Will have to come to this later.
17L BM3.2 Giallo(axis) vs MoW(allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PU total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - British
British repair damage of 6x harbour; Remaining resources: 54 PUs;
British buy 2 armour, 2 fighters, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
1 fighter moved from Burma to Shan State
1 armour and 2 mech_infantrys moved from Afghanistan to Tsinghai
1 mech_infantry moved from Greece to Yugoslavia
British take Yugoslavia from Italians
1 artillery moved from Greece to Bulgaria
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 bomber moved from United Kingdom to 125 Sea Zone
1 fighter moved from 95 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 bomber moved from Egypt to Bulgaria
2 infantry moved from Greece to BulgariaCombat - British
Battle in 125 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 cruiser
British win, taking 125 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in Tsinghai
British attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 infantry
British win, taking Tsinghai from Japanese with 1 armour remaining. Battle score for attacker is -5
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bulgaria
British attack with 1 artillery, 1 bomber and 2 infantry
Germans defend with 2 infantry
British win, taking Bulgaria from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 bomber moved from Bulgaria to Albania
3 armour, 1 artillery, 2 infantry and 4 mech_infantrys moved from Greece to Albania
2 infantry moved from Northwest Persia to Turkey
1 fighter and 1 tactical_bomber moved from Afghanistan to India
1 aaGun, 2 armour, 1 artillery and 11 infantry moved from Burma to India
1 fighter moved from Shan State to India
1 armour and 2 mech_infantrys moved from Eastern Persia to India
1 armour and 3 mech_infantrys moved from Persia to Afghanistan
3 mech_infantrys moved from Iraq to Eastern Persia
4 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Sardinia to 95 Sea Zone
1 battleship, 1 carrier, 2 destroyers and 1 fighter moved from 95 Sea Zone to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 destroyer moved from 71 Sea Zone to 79 Sea Zone
2 transports moved from 91 Sea Zone to 88 Sea Zone
3 infantry moved from British Guiana to 88 Sea Zone
1 mech_infantry moved from French Guiana to 88 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
1 bomber moved from 125 Sea Zone to United Kingdom
1 fighter moved from Spain to United Kingdom
1 artillery and 2 transports moved from 95 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Trans-JordanPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
1 armour and 2 mech_infantrys placed in Iraq
1 fighter placed in 98 Sea Zone
1 fighter placed in United Kingdom
1 submarine placed in 110 Sea ZoneTurn Complete - British
British collect 50 PUs; end with 50 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 53 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 56 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 59 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 62 PUsPlace Units - UK_Pacific
1 destroyer placed in 39 Sea ZoneTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in 39 Sea Zone change ownership: 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Eastern Poland to Bessarabia
2 armour moved from Eastern Poland to Novgorod
1 artillery moved from Eastern Poland to Baltic States
1 mech_infantry moved from Southern Italy to Yugoslavia
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from France to Holland Belgium
1 fighter moved from Southern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to Yugoslavia
1 bomber moved from Southern Italy to Holland BelgiumCombat - Italians
Battle in Yugoslavia
Italians attack with 1 fighter and 1 mech_infantry
British defend with 1 mech_infantry
Italians win, taking Yugoslavia from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Holland Belgium
Italians attack with 1 bomber and 2 infantry
Americans defend with 1 mech_infantry
Italians win, taking Holland Belgium from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Normandy Bordeaux
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Italians win, taking Normandy Bordeaux from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Normandy Bordeaux to Western Germany
1 bomber moved from Holland Belgium to Southern Italy
1 fighter moved from Yugoslavia to Southern ItalyPlace Units - Italians
6 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 marine and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 91 Sea Zone to 104 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 104 Sea Zone
2 infantry moved from 104 Sea Zone to Spain
2 infantry moved from Algeria to Tunisia
2 infantry moved from West India to India
2 infantry moved from Trans-Jordan to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West IndiaPlace Units - ANZAC
1 marine placed in New South Wales
1 cruiser and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 18 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to IraqTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
7 artilleries and 14 infantry moved from Eastern Poland to Belarus
1 bomber moved from Western Germany to Bulgaria
1 infantry moved from Romania to Bulgaria
10 artilleries and 1 infantry moved from Poland to Baltic States
10 infantry moved from Germany to Poland
2 armour moved from Romania to BelarusCombat - Germans
Battle in Belarus
Germans attack with 2 armour, 7 artilleries and 14 infantry
Russians defend with 9 infantry
Germans win, taking Belarus from Russians with 2 armour, 7 artilleries and 12 infantry remaining. Battle score for attacker is 21
Casualties for Germans: 2 infantry
Casualties for Russians: 9 infantry
Battle in Bulgaria
Germans attack with 1 bomber and 1 infantry
British defend with 1 artillery
Germans win, taking Bulgaria from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Germans
1 aaGun moved from Eastern Poland to Belarus
3 armour and 14 mech_infantrys moved from Eastern Poland to Novgorod
1 aaGun moved from Eastern Poland to Belarus
1 aaGun moved from Eastern Poland to Poland
1 infantry moved from Romania to Eastern Poland
3 mech_infantrys moved from Western Germany to Poland
3 infantry moved from Romania to Yugoslavia
1 infantry moved from Romania to Slovakia Hungary
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
11 infantry moved from France to Western Germany
1 bomber moved from Bulgaria to PolandPlace Units - Germans
10 mech_infantrys placed in Germany
2 armour and 1 mech_infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from 114 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3
Germans collect 41 PUs (3 lost to blockades); end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Ukraine to Bessarabia
3 infantry moved from Albania to Bulgaria
2 infantry moved from Western Ukraine to Eastern Poland
1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 armour and 5 infantry moved from Novosibirsk to TimguskaCombat - Russians
Battle in Bessarabia
Russians attack with 3 infantry
Italians defend with 1 infantry
Russians win, taking Bessarabia from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Bulgaria
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians win, taking Bulgaria from Germans with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Timguska
Russians attack with 1 armour and 5 infantry
Japanese defend with 1 infantry
Russians win, taking Timguska from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Eastern Poland
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Eastern Poland to Bryansk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Novosibirsk to Timguska
2 fighters moved from Samara to Russia
1 tactical_bomber moved from Bryansk to Russia
4 aaGuns, 2 armour, 5 artilleries, 41 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
3 infantry moved from Volgograd to SamaraPlace Units - Russians
10 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour, 3 destroyers, 1 fighter and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Yunnan to Shan State
2 bombers moved from French Indo China to Timguska
1 infantry moved from Olgiy to Timguska
1 infantry moved from Kansu to Timguska
1 mech_infantry moved from Shensi to Timguska
1 mech_infantry moved from Suiyuyan to Timguska
1 infantry moved from Dzavhan to Yenisey
1 mech_infantry moved from Hopei to Shensi
1 mech_infantry moved from Chahar to Kansu
1 mech_infantry moved from Anhwe to Suiyuyan
1 infantry moved from Buyant-Uhaa to Chahar
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Shantung to Anhwe
1 mech_infantry moved from Shantung to Hunan
3 mech_infantrys moved from Kiangsu to Hunan
2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Yunnan to Szechwan
1 artillery moved from Szechwan to Sikang
1 fighter and 1 tactical_bomber moved from French Indo China to Sikang
1 submarine moved from 39 Sea Zone to 42 Sea Zone
3 fighters moved from French Indo China to Shan StateCombat - Japanese
Battle in Timguska
Japanese attack with 2 bombers, 2 infantry and 2 mech_infantrys
Russians defend with 1 armour and 4 infantry
retreated to Timguska
Russians win with 1 armour and 2 infantry remaining. Battle score for attacker is -20
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 bomber, 2 infantry and 2 mech_infantrys
Battle in Shan State
Japanese attack with 3 fighters and 1 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sikang
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Sikang to Szechwan
1 mech_infantry moved from Hunan to Szechwan
3 fighters moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 cruiser moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Dutch New Guinea
2 carriers, 2 destroyers, 1 fighter, 3 submarines, 2 tactical_bombers and 2 transports moved from 35 Sea Zone to 42 Sea Zone
1 bomber moved from Timguska to YeniseyPlace Units - Japanese
3 destroyers placed in 6 Sea Zone
1 fighter placed in Japan
3 armour placed in Kwangtung
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in ShantungTurn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 mech_infantry moved from Spain to Normandy Bordeaux
1 infantry moved from Spain to Southern France
Americans take Southern France from Italians
1 artillery and 1 infantry moved from Spain to Normandy Bordeaux
2 carriers, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
5 transports moved from 104 Sea Zone to 102 Sea Zone
1 infantry and 1 mech_infantry moved from Spain to 104 Sea Zone
1 armour and 1 infantry moved from Spain to 104 Sea Zone
2 artilleries and 2 infantry moved from Spain to 104 Sea Zone
1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 104 Sea Zone to 112 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 fighter moved from Spain to 112 Sea Zone
1 artillery and 1 infantry moved from Spain to Normandy Bordeaux
3 transports moved from 89 Sea Zone to 11 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone -
I am going to assume you do not want to scramble three fighters into what the calculator shows as a 100% battle for the attacker with the scramble. If that is not the case, let me know and I’ll rerun from the save and edit the Normandy combat into the rerun game.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 mech_infantry moved from Spain to Normandy Bordeaux
1 infantry moved from Spain to Southern France
Americans take Southern France from Italians
1 artillery and 1 infantry moved from Spain to Normandy Bordeaux
2 carriers, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
5 transports moved from 104 Sea Zone to 102 Sea Zone
1 infantry and 1 mech_infantry moved from Spain to 104 Sea Zone
1 armour and 1 infantry moved from Spain to 104 Sea Zone
2 artilleries and 2 infantry moved from Spain to 104 Sea Zone
1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 104 Sea Zone to 112 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 fighter moved from Spain to 112 Sea Zone
1 artillery and 1 infantry moved from Spain to Normandy Bordeaux
3 transports moved from 89 Sea Zone to 11 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea ZoneCombat - Americans
Battle in 112 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 tactical_bomber and 4 transports
Germans defend with 1 destroyer
Americans win with 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Norway
Battle in Normandy Bordeaux
Americans attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Norway from Germans, taking Normandy Bordeaux from Italians with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Spain to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from Central United States to Western United States
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
3 infantry placed in Spain
1 carrier, 1 cruiser and 3 destroyers placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - British
British buy 4 armour, 1 bomber, 1 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Albania to Germany
1 bomber moved from United Kingdom to 115 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
2 fighters moved from United Kingdom to Norway
1 fighter moved from Gibraltar to Spain
1 battleship, 1 carrier and 2 destroyers moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from 98 Sea Zone to Yugoslavia
2 infantry moved from Albania to Yugoslavia
1 artillery moved from Albania to Yugoslavia
1 armour and 2 mech_infantrys moved from Albania to Romania
1 armour moved from Albania to Yugoslavia
1 armour and 2 mech_infantrys moved from Albania to Bulgaria
2 infantry moved from Turkey to Greece
1 armour and 3 mech_infantrys moved from Afghanistan to TsinghaiCombat - British
Battle in 115 Sea Zone
British attack with 1 bomber
Germans defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Romania
British attack with 1 armour and 2 mech_infantrys
Germans defend with 1 infantry
British win, taking Romania from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.
Battle in Yugoslavia
British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
Germans defend with 3 infantry; Italians defend with 1 mech_infantry
British win, taking Yugoslavia from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - British
2 fighters moved from Yugoslavia to 97 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 98 Sea Zone to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun, 1 artillery, 1 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
1 aaGun moved from 92 Sea Zone to Morocco
1 artillery and 1 infantry moved from 92 Sea Zone to Spain
3 infantry and 1 mech_infantry moved from Spain to 91 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 bomber moved from Germany to Norway
1 bomber moved from 115 Sea Zone to Norway
1 submarine moved from 110 Sea Zone to 92 Sea Zone
3 armour, 3 artilleries and 2 mech_infantrys moved from India to Burma
1 fighter moved from India to Burma
1 tactical_bomber moved from India to Burma
2 aaGuns moved from India to Burma
25 infantry moved from India to Burma
1 armour and 2 mech_infantrys moved from Persia to Afghanistan
3 mech_infantrys moved from Eastern Persia to Afghanistan
1 destroyer moved from 79 Sea Zone to 75 Sea Zone
1 destroyer moved from 79 Sea Zone to 77 Sea Zone
1 destroyer moved from 39 Sea Zone to 79 Sea ZonePlace Units - British
1 transport placed in 106 Sea Zone
1 bomber placed in United Kingdom
2 armour and 1 mech_infantry placed in Persia
1 infantry and 2 mech_infantrys placed in Egypt
Turning on Edit Mode
EDIT: Adding units owned by British to Turkey: 4 infantry
EDIT: Removing units owned by British from Iraq: 4 infantry
EDIT: Adding units owned by British to Greece: 1 armour and 2 mech_infantrys
EDIT: Removing units owned by British from Iraq: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
2 armour and 1 mech_infantry placed in IraqTurn Complete - British
British collect 52 PUs; end with 52 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 55 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 58 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 61 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 64 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 2 infantry -
If you attack sea zone 97 with Italy, no hits on the carrier until after the battleship and both destroyers are dead.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
2 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from Western Germany to Yugoslavia
1 bomber moved from Southern Italy to Southern France
1 fighter moved from Southern Italy to YugoslaviaCombat - Italians
Battle in Yugoslavia
Italians attack with 2 fighters and 2 infantry
British defend with 1 armour
Italians win, taking Yugoslavia from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Southern France
Italians attack with 1 bomber and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 bomber moved from Southern France to Southern Italy
2 fighters moved from Yugoslavia to Southern Italy
2 infantry moved from Northern Italy to France
2 infantry moved from Holland Belgium to France
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
1 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,4,2,1,4,3
Italians collect 4 PUs (9 lost to blockades); end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to TurkeyTurn Complete - French
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If Germany attacks sea zone 97, order of loss is maximum defense.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_major; Remaining resources: 45 PUs;
Germans buy 15 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Archangel
5 armour and 15 mech_infantrys moved from Novgorod to Archangel
4 infantry moved from Belarus to Archangel
10 infantry moved from Poland to Eastern Poland
1 infantry moved from Slovakia Hungary to Romania
3 mech_infantrys moved from Germany to Romania
1 fighter moved from Western Germany to Romania
1 bomber moved from Poland to Romania
1 artillery moved from Belarus to Archangel
1 armour moved from Belarus to Archangel
1 artillery moved from Belarus to Archangel
4 artilleries moved from Belarus to Eastern Poland
2 infantry moved from Belarus to Eastern Poland
2 artilleries moved from Baltic States to Eastern PolandCombat - Germans
Battle in Romania
Germans attack with 1 bomber, 1 fighter, 1 infantry and 3 mech_infantrys
British defend with 1 armour and 2 mech_infantrys
Germans win, taking Romania from British with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry and 2 mech_infantrys
Casualties for British: 1 armour and 2 mech_infantrys
Battle in Archangel
Germans attack with 7 armour, 2 artilleries, 4 infantry and 15 mech_infantrys
Russians defend with 1 artillery and 9 infantry
Germans win, taking Archangel from Russians with 7 armour, 2 artilleries, 3 infantry and 15 mech_infantrys remaining. Battle score for attacker is 28
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 9 infantry
Battle in Eastern Poland
Germans attack with 6 artilleries and 12 infantry
Russians defend with 2 infantry
Germans win, taking Eastern Poland from Russians with 6 artilleries and 12 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 aaGun moved from Poland to Eastern Poland
1 bomber moved from Romania to Germany
1 fighter moved from Romania to Germany
1 artillery moved from Belarus to Archangel
2 infantry moved from Belarus to Archangel
2 aaGuns and 3 infantry moved from Belarus to Eastern Poland
9 artilleries and 4 infantry moved from Baltic States to Eastern Poland
5 mech_infantrys moved from Germany to Western Germany
5 infantry moved from Western Germany to Germany
3 mech_infantrys moved from Poland to Eastern Poland
2 mech_infantrys moved from Germany to Romania
1 mech_infantry moved from Eastern Poland to RomaniaPlace Units - Germans
5 infantry placed in Western Germany
7 infantry placed in Germany
3 infantry placed in NovgorodTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 9 infantry; Remaining resources: 1 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Belarus
1 armour moved from Timguska to Olgiy
Russians take Olgiy from Japanese
1 armour moved from Olgiy to Yenisey
1 armour moved from Bryansk to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
2 infantry moved from Timguska to Yenisey
3 infantry moved from Bessarabia to Romania
2 infantry moved from Bulgaria to Romania
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 fighter moved from Russia to RomaniaCombat - Russians
Battle in Romania
Russians attack with 1 fighter and 5 infantry
Germans defend with 4 mech_infantrys
Russians win, taking Romania from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 4 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Yenisey
Russians attack with 1 armour and 2 infantry
Japanese defend with 1 bomber and 1 infantry
Russians win, taking Yenisey from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 15
Casualties for Japanese: 1 bomber and 1 infantryNon Combat Move - Russians
1 infantry moved from Russia to Vologda
3 infantry moved from Samara to Novosibirsk
1 fighter moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Romania to Bulgaria
2 infantry moved from Volgograd to SamaraPlace Units - Russians
1 fighter and 9 infantry placed in Russia
1 armour placed in Volgograd
Russians undo move 2.
1 armour placed in Ukraine
Turning on Edit Mode
EDIT: Adding units owned by Russians to Ukraine: 2 infantry
EDIT: Removing units owned by Russians from Bryansk: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 30 PUs; end with 31 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 armour, 4 artilleries, 2 destroyers, 2 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 cruiser moved from 35 Sea Zone to 45 Sea Zone
1 marine moved from Dutch New Guinea to 45 Sea Zone
1 cruiser and 1 marine moved from 45 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 fighter moved from Dutch New Guinea to 55 Sea Zone
1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Szechwan to Burma
1 infantry moved from Shan State to Burma
3 armour, 9 artilleries and 12 mech_infantrys moved from Yunnan to Burma
7 mech_infantrys moved from Hunan to Burma
3 fighters moved from French Indo China to Burma
1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Burma
Japanese attack with 3 armour, 9 artilleries, 4 fighters, 1 infantry, 21 mech_infantrys and 1 tactical_bomber
British defend with 2 aaGuns, 3 armour, 3 artilleries, 1 fighter, 25 infantry, 2 mech_infantrys and 1 tactical_bomber; ANZAC defend with 1 fighter and 2 infantry
9 artilleries owned by the Japanese, 3 armour owned by the Japanese and 7 mech_infantrys owned by the Japanese retreated to Yunnan
UK_Pacific win with 3 armour, 3 artilleries, 2 fighters, 20 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -28
Casualties for British: 2 aaGuns and 7 infantry
Casualties for Japanese: 1 infantry and 14 mech_infantrys
Battle in 41 Sea Zone
Japanese attack with 1 cruiser
ANZAC defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 1 fighter, 1 marine and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese win, taking Sumatra from ANZAC with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 tactical_bomber
Battle in 55 Sea Zone
Japanese attack with 1 fighter and 1 submarine
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
3 armour moved from Kwangtung to Yunnan
4 fighters and 1 tactical_bomber moved from Burma to Yunnan
1 mech_infantry moved from Kweichow to Shan State
3 mech_infantrys moved from Kiangsu to Hunan
1 mech_infantry moved from Anhwe to Szechwan
1 mech_infantry moved from Shantung to Kweichow
1 mech_infantry moved from Shantung to Anhwe
1 mech_infantry moved from Shantung to Hunan
1 fighter moved from Sumatra to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
2 carriers, 2 destroyers and 3 submarines moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 55 Sea Zone to 41 Sea Zone
2 transports moved from 42 Sea Zone to 36 Sea Zone
4 fighters and 4 tactical_bombers moved from 25 Sea Zone to 6 Sea ZonePlace Units - Japanese
2 destroyers and 3 submarines placed in 6 Sea Zone
4 artilleries and 1 infantry placed in Japan
Japanese undo move 1.
1 infantry placed in Japan
3 armour placed in Kwangtung
2 destroyers and 2 submarines placed in 6 Sea Zone
1 submarine placed in 19 Sea ZoneTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs