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Annivrsary 41: Witt and AetV play Cred, Elrood and PP

  • 25 24 23 22 21 20 19 18 17 16

    :-o Bloody J AAs! :cry:

    I thought US and China do combat and then both do non com? That would allow me to land my 2 US ground units in Manchuria.

    Instead US non com was before China combat.

    Anyway - I edited those US ground units into Manchuria, so please put them back on the TT if that is wrong.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    I think AAA got it right: that they are done one at a time, but will check the rules in a sec.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 10 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                1 infantry moved from Caucasus to Russia
                1 infantry moved from Eastern Ukraine to Russia
                14 armour, 10 artilleries and 9 infantry moved from Belorussia to Russia
                5 armour moved from East Poland to Russia
                1 armour moved from Karelia S.S.R. to Russia
                1 armour moved from Karelia S.S.R. to Russia
                1 infantry moved from Urals to Russia
                1 artillery moved from Karelia S.S.R. to Archangel
                1 infantry moved from Karelia S.S.R. to Archangel
                1 fighter moved from 5 Sea Zone to Archangel
                1 armour moved from Anglo-Egypt Sudan to French West Africa
                      Germans take French Equatorial Africa from British
                      Germans take French West Africa from British

    Combat - Germans
                Battle in Russia
                    Germans attack with 21 armour, 10 artilleries and 12 infantry
                    Russians defend with 3 aaGuns, 1 armour, 6 artilleries, 1 factory, 2 fighters and 26 infantry
                    Germans captures 12PUs while taking Russians capital
                    Germans win, taking Russia from Russians with 20 armour remaining. Battle score for attacker is 46
                    Casualties for Germans: 1 armour, 10 artilleries and 12 infantry
                    Casualties for Russians: 1 armour, 6 artilleries, 2 fighters and 26 infantry
                Battle in Archangel
                    Germans attack with 1 artillery, 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Archangel to 5 Sea Zone
                1 infantry moved from East Poland to Poland
                1 artillery moved from East Poland to Baltic States
                1 infantry moved from East Poland to Baltic States
                1 armour moved from Poland to Eastern Ukraine
                1 armour moved from Poland to Eastern Ukraine
                1 armour moved from Poland to Eastern Ukraine
                4 armour moved from Germany to East Poland

    Place Units - Germans
                4 infantry placed in Caucasus
                3 armour placed in Poland
                Germans undo move 1.
                4 armour placed in Caucasus
                3 armour and 4 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 67 PUs total
                Objective 3: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective 2: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective 1: Germans met a national objective for an additional 5 PUs; end with 82 PUs

    Territory Summary for Germans :

    Anglo-Egypt Sudan : 1 flag
        Archangel : 1 flag, 1 artillery and 1 infantry
        Baltic States : 1 flag, 1 artillery and 1 infantry
        Belorussia : 1 flag, 1 aaGun
        Caucasus : 1 flag, 4 armour and 1 factory
        East Poland : 1 flag, 4 armour
        France : 1 aaGun, 3 bombers, 1 fighter and 2 infantry
        French Equatorial Africa : 1 flag
        French West Africa : 1 flag, 1 armour
        Germany : 3 armour, 1 factory and 5 infantry
        Karelia S.S.R. : 1 flag, 1 factory
        Eastern Ukraine : 1 flag, 3 armour
        Poland : 3 armour, 1 factory and 3 infantry
        Russia : 1 flag, 3 aaGuns, 20 armour and 1 factory
        Ukraine : 1 flag
        Urals : 1 flag
        5 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 1 transport

    Production/PUs Summary :

    Germans : 55 / 82
        Russians : 0 / 0
        Japanese : 38 / 53
        British : 26 / 36
        Italians : 11 / 21
        Chinese : 10 / 0
        Americans : 38 / 49

    triplea_40248_Ger7.tsvg

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Looks likw we finished the game, before you left, after all.

  • 25 24 23 22 21 20 19 18 17 16

    This is all part of a Mark master-plan Leo! :-P

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Oh heck! Then we are doomed!

  • 25 24 23 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 7

    Combat Move - Russians
                3 infantry moved from India to Burma
                      British take Burma from Japanese
                3 infantry moved from Hupeh to Yunnan

    Combat - Russians
                Battle in Yunnan
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians

    Turn Complete - Russians

    triplea_40248_Rus7.tsvg

  • 22 21 20 19 18 17 16

    TripleA Move Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 armour, 4 fighters and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Japanese
                1 infantry moved from Philippine Islands to 50 Sea Zone
                1 artillery moved from Philippine Islands to 50 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Burma
                1 fighter moved from French Indo-China Thailand to Burma
                8 fighters moved from 50 Sea Zone to 60 Sea Zone
                1 destroyer moved from 50 Sea Zone to 60 Sea Zone
                1 armour moved from Kazakh S.S.R. to Persia
                1 infantry moved from Novosibirsk to Chinghai
                      Japanese take Chinghai from Chinese
                2 armour moved from Egypt to Persia
                2 fighters moved from 15 Sea Zone to Persia

    triplea_40248_Jap7.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 armour, 4 fighters and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Japanese
                1 infantry moved from Philippine Islands to 50 Sea Zone
                1 artillery moved from Philippine Islands to 50 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Burma
                1 fighter moved from French Indo-China Thailand to Burma
                8 fighters moved from 50 Sea Zone to 60 Sea Zone
                1 destroyer moved from 50 Sea Zone to 60 Sea Zone
                1 armour moved from Kazakh S.S.R. to Persia
                1 infantry moved from Novosibirsk to Chinghai
                      Japanese take Chinghai from Chinese
                2 armour moved from Egypt to Persia
                2 fighters moved from 15 Sea Zone to Persia

    Combat - Japanese
                Japanese creates battle in territory 62 Sea Zone
                Battle in Burma
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Russians defend with 3 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 2 :  0/3 hits
                        British roll dice for 3 infantry in Burma, round 2 :  1/3 hits
                        1 infantry owned by the Japanese lost in Burma
                        Japanese roll dice for 1 artillery and 1 fighter in Burma, round 3 :  1/2 hits
                        British roll dice for 3 infantry in Burma, round 3 :  1/3 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Burma
                        Japanese roll dice for 1 fighter in Burma, round 4 :  1/1 hits
                        British roll dice for 2 infantry in Burma, round 4 :  0/2 hits
                        1 infantry owned by the Russians lost in Burma
                        Japanese roll dice for 1 fighter in Burma, round 5 :  0/1 hits
                        British roll dice for 1 infantry in Burma, round 5 :  1/1 hits
                        1 fighter owned by the Japanese lost in Burma
                    British win with 1 infantry remaining. Battle score for attacker is -11
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
                Battle in Persia
                    Japanese attack with 3 armour and 2 fighters
                    British defend with 1 aaGun and 3 fighters
                        AA fire in Persia :  1/2 hits
                        1 fighter owned by the Japanese lost in Persia
                        Japanese roll dice for 3 armour and 1 fighter in Persia, round 2 :  2/4 hits
                        British roll dice for 3 fighters in Persia, round 2 :  3/3 hits
                        2 armour owned by the Japanese, 1 fighter owned by the Japanese and 2 fighters owned by the British lost in Persia
                        Japanese roll dice for 1 armour in Persia, round 3 :  1/1 hits
                        British roll dice for 1 fighter in Persia, round 3 :  0/1 hits
                        1 fighter owned by the British lost in Persia
                    Japanese win, taking Persia from British with 1 armour remaining. Battle score for attacker is 0
                    Casualties for British: 3 fighters
                    Casualties for Japanese: 2 armour and 2 fighters
                Battle in 60 Sea Zone
                    Japanese attack with 1 destroyer and 8 fighters
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 destroyer and 8 fighters in 60 Sea Zone, round 2 :  3/9 hits
                        Americans roll dice for 1 submarine in 60 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 60 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 60 Sea Zone
                    Japanese win with 1 destroyer and 8 fighters remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 62 Sea Zone
                    Japanese attack with 2 submarines
                    Americans defend with 5 carriers, 6 fighters, 2 submarines and 1 transport
                    2 submarines owned by the Japanese Submerged
                    2 submarines owned by the Americans Submerged

    Non Combat Move - Japanese
                1 artillery and 1 infantry moved from Philippine Islands to 50 Sea Zone
                1 artillery, 1 battleship, 7 carriers, 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 50 Sea Zone to 60 Sea Zone
                1 artillery moved from 60 Sea Zone to Okinawa
                1 infantry moved from 60 Sea Zone to Okinawa

    Place Units - Japanese
                1 armour, 4 fighters and 1 infantry placed in Japan
                1 armour placed in French Indo-China Thailand
                Japanese undo move 2.
                1 armour placed in Japan

    Turn Complete - Japanese
                Japanese collect 37 PUs; end with 37 PUs
                Objective 2: Japanese met a national objective for an additional 5 PUs; end with 42 PUs

    Production/PUs Summary :

    Germans : 55 / 82
        Russians : 0 / 0
        Japanese : 37 / 42
        British : 27 / 36
        Italians : 11 / 21
        Chinese : 10 / 0
        Americans : 38 / 49

    triplea_40248_Jap7.tsvg


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 7

    Purchase Units - British
                British buy 3 fighters; Remaining resources: 6 PUs; 0 techTokens;

    Combat Move - British
                1 fighter moved from Australia to 37 Sea Zone
                4 fighters moved from 35 Sea Zone to French Indo-China Thailand
                1 bomber moved from Australia to French Indo-China Thailand

    Combat - British
                Battle in French Indo-China Thailand
                    British attack with 1 bomber and 4 fighters
                    Japanese defend with 1 aaGun, 1 armour, 1 factory and 1 infantry
                    British win with 1 bomber and 2 fighters remaining. Battle score for attacker is -12
                    Casualties for British: 2 fighters
                    Casualties for Japanese: 1 armour and 1 infantry
                Battle in 37 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - British
                2 fighters moved from French Indo-China Thailand to 36 Sea Zone
                1 fighter moved from 37 Sea Zone to 36 Sea Zone
                2 carriers moved from 35 Sea Zone to 36 Sea Zone
                1 fighter moved from Australia to 36 Sea Zone
                1 bomber moved from French Indo-China Thailand to Hupeh

    Place Units - British
                3 fighters placed in India

    Turn Complete - British
                British collect 27 PUs; end with 33 PUs total
                Objective 1: British met a national objective for an additional 5 PUs; end with 38 PUs

    triplea_40248_Bri7.tsvg

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 infantry and 2 transports; Remaining resources: 4 PUs; 0 techTokens;

    Combat Move - Italians
                1 transport moved from 15 Sea Zone to 34 Sea Zone
                1 infantry moved from Trans-Jordan to 34 Sea Zone
                1 artillery moved from Trans-Jordan to 34 Sea Zone
                1 fighter moved from Egypt to India
                1 fighter moved from Egypt to India
                1 cruiser moved from 15 Sea Zone to 34 Sea Zone
                1 battleship moved from 15 Sea Zone to 34 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to India
                1 fighter moved from Egypt to India
                1 armour moved from Bulgaria Romania to Caucasus
                1 bomber moved from Italy to India

    Combat - Italians
                Battle in India
                    Italians attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
                    British defend with 1 factory and 3 fighters
                    Italians win, taking India from British with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 17
                    Casualties for Italians: 1 fighter and 1 infantry
                    Casualties for British: 3 fighters

    Non Combat Move - Italians
                1 fighter moved from India to 35 Sea Zone
                1 fighter moved from India to 35 Sea Zone
                1 destroyer moved from 15 Sea Zone to 35 Sea Zone
                1 carrier moved from 15 Sea Zone to 35 Sea Zone
                1 bomber moved from India to Persia
                1 cruiser moved from 15 Sea Zone to 35 Sea Zone
                1 artillery moved from Trans-Jordan to Persia

    Place Units - Italians
                2 transports placed in 14 Sea Zone
                1 infantry placed in Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 18 PUs total
                Objective 1: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective 2: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for Italians :

    Caucasus : 1 armour
        Gibraltar : 1 flag
        India : 1 flag, 1 artillery and 1 factory
        Italy : 1 armour, 1 artillery, 1 factory and 2 infantry
        Persia : 1 artillery and 1 bomber
        Trans-Jordan : 1 flag
        14 Sea Zone : 2 transports
        35 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 55 / 82
        Russians : 0 / 0
        Japanese : 37 / 42
        British : 24 / 38
        Italians : 14 / 28
        Chinese : 10 / 0
        Americans : 38 / 49

    triplea_40248_Ita7.tsvg


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 destroyer and 4 fighters; Remaining resources: 1 PUs; 0 techTokens;

    Purchase Units - Chinese
                Chinese builds 3 units.

    Combat Move - Americans
                6 fighters moved from 62 Sea Zone to Japan
                2 fighters moved from Suiyuan to Japan
                1 artillery moved from Manchuria to 62 Sea Zone
                1 infantry moved from Manchuria to 62 Sea Zone
                1 artillery and 1 infantry moved from 62 Sea Zone to Japan
                1 destroyer moved from 61 Sea Zone to 62 Sea Zone
                3 bombers moved from Western United States to 62 Sea Zone
                1 fighter moved from 56 Sea Zone to 62 Sea Zone
                2 submarines moved from 62 Sea Zone to 58 Sea Zone
                4 carriers moved from 62 Sea Zone to 58 Sea Zone

    Combat - Americans
                Battle in 62 Sea Zone
                    Americans attack with 3 bombers, 1 carrier, 1 destroyer, 1 fighter and 1 transport
                    Japanese defend with 2 submarines
                    Americans win with 3 bombers, 1 carrier, 1 fighter and 1 transport remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 2 submarines
                Battle in Japan
                    Americans attack with 1 artillery, 8 fighters and 1 infantry
                    Japanese defend with 1 aaGun, 2 armour, 1 factory, 4 fighters and 1 infantry
                    Americans captures 42PUs while taking Japanese capital
                    Americans win, taking Japan from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
                    Casualties for Americans: 5 fighters and 1 infantry
                    Casualties for Japanese: 2 armour, 4 fighters and 1 infantry

    Non Combat Move - Americans
                1 fighter moved from 62 Sea Zone to 58 Sea Zone
                3 fighters moved from Japan to 58 Sea Zone
                3 bombers moved from 62 Sea Zone to Suiyuan
                1 destroyer moved from 56 Sea Zone to 59 Sea Zone
                1 carrier moved from 56 Sea Zone to 58 Sea Zone
                1 artillery moved from Western United States to 56 Sea Zone
                1 infantry moved from Western United States to 56 Sea Zone
                1 infantry moved from Western Canada to 56 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 56 Sea Zone to 57 Sea Zone
                1 infantry moved from Midway to 57 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 57 Sea Zone to 58 Sea Zone
                2 destroyers moved from 19 Sea Zone to 55 Sea Zone
                1 aaGun moved from Western Canada to Western United States

    Combat Move - Chinese
                1 infantry moved from Kiangsu to Fukien
                      Chinese take Fukien from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                2 infantry moved from Kiangsu to Manchuria
                2 infantry moved from Suiyuan to Manchuria

    Place Units - Americans
                1 destroyer placed in 56 Sea Zone
                4 fighters placed in Western United States

    Place Units - Chinese
                2 infantry placed in Suiyuan
                1 infantry placed in Suiyuan

    Turn Complete - Americans
                Americans collect 46 PUs; end with 89 PUs total
                Objective 3: Americans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective 4: Americans met a national objective for an additional 5 PUs; end with 99 PUs

    triplea_40248_Ame7.tsvg

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 3 submarines and 8 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                1 armour moved from French West Africa to Belgian Congo
                      Germans take Belgian Congo from British
                3 bombers moved from France to United Kingdom

    Combat - Germans
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 4,4,2 and causes: 10 damage to unit: factory
                    Bombing raid in United Kingdom causes 10 damage total.

    Non Combat Move - Germans
                3 bombers moved from United Kingdom to France
                1 fighter moved from France to 5 Sea Zone
                1 infantry moved from France to Germany
                1 infantry moved from France to Germany
                1 armour moved from East Poland to Poland
                1 armour moved from East Poland to Poland
                1 armour moved from East Poland to Poland
                1 armour moved from East Poland to Caucasus
                4 armour moved from Caucasus to India
                3 armour moved from Eastern Ukraine to Kazakh S.S.R.
                10 armour moved from Russia to Chinghai
                2 armour moved from Russia to Evenki National Okrug
                1 aaGun moved from Russia to Kazakh S.S.R.
                1 aaGun moved from Russia to Kazakh S.S.R.
                1 aaGun moved from Russia to Urals
                1 armour moved from Russia to Urals
                1 aaGun moved from Belorussia to Baltic States
                1 artillery moved from Archangel to Karelia S.S.R.
                1 infantry moved from Archangel to Karelia S.S.R.
                7 armour moved from Russia to Chinghai
                1 infantry moved from Germany to France
                1 infantry moved from Germany to France

    Place Units - Germans
                1 destroyer, 1 submarine and 8 transports placed in 5 Sea Zone
                2 submarines placed in 5 Sea Zone

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs total
                Objective 3: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective 2: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective 1: Germans met a national objective for an additional 5 PUs; end with 71 PUs

    Territory Summary for Germans :

    Anglo-Egypt Sudan : 1 flag
        Archangel : 1 flag
        Baltic States : 1 flag, 1 aaGun, 1 artillery and 1 infantry
        Belgian Congo : 1 flag, 1 armour
        Belorussia : 1 flag
        Caucasus : 1 flag, 1 armour and 1 factory
        Chinghai : 17 armour
        East Poland : 1 flag
        Evenki National Okrug : 2 armour
        France : 1 aaGun, 3 bombers and 2 infantry
        French Equatorial Africa : 1 flag
        French West Africa : 1 flag
        Germany : 3 armour, 1 factory and 5 infantry
        India : 4 armour
        Karelia S.S.R. : 1 flag, 1 artillery, 1 factory and 1 infantry
        Kazakh S.S.R. : 2 aaGuns and 3 armour
        Eastern Ukraine : 1 flag
        Poland : 6 armour, 1 factory and 3 infantry
        Russia : 1 flag, 1 factory
        Ukraine : 1 flag
        Urals : 1 flag, 1 aaGun and 1 armour
        5 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 9 transports

    Production/PUs Summary :

    Germans : 56 / 71
        Russians : 0 / 0
        Japanese : 28 / 0
        British : 23 / 38
        Italians : 14 / 28
        Chinese : 11 / 0
        Americans : 46 / 99

    triplea_40248_Ger8.tsvg


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 8

    Combat Move - Russians
                1 infantry moved from Burma to French Indo-China Thailand
                      Russians take French Indo-China Thailand from Japanese

    Combat - Russians

    Non Combat Move - Russians
                3 infantry moved from Yunnan to Fukien

    Turn Complete - Russians

    triplea_40248_Rus8.tsvg

  • 22 21 20 19 18 17 16

    TripleA Move Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 8

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 cruiser moved from 60 Sea Zone to 62 Sea Zone
                1 destroyer moved from 60 Sea Zone to 59 Sea Zone
                2 fighters moved from 60 Sea Zone to 59 Sea Zone
                6 fighters moved from 60 Sea Zone to Japan
                1 battleship moved from 60 Sea Zone to 62 Sea Zone
                1 destroyer moved from 60 Sea Zone to 62 Sea Zone
                7 carriers moved from 60 Sea Zone to 62 Sea Zone
                1 infantry moved from Chinghai to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Okinawa to 60 Sea Zone
                1 transport moved from 60 Sea Zone to 62 Sea Zone

    triplea_40248_Jap8.tsvg

  • 22 21 20 19 18 17 16

    Triple a is acting up on loading my TT’s correctly.
    So I will roll dice for 1xInf and 1xInf paired w. an Art here.

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 8

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 cruiser moved from 60 Sea Zone to 62 Sea Zone
                1 destroyer moved from 60 Sea Zone to 59 Sea Zone
                2 fighters moved from 60 Sea Zone to 59 Sea Zone
                6 fighters moved from 60 Sea Zone to Japan
                1 battleship moved from 60 Sea Zone to 62 Sea Zone
                1 destroyer moved from 60 Sea Zone to 62 Sea Zone
                7 carriers moved from 60 Sea Zone to 62 Sea Zone
                1 infantry moved from Chinghai to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Okinawa to 60 Sea Zone
                1 transport moved from 60 Sea Zone to 62 Sea Zone

    Combat - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Japan: 1 artillery and 2 infantry
                EDIT: Removing units owned by Japanese from 60 Sea Zone: 1 transport
                EDIT: Removing units owned by Japanese from Okinawa: 1 artillery and 1 infantry
                EDIT: Adding units owned by Japanese to 60 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                Battle in 62 Sea Zone
                    Japanese attack with 1 battleship, 7 carriers, 1 cruiser, 1 destroyer and 1 transport
                    Americans defend with 1 carrier and 1 transport
                        Japanese roll dice for 1 battleship, 7 carriers, 1 cruiser, 1 destroyer and 1 transport in 62 Sea Zone, round 2 :  2/10 hits
                        Americans roll dice for 1 carrier and 1 transport in 62 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 carrier owned by the Americans and 1 transport owned by the Americans lost in 62 Sea Zone
                    Japanese win with 1 battleship, 7 carriers, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 21
                    Casualties for Americans: 1 carrier and 1 transport
                Battle in Japan
                    Japanese attack with 6 fighters
                    Americans defend with 1 aaGun, 1 artillery and 1 factory
                        AA fire in Japan :  1/6 hits
                        1 fighter owned by the Japanese lost in Japan
                        Japanese roll dice for 5 fighters in Japan, round 2 :  3/5 hits
                        Americans roll dice for 1 artillery in Japan, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Japan
                    Japanese win with 5 fighters remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 artillery
                    Casualties for Japanese: 1 fighter
                Battle in 59 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 2 fighters in 59 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer in 59 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 59 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                5 fighters moved from Japan to 62 Sea Zone
                2 fighters moved from 59 Sea Zone to 62 Sea Zone
                1 armour moved from Persia to India

    Turn Complete - Japanese
                1 unit repaired.
                Turning on Edit Mode
                EDIT: Changing ownership of Japan from Americans to Japanese
                EDIT: Removing units owned by Japanese from 60 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to 60 Sea Zone: 1 infantry and 1 transport
                EDIT: Turning off Edit Mode

    triplea_40248_Jap8.tsvg

  • 22 21 20 19 18 17 16

    It finally worked to add the Units in via edit but still having Trouble w. the Units off of Philli.
    Marc, you Need to edit a Ghost Sub in, destroy the TT and edit the ghost Sub out please.
    Thank you.

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 8

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 cruiser moved from 60 Sea Zone to 62 Sea Zone
                1 destroyer moved from 60 Sea Zone to 59 Sea Zone
                2 fighters moved from 60 Sea Zone to 59 Sea Zone
                6 fighters moved from 60 Sea Zone to Japan
                1 battleship moved from 60 Sea Zone to 62 Sea Zone
                1 destroyer moved from 60 Sea Zone to 62 Sea Zone
                7 carriers moved from 60 Sea Zone to 62 Sea Zone
                1 infantry moved from Chinghai to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Okinawa to 60 Sea Zone
                1 transport moved from 60 Sea Zone to 62 Sea Zone

    Combat - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Japan: 1 artillery and 2 infantry
                EDIT: Removing units owned by Japanese from 60 Sea Zone: 1 transport
                EDIT: Removing units owned by Japanese from Okinawa: 1 artillery and 1 infantry
                EDIT: Adding units owned by Japanese to 60 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                Battle in 62 Sea Zone
                    Japanese attack with 1 battleship, 7 carriers, 1 cruiser, 1 destroyer and 1 transport
                    Americans defend with 1 carrier and 1 transport
                        Japanese roll dice for 1 battleship, 7 carriers, 1 cruiser, 1 destroyer and 1 transport in 62 Sea Zone, round 2 :  2/10 hits
                        Americans roll dice for 1 carrier and 1 transport in 62 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 carrier owned by the Americans and 1 transport owned by the Americans lost in 62 Sea Zone
                    Japanese win with 1 battleship, 7 carriers, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 21
                    Casualties for Americans: 1 carrier and 1 transport
                Battle in Japan
                    Japanese attack with 6 fighters
                    Americans defend with 1 aaGun, 1 artillery and 1 factory
                        AA fire in Japan :  1/6 hits
                        1 fighter owned by the Japanese lost in Japan
                        Japanese roll dice for 5 fighters in Japan, round 2 :  3/5 hits
                        Americans roll dice for 1 artillery in Japan, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Japan
                    Japanese win with 5 fighters remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 artillery
                    Casualties for Japanese: 1 fighter
                Battle in 59 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 2 fighters in 59 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer in 59 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 59 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                5 fighters moved from Japan to 62 Sea Zone
                2 fighters moved from 59 Sea Zone to 62 Sea Zone
                1 armour moved from Persia to India

    Turn Complete - Japanese
                1 unit repaired.
                Turning on Edit Mode
                EDIT: Changing ownership of Japan from Americans to Japanese
                EDIT: Removing units owned by Japanese from 60 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to 60 Sea Zone: 1 infantry and 1 transport
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to India: 1 aaGun
                EDIT: Removing units owned by Japanese from Persia: 1 aaGun
                EDIT: Turning off Edit Mode

    triplea_40248_Jap8.tsvg


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 8

    Purchase Units - British
                British repair damage of 10x factory; Remaining resources: 28 PUs; 0 techTokens;
                British buy 1 armour and 7 infantry; Remaining resources: 2 PUs; 0 techTokens;

    Combat Move - British
                2 carriers and 4 fighters moved from 36 Sea Zone to 62 Sea Zone
                1 bomber moved from Hupeh to 62 Sea Zone

    Combat - British
                Battle in 62 Sea Zone
                    British attack with 1 bomber, 2 carriers and 4 fighters
                    Japanese defend with 1 battleship, 7 carriers, 1 cruiser, 1 destroyer, 7 fighters and 1 transport
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win with 1 battleship, 7 carriers, 1 cruiser, 1 destroyer, 7 fighters and 1 transport remaining. Battle score for attacker is -80
                    Casualties for British: 1 bomber, 2 carriers and 4 fighters

    Non Combat Move - British

    Place Units - British
                1 armour and 7 infantry placed in United Kingdom

    Turn Complete - British
                British collect 23 PUs; end with 25 PUs total
                Objective 1: British met a national objective for an additional 5 PUs; end with 30 PUs
                1 unit repaired.

    triplea_40248_Bri8.tsvg

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