TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Russians Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - British
British buy 4 armour, 1 bomber, 1 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Albania to Germany
1 bomber moved from United Kingdom to 115 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
2 fighters moved from United Kingdom to Norway
1 fighter moved from Gibraltar to Spain
1 battleship, 1 carrier and 2 destroyers moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from 98 Sea Zone to Yugoslavia
2 infantry moved from Albania to Yugoslavia
1 artillery moved from Albania to Yugoslavia
1 armour and 2 mech_infantrys moved from Albania to Romania
1 armour moved from Albania to Yugoslavia
1 armour and 2 mech_infantrys moved from Albania to Bulgaria
2 infantry moved from Turkey to Greece
1 armour and 3 mech_infantrys moved from Afghanistan to Tsinghai
Combat - British
Battle in 115 Sea Zone
British attack with 1 bomber
Germans defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Romania
British attack with 1 armour and 2 mech_infantrys
Germans defend with 1 infantry
British win, taking Romania from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.
Battle in Yugoslavia
British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
Germans defend with 3 infantry; Italians defend with 1 mech_infantry
British win, taking Yugoslavia from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
2 fighters moved from Yugoslavia to 97 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 98 Sea Zone to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun, 1 artillery, 1 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
1 aaGun moved from 92 Sea Zone to Morocco
1 artillery and 1 infantry moved from 92 Sea Zone to Spain
3 infantry and 1 mech_infantry moved from Spain to 91 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 bomber moved from Germany to Norway
1 bomber moved from 115 Sea Zone to Norway
1 submarine moved from 110 Sea Zone to 92 Sea Zone
3 armour, 3 artilleries and 2 mech_infantrys moved from India to Burma
1 fighter moved from India to Burma
1 tactical_bomber moved from India to Burma
2 aaGuns moved from India to Burma
25 infantry moved from India to Burma
1 armour and 2 mech_infantrys moved from Persia to Afghanistan
3 mech_infantrys moved from Eastern Persia to Afghanistan
1 destroyer moved from 79 Sea Zone to 75 Sea Zone
1 destroyer moved from 79 Sea Zone to 77 Sea Zone
1 destroyer moved from 39 Sea Zone to 79 Sea Zone
Place Units - British
1 transport placed in 106 Sea Zone
1 bomber placed in United Kingdom
2 armour and 1 mech_infantry placed in Persia
1 infantry and 2 mech_infantrys placed in Egypt
Turning on Edit Mode
EDIT: Adding units owned by British to Turkey: 4 infantry
EDIT: Removing units owned by British from Iraq: 4 infantry
EDIT: Adding units owned by British to Greece: 1 armour and 2 mech_infantrys
EDIT: Removing units owned by British from Iraq: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
2 armour and 1 mech_infantry placed in Iraq
Turn Complete - British
British collect 52 PUs; end with 52 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 55 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 58 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 61 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 64 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
If you attack sea zone 97 with Italy, no hits on the carrier until after the battleship and both destroyers are dead.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
2 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from Western Germany to Yugoslavia
1 bomber moved from Southern Italy to Southern France
1 fighter moved from Southern Italy to Yugoslavia
Combat - Italians
Battle in Yugoslavia
Italians attack with 2 fighters and 2 infantry
British defend with 1 armour
Italians win, taking Yugoslavia from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Southern France
Italians attack with 1 bomber and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber moved from Southern France to Southern Italy
2 fighters moved from Yugoslavia to Southern Italy
2 infantry moved from Northern Italy to France
2 infantry moved from Holland Belgium to France
2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,4,2,1,4,3
Italians collect 4 PUs (9 lost to blockades); end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Turkey
Turn Complete - French
If Germany attacks sea zone 97, order of loss is maximum defense.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_major; Remaining resources: 45 PUs;
Germans buy 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Archangel
5 armour and 15 mech_infantrys moved from Novgorod to Archangel
4 infantry moved from Belarus to Archangel
10 infantry moved from Poland to Eastern Poland
1 infantry moved from Slovakia Hungary to Romania
3 mech_infantrys moved from Germany to Romania
1 fighter moved from Western Germany to Romania
1 bomber moved from Poland to Romania
1 artillery moved from Belarus to Archangel
1 armour moved from Belarus to Archangel
1 artillery moved from Belarus to Archangel
4 artilleries moved from Belarus to Eastern Poland
2 infantry moved from Belarus to Eastern Poland
2 artilleries moved from Baltic States to Eastern Poland
Combat - Germans
Battle in Romania
Germans attack with 1 bomber, 1 fighter, 1 infantry and 3 mech_infantrys
British defend with 1 armour and 2 mech_infantrys
Germans win, taking Romania from British with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry and 2 mech_infantrys
Casualties for British: 1 armour and 2 mech_infantrys
Battle in Archangel
Germans attack with 7 armour, 2 artilleries, 4 infantry and 15 mech_infantrys
Russians defend with 1 artillery and 9 infantry
Germans win, taking Archangel from Russians with 7 armour, 2 artilleries, 3 infantry and 15 mech_infantrys remaining. Battle score for attacker is 28
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 9 infantry
Battle in Eastern Poland
Germans attack with 6 artilleries and 12 infantry
Russians defend with 2 infantry
Germans win, taking Eastern Poland from Russians with 6 artilleries and 12 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 aaGun moved from Poland to Eastern Poland
1 bomber moved from Romania to Germany
1 fighter moved from Romania to Germany
1 artillery moved from Belarus to Archangel
2 infantry moved from Belarus to Archangel
2 aaGuns and 3 infantry moved from Belarus to Eastern Poland
9 artilleries and 4 infantry moved from Baltic States to Eastern Poland
5 mech_infantrys moved from Germany to Western Germany
5 infantry moved from Western Germany to Germany
3 mech_infantrys moved from Poland to Eastern Poland
2 mech_infantrys moved from Germany to Romania
1 mech_infantry moved from Eastern Poland to Romania
Place Units - Germans
5 infantry placed in Western Germany
7 infantry placed in Germany
3 infantry placed in Novgorod
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 9 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Belarus
1 armour moved from Timguska to Olgiy
Russians take Olgiy from Japanese
1 armour moved from Olgiy to Yenisey
1 armour moved from Bryansk to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
2 infantry moved from Timguska to Yenisey
3 infantry moved from Bessarabia to Romania
2 infantry moved from Bulgaria to Romania
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 fighter moved from Russia to Romania
Combat - Russians
Battle in Romania
Russians attack with 1 fighter and 5 infantry
Germans defend with 4 mech_infantrys
Russians win, taking Romania from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 4 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Yenisey
Russians attack with 1 armour and 2 infantry
Japanese defend with 1 bomber and 1 infantry
Russians win, taking Yenisey from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 15
Casualties for Japanese: 1 bomber and 1 infantry
Non Combat Move - Russians
1 infantry moved from Russia to Vologda
3 infantry moved from Samara to Novosibirsk
1 fighter moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Romania to Bulgaria
2 infantry moved from Volgograd to Samara
Place Units - Russians
1 fighter and 9 infantry placed in Russia
1 armour placed in Volgograd
Russians undo move 2.
1 armour placed in Ukraine
Turning on Edit Mode
EDIT: Adding units owned by Russians to Ukraine: 2 infantry
EDIT: Removing units owned by Russians from Bryansk: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 30 PUs; end with 31 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 47 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 armour, 4 artilleries, 2 destroyers, 2 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 cruiser moved from 35 Sea Zone to 45 Sea Zone
1 marine moved from Dutch New Guinea to 45 Sea Zone
1 cruiser and 1 marine moved from 45 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 fighter moved from Dutch New Guinea to 55 Sea Zone
1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Szechwan to Burma
1 infantry moved from Shan State to Burma
3 armour, 9 artilleries and 12 mech_infantrys moved from Yunnan to Burma
7 mech_infantrys moved from Hunan to Burma
3 fighters moved from French Indo China to Burma
1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in 25 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Burma
Japanese attack with 3 armour, 9 artilleries, 4 fighters, 1 infantry, 21 mech_infantrys and 1 tactical_bomber
British defend with 2 aaGuns, 3 armour, 3 artilleries, 1 fighter, 25 infantry, 2 mech_infantrys and 1 tactical_bomber; ANZAC defend with 1 fighter and 2 infantry
9 artilleries owned by the Japanese, 3 armour owned by the Japanese and 7 mech_infantrys owned by the Japanese retreated to Yunnan
UK_Pacific win with 3 armour, 3 artilleries, 2 fighters, 20 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -28
Casualties for British: 2 aaGuns and 7 infantry
Casualties for Japanese: 1 infantry and 14 mech_infantrys
Battle in 41 Sea Zone
Japanese attack with 1 cruiser
ANZAC defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 1 fighter, 1 marine and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese win, taking Sumatra from ANZAC with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 tactical_bomber
Battle in 55 Sea Zone
Japanese attack with 1 fighter and 1 submarine
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
3 armour moved from Kwangtung to Yunnan
4 fighters and 1 tactical_bomber moved from Burma to Yunnan
1 mech_infantry moved from Kweichow to Shan State
3 mech_infantrys moved from Kiangsu to Hunan
1 mech_infantry moved from Anhwe to Szechwan
1 mech_infantry moved from Shantung to Kweichow
1 mech_infantry moved from Shantung to Anhwe
1 mech_infantry moved from Shantung to Hunan
1 fighter moved from Sumatra to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
2 carriers, 2 destroyers and 3 submarines moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 55 Sea Zone to 41 Sea Zone
2 transports moved from 42 Sea Zone to 36 Sea Zone
4 fighters and 4 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
Place Units - Japanese
2 destroyers and 3 submarines placed in 6 Sea Zone
4 artilleries and 1 infantry placed in Japan
Japanese undo move 1.
1 infantry placed in Japan
3 armour placed in Kwangtung
2 destroyers and 2 submarines placed in 6 Sea Zone
1 submarine placed in 19 Sea Zone
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
I will edit those AA guns back in and take off two infantry. You got planes, I want AA guns :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 85 PUs;
Americans buy 5 artilleries, 1 destroyer, 1 fighter, 12 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Norway to Finland
Americans take Finland from Germans
3 transports moved from 11 Sea Zone to 89 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 10 Sea Zone to 89 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 24 Sea Zone
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
5 transports moved from 102 Sea Zone to 101 Sea Zone
1 artillery and 4 infantry moved from Spain to Normandy Bordeaux
Combat - Americans
Non Combat Move - Americans
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
Place Units - Americans
2 infantry placed in Western United States
5 infantry and 1 tactical_bomber placed in Eastern United States
5 artilleries placed in Central United States
1 fighter and 2 infantry placed in Normandy Bordeaux
3 infantry placed in Spain
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Combat Move - British
2 armour and 3 mech_infantrys moved from Tsinghai to Kansu
1 armour and 2 mech_infantrys moved from Greece to Yugoslavia
2 fighters moved from 97 Sea Zone to Yugoslavia
3 infantry moved from Spain to Southern France
2 fighters moved from Spain to Southern France
1 fighter moved from Gibraltar to Southern France
1 bomber moved from United Kingdom to Germany
1 bomber moved from Norway to Novgorod
1 bomber moved from Norway to Germany
2 fighters moved from Norway to Germany
1 submarine moved from 92 Sea Zone to 93 Sea Zone
British take 93 Sea Zone from Italians
1 armour and 5 mech_infantrys moved from Afghanistan to India
2 armour moved from Persia to Afghanistan
1 mech_infantry moved from Persia to Turkey
2 infantry moved from Greece to Bulgaria
2 armour and 1 mech_infantry moved from Iraq to Greece
4 infantry moved from Turkey to Greece
2 mech_infantrys moved from Egypt to Iraq
3 infantry and 1 mech_infantry moved from Norway to Finland
Intercept in Germany?
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by British to Burma: 2 aaGuns
EDIT: Removing units owned by British from Burma: 2 infantry
EDIT: Turning off Edit Mode
2 armour and 3 mech_infantrys moved from Tsinghai to Kansu
1 armour and 2 mech_infantrys moved from Greece to Yugoslavia
2 fighters moved from 97 Sea Zone to Yugoslavia
3 infantry moved from Spain to Southern France
2 fighters moved from Spain to Southern France
1 fighter moved from Gibraltar to Southern France
1 bomber moved from United Kingdom to Germany
1 bomber moved from Norway to Novgorod
1 bomber moved from Norway to Germany
2 fighters moved from Norway to Germany
1 submarine moved from 92 Sea Zone to 93 Sea Zone
British take 93 Sea Zone from Italians
1 armour and 5 mech_infantrys moved from Afghanistan to India
2 armour moved from Persia to Afghanistan
1 mech_infantry moved from Persia to Turkey
2 infantry moved from Greece to Bulgaria
2 armour and 1 mech_infantry moved from Iraq to Greece
4 infantry moved from Turkey to Greece
2 mech_infantrys moved from Egypt to Iraq
3 infantry and 1 mech_infantry moved from Norway to Finland
@Marshmallow:
Intercept in Germany?
no
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - British
British buy 2 armour, 1 artillery, 2 bombers, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by British to Burma: 2 aaGuns
EDIT: Removing units owned by British from Burma: 2 infantry
EDIT: Turning off Edit Mode
2 armour and 3 mech_infantrys moved from Tsinghai to Kansu
1 armour and 2 mech_infantrys moved from Greece to Yugoslavia
2 fighters moved from 97 Sea Zone to Yugoslavia
3 infantry moved from Spain to Southern France
2 fighters moved from Spain to Southern France
1 fighter moved from Gibraltar to Southern France
1 bomber moved from United Kingdom to Germany
1 bomber moved from Norway to Novgorod
1 bomber moved from Norway to Germany
2 fighters moved from Norway to Germany
1 submarine moved from 92 Sea Zone to 93 Sea Zone
British take 93 Sea Zone from Italians
1 armour and 5 mech_infantrys moved from Afghanistan to India
2 armour moved from Persia to Afghanistan
1 mech_infantry moved from Persia to Turkey
2 infantry moved from Greece to Bulgaria
2 armour and 1 mech_infantry moved from Iraq to Greece
4 infantry moved from Turkey to Greece
2 mech_infantrys moved from Egypt to Iraq
3 infantry and 1 mech_infantry moved from Norway to Finland
Combat - British
Air Battle in Germany
British attacks with 4 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 7,8 and causes: 15 damage to unit: factory_major
Bombing raid in Germany causes 15 damage total.
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Novgorod causes 5 damage total.
Battle in Kansu
British attack with 2 armour and 3 mech_infantrys
Japanese defend with 1 mech_infantry
British win, taking Kansu from Japanese with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Southern France
British attack with 3 fighters and 3 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
British win, taking Southern France from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 2 infantry
Battle in Yugoslavia
British attack with 1 armour, 2 fighters and 2 mech_infantrys
Italians defend with 2 infantry
British win, taking Yugoslavia from Italians with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 2 infantry
Cleaning up after air battles
Non Combat Move - British
2 fighters moved from Yugoslavia to 97 Sea Zone
1 fighter moved from Southern France to Gibraltar
2 fighters moved from Southern France to Spain
2 fighters moved from Germany to Norway
2 bombers moved from Germany to Norway
1 bomber moved from Novgorod to Norway
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 3 infantry moved from 112 Sea Zone to Norway
2 aaGuns, 3 armour, 3 artilleries, 1 fighter, 16 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Burma to India
1 destroyer moved from 79 Sea Zone to 77 Sea Zone
1 destroyer moved from 75 Sea Zone to 77 Sea Zone
Place Units - British
1 factory_minor placed in Turkey
1 bomber and 2 infantry placed in Persia
1 artillery, 1 bomber and 2 infantry placed in United Kingdom
2 armour placed in Iraq
Turn Complete - British
British collect 52 PUs; end with 52 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 55 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 58 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 61 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 64 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Italians
Italians buy nothing; Remaining resources: 4 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
2 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Southern Italy to Southern France
2 fighters moved from Southern Italy to Yugoslavia
1 artillery moved from Baltic States to Poland
Combat - Italians
Battle in Yugoslavia
Italians attack with 2 fighters and 2 infantry
British defend with 1 armour and 1 mech_infantry
retreated to Yugoslavia
British win with 1 armour remaining. Battle score for attacker is -2
Casualties for Italians: 2 infantry
Casualties for British: 1 mech_infantry
Battle in Southern France
Italians attack with 1 bomber and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Southern France to Southern Italy
2 fighters moved from Yugoslavia to Southern Italy
2 armour moved from Novgorod to Poland
1 mech_infantry moved from Northern Italy to Germany
2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,5,5,3,4,3
Italians collect 1 PU (10 lost to blockades); end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from Burma to Shan State
1 fighter moved from Burma to Shan State
1 infantry moved from Norway to Sweden
ANZAC take Sweden from Germans
Combat - ANZAC
Battle in Java
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC win, taking Java from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Shan State
ANZAC attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
ANZAC win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - ANZAC
1 fighter moved from Shan State to India
1 infantry moved from Burma to India
2 infantry moved from Algeria to Morocco
1 fighter moved from 55 Sea Zone to Queensland
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 armour moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 infantry moved from Norway to Finland
2 infantry moved from Spain to Normandy Bordeaux
Place Units - ANZAC
1 fighter placed in New South Wales
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 23 PUs; end with 23 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs