to Western Germany: 2 fighters
EDIT: Turning off Edit Mode -
let’s keep the fgt’s in GER, use this file. Have a good day!
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Think it was 24%. Was always meant to be a strafe. You have still won the TUV battle, biut needed to safeguard SZ91 and thought I haf ti do somrthing.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 infantry moved from 125 Sea Zone to Norway
1 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
4 fighters moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland BelgiumCombat - British
Battle in 112 Sea Zone
British attack with 1 submarine
Germans defend with 1 transport
British win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 125 Sea Zone
British attack with 1 submarine and 1 transport
Germans defend with 1 submarine
1 submarine owned by the British Submerged
1 submarine owned by the Germans Submerged
Battle in Norway
Battle in Holland Belgium
British attack with 7 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
British winBritish win with 1 transport remaining, taking Norway from Germans, taking Holland Belgium from Germans with 7 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
7 fighters moved from Holland Belgium to 110 Sea Zone
3 fighters moved from 110 Sea Zone to United Kingdom
1 fighter moved from Gibraltar to Egypt
1 armour, 3 artilleries, 3 fighters and 5 mech_infantrys moved from Iraq to Trans-Jordan
1 mech_infantry moved from Trans-Jordan to IraqPlace Units - British
3 infantry placed in Iraq
2 infantry and 1 mech_infantry placed in Egypt
British undo move 2.
2 mech_infantrys placed in Union of South Africa
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
1 destroyer placed in 110 Sea Zone
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3
British collect 37 PUs (3 lost to blockades); end with 37 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Quebec : 1 factory_minor
Trans-Jordan : 1 armour, 3 artilleries, 3 fighters, 1 infantry and 4 mech_infantrys
Gibraltar : 1 airfield, 1 fighter, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 3 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
Syria : 1 flag
Norway : 1 flag, 1 infantry
Holland Belgium : 1 flag, 1 infantry and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Russia : 1 tactical_bomber
112 Sea Zone : 1 submarine
125 Sea Zone : 1 submarine and 1 transport
93 Sea Zone : 1 submarine
Crete : 1 flag
109 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 5 submarines
Iraq : 1 flag, 1 aaGun, 1 factory_minor, 4 infantry and 1 mech_infantry
92 Sea Zone : 1 destroyer
81 Sea Zone : 1 battleship
Persia : 1 flag, 1 artillery
110 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 1 transportProduction/PUs Summary :
Germans : 49 / 82
Russians : 14 / 20
Japanese : 73 / 84
Americans : 63 / 88
Chinese : 0 / 5
British : 40 / 40
UK_Pacific : 0 / 0
Italians : 14 / 11
ANZAC : 10 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
@wittmann:
Think it was 24%. Was always meant to be a strafe. You have still won the TUV battle, biut needed to safeguard SZ91 and thought I haf ti do somrthing.
yeah something like that I think you might have rolled over both times, perhaps +1 to 3 units killed….bold move but I should have really looked at that before purchasing the last two turns…if I had I wouldn’t have sent that G dd to kill (which it failed) the Russian SS. My own fault. I have promised myself that next year I will take on less games in the league, like many of the top players do and really focus…I said that this time last year and I simply couldn’t help myself but play 4-5 games at once…
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Italians
Italians buy nothing; Remaining resources: 11 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Persia
1 armour and 1 mech_infantry moved from Caucasus to Persia -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Italians
Italians buy nothing; Remaining resources: 11 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Persia
1 armour and 1 mech_infantry moved from Caucasus to PersiaCombat - Italians
Battle in Persia
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
British defend with 1 artillery
Italians win, taking Persia from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Italians
1 bomber moved from Persia to West India
1 aaGun moved from Caucasus to Northwest Persia
1 aaGun moved from Caucasus to Volgograd
1 armour moved from Caucasus to Volgograd
2 mech_infantrys moved from Romania to Baltic States
1 infantry moved from Bulgaria to Yugoslavia
1 fighter moved from Southern Italy to Western GermanyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,1,2,5,3,4,2,3,2
Italians collect 8 PUs (8 lost to blockades); end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUsTerritory Summary for Italians :
West India : 1 bomber
Western Germany : 1 fighter
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
Baltic States : 2 mech_infantrys
Rostov : 1 flag
Eastern Poland : 1 flag
Volgograd : 1 aaGun and 1 armour
Caucasus : 1 flag
Bulgaria : 1 flag
Northwest Persia : 1 aaGun
Persia : 1 flag, 1 armour and 1 mech_infantry
Yugoslavia : 1 infantryProduction/PUs Summary :
Germans : 49 / 82
Russians : 14 / 20
Japanese : 73 / 84
Americans : 63 / 88
Chinese : 0 / 5
British : 38 / 40
UK_Pacific : 0 / 0
Italians : 16 / 21
ANZAC : 10 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from Iraq to 80 Sea ZoneCombat - French
Battle in 80 Sea Zone
French attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
French win with 1 fighter remaining. Battle score for attacker is -2
Casualties for French: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - French
1 fighter moved from 80 Sea Zone to Trans-JordanTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 fighter
Production/PUs Summary :
Germans : 49 / 82
Russians : 14 / 20
Japanese : 73 / 84
Americans : 63 / 88
Chinese : 0 / 5
British : 38 / 40
UK_Pacific : 0 / 0
Italians : 16 / 21
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
@JWW:
@wittmann:
Think it was 24%. Was always meant to be a strafe. You have still won the TUV battle, biut needed to safeguard SZ91 and thought I haf ti do somrthing.
yeah something like that I think you might have rolled over both times, perhaps +1 to 3 units killed….bold move but I should have really looked at that before purchasing the last two turns…if I had I wouldn’t have sent that G dd to kill (which it failed) the Russian SS. My own fault. I have promised myself that next year I will take on less games in the league, like many of the top players do and really focus…I said that this time last year and I simply couldn’t help myself but play 4-5 games at once…
YOu have
said that before. I will remind you of it next year. -
@wittmann:
@JWW:
@wittmann:
Think it was 24%. Was always meant to be a strafe. You have still won the TUV battle, biut needed to safeguard SZ91 and thought I haf ti do somrthing.
yeah something like that I think you might have rolled over both times, perhaps +1 to 3 units killed….bold move but I should have really looked at that before purchasing the last two turns…if I had I wouldn’t have sent that G dd to kill (which it failed) the Russian SS. My own fault. I have promised myself that next year I will take on less games in the league, like many of the top players do and really focus…I said that this time last year and I simply couldn’t help myself but play 4-5 games at once…
YOu have
said that before. I will remind you of it next year.Please do! :lol:
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 carriers, 2 destroyers, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from Novgorod to 125 Sea Zone
2 infantry moved from Novgorod to Archangel
1 fighter and 2 tactical_bombers moved from Novgorod to Archangel
2 bombers moved from Novgorod to Holland Belgium
3 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
5 fighters moved from Western Germany to Normandy Bordeaux
2 infantry moved from Volgograd to Samara
1 artillery and 1 infantry moved from Volgograd to Tambov
1 fighter and 1 tactical_bomber moved from Caucasus to Tambov
1 fighter and 1 tactical_bomber moved from Caucasus to Samara
7 armour and 20 mech_infantrys moved from Northwest Persia to Iraq -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 carriers, 2 destroyers, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from Novgorod to 125 Sea Zone
2 infantry moved from Novgorod to Archangel
1 fighter and 2 tactical_bombers moved from Novgorod to Archangel
2 bombers moved from Novgorod to Holland Belgium
3 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
5 fighters moved from Western Germany to Normandy Bordeaux
2 infantry moved from Volgograd to Samara
1 artillery and 1 infantry moved from Volgograd to Tambov
1 fighter and 1 tactical_bomber moved from Caucasus to Tambov
1 fighter and 1 tactical_bomber moved from Caucasus to Samara
7 armour and 20 mech_infantrys moved from Northwest Persia to IraqCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 fighter
British defend with 1 submarine and 1 transport
1 submarine owned by the British Submerged
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Holland Belgium
Germans attack with 2 bombers and 3 infantry
British defend with 1 infantry and 1 mech_infantry
Germans win, taking Holland Belgium from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 5 fighters, 1 infantry and 2 mech_infantrys
Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Americans: 2 artilleries and 1 infantry
Battle in Samara
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans win, taking Samara from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Tambov
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Tambov from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 7 armour and 20 mech_infantrys
British defend with 1 aaGun, 1 factory_minor, 4 infantry and 1 mech_infantry
Germans win, taking Iraq from British with 7 armour and 17 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 aaGun, 4 infantry and 1 mech_infantryNon Combat Move - Germans
3 mech_infantrys moved from Northwest Persia to Iraq
1 aaGun moved from Northwest Persia to Iraq
1 mech_infantry moved from Turkmenistan to Novosibirsk
1 infantry moved from Novgorod to Belarus
4 infantry moved from Karelia to Finland
1 aaGun moved from Novgorod to Baltic States
1 fighter moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from Archangel to 112 Sea Zone
3 fighters moved from Normandy Bordeaux to Western Germany
2 fighters moved from Normandy Bordeaux to 112 Sea Zone
2 bombers moved from Holland Belgium to Western Germany
2 infantry moved from Western Germany to France
2 infantry moved from Germany to Western Germany
1 armour and 1 mech_infantry moved from Greece to Yugoslavia
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Bessarabia
3 mech_infantrys moved from Ukraine to Volgograd
1 armour and 10 mech_infantrys moved from Caucasus to Volgograd
1 fighter and 1 tactical_bomber moved from Samara to Volgograd
1 fighter and 1 tactical_bomber moved from Tambov to Volgograd
3 mech_infantrys moved from Northwest Persia to Volgograd
1 submarine moved from 124 Sea Zone to 125 Sea Zone
2 tactical_bombers moved from Archangel to NovgorodPlace Units - Germans
2 carriers, 2 destroyers, 1 submarine and 1 transport placed in 112 Sea Zone
3 mech_infantrys placed in Novgorod
3 infantry placed in VolgogradTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,1,5,6,1,1,1,3,1
Germans collect 55 PUs (4 lost to blockades); end with 55 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag
Iceland : 1 flag, 1 airfield and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 3 mech_infantrys
Germany : 1 factory_major
Holland Belgium : 2 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag, 1 aaGun
Rostov : 1 infantry
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 2 infantry
Bessarabia : 1 flag, 1 infantry
Tambov : 1 flag, 1 artillery
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag, 1 infantry
Novosibirsk : 1 mech_infantry
Volgograd : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 3 infantry, 16 mech_infantrys and 2 tactical_bombers
Turkmenistan : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 3 mech_infantrys and 2 tactical_bombers
Samara : 1 flag, 2 infantry
112 Sea Zone : 2 carriers, 2 destroyers, 4 fighters, 2 submarines and 1 transport
125 Sea Zone : 1 submarine
Greece : 1 flag
Iraq : 1 flag, 1 aaGun, 7 armour, 1 factory_minor and 20 mech_infantrys
Northwest Persia : 1 flag, 2 mech_infantrys
Yugoslavia : 1 flag, 1 armour and 1 mech_infantry
Finland : 1 flag, 4 infantryProduction/PUs Summary :
Germans : 59 / 74
Russians : 11 / 20
Japanese : 73 / 84
Americans : 61 / 88
Chinese : 0 / 5
British : 33 / 40
UK_Pacific : 0 / 0
Italians : 16 / 21
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
maybe you can help me get my “fix” by playing a non league game with me, kind of like speed axis and allies! :lol:
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I could . Not sure when I cam agree to it though.
I play two or theee Team Games amd one League one usually. Keeps me busy. Perhaps, uou should join
One of the Team games going on , instead. We chat a lot amongst ourselves. They can be very slow though. Perhaps you prefer fast. I do , with my League game -
@wittmann:
I could . Not sure when I cam agree to it though.
I play two or theee Team Games amd one League one usually. Keeps me busy. Perhaps, uou should join
One of the Team games going on , instead. We chat a lot amongst ourselves. They can be very slow though. Perhaps you prefer fast. I do , with my League gamethanks for the offer…I posted germany. Gave you another German navy to sink!
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Look forward to it.
You had to and I don’t have the strength this time , I bet. Am posturing, so jo turn fir a while . Will look before bed .
Just seen the Doc. He is happy with things. So I am too! -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 infantry moved from Smolensk to Belarus
1 artillery moved from Bryansk to Tambov
1 infantry moved from Bryansk to Rostov
1 artillery moved from Bryansk to Rostov
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
1 armour moved from Bryansk to Belarus
1 fighter moved from Russia to Novosibirsk
1 mech_infantry moved from Russia to Novosibirsk
1 mech_infantry moved from Russia to Novosibirsk
1 tactical_bomber moved from Russia to Novosibirsk
1 armour and 4 mech_infantrys moved from Russia to Archangel
1 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Bryansk to Archangel
1 infantry moved from Bryansk to BelarusCombat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 artillery
Russians win, taking Tambov from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Novosibirsk
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 mech_infantry; Japanese defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is -12
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 mech_infantrys and 1 tactical_bomber
Casualties for Japanese: 1 infantry
Battle in Belarus
Russians attack with 1 armour, 2 artilleries and 4 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 armour and 5 mech_infantrys
Germans defend with 2 infantry
Russians win, taking Archangel from Germans with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for Russians: 2 mech_infantrysNon Combat Move - Russians
1 fighter moved from Novosibirsk to Russia
1 fighter moved from Samara to Russia
1 aaGun moved from Bryansk to Belarus
2 infantry moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
2 infantry moved from Bryansk to Smolensk
1 aaGun moved from Russia to Smolensk
8 artilleries and 16 infantry moved from Bryansk to RussiaPlace Units - Russians
2 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs totalTerritory Summary for Russians :
Yakut S.S.R. : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Belarus : 2 aaGuns, 1 armour, 3 artilleries and 6 infantry
Rostov : 1 artillery and 1 infantry
Archangel : 1 armour and 3 mech_infantrys
Russia : 2 aaGuns, 1 airfield, 10 artilleries, 1 factory_major, 2 fighters and 22 infantry
Tambov : 1 artillery
Ukraine : 1 factory_minor and 1 infantry
Western Ukraine : 1 artillery
Smolensk : 1 aaGun and 2 infantry
Samara : 1 infantry
113 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 51 / 74
Russians : 21 / 21
Japanese : 73 / 84
Americans : 61 / 88
Chinese : 0 / 5
British : 33 / 40
UK_Pacific : 0 / 0
Italians : 14 / 21
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
That was the most fun I have had as Russia all gane.
Shame I lost a plane. 17 attack rolls vs 8 and you were the one to get three hits .I have been naughty playing these last two days, spending more than ten mins each time. My next go is USUK. I better not play again until I finish posturing next Friday. Please allow me a week off.
Will be watching uour other games instead.
Keep well in the meantime . -
@wittmann:
Look forward to it.
You had to and I don’t have the strength this time , I bet. Am posturing, so jo turn fir a while . Will look before bed .
Just seen the Doc. He is happy with things. So I am too!that is great news!





