@pacifiersboard Sounds good, just ping me whenever you want a match
16L BM G40 axis D (allies) v JWW trying to get a W
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - British
3 infantry moved from Algeria to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 armour moved from Algeria to 92 Sea Zone
1 armour, 1 artillery, 4 infantry and 4 transports moved from 92 Sea Zone to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
2 armour, 1 artillery, 5 infantry and 4 transports moved from 96 Sea Zone to 95 Sea Zone
1 marine moved from Egypt to 81 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
1 battleship moved from 81 Sea Zone to 95 Sea Zone
2 cruisers and 1 marine moved from 81 Sea Zone to 95 Sea Zone
2 armour, 2 artilleries, 6 infantry and 1 marine moved from 95 Sea Zone to Southern Italy
1 battleship and 1 cruiser moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from Gibraltar to Southern Italy
2 tactical_bombers moved from Egypt to Southern Italy
1 bomber moved from Scotland to Western Germany -
hold on, adjustment coming
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - British
1 marine moved from Egypt to 81 Sea Zone
1 battleship moved from 81 Sea Zone to 95 Sea Zone
2 cruisers and 1 marine moved from 81 Sea Zone to 95 Sea Zone
1 marine moved from 95 Sea Zone to Southern Italy
2 destroyers moved from 81 Sea Zone to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
3 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 armour and 1 mech_infantry moved from Algeria to 92 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 95 Sea Zone
2 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
1 battleship, 1 carrier and 1 cruiser moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from Gibraltar to Southern Italy
2 tactical_bombers moved from Egypt to Southern Italy
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
1 bomber moved from Scotland to Western Germany -
scramble anything from rome?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - British
1 marine moved from Egypt to 81 Sea Zone
1 battleship moved from 81 Sea Zone to 95 Sea Zone
2 cruisers and 1 marine moved from 81 Sea Zone to 95 Sea Zone
1 marine moved from 95 Sea Zone to Southern Italy
2 destroyers moved from 81 Sea Zone to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
3 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 armour and 1 mech_infantry moved from Algeria to 92 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 95 Sea Zone
2 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
1 battleship, 1 carrier and 1 cruiser moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from Gibraltar to Southern Italy
2 tactical_bombers moved from Egypt to Southern Italy
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
1 bomber moved from Scotland to Western GermanyCombat - British
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Western Germany causes 6 damage total.
Battle in Southern Italy
British attack with 2 armour, 2 artilleries, 2 fighters, 5 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers
Germans defend with 2 fighters, 1 infantry and 1 tactical_bomber; Italians defend with 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
British captures 25PUs while taking Italians capital
British win, taking Southern Italy from Italians with 2 armour, 2 artilleries, 2 fighters, 1 marine, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 60
Casualties for Germans: 2 fighters, 1 infantry and 1 tactical_bomber
Casualties for British: 5 infantry
Casualties for Italians: 2 aaGuns, 1 bomber, 5 infantry and 1 mech_infantry
triggerItaliansDestroyPUsBritish: Setting destroysPUs to true for playerAttatchment attached to ItaliansNon Combat Move - British
2 fighters and 2 tactical_bombers moved from Southern Italy to 95 Sea Zone
1 carrier moved from 81 Sea Zone to 95 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 armour and 4 mech_infantrys moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 aaGun moved from Algeria to Morocco
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 fighter moved from Gibraltar to 98 Sea ZonePlace Units - British
1 carrier, 1 destroyer and 1 submarine placed in 98 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,6,1,5,5,2,6,2,5
British collect 31 PUs (3 lost to blockades); end with 57 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 60 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - British
1 marine moved from Egypt to 81 Sea Zone
1 battleship moved from 81 Sea Zone to 95 Sea Zone
2 cruisers and 1 marine moved from 81 Sea Zone to 95 Sea Zone
1 marine moved from 95 Sea Zone to Southern Italy
2 destroyers moved from 81 Sea Zone to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
3 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 armour and 1 mech_infantry moved from Algeria to 92 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 95 Sea Zone
2 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
1 battleship, 1 carrier and 1 cruiser moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from Gibraltar to Southern Italy
2 tactical_bombers moved from Egypt to Southern Italy
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
1 bomber moved from Scotland to Western GermanyCombat - British
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Western Germany causes 6 damage total.
Battle in Southern Italy
British attack with 2 armour, 2 artilleries, 2 fighters, 5 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers
Germans defend with 2 fighters, 1 infantry and 1 tactical_bomber; Italians defend with 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
British captures 25PUs while taking Italians capital
British win, taking Southern Italy from Italians with 2 armour, 2 artilleries, 2 fighters, 1 marine, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 60
Casualties for Germans: 2 fighters, 1 infantry and 1 tactical_bomber
Casualties for British: 5 infantry
Casualties for Italians: 2 aaGuns, 1 bomber, 5 infantry and 1 mech_infantry
triggerItaliansDestroyPUsBritish: Setting destroysPUs to true for playerAttatchment attached to ItaliansNon Combat Move - British
2 fighters and 2 tactical_bombers moved from Southern Italy to 95 Sea Zone
1 carrier moved from 81 Sea Zone to 95 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 armour and 4 mech_infantrys moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 aaGun moved from Algeria to Morocco
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 fighter moved from Gibraltar to 98 Sea ZonePlace Units - British
1 carrier, 1 destroyer and 1 submarine placed in 98 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,6,1,5,5,2,6,2,5
British collect 31 PUs (3 lost to blockades); end with 57 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 60 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to Gibraltar: 1 fighter
EDIT: Removing units owned by British from 120 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 116 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
have never lost S.ITA before…
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@JWW:
have never lost S.ITA before…
It’s ok, I blundered too, TWICE this game so far!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - Italians
1 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Iraq to Caucasus
2 fighters moved from 97 Sea Zone to Southern Italy
2 marines moved from Greece to 97 Sea Zone
2 infantry moved from Greece to 97 Sea Zone
1 mech_infantry moved from Yugoslavia to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
2 infantry and 2 marines moved from 97 Sea Zone to Southern Italy
1 armour moved from Bulgaria to Slovakia Hungary
1 infantry moved from Yugoslavia to Slovakia Hungary -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - Italians
1 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Iraq to Caucasus
2 fighters moved from 97 Sea Zone to Southern Italy
2 marines moved from Greece to 97 Sea Zone
2 infantry moved from Greece to 97 Sea Zone
1 mech_infantry moved from Yugoslavia to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
2 infantry and 2 marines moved from 97 Sea Zone to Southern Italy
1 armour moved from Bulgaria to Slovakia Hungary
1 infantry moved from Yugoslavia to Slovakia HungaryCombat - Italians
Battle in Southern Italy
Italians attack with 2 fighters, 4 infantry, 2 marines and 1 mech_infantry
British defend with 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour, 1 marine and 1 mech_infantry
Italians roll dice for 1 battleship and 2 cruisers in Southern Italy, round 2 : 3/3 hits
Italians roll dice for 2 fighters, 4 infantry, 2 marines and 1 mech_infantry in Southern Italy, round 2 : 6/9 hits
British roll dice for 2 armour, 2 artilleries, 1 marine and 1 mech_infantry in Southern Italy, round 2 : 3/6 hits
2 armour owned by the British, 1 marine owned by the British, 2 artilleries owned by the British, 1 mech_infantry owned by the British and 3 infantry owned by the Italians lost in Southern Italy
Italians win, taking Southern Italy from British with 2 fighters, 1 infantry, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 20
Casualties for British: 2 armour, 2 artilleries, 1 marine and 1 mech_infantry
Casualties for Italians: 3 infantry
Battle in Caucasus
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Caucasus, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Caucasus
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Slovakia Hungary
Italians attack with 1 armour and 1 infantry
Russians defend with 2 infantry
Italians roll dice for 1 armour and 1 infantry in Slovakia Hungary, round 2 : 0/2 hits
Russians roll dice for 2 infantry in Slovakia Hungary, round 2 : 2/2 hits
1 armour owned by the Italians and 1 infantry owned by the Italians lost in Slovakia Hungary
Russians win with 2 infantry remaining. Battle score for attacker is -9
Casualties for Italians: 1 armour and 1 infantryNon Combat Move - Italians
1 infantry moved from Greece to Bulgaria
1 fighter moved from Caucasus to Greece
1 infantry moved from Persia to Iraq
2 fighters moved from Southern Italy to 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1,1,4,3,5,6,4,4,4,3
Italians collect 13 PUs (1 lost to blockades); end with 13 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 19 PUsTerritory Summary for Italians :
Cyprus : 1 flag
Syria : 1 flag
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 factory_minor, 1 harbour, 1 infantry, 2 marines and 1 mech_infantry
Baltic States : 1 flag
Crete : 1 flag
Bulgaria : 1 infantry
Greece : 1 aaGun and 1 fighter
99 Sea Zone : 1 flag
97 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Iraq : 1 flag, 1 factory_minor and 6 infantry
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 45 / 67
Russians : 37 / 48
Japanese : 57 / 63
Americans : 60 / 90
Chinese : 6 / 8
British : 31 / 60
UK_Pacific : 0 / 0
Italians : 14 / 19
ANZAC : 14 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from Scotland to United KingdomTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Archangel to Smolensk
1 fighter moved from Poland to Smolensk
2 bombers moved from Novgorod to Smolensk
9 armour, 6 artilleries, 16 infantry and 19 mech_infantrys moved from Poland to Eastern Poland
3 infantry moved from Germany to Slovakia Hungary
2 fighters moved from 114 Sea Zone to Slovakia Hungary
1 fighter moved from Poland to Slovakia Hungary
1 bomber moved from Novgorod to Slovakia Hungary
1 tactical_bomber moved from Greece to Smolensk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Archangel to Smolensk
1 fighter moved from Poland to Smolensk
2 bombers moved from Novgorod to Smolensk
9 armour, 6 artilleries, 16 infantry and 19 mech_infantrys moved from Poland to Eastern Poland
3 infantry moved from Germany to Slovakia Hungary
2 fighters moved from 114 Sea Zone to Slovakia Hungary
1 fighter moved from Poland to Slovakia Hungary
1 bomber moved from Novgorod to Slovakia Hungary
1 tactical_bomber moved from Greece to SmolenskCombat - Germans
Battle in Eastern Poland
Germans attack with 9 armour, 6 artilleries, 16 infantry and 19 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 9 armour, 6 artilleries, 16 infantry and 19 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Slovakia Hungary
Germans attack with 1 bomber, 3 fighters and 3 infantry
Russians defend with 2 infantry
Germans win, taking Slovakia Hungary from Russians with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
8 infantry moved from Archangel to Belarus
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
2 aaGuns moved from Poland to Eastern Poland
1 aaGun, 3 artilleries and 14 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Smolensk to Belarus
2 bombers moved from Smolensk to Belarus
1 bomber moved from Slovakia Hungary to Western Germany
1 mech_infantry moved from Western Germany to Yugoslavia
1 fighter moved from Slovakia Hungary to Southern Italy
1 fighter moved from Greece to Southern Italy
1 fighter moved from Greece to Southern Italy
1 fighter and 2 tactical_bombers moved from Iraq to Greece
5 infantry moved from Germany to Poland
2 fighters moved from Slovakia Hungary to Western Germany
1 infantry moved from Southern France to Northern Italy
2 infantry moved from Western Germany to Northern Italy
1 mech_infantry moved from Western Germany to Southern Italy
1 aaGun moved from Western Germany to Northern Italy
1 aaGun moved from France to Western Germany
1 artillery moved from France to Western Germany
1 infantry moved from France to Western Germany
1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 114 Sea Zone to 113 Sea Zone
1 artillery and 2 infantry moved from France to Normandy BordeauxPlace Units - Germans
3 mech_infantrys placed in Novgorod
4 artilleries and 6 infantry placed in Germany
Germans undo move 2.
Germans undo move 1.
3 mech_infantrys placed in Southern France
3 artilleries placed in Novgorod
4 artilleries and 6 infantry placed in Germany
3 infantry placed in Normandy BordeauxTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2,2,4
Germans collect 46 PUs (3 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 1 aaGun
EDIT: Adding units owned by Germans to Novgorod: 1 aaGun
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 aaGun
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 2 infantry
Western Germany : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Poland : 5 infantry
Germany : 4 artilleries, 1 factory_major and 6 infantry
Northern Italy : 1 aaGun and 3 infantry
Southern Italy : 3 fighters and 1 mech_infantry
Belarus : 1 flag, 3 artilleries, 2 bombers, 1 fighter, 22 infantry and 1 tactical_bomber
Karelia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 2 aaGuns, 9 armour, 6 artilleries, 18 infantry and 19 mech_infantrys
Novgorod : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
113 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 transports
Bulgaria : 1 flag
Greece : 1 flag, 1 airfield, 1 fighter, 1 infantry and 2 tactical_bombers
Yugoslavia : 1 flag, 1 mech_infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 49 / 56
Russians : 33 / 48
Japanese : 57 / 63
Americans : 60 / 90
Chinese : 6 / 8
British : 31 / 60
UK_Pacific : 0 / 0
Italians : 14 / 19
ANZAC : 14 / 23
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 armour and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Rostov to Northwest Persia
Russians take Northwest Persia from Italians
2 infantry moved from Romania to Bulgaria
1 fighter and 1 tactical_bomber moved from Ukraine to Bulgaria
6 artilleries and 18 infantry moved from Romania to Yugoslavia
1 infantry moved from Vologda to Archangel
Russians take Archangel from GermansCombat - Russians
Battle in Yugoslavia
Russians attack with 6 artilleries and 18 infantry
Germans defend with 1 mech_infantry
Russians win, taking Yugoslavia from Germans with 6 artilleries and 17 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bulgaria
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians win, taking Bulgaria from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 aaGun, 2 artilleries and 14 infantry moved from Vologda to Russia
1 artillery moved from Rostov to Tambov
1 fighter and 1 tactical_bomber moved from Bulgaria to Rostov
3 mech_infantrys moved from Ukraine to Rostov
2 armour and 1 mech_infantry moved from Bessarabia to Rostov
4 aaGuns moved from Romania to Yugoslavia
1 armour and 13 mech_infantrys moved from Romania to Yugoslavia
2 infantry moved from Bryansk to Russia
3 infantry moved from Ukraine to Rostov
1 infantry moved from Bessarabia to Romania
1 infantry moved from Bryansk to Russia
1 aaGun and 6 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
3 armour placed in Volgograd
10 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,4,1,3,6,5,5,5,4
Russians collect 35 PUs (2 lost to blockades); end with 35 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 2 fighters, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 bomber moved from Siam to Ceylon
2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 cruiser and 1 marine moved from 45 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
2 fighters moved from 45 Sea Zone to Java
1 bomber moved from Philippines to Celebes
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Java
1 tactical_bomber moved from Philippines to Celebes
1 fighter moved from 45 Sea Zone to Celebes
1 tactical_bomber moved from French Indo China to 38 Sea Zone
1 fighter moved from Siam to 38 Sea Zone
3 infantry moved from Jehol to Chahar
1 tactical_bomber moved from Anhwe to Chahar
1 fighter moved from Anhwe to Hopei
1 infantry moved from Kweichow to Hopei
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 fighter moved from Japan to Guam
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 cruiser moved from 45 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from Philippines to Guam -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 2 fighters, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 bomber moved from Siam to Ceylon
2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 cruiser and 1 marine moved from 45 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
2 fighters moved from 45 Sea Zone to Java
1 bomber moved from Philippines to Celebes
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Java
1 tactical_bomber moved from Philippines to Celebes
1 fighter moved from 45 Sea Zone to Celebes
1 tactical_bomber moved from French Indo China to 38 Sea Zone
1 fighter moved from Siam to 38 Sea Zone
3 infantry moved from Jehol to Chahar
1 tactical_bomber moved from Anhwe to Chahar
1 fighter moved from Anhwe to Hopei
1 infantry moved from Kweichow to Hopei
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 fighter moved from Japan to Guam
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 cruiser moved from 45 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from Philippines to GuamCombat - Japanese
Battle in Java
Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/6 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits
2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
Japanese win, taking Java from ANZAC with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Celebes
Japanese attack with 1 bomber, 1 fighter, 1 marine and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 cruiser in Celebes, round 2 : 0/1 hits
Japanese roll dice for 1 bomber, 1 fighter, 1 marine and 1 tactical_bomber in Celebes, round 2 : 2/4 hits
Americans roll dice for 1 infantry in Celebes, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Celebes
Japanese win, taking Celebes from Americans with 1 bomber, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 infantry
Battle in Ceylon
Japanese attack with 1 bomber
Americans defend with 1 bomber
Japanese roll dice for 1 bomber in Ceylon, round 2 : 0/1 hits
UK_Pacific roll dice for 1 bomber in Ceylon, round 2 : 0/1 hits
Japanese roll dice for 1 bomber in Ceylon, round 3 : 1/1 hits
UK_Pacific roll dice for 1 bomber in Ceylon, round 3 : 0/1 hits
1 bomber owned by the Americans lost in Ceylon
Japanese win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in 38 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese lost in 38 Sea Zone
Japanese roll dice for 1 tactical_bomber in 38 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer in 38 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 38 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Guam
Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 2 infantry
Japanese roll dice for 1 cruiser in Guam, round 2 : 1/1 hits
Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Guam, round 2 : 1/6 hits
Americans roll dice for 2 infantry in Guam, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Hopei
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 3 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 3 infantry and 1 tactical_bomber in Chahar, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
Japanese roll dice for 3 infantry and 1 tactical_bomber in Chahar, round 3 : 1/4 hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 carriers moved from 45 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
3 fighters moved from Java to 42 Sea Zone
1 tactical_bomber moved from 38 Sea Zone to India
1 bomber moved from Ceylon to India
2 marines moved from Japan to 6 Sea Zone
2 marines and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 marines moved from 35 Sea Zone to Philippines
1 carrier moved from 6 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from Guam to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 destroyers and 2 submarines moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from 6 Sea Zone to Philippines
1 carrier moved from 45 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from Celebes to 44 Sea Zone
1 fighter moved from 45 Sea Zone to 44 Sea Zone
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
1 destroyer moved from 45 Sea Zone to 44 Sea Zone
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
2 battleships and 1 carrier moved from 45 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 bomber moved from Celebes to Philippines
1 armour moved from Burma to Yunnan
1 infantry moved from Yunnan to French Indo China
1 artillery moved from Hunan to Kwangsi
1 artillery moved from Szechwan to Kweichow
1 mech_infantry moved from Sikang to Szechwan
2 mech_infantrys moved from Anhwe to Hunan
1 infantry moved from Jehol to Anhwe
1 fighter moved from Hopei to Manchuria
1 tactical_bomber moved from Chahar to Manchuria
1 fighter moved from Japan to Philippines
1 infantry moved from West India to India
1 artillery and 1 infantry moved from India to BurmaPlace Units - Japanese
1 carrier, 1 submarine and 1 transport placed in 36 Sea Zone
Japanese undo move 1.
2 mech_infantrys placed in Manchuria
1 infantry placed in French Indo China
1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
1 infantry placed in Japan
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 artillery
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Hainan : 1 harbour
Yunnan : 1 flag, 1 armour
Kweichow : 1 flag, 1 artillery
Hunan : 1 flag, 2 mech_infantrys
Szechwan : 1 flag, 1 mech_infantry
Chahar : 1 flag, 3 infantry
Sikang : 1 flag
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag
Burma : 1 flag, 1 artillery and 1 infantry
India : 1 flag, 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour, 1 infantry and 1 tactical_bomber
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 bomber, 2 fighters, 1 harbour, 2 marines and 2 tactical_bombers
Guam : 1 flag, 1 airfield and 4 infantry
French Indo China : 1 flag, 1 factory_minor and 2 infantry
Celebes : 1 flag, 1 marine
Java : 1 flag, 1 infantry
Sumatra : 1 flag
42 Sea Zone : 2 carriers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
41 Sea Zone : 1 flag
44 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
35 Sea Zone : 2 battleships, 1 carrier and 1 transport
21 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 1 submarine and 1 transport
55 Sea Zone : 1 destroyer
West India : 1 flagProduction/PUs Summary :
Germans : 45 / 56
Russians : 37 / 48
Japanese : 65 / 75
Americans : 57 / 90
Chinese : 5 / 8
British : 31 / 60
UK_Pacific : 0 / 0
Italians : 14 / 19
ANZAC : 10 / 23
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 11 times
Average roll : 3.542
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 48Japanese Combat
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.571
Median : 4.000
Variance : 0.324
Standard Deviation : 0.569
Total rolls : 35ANZAC Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2UK_Pacific Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Americans Combat
1 was rolled 2 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 2.800
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5 -
maybe I am crazy but your two’s are always killing me…. always
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 marine moved from Trans-Jordan to 98 Sea Zone
1 cruiser and 1 marine moved from 98 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
1 marine moved from 80 Sea Zone to Persia
3 fighters moved from New Zealand to 55 Sea Zone
1 destroyer moved from 63 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in Eastern Persia
Battle in Persia
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
Americans win, taking Eastern Persia from Italians, taking Persia from Italians with 3 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 destroyer moved from 63 Sea Zone to 55 Sea Zone
3 fighters moved from 55 Sea Zone to Queensland
1 carrier and 2 submarines moved from 63 Sea Zone to 54 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 carriers, 3 destroyers, 2 fighters, 3 infantry, 2 mech_infantrys, 1 submarine and 3 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 54 Sea Zone to Queensland
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
4 infantry moved from Central United States to 101 Sea Zone
1 destroyer and 1 submarine moved from 98 Sea Zone to 80 Sea Zone
1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
4 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from Alexandria to Egypt
1 mech_infantry moved from Libya to Alexandria
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 transport moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Egypt to Yugoslavia
1 bomber moved from United Kingdom to YugoslaviaPlace Units - Americans
1 carrier, 2 destroyers and 4 submarines placed in 10 Sea Zone
2 fighters and 1 infantry placed in Western United States
Americans undo move 2.
1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
1 fighter placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 aaGun
EDIT: Adding units owned by Americans to Western United States: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 92 Sea Zone: 2 transports
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
3 infantry moved from Shensi to Szechwan
2 infantry moved from Shensi to Kweichow
1 fighter moved from Kansu to KweichowCombat - Chinese
Chinese creates battle in territory Sikang
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
retreated to Kweichow
Japanese win, taking Sikang from Japanese with 1 artillery remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to ShensiPlace Units - Chinese
2 infantry placed in Shensi
Chinese undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Shensi: 1 fighter
EDIT: Adding units owned by Chinese to Kansu: 1 fighter and 3 infantry
EDIT: Removing units owned by Chinese from Shensi: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Shensi: 1 infantry
EDIT: Adding units owned by Chinese to Kansu: 1 infantry
EDIT: Turning off Edit Mode
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total





