You got 2 on UK last round.
19L Max334 vs Dawgoneit BM3 LL
-
@dawgoneit said in 19L Max334 vs Dawgoneit BM3 LL:
3 armour placed in Persia
1 armour, 1 fighter and 1 tactical_bomber placed in Union of South Africa
3 fighters placed in QuebecI couldnt make sense of the 3 ftrs you placed in Quebec. Not really sure where they even came from. How’d you get those?
-
@max334 forgot to deploy last turn. the game said i didn’t deploy them last turn so i looked back and saw that i didn’t. do you want me to take them back off?
-
@dawgoneit
Go to history and see what happened in past rounds? I know you did a lot of editing, so may have been a mistake. You had like three extra tanks too. -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 bomber, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from British Guiana to 93 Sea Zone 1 bomber moved from Eastern United States to 91 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from 5 Sea Zone to 3 Sea Zone 1 cruiser moved from 5 Sea Zone to 3 Sea Zone 1 destroyer moved from 5 Sea Zone to 3 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters, 1 submarine, 2 tactical_bombers and 3 transports moved from 5 Sea Zone to 15 Sea Zone 1 carrier moved from 5 Sea Zone to 3 Sea Zone 1 carrier moved from 10 Sea Zone to 3 Sea Zone Combat - Americans Battle in 93 Sea Zone Americans attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 93 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 91 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 destroyer in 91 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Italians roll dice for 1 destroyer in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 91 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer Non Combat Move - Americans 1 bomber moved from 91 Sea Zone to British Guiana 1 artillery and 1 infantry moved from British Guiana to Brazil Americans take Brazil from Neutral_Allies 1 bomber moved from 93 Sea Zone to Morocco 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 bombers moved from Western United States to Soviet Far East 2 aaGuns moved from British Columbia to Alaska Place Units - Americans 1 fighter and 1 tactical_bomber placed in Western United States Americans undo move 1. 1 fighter and 1 tactical_bomber placed in Alaska 2 destroyers placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 5 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan 1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 infantry moved from Rhodesia to Belgian Congo 2 armour moved from Union of South Africa to Belgian Congo 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 2 artilleries and 6 infantry moved from Burma to Yunnan 1 artillery and 2 infantry moved from India to Burma 1 artillery moved from Morocco to Algeria British take Algeria from Neutral_Axis 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 4 fighters moved from Persia to Trans-Jordan 2 armour moved from Persia to Iraq Combat - British Battle in Trans-Jordan British attack with 1 armour, 4 fighters and 1 mech_infantry Italians defend with 1 armour, 1 artillery and 1 infantry British roll dice for 1 armour, 4 fighters and 1 mech_infantry in Trans-Jordan, round 2 : 2/1 hits, 2.67 expected hits Italians roll dice for 1 armour, 1 artillery and 1 infantry in Trans-Jordan, round 2 : 2/1 hits, 1.17 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the British lost in Trans-Jordan British roll dice for 4 fighters in Trans-Jordan, round 3 : 2/0 hits, 2.00 expected hits Italians roll dice for 1 armour in Trans-Jordan, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Trans-Jordan British win with 4 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 armour and 1 mech_infantry Casualties for Italians: 1 armour, 1 artillery and 1 infantry Battle in Yunnan British attack with 2 artilleries and 6 infantry Japanese defend with 1 infantry British roll dice for 2 artilleries and 6 infantry in Yunnan, round 2 : 2/0 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Trans-Jordan to Iraq 2 fighters moved from Trans-Jordan to 81 Sea Zone 2 fighters moved from Iraq to Persia Place Units - British 3 armour placed in Persia 1 armour, 1 fighter and 1 tactical_bomber placed in Union of South Africa 3 fighters placed in Quebec Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from Quebec: 3 fighters EDIT: Removing units owned by British from Union of South Africa: 1 armour EDIT: Removing units owned by British from Persia: 2 armour EDIT: Adding units owned by British to Persia: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1.00 British : -0.67 Americans : -0.33 Chinese : -0.33 Japanese : -0.67
-
@dawgoneit removed. :grimacing: sorry. my bad. :worried:
-
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 unit repaired. 1 armour moved from Rostov to Northwest Persia Italians take Northwest Persia from Neutral_Allies 1 transport moved from 98 Sea Zone to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Algeria 1 submarine moved from 95 Sea Zone to 91 Sea Zone 1 battleship moved from 98 Sea Zone to 94 Sea Zone 1 bomber moved from Southern Italy to 91 Sea Zone 1 infantry moved from Rostov to Tambov 1 mech_infantry moved from Ukraine to Tambov 2 fighters moved from Ukraine to Tambov Combat - Italians Battle in 91 Sea Zone Italians attack with 1 bomber and 1 submarine Americans defend with 1 destroyer Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 91 Sea Zone Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Tambov Italians attack with 2 fighters, 1 infantry and 1 mech_infantry Russians defend with 2 infantry Italians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Tambov, round 2 : 1/1 hits, 1.33 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Tambov Italians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Tambov, round 3 : 1/1 hits, 1.33 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Italians win, taking Tambov from Russians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Algeria Italians attack with 1 artillery and 1 infantry British defend with 1 artillery Italians roll dice for 1 battleship in Algeria, round 2 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 artillery in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British and 1 infantry owned by the Italians lost in Algeria Italians win, taking Algeria from British with 1 artillery remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 artillery Non Combat Move - Italians 1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 armour moved from Greece to 99 Sea Zone 1 armour and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 armour moved from 98 Sea Zone to Egypt 1 mech_infantry moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt 1 bomber moved from 91 Sea Zone to Gibraltar 1 infantry moved from Bulgaria to Greece 1 aaGun moved from Rostov to Tambov 1 aaGun moved from Rostov to Volgograd 1 fighter moved from Tambov to Volgograd 1 fighter moved from Tambov to Caucasus Place Units - Italians 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians : -0.33 British : 0.67 Americans : -0.33 Russians : -1.00
-
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 55 Sea Zone 2 artilleries and 2 infantry moved from Queensland to South Australia 1 infantry moved from New South Wales to Queensland Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 55 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone Japanese win with no units remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
ANZAC : 0.00 Japanese : 0.00
-
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 55 Sea Zone 2 artilleries and 2 infantry moved from Queensland to South Australia 1 infantry moved from New South Wales to Queensland Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 55 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone Japanese win with no units remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.00 Japanese : 0.00
-
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 bomber, 2 destroyers, 1 factory_minor, 2 infantry, 6 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Yenisey to Yakut S.S.R. 1 armour moved from Olgiy to Dzavhan Germans take Dzavhan from Russians 1 armour moved from Dzavhan to Yakut S.S.R. 1 armour moved from Olgiy to Central Mongolia Germans take Tsagaan Olom from Russians Germans take Central Mongolia from Russians 1 mech_infantry moved from Novosibirsk to Tsinghai Germans take Tsinghai from Chinese 1 armour and 1 mech_infantry moved from Novosibirsk to Kazakhstan Germans take Kazakhstan from Russians 1 armour and 1 mech_infantry moved from Kazakhstan to Sikang Germans take Sikang from Chinese 3 armour and 3 mech_infantrys moved from Novosibirsk to Turkmenistan Germans take Turkmenistan from Russians 1 armour moved from Timguska to Kansu 2 mech_infantrys moved from Timguska to Kansu 1 armour moved from Timguska to Yakut S.S.R. 1 mech_infantry moved from Urals to Yenisey 1 mech_infantry moved from Volgograd to Samara 2 infantry moved from Archangel to Vologda 1 mech_infantry moved from Nenetsia to Timguska 1 bomber moved from Novgorod to Samara 1 mech_infantry moved from Caucasus to Northwest Persia 1 armour moved from Caucasus to Northwest Persia 5 mech_infantrys moved from Volgograd to Northwest Persia 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Anglo Egyptian Sudan 1 armour, 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan 2 bombers moved from Western Germany to Anglo Egyptian Sudan 1 fighter moved from Gibraltar to Morocco 1 bomber moved from Gibraltar to Anglo Egyptian Sudan 1 armour and 1 mech_infantry moved from Northwest Persia to Iraq 1 fighter and 1 tactical_bomber moved from Rostov to Iraq 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 1 artillery moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Morocco 1 fighter and 1 tactical_bomber moved from Archangel to Vologda 1 bomber moved from Archangel to Vologda 1 fighter and 1 tactical_bomber moved from Novgorod to Northwest Persia Combat - Germans Battle in Yakut S.S.R. Germans attack with 2 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 armour and 1 mech_infantry in Yakut S.S.R., round 2 : 1/1 hits, 1.17 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Yakut S.S.R. Germans win, taking Yakut S.S.R. from Russians with 2 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Kansu Germans attack with 1 armour and 2 mech_infantrys Chinese defend with 1 infantry Germans roll dice for 1 armour and 2 mech_infantrys in Kansu, round 2 : 1/1 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Germans win, taking Kansu from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Morocco Germans attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 bomber Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Morocco, round 2 : 1/1 hits, 1.17 expected hits British roll dice for 1 bomber in Morocco, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Americans lost in Morocco Germans win, taking Morocco from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 12 Casualties for Americans: 1 bomber Battle in Anglo Egyptian Sudan Germans attack with 1 armour, 1 artillery, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 artillery, 2 infantry and 1 mech_infantry Germans roll dice for 1 armour, 1 artillery, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 5/1 hits, 4.33 expected hits British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 1.33 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Anglo Egyptian Sudan Germans win, taking Anglo Egyptian Sudan from British with 1 armour, 1 artillery, 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Germans: 1 infantry Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry Battle in Iraq Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 2 armour Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 1/1 hits, 1.83 expected hits British roll dice for 2 armour in Iraq, round 2 : 1/0 hits, 1.00 expected hits 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Iraq Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Iraq, round 3 : 2/1 hits, 1.67 expected hits British roll dice for 1 armour in Iraq, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Iraq Germans win, taking Iraq from British with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 mech_infantry Casualties for British: 2 armour Battle in Samara Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/1 hits, 2.17 expected hits Russians roll dice for 2 infantry in Vologda, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 1 fighter moved from Vologda to Novgorod 1 tactical_bomber moved from Vologda to Novgorod 1 bomber moved from Vologda to Novgorod 1 mech_infantry moved from Novgorod to Nenetsia 1 infantry moved from Novgorod to Archangel 1 artillery moved from Novgorod to Archangel 1 artillery moved from Smolensk to Belarus 1 artillery moved from Smolensk to Archangel 1 artillery moved from Bryansk to Western Ukraine 1 artillery moved from Bryansk to Rostov 1 infantry moved from Ukraine to Bryansk 2 infantry moved from Rostov to Volgograd 1 infantry moved from Bryansk to Tambov 1 infantry moved from Bryansk to Rostov 1 artillery moved from Ukraine to Rostov 2 infantry moved from Ukraine to Rostov 1 mech_infantry moved from Ukraine to Volgograd 1 bomber moved from Ukraine to Northwest Persia 1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt 1 carrier moved from 98 Sea Zone to 92 Sea Zone 1 transport moved from 98 Sea Zone to 95 Sea Zone 1 armour moved from Northern Italy to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 armour and 1 infantry moved from 94 Sea Zone to Tunisia Germans take Tunisia from Neutral_Axis 1 transport moved from 98 Sea Zone to 93 Sea Zone 1 infantry moved from France to Southern France 1 infantry moved from France to Southern France 1 armour moved from Yugoslavia to Southern France 1 bomber moved from Anglo Egyptian Sudan to Egypt 2 bombers moved from Anglo Egyptian Sudan to Egypt 1 bomber moved from Samara to Chahar 1 fighter moved from Morocco to Gibraltar 1 mech_infantry moved from Eastern Poland to Ukraine 1 mech_infantry moved from Germany to Baltic States 1 mech_infantry moved from Germany to Eastern Poland 1 mech_infantry moved from Germany to Eastern Poland Place Units - Germans 1 factory_minor placed in Egypt 1 destroyer, 1 submarine and 1 transport placed in 93 Sea Zone 1 destroyer and 1 submarine placed in 110 Sea Zone 1 bomber placed in Western Germany 3 mech_infantrys placed in Ukraine 1 artillery, 1 infantry and 1 mech_infantry placed in Volgograd 1 infantry and 2 mech_infantrys placed in Novgorod Turn Complete - Germans Germans collect 78 PUs; end with 78 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 85 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 100 PUs
Combat Hit Differential Summary :
Germans : 0.00 British : -1.00 Chinese : -0.33 Russians : -0.33
-
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Russia to Tambov 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Vologda 1 artillery moved from Russia to Tambov 1 artillery moved from Russia to Bryansk 1 artillery moved from Russia to Smolensk 1 artillery moved from Russia to Vologda 1 artillery moved from Russia to Samara 1 fighter moved from Russia to Vologda 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Bryansk 1 tactical_bomber moved from Russia to Samara 1 infantry moved from Russia to Tambov 1 infantry moved from Sakha to Buryatia Combat - Russians Battle in Vologda Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Vologda, round 2 : 1/1 hits, 1.33 expected hits Germans roll dice for 2 infantry in Vologda, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Vologda, round 3 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Samara Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 artillery and 5 infantry Germans defend with 1 infantry; Italians defend with 1 aaGun, 1 infantry and 1 mech_infantry Russians roll dice for 1 artillery and 5 infantry in Tambov, round 2 : 1/1 hits, 1.33 expected hits Italians roll dice for 1 aaGun, 2 infantry and 1 mech_infantry in Tambov, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 aaGun owned by the Italians lost in Tambov Russians roll dice for 1 artillery and 4 infantry in Tambov, round 3 : 2/1 hits, 1.17 expected hits Italians roll dice for 2 infantry and 1 mech_infantry in Tambov, round 3 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 infantry owned by the Italians lost in Tambov Russians roll dice for 1 artillery and 3 infantry in Tambov, round 4 : 1/0 hits, 1.00 expected hits Italians roll dice for 1 mech_infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Tambov Russians win, taking Tambov from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 2 infantry Casualties for Italians: 1 aaGun, 1 infantry and 1 mech_infantry Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Bryansk to Russia 1 fighter moved from Smolensk to Russia 1 fighter moved from Vologda to Russia 1 tactical_bomber moved from Samara to Russia Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 19 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans : 1.00 Italians : -0.33 Russians : -0.50
-
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 artilleries, 1 bomber, 2 destroyers, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 25 Sea Zone to 26 Sea Zone 2 artilleries moved from Caroline Islands to 33 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 33 Sea Zone to 54 Sea Zone 2 artilleries and 2 mech_infantrys moved from Manchuria to Amur Japanese take Amur from Russians 1 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan 1 fighter and 1 tactical_bomber moved from Jehol to Yunnan 1 bomber moved from Manchuria to Yunnan 1 bomber moved from Japan to Yunnan 1 fighter and 1 tactical_bomber moved from Manchuria to Suiyuyan 1 fighter moved from Manchuria to Suiyuyan 1 infantry moved from Hopei to Suiyuyan 1 mech_infantry moved from Chahar to Suiyuyan 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 artillery moved from Szechwan to Yunnan 1 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Malaya to Shan State 1 artillery moved from French Indo China to Shan State 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from Jehol to Yunnan Combat - Japanese Battle in 26 Sea Zone Japanese attack with 1 submarine and 2 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 26 Sea Zone Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking 26 Sea Zone from Neutral with 1 submarine and 2 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 54 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Suiyuyan Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/0 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Hawaiian Islands Japanese attack with 2 artilleries and 2 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 artilleries and 2 infantry in Hawaiian Islands, round 2 : 1/1 hits, 1.33 expected hits Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands Japanese roll dice for 2 artilleries and 1 infantry in Hawaiian Islands, round 3 : 1/0 hits, 1.00 expected hits Americans roll dice for 1 infantry in Hawaiian Islands, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Yunnan Japanese attack with 2 artilleries, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers British defend with 2 artilleries and 5 infantry Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 7/1 hits, 6.17 expected hits Chinese roll dice for 2 artilleries and 5 infantry in Yunnan, round 2 : 2/1 hits, 2.33 expected hits 2 infantry owned by the Japanese, 2 artilleries owned by the British and 5 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Japanese: 2 infantry Casualties for British: 2 artilleries and 5 infantry Battle in Shan State Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shan State, round 3 : 1/1 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 submarine moved from 17 Sea Zone to 18 Sea Zone 1 submarine moved from 24 Sea Zone to 6 Sea Zone 1 submarine moved from 19 Sea Zone to 17 Sea Zone 1 submarine moved from 19 Sea Zone to 5 Sea Zone 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 battleship moved from 33 Sea Zone to 42 Sea Zone 1 carrier moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Kiangsu to Hunan 1 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Shantung to Hunan 1 bomber moved from Yunnan to French Indo China 1 bomber moved from Yunnan to Kiangsi 1 fighter moved from Yunnan to Siam 1 tactical_bomber moved from Yunnan to Siam 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 1 fighter and 1 tactical_bomber moved from Yunnan to Hunan 1 fighter moved from Suiyuyan to Chahar 1 tactical_bomber moved from Suiyuyan to Chahar 1 fighter moved from Suiyuyan to Hopei 2 aaGuns moved from Manchuria to Amur 1 aaGun moved from Manchuria to Jehol 1 fighter moved from Japan to Manchuria 1 fighter and 1 tactical_bomber moved from Japan to French Indo China 1 fighter moved from Japan to 35 Sea Zone 1 tactical_bomber moved from Japan to 35 Sea Zone 1 infantry moved from Jehol to Manchuria 1 marine moved from Jehol to Manchuria 1 marine moved from Jehol to Chahar 1 artillery moved from Shantung to Jehol Place Units - Japanese 1 destroyer and 1 submarine placed in 19 Sea Zone 1 destroyer placed in 6 Sea Zone 1 bomber placed in Japan 1 artillery, 1 infantry and 1 mech_infantry placed in Shantung 1 mech_infantry placed in Kiangsu 1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 Americans : 0.00 Chinese : -0.00 UK_Pacific : 0.33 Japanese : 0.17
-
TripleA Move Summary: Americans round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 4 destroyers, 2 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to 91 Sea Zone 1 bomber moved from British Guiana to 110 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 15 Sea Zone to 6 Sea Zone 6 fighters and 2 tactical_bombers moved from 15 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Alaska to 3 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 3 Sea Zone to 2 Sea Zone 2 mech_infantrys moved from Eastern United States to Western United States 1 bomber moved from Soviet Far East to 19 Sea Zone 1 bomber moved from Soviet Far East to 19 Sea Zone
-
@max334 scramble in sz6?
-
@dawgoneit no scramble in sz6 or sz91
-
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 4 destroyers, 2 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to 91 Sea Zone 1 bomber moved from British Guiana to 110 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 15 Sea Zone to 6 Sea Zone 6 fighters and 2 tactical_bombers moved from 15 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Alaska to 3 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 3 Sea Zone to 2 Sea Zone 2 mech_infantrys moved from Eastern United States to Western United States 1 bomber moved from Soviet Far East to 19 Sea Zone 1 bomber moved from Soviet Far East to 19 Sea Zone Combat - Americans Battle in 19 Sea Zone Americans attack with 2 bombers Japanese defend with 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged Americans roll dice for 2 bombers in 19 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone 1 transport owned by the Japanese lost in 19 Sea Zone Americans win with 2 bombers remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in 110 Sea Zone Americans attack with 1 bomber Germans defend with 1 destroyer and 1 submarine 1 submarine owned by the Germans Submerged Americans roll dice for 1 bomber in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 26 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine and 2 transports Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 26 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone 2 transports owned by the Japanese lost in 26 Sea Zone Americans win, taking 26 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 14 Casualties for Americans: 1 submarine Casualties for Japanese: 1 submarine and 2 transports Battle in 91 Sea Zone Americans attack with 1 bomber and 1 destroyer Italians defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 91 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 91 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in 6 Sea Zone Americans attack with 6 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 6 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 4/1 hits, 4.33 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone 1 submarine owned by the Americans Submerged 1 submarine owned by the Japanese Submerged Americans win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 6 fighters and 2 tactical_bombers moved from 6 Sea Zone to 15 Sea Zone 2 infantry moved from Siberia to Soviet Far East 2 bombers moved from 19 Sea Zone to Soviet Far East 1 bomber moved from 91 Sea Zone to British Guiana 1 bomber moved from 110 Sea Zone to United Kingdom Place Units - Americans 1 bomber placed in Western United States 1 artillery and 2 infantry placed in Alaska 1 destroyer and 1 submarine placed in 10 Sea Zone 3 destroyers and 2 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : -0.33 Italians : -0.17 Americans : -1.67 Japanese : -0.33
-
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 7 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 7 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 4 destroyers, 2 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to 91 Sea Zone 1 bomber moved from British Guiana to 110 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 15 Sea Zone to 6 Sea Zone 6 fighters and 2 tactical_bombers moved from 15 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Alaska to 3 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 3 Sea Zone to 2 Sea Zone 2 mech_infantrys moved from Eastern United States to Western United States 1 bomber moved from Soviet Far East to 19 Sea Zone 1 bomber moved from Soviet Far East to 19 Sea Zone Combat - Americans Battle in 19 Sea Zone Americans attack with 2 bombers Japanese defend with 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged Americans roll dice for 2 bombers in 19 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone 1 transport owned by the Japanese lost in 19 Sea Zone Americans win with 2 bombers remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in 110 Sea Zone Americans attack with 1 bomber Germans defend with 1 destroyer and 1 submarine 1 submarine owned by the Germans Submerged Americans roll dice for 1 bomber in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 26 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine and 2 transports Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 26 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone 2 transports owned by the Japanese lost in 26 Sea Zone Americans win, taking 26 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 14 Casualties for Americans: 1 submarine Casualties for Japanese: 1 submarine and 2 transports Battle in 91 Sea Zone Americans attack with 1 bomber and 1 destroyer Italians defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 91 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 91 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in 6 Sea Zone Americans attack with 6 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 6 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 4/1 hits, 4.33 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone 1 submarine owned by the Americans Submerged 1 submarine owned by the Japanese Submerged Americans win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 6 fighters and 2 tactical_bombers moved from 6 Sea Zone to 15 Sea Zone 2 infantry moved from Siberia to Soviet Far East 2 bombers moved from 19 Sea Zone to Soviet Far East 1 bomber moved from 91 Sea Zone to British Guiana 1 bomber moved from 110 Sea Zone to United Kingdom Place Units - Americans 1 bomber placed in Western United States 1 artillery and 2 infantry placed in Alaska 1 destroyer and 1 submarine placed in 10 Sea Zone 3 destroyers and 2 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 7 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Persia to Eastern Persia 2 fighters moved from 81 Sea Zone to Persia 2 armour and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 fighter and 1 tactical_bomber moved from Union of South Africa to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from Burma to India Combat - British Battle in Anglo Egyptian Sudan British attack with 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 armour and 1 artillery British roll dice for 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 2/1 hits, 2.50 expected hits Germans roll dice for 1 armour and 1 artillery in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.83 expected hits 1 artillery owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Germans with 2 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Germans: 1 armour and 1 artillery Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to 81 Sea Zone Place Units - British 1 armour and 2 fighters placed in Persia 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 28 PUs; end with 28 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Germans : -0.17 Italians : -0.17 British : -0.50 Americans : -1.67 Japanese : -0.33
-
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Italians 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan 1 bomber moved from Gibraltar to Anglo Egyptian Sudan Combat - Italians Battle in Anglo Egyptian Sudan Italians attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry British defend with 2 armour and 1 infantry Italians roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 2/1 hits, 1.50 expected hits British roll dice for 2 armour and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/1 hits, 1.33 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Anglo Egyptian Sudan Italians roll dice for 1 armour and 1 bomber in Anglo Egyptian Sudan, round 3 : 1/1 hits, 1.17 expected hits British roll dice for 1 armour in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the British and 1 armour owned by the Italians lost in Anglo Egyptian Sudan Italians win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Italians: 1 armour, 1 infantry and 1 mech_infantry Casualties for British: 2 armour and 1 infantry Non Combat Move - Italians 1 bomber moved from Anglo Egyptian Sudan to Egypt 1 transport moved from 94 Sea Zone to 97 Sea Zone 1 transport moved from 92 Sea Zone to 97 Sea Zone 1 artillery moved from Algeria to Morocco 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 mech_infantry moved from Northern Italy to 97 Sea Zone 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 armour moved from Northern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone 1 battleship moved from 94 Sea Zone to 99 Sea Zone 1 fighter moved from Volgograd to Trans-Jordan 1 fighter moved from Caucasus to Southern Italy 1 infantry moved from Greece to 99 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 99 Sea Zone to Syria 1 aaGun moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 2 infantry moved from Northern Italy to 97 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 97 Sea Zone to Greece Place Units - Italians 1 factory_minor placed in Rostov 2 infantry placed in Southern Italy 1 infantry and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 32 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians : 0.33 British : 1.17
-
TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 destroyer; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands Combat - ANZAC Battle in Caroline Islands ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Japanese lost in Caroline Islands ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 5 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Caroline Islands ANZAC win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun and 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,6 ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
ANZAC : -0.67 Japanese : -0.33
-
How do you think this game is going?