Alright, good to go. UK lost a couple planes on the offense - rough round. Italy got lucky in 97. Though I guess I can’t complain as luck was with me last round in 110.
Italy’s pretty rich. Haven’t seen an Italy this strong in OOB in a long time. :)
@wittmann:
I think the Brits will get the TT, whatever.
Probably bet to expect that.Unfortunately, I have to do 7 days face diwm . Off playing die 2 weeks then. Sorry again!
I am sure the brits will, bloody brits! Quick recovery Witt!
Have not saved yet. Still going non com.
Trying to sleep face down, but can’t with the eye patch! Head and eye hurt too.
What a sxxt outcome ; was so hopeful.
Talk soon.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 2 mech_infantrys, 4 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
Combat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in Celebes
Battle in 35 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans win, taking Celebes from Japanese, taking 35 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Americans attack with 2 artilleries and 2 infantry
Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Normandy Bordeaux from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Americans: 1 infantry
Battle in 112 Sea Zone
Americans attack with 4 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber
Germans defend with 2 carriers, 1 cruiser, 3 destroyers, 7 fighters, 2 submarines and 1 transport
2 cruisers owned by the Americans retreated to 110 Sea Zone
Germans win with 5 fighters and 1 transport remaining. Battle score for attacker is -13
Casualties for Germans: 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 submarines
Casualties for Americans: 4 carriers, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
2 fighters owned by the Germans forced to land in Norway
Non Combat Move - Americans
3 fighters moved from 112 Sea Zone to United Kingdom
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 armour and 3 mech_infantrys moved from Iraq to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
1 submarine moved from 31 Sea Zone to 33 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Wake Island to Caroline Islands
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
Place Units - Americans
1 destroyer and 2 submarines placed in 10 Sea Zone
2 infantry placed in Western United States
1 fighter, 2 infantry and 2 mech_infantrys placed in Eastern United States
1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 fighter and 1 harbour
Marshall Islands : 1 flag, 2 infantry
Queensland : 3 artilleries and 1 marine
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
Midway : 1 airfield
Celebes : 1 flag, 2 infantry
44 Sea Zone : 1 flag, 1 transport
33 Sea Zone : 1 submarine
35 Sea Zone : 1 flag, 2 submarines
26 Sea Zone : 2 carriers, 2 destroyers, 4 fighters, 2 submarines and 1 transport
10 Sea Zone : 1 destroyer, 2 submarines and 1 transport
8 Sea Zone : 1 submarine
54 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 6 fighters, 2 submarines, 1 tactical_bomber and 1 transport
55 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 2 mech_infantrys
Trans-Jordan : 1 armour, 1 infantry and 4 mech_infantrys
Gibraltar : 2 fighters
New Brunswick Nova Scotia : 1 aaGun
United Kingdom : 3 fighters
Morocco : 1 flag, 1 artillery and 3 infantry
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
French Central Africa : 1 flag
Algeria : 1 flag
French West Africa : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
102 Sea Zone : 2 transports
101 Sea Zone : 1 carrier, 1 destroyer, 2 submarines and 2 transports
Brazil : 1 flag
91 Sea Zone : 1 destroyer, 1 submarine and 3 transports
110 Sea Zone : 2 cruisers and 2 transports
Production/PUs Summary :
Germans : 55 / 82
Russians : 14 / 20
Japanese : 73 / 84
Americans : 63 / 88
Chinese : 0 / 5
British : 34 / 43
UK_Pacific : 0 / 0
Italians : 14 / 11
ANZAC : 10 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Wouls tou confirm you want the FTs in Norway and not West Germany, pleasr?
@wittmann:
Wouls tou confirm you want the FTs in Norway and not West Germany, pleasr?
I think you had a 30% chance to win that naval battle w/the germans keeping many units….sigh…
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 2 mech_infantrys, 4 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
Combat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in Celebes
Battle in 35 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans win, taking Celebes from Japanese, taking 35 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Americans attack with 2 artilleries and 2 infantry
Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Normandy Bordeaux from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Americans: 1 infantry
Battle in 112 Sea Zone
Americans attack with 4 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber
Germans defend with 2 carriers, 1 cruiser, 3 destroyers, 7 fighters, 2 submarines and 1 transport
2 cruisers owned by the Americans retreated to 110 Sea Zone
Germans win with 5 fighters and 1 transport remaining. Battle score for attacker is -13
Casualties for Germans: 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 submarines
Casualties for Americans: 4 carriers, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
2 fighters owned by the Germans forced to land in Norway
Non Combat Move - Americans
3 fighters moved from 112 Sea Zone to United Kingdom
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 armour and 3 mech_infantrys moved from Iraq to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
1 submarine moved from 31 Sea Zone to 33 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Wake Island to Caroline Islands
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
Place Units - Americans
1 destroyer and 2 submarines placed in 10 Sea Zone
2 infantry placed in Western United States
1 fighter, 2 infantry and 2 mech_infantrys placed in Eastern United States
1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Norway: 2 fighters
EDIT: Adding units owned by Germans to Western Germany: 2 fighters
EDIT: Turning off Edit Mode
let’s keep the fgt’s in GER, use this file. Have a good day!
Think it was 24%. Was always meant to be a strafe. You have still won the TUV battle, biut needed to safeguard SZ91 and thought I haf ti do somrthing.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 infantry moved from 125 Sea Zone to Norway
1 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
4 fighters moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
Combat - British
Battle in 112 Sea Zone
British attack with 1 submarine
Germans defend with 1 transport
British win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 125 Sea Zone
British attack with 1 submarine and 1 transport
Germans defend with 1 submarine
1 submarine owned by the British Submerged
1 submarine owned by the Germans Submerged
Battle in Norway
Battle in Holland Belgium
British attack with 7 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
British winBritish win with 1 transport remaining, taking Norway from Germans, taking Holland Belgium from Germans with 7 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
7 fighters moved from Holland Belgium to 110 Sea Zone
3 fighters moved from 110 Sea Zone to United Kingdom
1 fighter moved from Gibraltar to Egypt
1 armour, 3 artilleries, 3 fighters and 5 mech_infantrys moved from Iraq to Trans-Jordan
1 mech_infantry moved from Trans-Jordan to Iraq
Place Units - British
3 infantry placed in Iraq
2 infantry and 1 mech_infantry placed in Egypt
British undo move 2.
2 mech_infantrys placed in Union of South Africa
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
1 destroyer placed in 110 Sea Zone
1 artillery and 1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3
British collect 37 PUs (3 lost to blockades); end with 37 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Quebec : 1 factory_minor
Trans-Jordan : 1 armour, 3 artilleries, 3 fighters, 1 infantry and 4 mech_infantrys
Gibraltar : 1 airfield, 1 fighter, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 3 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
Syria : 1 flag
Norway : 1 flag, 1 infantry
Holland Belgium : 1 flag, 1 infantry and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Russia : 1 tactical_bomber
112 Sea Zone : 1 submarine
125 Sea Zone : 1 submarine and 1 transport
93 Sea Zone : 1 submarine
Crete : 1 flag
109 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 5 submarines
Iraq : 1 flag, 1 aaGun, 1 factory_minor, 4 infantry and 1 mech_infantry
92 Sea Zone : 1 destroyer
81 Sea Zone : 1 battleship
Persia : 1 flag, 1 artillery
110 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 1 transport
Production/PUs Summary :
Germans : 49 / 82
Russians : 14 / 20
Japanese : 73 / 84
Americans : 63 / 88
Chinese : 0 / 5
British : 40 / 40
UK_Pacific : 0 / 0
Italians : 14 / 11
ANZAC : 10 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
@wittmann:
Think it was 24%. Was always meant to be a strafe. You have still won the TUV battle, biut needed to safeguard SZ91 and thought I haf ti do somrthing.
yeah something like that I think you might have rolled over both times, perhaps +1 to 3 units killed….bold move but I should have really looked at that before purchasing the last two turns…if I had I wouldn’t have sent that G dd to kill (which it failed) the Russian SS. My own fault. I have promised myself that next year I will take on less games in the league, like many of the top players do and really focus…I said that this time last year and I simply couldn’t help myself but play 4-5 games at once…
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Italians
Italians buy nothing; Remaining resources: 11 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Persia
1 armour and 1 mech_infantry moved from Caucasus to Persia
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Italians
Italians buy nothing; Remaining resources: 11 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Persia
1 armour and 1 mech_infantry moved from Caucasus to Persia
Combat - Italians
Battle in Persia
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
British defend with 1 artillery
Italians win, taking Persia from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Italians
1 bomber moved from Persia to West India
1 aaGun moved from Caucasus to Northwest Persia
1 aaGun moved from Caucasus to Volgograd
1 armour moved from Caucasus to Volgograd
2 mech_infantrys moved from Romania to Baltic States
1 infantry moved from Bulgaria to Yugoslavia
1 fighter moved from Southern Italy to Western Germany
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,1,2,5,3,4,2,3,2
Italians collect 8 PUs (8 lost to blockades); end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Territory Summary for Italians :
West India : 1 bomber
Western Germany : 1 fighter
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
Baltic States : 2 mech_infantrys
Rostov : 1 flag
Eastern Poland : 1 flag
Volgograd : 1 aaGun and 1 armour
Caucasus : 1 flag
Bulgaria : 1 flag
Northwest Persia : 1 aaGun
Persia : 1 flag, 1 armour and 1 mech_infantry
Yugoslavia : 1 infantry
Production/PUs Summary :
Germans : 49 / 82
Russians : 14 / 20
Japanese : 73 / 84
Americans : 63 / 88
Chinese : 0 / 5
British : 38 / 40
UK_Pacific : 0 / 0
Italians : 16 / 21
ANZAC : 10 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from Iraq to 80 Sea Zone
Combat - French
Battle in 80 Sea Zone
French attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
French win with 1 fighter remaining. Battle score for attacker is -2
Casualties for French: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - French
1 fighter moved from 80 Sea Zone to Trans-Jordan
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 fighter
Production/PUs Summary :
Germans : 49 / 82
Russians : 14 / 20
Japanese : 73 / 84
Americans : 63 / 88
Chinese : 0 / 5
British : 38 / 40
UK_Pacific : 0 / 0
Italians : 16 / 21
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
@JWW:
@wittmann:
Think it was 24%. Was always meant to be a strafe. You have still won the TUV battle, biut needed to safeguard SZ91 and thought I haf ti do somrthing.
yeah something like that I think you might have rolled over both times, perhaps +1 to 3 units killed….bold move but I should have really looked at that before purchasing the last two turns…if I had I wouldn’t have sent that G dd to kill (which it failed) the Russian SS. My own fault. I have promised myself that next year I will take on less games in the league, like many of the top players do and really focus…I said that this time last year and I simply couldn’t help myself but play 4-5 games at once…
YOu have
said that before. I will remind you of it next year.
@wittmann:
@JWW:
@wittmann:
Think it was 24%. Was always meant to be a strafe. You have still won the TUV battle, biut needed to safeguard SZ91 and thought I haf ti do somrthing.
yeah something like that I think you might have rolled over both times, perhaps +1 to 3 units killed….bold move but I should have really looked at that before purchasing the last two turns…if I had I wouldn’t have sent that G dd to kill (which it failed) the Russian SS. My own fault. I have promised myself that next year I will take on less games in the league, like many of the top players do and really focus…I said that this time last year and I simply couldn’t help myself but play 4-5 games at once…
YOu have
said that before. I will remind you of it next year.
Please do! :lol:
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 carriers, 2 destroyers, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from Novgorod to 125 Sea Zone
2 infantry moved from Novgorod to Archangel
1 fighter and 2 tactical_bombers moved from Novgorod to Archangel
2 bombers moved from Novgorod to Holland Belgium
3 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
5 fighters moved from Western Germany to Normandy Bordeaux
2 infantry moved from Volgograd to Samara
1 artillery and 1 infantry moved from Volgograd to Tambov
1 fighter and 1 tactical_bomber moved from Caucasus to Tambov
1 fighter and 1 tactical_bomber moved from Caucasus to Samara
7 armour and 20 mech_infantrys moved from Northwest Persia to Iraq
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 carriers, 2 destroyers, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from Novgorod to 125 Sea Zone
2 infantry moved from Novgorod to Archangel
1 fighter and 2 tactical_bombers moved from Novgorod to Archangel
2 bombers moved from Novgorod to Holland Belgium
3 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
5 fighters moved from Western Germany to Normandy Bordeaux
2 infantry moved from Volgograd to Samara
1 artillery and 1 infantry moved from Volgograd to Tambov
1 fighter and 1 tactical_bomber moved from Caucasus to Tambov
1 fighter and 1 tactical_bomber moved from Caucasus to Samara
7 armour and 20 mech_infantrys moved from Northwest Persia to Iraq
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 fighter
British defend with 1 submarine and 1 transport
1 submarine owned by the British Submerged
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Holland Belgium
Germans attack with 2 bombers and 3 infantry
British defend with 1 infantry and 1 mech_infantry
Germans win, taking Holland Belgium from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 5 fighters, 1 infantry and 2 mech_infantrys
Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Americans: 2 artilleries and 1 infantry
Battle in Samara
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans win, taking Samara from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Tambov
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Tambov from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 7 armour and 20 mech_infantrys
British defend with 1 aaGun, 1 factory_minor, 4 infantry and 1 mech_infantry
Germans win, taking Iraq from British with 7 armour and 17 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 aaGun, 4 infantry and 1 mech_infantry
Non Combat Move - Germans
3 mech_infantrys moved from Northwest Persia to Iraq
1 aaGun moved from Northwest Persia to Iraq
1 mech_infantry moved from Turkmenistan to Novosibirsk
1 infantry moved from Novgorod to Belarus
4 infantry moved from Karelia to Finland
1 aaGun moved from Novgorod to Baltic States
1 fighter moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from Archangel to 112 Sea Zone
3 fighters moved from Normandy Bordeaux to Western Germany
2 fighters moved from Normandy Bordeaux to 112 Sea Zone
2 bombers moved from Holland Belgium to Western Germany
2 infantry moved from Western Germany to France
2 infantry moved from Germany to Western Germany
1 armour and 1 mech_infantry moved from Greece to Yugoslavia
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Bessarabia
3 mech_infantrys moved from Ukraine to Volgograd
1 armour and 10 mech_infantrys moved from Caucasus to Volgograd
1 fighter and 1 tactical_bomber moved from Samara to Volgograd
1 fighter and 1 tactical_bomber moved from Tambov to Volgograd
3 mech_infantrys moved from Northwest Persia to Volgograd
1 submarine moved from 124 Sea Zone to 125 Sea Zone
2 tactical_bombers moved from Archangel to Novgorod
Place Units - Germans
2 carriers, 2 destroyers, 1 submarine and 1 transport placed in 112 Sea Zone
3 mech_infantrys placed in Novgorod
3 infantry placed in Volgograd
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,1,5,6,1,1,1,3,1
Germans collect 55 PUs (4 lost to blockades); end with 55 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Territory Summary for Germans :
Kazakhstan : 1 flag
Iceland : 1 flag, 1 airfield and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 3 mech_infantrys
Germany : 1 factory_major
Holland Belgium : 2 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag, 1 aaGun
Rostov : 1 infantry
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 2 infantry
Bessarabia : 1 flag, 1 infantry
Tambov : 1 flag, 1 artillery
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag, 1 infantry
Novosibirsk : 1 mech_infantry
Volgograd : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 3 infantry, 16 mech_infantrys and 2 tactical_bombers
Turkmenistan : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 3 mech_infantrys and 2 tactical_bombers
Samara : 1 flag, 2 infantry
112 Sea Zone : 2 carriers, 2 destroyers, 4 fighters, 2 submarines and 1 transport
125 Sea Zone : 1 submarine
Greece : 1 flag
Iraq : 1 flag, 1 aaGun, 7 armour, 1 factory_minor and 20 mech_infantrys
Northwest Persia : 1 flag, 2 mech_infantrys
Yugoslavia : 1 flag, 1 armour and 1 mech_infantry
Finland : 1 flag, 4 infantry
Production/PUs Summary :
Germans : 59 / 74
Russians : 11 / 20
Japanese : 73 / 84
Americans : 61 / 88
Chinese : 0 / 5
British : 33 / 40
UK_Pacific : 0 / 0
Italians : 16 / 21
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
maybe you can help me get my “fix” by playing a non league game with me, kind of like speed axis and allies! :lol:
I could . Not sure when I cam agree to it though.
I play two or theee Team Games amd one League one usually. Keeps me busy. Perhaps, uou should join
One of the Team games going on , instead. We chat a lot amongst ourselves. They can be very slow though. Perhaps you prefer fast. I do , with my League game
@wittmann:
I could . Not sure when I cam agree to it though.
I play two or theee Team Games amd one League one usually. Keeps me busy. Perhaps, uou should join
One of the Team games going on , instead. We chat a lot amongst ourselves. They can be very slow though. Perhaps you prefer fast. I do , with my League game
thanks for the offer…I posted germany. Gave you another German navy to sink!