@axis-dominion sounds good fire it up whenever you want
16L G40 BM 2.0 Giallo(axis+5) vs Karl7(Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 3 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Albania to Yugoslavia
British take Yugoslavia from Germans
1 infantry moved from Greece to Bulgaria
2 armour moved from Russia to Bryansk
1 infantry moved from Rostov to Bryansk
1 infantry moved from Caucasus to Rostov
1 artillery moved from Caucasus to Volgograd
1 infantry moved from Kazakhstan to Sikang
1 fighter moved from Sikang to IndiaCombat - British
Non Combat Move - British
1 mech_infantry moved from West India to India
2 armour moved from Persia to 80 Sea Zone
3 armour moved from Eastern Persia to India
1 mech_infantry moved from Persia to 80 Sea Zone
1 infantry moved from Iraq to 80 Sea Zone
2 armour, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 3 transports moved from 80 Sea Zone to 39 Sea Zone
2 armour, 1 infantry and 1 mech_infantry moved from 39 Sea Zone to India
1 fighter moved from Egypt to Persia
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 mech_infantry moved from Iraq to Eastern Persia
1 armour moved from Belgian Congo to Egypt
1 mech_infantry moved from South West Africa to Belgian CongoPlace Units - British
2 armour and 1 fighter placed in Persia
1 armour and 2 mech_infantrys placed in Iraq
1 fighter placed in United KingdomTurn Complete - British
British collect 40 PUs; end with 41 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Place Units - Italians
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,3,5,3,2,3,6,1,3
Italians collect 0 PUs (7 lost to blockades); end with 0 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 33 Sea Zone to 36 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 cruiser, 1 destroyer and 2 submarines moved from 33 Sea Zone to 17 Sea Zone
1 destroyer moved from 23 Sea Zone to 17 Sea Zone
1 fighter moved from Caroline Islands to 17 Sea Zone
1 carrier moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 7x factory_major; Remaining resources: 49 PUs;
Germans buy 3 artilleries, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from Ukraine to Yugoslavia
2 mech_infantrys moved from Greater Southern Germany to Romania
1 fighter moved from Ukraine to Romania
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Baltic States
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 fighter moved from Germany to Belarus
1 infantry moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to BelarusCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Yugoslavia
Germans attack with 1 fighter and 2 infantry
British defend with 1 infantry
Germans win, taking Yugoslavia from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Romania
Germans attack with 1 fighter and 2 mech_infantrys
Americans defend with 1 infantry
Germans win, taking Romania from Americans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Archangel
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
retreated to Archangel
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Baltic States
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
1 fighter moved from Archangel to Novgorod
1 infantry moved from Karelia to Finland
10 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Ukraine to Western Ukraine
6 artilleries and 3 infantry moved from Germany to Poland
1 aaGun moved from Northern Italy to Western Germany
1 fighter moved from Romania to Poland
1 fighter moved from Yugoslavia to Northern Italy
1 aaGun moved from Northern Italy to Western Germany
2 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Southern France
Germans take Southern France from Neutral_AxisPlace Units - Germans
3 artilleries placed in Ukraine
3 infantry placed in Novgorod
8 infantry and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,1,5,1,6,3,3,3,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
5 infantry moved from Novosibirsk to Kansu
1 infantry moved from Novosibirsk to Kansu
3 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
1 infantry moved from Novosibirsk to Kansu
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Smolensk to Belarus
1 fighter moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Belarus
1 armour moved from Russia to UralsCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kansu
Russians attack with 7 infantry
Japanese defend with 1 infantry
Russians win, taking Kansu from Japanese with 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 aaGun moved from Novosibirsk to Kansu
2 infantry moved from Russia to Bryansk
1 aaGun and 2 artilleries moved from Russia to Bryansk
1 fighter moved from Belarus to Bryansk
1 fighter moved from Western Ukraine to BryanskPlace Units - Russians
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 fighters and 10 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Shensi to Sikang
1 armour moved from Hopei to Yunnan
1 bomber moved from Hunan to Sikang
1 infantry moved from Tsinghai to Sikang
1 mech_infantry moved from Kweichow to TsinghaiCombat - Japanese
Battle in Sikang
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
British defend with 1 infantry; Chinese defend with 1 fighter
Japanese win with 1 bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Chinese: 1 fighter
Casualties for Japanese: 1 infantry and 1 mech_infantryNon Combat Move - Japanese
1 infantry moved from Yunnan to Burma
1 aaGun moved from Yunnan to Burma
2 armour and 1 mech_infantry moved from French Indo China to Burma
1 bomber moved from Sikang to Burma
1 mech_infantry moved from Chahar to Shensi
1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Shantung to Kweichow
7 mech_infantrys moved from Hunan to Burma
3 mech_infantrys moved from Kiangsu to Hunan
4 tactical_bombers moved from 6 Sea Zone to French Indo China
9 fighters moved from 6 Sea Zone to Japan
2 battleships, 7 carriers, 1 cruiser and 2 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Yenisey to Yakut S.S.R.Place Units - Japanese
10 infantry placed in Japan
2 fighters placed in 36 Sea Zone
Japanese undo move 2.
2 fighters placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,1
Japanese collect 43 PUs (9 lost to blockades); end with 43 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 armour, 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Bulgaria to Romania
1 infantry moved from Bulgaria to Romania
3 armour, 1 artillery and 1 infantry moved from Bulgaria to Yugoslavia
3 armour moved from Greece to Yugoslavia
2 artilleries and 4 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
10 fighters and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Shantung
1 bomber moved from Greece to Western Germany
1 bomber and 1 fighter moved from Greece to Romania
1 artillery and 4 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Battle in Korea
Battle in Shantung
Battle in Kiangsu
Battle in Normandy Bordeaux
Battle in Romania
Americans attack with 1 bomber, 1 fighter and 3 infantry
Germans defend with 2 mech_infantrys
Americans win, taking Korea from Japanese, taking Shantung from Japanese, taking Kiangsu from Japanese, taking Normandy Bordeaux from Germans, taking Romania from Germans with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Yugoslavia
Americans attack with 6 armour, 1 artillery and 1 infantry
Germans defend with 2 infantry
Americans win, taking Yugoslavia from Germans with 6 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Western Germany causes 6 damage total.
Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Americans
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Romania to Greece
1 fighter moved from Romania to Greece
3 infantry moved from Syria to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 4 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone
4 infantry moved from 97 Sea Zone to Yugoslavia
2 infantry and 1 marine moved from Greece to Bulgaria
1 aaGun moved from Morocco to 91 Sea Zone
1 aaGun, 1 carrier, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 105 Sea Zone to 112 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
1 artillery, 1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 1 fighter, 1 infantry, 10 submarines and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 submarine moved from 18 Sea Zone to 6 Sea Zone
1 submarine moved from 21 Sea Zone to 6 Sea Zone
10 fighters and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
6 bombers moved from Western United States to Caroline Islands
1 submarine moved from 43 Sea Zone to 55 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
3 armour placed in GreeceTurn Complete - Americans
Americans collect 77 PUs; end with 77 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 112 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 117 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 3 armour, 1 fighter, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Bryansk to Bessarabia
Russians take Bessarabia from GermansCombat - British
Non Combat Move - British
1 battleship, 1 cruiser, 1 destroyer and 3 transports moved from 39 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Eastern Persia to India
2 fighters moved from Persia to India
2 armour moved from Persia to West India
1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
1 armour moved from Egypt to Iraq
1 infantry moved from Greece to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Yugoslavia
1 infantry moved from Bulgaria to Yugoslavia
1 fighter moved from United Kingdom to Normandy BordeauxPlace Units - British
2 transports placed in 110 Sea Zone
1 fighter placed in United Kingdom
3 armour placed in Persia
2 mech_infantrys placed in IraqTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUsPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Northern Italy to Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,6,1,3,1,1,2,2,6,4,1,5,2
Italians collect 0 PUs (7 lost to blockades); end with 0 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 19 Sea Zone to 6 Sea Zone
ANZAC take 6 Sea Zone from Japanese
1 submarine moved from 17 Sea Zone to 6 Sea Zone
1 cruiser, 2 destroyers and 1 submarine moved from 17 Sea Zone to 33 Sea Zone
1 destroyer moved from 22 Sea Zone to 33 Sea Zone
1 fighter moved from New South Wales to Western AustraliaCombat - ANZAC
ANZAC creates battle in territory 36 Sea Zone
Battle in Malaya
Battle in 36 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 2 battleships, 7 carriers, 1 cruiser and 2 destroyers
Japanese win, taking Malaya from Japanese with 2 battleships, 7 carriers, 1 cruiser and 2 destroyers remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
1 submarine moved from 37 Sea Zone to 55 Sea ZonePlace Units - ANZAC
2 fighters and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
1 fighter moved from United Kingdom to 110 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Ukraine to Western Ukraine
1 mech_infantry moved from Ukraine to Bessarabia
1 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
6 artilleries and 2 infantry moved from Poland to Eastern Poland
1 infantry moved from Poland to Slovakia Hungary
1 fighter moved from Northern Italy to Western Ukraine
1 infantry moved from Baltic States to Belarus
1 artillery moved from Baltic States to Eastern Poland
1 fighter moved from Novgorod to Bessarabia
1 fighter moved from Poland to BessarabiaCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Bessarabia
Germans attack with 2 fighters and 1 mech_infantry
British defend with 1 armour
Germans win, taking Bessarabia from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Western Ukraine
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
retreated to Western Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Archangel
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Ukraine to Bessarabia
4 artilleries and 15 mech_infantrys moved from Ukraine to Bessarabia
1 fighter moved from Western Ukraine to Eastern Poland
1 fighter moved from Bessarabia to Eastern Poland
1 fighter moved from Bessarabia to Eastern Poland
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
1 artillery moved from Greater Southern Germany to Western Germany
1 infantry moved from Western Germany to Greater Southern Germany
1 aaGun moved from Northern Italy to Western Germany
3 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Southern France to France
1 aaGun moved from Western Germany to GermanyPlace Units - Germans
3 infantry placed in Novgorod
3 artilleries, 1 infantry and 6 mech_infantrys placed in Germany
3 mech_infantrys placed in Western Germany
Germans undo move 2.
3 artilleries, 1 infantry and 6 mech_infantrys placed in Germany
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Adding units owned by Germans to Southern Italy: 1 aaGun
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Removing units owned by Germans from Western Germany: 1 artillery
EDIT: Adding units owned by Germans to Germany: 1 artillery
EDIT: Removing units owned by Germans from Western Germany: 3 infantry and 1 mech_infantry
EDIT: Adding units owned by Germans to France: 1 aaGun, 3 infantry and 1 mech_infantry
EDIT: Removing units owned by Germans from Southern Italy: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 6 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 6 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Novgorod
2 artilleries and 1 infantry placed in France
1 artillery and 9 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Germany: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
Germans collect 41 PUs (4 lost to blockades); end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
6 infantry moved from Kansu to Tsinghai
3 infantry moved from Timguska to Yenisey
Russians take Yenisey from Japanese
1 infantry moved from Evenkiyskiy to Yenisey
1 armour moved from Urals to Yenisey
2 infantry moved from Vologda to Archangel
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
2 fighters moved from Bryansk to Archangel
8 armour, 4 artilleries and 5 infantry moved from Bryansk to BelarusCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Tsinghai
Russians attack with 6 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Tsinghai from Japanese with 6 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Archangel
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 8 armour, 4 artilleries and 5 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 8 armour, 4 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Bryansk to Belarus
1 infantry moved from Smolensk to Belarus
1 artillery and 7 infantry moved from Russia to Bryansk
2 fighters moved from Archangel to Bryansk
1 aaGun moved from Kansu to TsinghaiPlace Units - Russians
3 armour and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 harbour, 4 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
5 infantry moved from Burma to Shan State
3 artilleries moved from Burma to Shan State
1 bomber moved from Burma to 37 Sea Zone
2 mech_infantrys moved from Burma to Malaya
1 mech_infantry moved from Burma to Malaya
1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsu
1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
1 tactical_bomber moved from French Indo China to Malaya
1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 mech_infantrys moved from Hunan to Kiangsu
1 mech_infantry moved from Kweichow to Shantung
1 infantry moved from Anhwe to Shantung
1 mech_infantry moved from Chahar to ShantungCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 fighter
Americans defend with 4 submarines and 1 transport; ANZAC defend with 2 submarines
4 submarines owned by the Americans and 2 submarines owned by the ANZAC Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kiangsu
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 infantry; Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 infantry
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in 37 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shantung
Japanese attack with 1 infantry and 2 mech_infantrys
Americans defend with 1 infantry
Chinese win with 1 infantry remaining. Battle score for attacker is -11
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Malaya
Japanese attack with 1 fighter, 3 mech_infantrys and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Malaya to 36 Sea Zone
1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 aaGun moved from Burma to Yunnan
1 aaGun moved from Burma to Shan State
1 mech_infantry moved from Burma to Szechwan
1 mech_infantry moved from Hunan to Chahar
1 mech_infantry moved from Burma to Hunan
1 mech_infantry moved from Burma to Kweichow
1 armour moved from Yunnan to Anhwe
7 armour and 7 mech_infantrys moved from Burma to Kweichow
2 mech_infantrys moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
1 fighter moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 19 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
2 fighters moved from Japan to 36 Sea Zone
1 bomber moved from 37 Sea Zone to Kweichow
2 fighters moved from Japan to 36 Sea ZonePlace Units - Japanese
2 transports placed in 36 Sea Zone
1 harbour and 1 infantry placed in French Indo China
3 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 fighters
EDIT: Adding units owned by Japanese to French Indo China: 2 fighters
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
EDIT: Removing units owned by Japanese from Kweichow: 3 armour and 3 mech_infantrys
EDIT: Adding units owned by Japanese to French Indo China: 3 armour and 3 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,6,5,5,4,4,3,1,2,2,1
Japanese collect 35 PUs (8 lost to blockades); end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 6 armour, 1 carrier, 1 factory_minor, 1 fighter, 5 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
Americans converts factory_major into different units
1 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Yugoslavia to Greater Southern Germany
6 armour, 1 artillery and 3 infantry moved from Yugoslavia to Northern Italy
Americans take Northern Italy from Italians
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 carrier and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to 115 Sea Zone
1 bomber moved from Greece to Slovakia Hungary
2 fighters moved from 97 Sea Zone to Greater Southern Germany
1 submarine moved from 55 Sea Zone to 34 Sea Zone
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 artillery moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Korea to Amur
Russians take Amur from Japanese
1 infantry moved from Shantung to Jehol
Chinese take Jehol from JapaneseCombat - Americans
Battle in 125 Sea Zone
Americans attack with 1 submarine; Russians loiter and taunt
Germans defend with 1 submarine
1 submarine owned by the Americans Submerged
1 submarine owned by the Germans Submerged
Battle in Western Germany
Americans converts factory_major into different units
Battle in Greater Southern Germany
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans winGermans win with no units remaining, taking Western Germany from Germans with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 115 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Slovakia Hungary
Americans attack with 1 bomber and 1 infantry
Germans defend with 1 infantry
Americans win, taking Slovakia Hungary from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 34 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 artillery, 1 battleship, 7 carriers, 2 cruisers, 5 destroyers, 8 fighters, 1 infantry, 10 submarines and 1 transport moved from 33 Sea Zone to 35 Sea Zone
5 fighters and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
6 bombers moved from Caroline Islands to 35 Sea Zone
6 bombers moved from 35 Sea Zone to Philippines
2 armour moved from Greece to 97 Sea Zone
2 armour moved from 97 Sea Zone to Northern Italy
2 infantry and 1 marine moved from Bulgaria to Yugoslavia
1 infantry moved from Romania to Yugoslavia
2 fighters moved from Greater Southern Germany to 97 Sea Zone
1 bomber moved from Slovakia Hungary to Greece
1 armour moved from Greece to Yugoslavia
2 transports moved from 110 Sea Zone to 107 Sea Zone
1 aaGun and 3 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns moved from Western United States to Central United States
3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 bomber moved from 115 Sea Zone to BelarusPlace Units - Americans
1 factory_minor placed in Korea
1 carrier and 4 transports placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
5 infantry placed in Eastern United States
3 armour placed in Normandy Bordeaux
3 armour placed in GreeceTurn Complete - Americans
Americans collect 95 PUs; end with 95 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 115 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 120 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 125 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 135 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 140 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kiangsu
1 infantry placed in ShantungTurn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 1 artillery, 1 carrier, 2 fighters and 2 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from Bryansk to Belarus
1 armour and 1 infantry moved from Bryansk to Belarus
6 fighters moved from India to Burma
2 infantry moved from India to Burma
1 infantry moved from Yugoslavia to Greater Southern Germany
British take Greater Southern Germany from GermansCombat - British
Battle in Burma
British attack with 6 fighters and 2 infantry
Japanese defend with 1 mech_infantry
British win, taking Burma from Japanese with 6 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
6 fighters moved from Burma to India
2 armour moved from West India to India
1 armour and 2 mech_infantrys moved from Eastern Persia to India
3 armour moved from Persia to Caucasus
1 armour and 2 mech_infantrys moved from Iraq to Caucasus
1 mech_infantry moved from Belgian Congo to Egypt
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Yugoslavia to Northern Italy
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 artillery moved from Volgograd to Rostov
1 infantry moved from Rostov to BryanskPlace Units - British
1 carrier placed in 110 Sea Zone
2 fighters placed in 110 Sea Zone
2 infantry placed in United Kingdom
British undo move 3.
1 infantry placed in Egypt
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
British collect 42 PUs; end with 43 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUsPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,4,1,2,5,6,6,4,5,5,6,3,2
Italians collect 0 PUs (3 lost to blockades); end with 0 PUs total





