• '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 16

    Purchase Units - Americans
                Americans buy 4 armour, 5 artilleries, 3 fighters, 5 infantry, 1 mech_infantry and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 transport moved from 127 Sea Zone to 126 Sea Zone
                1 artillery and 1 infantry moved from Norway to 126 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone
                1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
                2 fighters moved from 127 Sea Zone to Novgorod
                4 bombers moved from Norway to Western Germany
                2 bombers moved from Norway to 97 Sea Zone
                1 battleship, 1 destroyer and 1 fighter moved from 92 Sea Zone to 93 Sea Zone
                1 destroyer and 1 fighter moved from 92 Sea Zone to 94 Sea Zone
                1 fighter moved from 92 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
                2 artilleries and 2 infantry moved from 93 Sea Zone to Southern France
                2 fighters moved from 109 Sea Zone to 112 Sea Zone
                1 fighter moved from Iceland to 112 Sea Zone
                1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone

    Combat - Americans

    triplea_39160_Ame16.tsvg

  • '19 '17 '16

    Some decisions this turn.

    Scramble or Intercept from W Germany?
    Scramble to SZ97 from Rome?


  • yes, full scramble everywhere

  • '19 '17 '16

    TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 16

    Purchase Units - Americans
                Americans buy 4 armour, 5 artilleries, 3 fighters, 5 infantry, 1 mech_infantry and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 transport moved from 127 Sea Zone to 126 Sea Zone
                1 artillery and 1 infantry moved from Norway to 126 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone
                1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
                2 fighters moved from 127 Sea Zone to Novgorod
                4 bombers moved from Norway to Western Germany
                2 bombers moved from Norway to 97 Sea Zone
                1 battleship, 1 destroyer and 1 fighter moved from 92 Sea Zone to 93 Sea Zone
                1 destroyer and 1 fighter moved from 92 Sea Zone to 94 Sea Zone
                1 fighter moved from 92 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
                2 artilleries and 2 infantry moved from 93 Sea Zone to Southern France
                2 fighters moved from 109 Sea Zone to 112 Sea Zone
                1 fighter moved from Iceland to 112 Sea Zone
                1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone

    Combat - Americans
                Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
                Germans scrambles to create a battle in territory 112 Sea Zone
                Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  0/1 hits
                        AA fire in Western Germany :  1/3 hits
                    1 bomber killed by AA
                    Bombing raid in Western Germany rolls: 7 and causes: 4 damage to unit: airfield
                    Bombing raid in Western Germany rolls: 8,5 and causes: 13 damage to unit: factory_major
                    Bombing raid in Western Germany causes 17 damage total.  Damaged units is as follows: airfield = 4, factory_major = 13
                Battle in Novgorod
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
                        Americans roll dice for 1 cruiser in Novgorod, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Novgorod, round 2 :  1/4 hits
                        Germans roll dice for 2 mech_infantrys in Novgorod, round 2 :  0/2 hits
                        1 mech_infantry owned by the Germans lost in Novgorod
                        Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Novgorod, round 3 :  1/4 hits
                        Germans roll dice for 1 mech_infantry in Novgorod, round 3 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Americans lost in Novgorod
                    Americans win, taking Novgorod from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Americans: 1 infantry
                Battle in 112 Sea Zone
                    British loiter and taunt; Americans attack with 1 destroyer, 3 fighters and 1 transport
                    Germans defend with 3 fighters
                        Americans roll dice for 1 destroyer, 3 fighters and 1 transport in 112 Sea Zone, round 2 :  2/4 hits
                        Germans roll dice for 3 fighters in 112 Sea Zone, round 2 :  3/3 hits
                        2 fighters owned by the Germans, 1 destroyer owned by the Americans and 2 fighters owned by the Americans lost in 112 Sea Zone
                        Americans roll dice for 1 fighter and 1 transport in 112 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 fighter in 112 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 transport in 112 Sea Zone, round 4 :  0/1 hits
                        Germans roll dice for 1 fighter in 112 Sea Zone, round 4 :  1/1 hits
                        1 fighter owned by the Americans lost in 112 Sea Zone
                    1 transport owned by the Americans retreated to 110 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is -18
                    Casualties for Germans: 2 fighters
                    Casualties for Americans: 1 destroyer and 3 fighters
                Battle in 93 Sea Zone
                    Americans attack with 1 battleship, 1 destroyer, 1 fighter and 2 transports
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 battleship, 1 destroyer, 1 fighter and 2 transports in 93 Sea Zone, round 2 :  3/3 hits
                        Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 93 Sea Zone
                    Americans win, taking 93 Sea Zone from Neutral with 1 battleship, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Southern France
                    Americans attack with 2 artilleries and 2 infantry
                    Italians defend with 1 artillery, 1 factory_minor and 1 harbour
                        Americans roll dice for 2 artilleries and 2 infantry in Southern France, round 2 :  2/4 hits
                        Italians roll dice for 1 artillery in Southern France, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Southern France
                    Americans win, taking Southern France from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in 94 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 1 fighter in 94 Sea Zone, round 2 :  2/2 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 94 Sea Zone
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 97 Sea Zone
                    Americans attack with 2 bombers and 1 fighter
                    Germans defend with 1 fighter; Italians defend with 1 carrier, 1 cruiser and 4 transports
                        Americans roll dice for 2 bombers and 1 fighter in 97 Sea Zone, round 2 :  3/3 hits
                        Italians roll dice for 1 carrier, 1 cruiser, 1 fighter and 4 transports in 97 Sea Zone, round 2 :  2/3 hits
                        1 carrier owned by the Italians, 1 bomber owned by the Americans, 1 cruiser owned by the Italians and 1 fighter owned by the Americans lost in 97 Sea Zone
                        Americans roll dice for 1 bomber in 97 Sea Zone, round 3 :  1/1 hits
                        Italians roll dice for 1 fighter and 4 transports in 97 Sea Zone, round 3 :  1/1 hits
                        1 bomber owned by the Americans and 1 fighter owned by the Germans lost in 97 Sea Zone
                    Italians win with 4 transports remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 fighter
                    Casualties for Italians: 1 carrier and 1 cruiser
                    Casualties for Americans: 2 bombers and 1 fighter
                Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
                Cleaning up after air battles

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                3 bombers moved from Western Germany to Norway
                1 mech_infantry moved from Norway to Vyborg
                2 armour, 1 infantry and 1 mech_infantry moved from Finland to Vyborg
                2 fighters moved from Novgorod to 127 Sea Zone
                2 carriers, 2 destroyers and 1 fighter moved from 92 Sea Zone to 93 Sea Zone
                1 fighter moved from 94 Sea Zone to 93 Sea Zone
                1 artillery and 2 infantry moved from Algeria to Tunisia
                2 fighters moved from Eastern United States to 109 Sea Zone
                1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 104 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 105 Sea Zone
                1 artillery and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux
                EDIT: 1 transport moved from 105 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to Quebec
                2 fighters moved from Eastern United States to Gibraltar

    Place Units - Americans
                1 artillery, 1 infantry and 1 mech_infantry placed in Norway
                3 armour placed in Finland
                1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux
                3 transports placed in 101 Sea Zone
                3 artilleries, 3 fighters and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 70 PUs; end with 71 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 101 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 111 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 116 PUs

    triplea_39160_Ame16.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 16

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 1 carrier, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from Central Mongolia to Tsagaan Olom
                      UK_Pacific take Tsagaan Olom from Japanese

    Combat - British

    Non Combat Move - British
                2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 fighter moved from Normandy Bordeaux to United Kingdom
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 battleship, 1 carrier, 2 destroyers and 1 fighter moved from 41 Sea Zone to 80 Sea Zone
                1 transport moved from 80 Sea Zone to 39 Sea Zone
                5 submarines moved from 39 Sea Zone to 80 Sea Zone
                5 submarines moved from 80 Sea Zone to 76 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
                3 infantry moved from Union of South Africa to Rhodesia
                4 artilleries, 1 fighter and 4 infantry moved from Persia to Northwest Persia
                1 artillery and 2 infantry moved from Eastern Persia to Persia
                1 tactical_bomber moved from Shensi to Northwest Persia

    Place Units - British
                1 carrier placed in 110 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in Persia
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs

    Place Units - UK_Pacific
                1 artillery, 1 fighter, 2 infantry and 1 marine placed in India
                1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,2,6,6,3,2,3,5,1,2
                UK_Pacific collect 24 PUs (3 lost to blockades); end with 24 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 artillery, 1 fighter, 2 infantry and 1 marine
                    Some Units in 39 Sea Zone change ownership: 1 transport

    triplea_39160_UK_16.tsvg


  • miscommunication, the scramble in Germany was intended to defend against the SBR’s….but no worries, I don’t think it matters at this stage.


  • TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 16

    Purchase Units - Italians
                Italians buy 3 fighters; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from France to Southern France
                1 artillery moved from France to Southern France
                1 armour moved from France to Southern France
                1 bomber moved from Caucasus to Southern France
                2 fighters moved from France to Norway
                1 bomber moved from Western Germany to Norway
                1 infantry moved from Northern Italy to Southern France

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 armour, 1 artillery, 1 bomber and 3 infantry
                    Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                    Italians win, taking Southern France from Americans with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 11
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 2 artilleries and 2 infantry
                Battle in Norway
                    Italians attack with 1 bomber and 2 fighters
                    British defend with 3 fighters; Americans defend with 1 airfield, 1 artillery, 3 bombers, 1 factory_minor, 1 infantry and 1 mech_infantry
                    Americans win with 3 bombers, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -25
                    Casualties for Italians: 1 bomber and 2 fighters
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Caucasus to Egypt
                2 infantry moved from Trans-Jordan to Egypt
                2 artilleries, 3 infantry and 1 mech_infantry moved from Caucasus to Volgograd
                2 infantry moved from Kazakhstan to Volgograd
                1 mech_infantry moved from Denmark to France
                1 mech_infantry moved from France to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 transport moved from 97 Sea Zone to 95 Sea Zone
                1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 bomber moved from Southern France to France

    Place Units - Italians
                3 fighters placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,3,3,4,6,2,4,2,4
                Italians collect 19 PUs (3 lost to blockades); end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs

    Territory Summary for Italians :

    Kazakhstan : 1 flag
        Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Egypt : 1 aaGun, 2 armour, 2 fighters and 8 infantry
        Cyprus : 1 flag
        Malta : 1 flag
        Southern France : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Syria : 1 flag
        France : 2 aaGuns, 1 bomber and 1 mech_infantry
        Northern Italy : 1 factory_major
        Southern Italy : 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        Belarus : 1 flag
        Baltic States : 1 flag
        Rostov : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Volgograd : 2 artilleries, 5 infantry and 1 mech_infantry
        Caucasus : 1 flag, 1 airfield and 1 factory_minor
        96 Sea Zone : 1 transport
        95 Sea Zone : 1 transport
        Crete : 1 flag
        99 Sea Zone : 1 transport
        97 Sea Zone : 1 flag
        98 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 51 / 80
        Russians : 10 / 0
        Japanese : 8 / 8
        Americans : 67 / 116
        Chinese : 23 / 26
        British : 33 / 37
        UK_Pacific : 27 / 30
        Italians : 22 / 27
        ANZAC : 22 / 31
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 1 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39160_Ita16.tsvg


  • I took an inf and art as casualties in NWY….change this however you like.


  • @JWW:

    miscommunication, the scramble in Germany was intended to defend against the SBR’s….but no worries, I don’t think it matters at this stage.

    hmmm, german fgt’s rolled three two’s which would have knocked out the three usa bomb’s sent to w.ger for SBR……

  • '19 '17 '16

    TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 16

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries, 1 infantry and 3 submarines; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                3 transports moved from 80 Sea Zone to 39 Sea Zone
                1 infantry moved from Iraq to Syria
                      ANZAC take Syria from Italians
                1 infantry moved from Iraq to Trans-Jordan
                      British take Trans-Jordan from Italians

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone

    Place Units - ANZAC
                3 submarines placed in 54 Sea Zone
                2 artilleries and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 23 PUs; end with 25 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs

    triplea_39160_ANZ16.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 16

    Combat Move - French

    Turn Complete - French

    triplea_39160_Fre16.tsvg

  • '19 '17 '16

    @JWW:

    miscommunication, the scramble in Germany was intended to defend against the SBR’s….but no worries, I don’t think it matters at this stage.

    Probably would have affected what I did on the UK turn too, and maybe in the USA NCM.

    If you want to change it I’m sure we can work something out. The amphibious assault on Denmark would have proceeded then.

  • '17 '16 '13 '12

    @JWW:

    i have never seen an Asia like this before

    I’m sure Simon is familiar with this.  :-D

  • '19 '17 '16

    That is true. In a few games.


  • TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 17

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 aaGun, 1 airfield, 5 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                17 armour, 1 fighter and 3 mech_infantrys moved from Belarus to Novgorod
                1 mech_infantry moved from Bryansk to Novgorod
                5 mech_infantrys moved from Poland to Novgorod
                2 bombers and 2 fighters moved from Germany to Norway
                1 fighter moved from Western Germany to Norway
                3 fighters moved from France to Norway
                1 armour moved from Urals to Nenetsia
                      Germans take Nenetsia from Russians
                1 armour moved from Nenetsia to Archangel

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 17 armour, 1 fighter and 9 mech_infantrys
                    Americans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    Germans win, taking Novgorod from Americans with 17 armour, 1 fighter and 9 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Norway
                    Germans attack with 2 bombers and 6 fighters
                    British defend with 3 fighters; Americans defend with 1 airfield, 3 bombers, 1 factory_minor and 1 mech_infantry
                    Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 30
                    Casualties for Germans: 4 fighters
                    Casualties for British: 3 fighters
                    Casualties for Americans: 3 bombers and 1 mech_infantry

    Non Combat Move - Germans
                2 bombers moved from Norway to France
                1 fighter moved from Norway to Germany
                1 fighter moved from Norway to Germany
                1 aaGun, 4 artilleries and 6 infantry moved from Western Germany to France
                1 fighter moved from Novgorod to Germany
                3 mech_infantrys moved from Russia to Belarus
                3 mech_infantrys moved from Volgograd to Bryansk
                1 armour and 2 mech_infantrys moved from Novosibirsk to Vologda
                1 armour moved from Urals to Archangel

    Place Units - Germans
                1 aaGun, 1 airfield and 2 fighters placed in Egypt
                3 fighters placed in France
                2 infantry and 1 mech_infantry placed in Volgograd

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 75 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs

    Territory Summary for Germans :

    Egypt : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 11 infantry
        France : 1 flag, 1 aaGun, 1 airfield, 4 artilleries, 2 bombers, 1 factory_minor, 3 fighters and 11 infantry
        Western Germany : 1 airfield, 1 factory_major and 1 harbour
        Germany : 1 aaGun, 1 artillery, 1 factory_major, 3 fighters, 17 infantry and 2 marines
        Belarus : 3 mech_infantrys
        Bryansk : 1 flag, 3 mech_infantrys
        Nenetsia : 1 flag
        Urals : 1 flag
        Archangel : 2 armour
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield and 1 factory_minor
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag, 1 factory_minor
        Novosibirsk : 1 flag
        Vologda : 1 flag, 1 armour and 2 mech_infantrys
        Volgograd : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 17 armour, 1 factory_minor, 1 harbour and 9 mech_infantrys
        Smolensk : 1 flag
        Samara : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 53 / 80
        Russians : 10 / 0
        Japanese : 8 / 8
        Americans : 65 / 116
        Chinese : 23 / 26
        British : 34 / 37
        UK_Pacific : 27 / 30
        Italians : 20 / 27
        ANZAC : 23 / 34
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 1 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39160_Ger17.tsvg


  • sorry about the NCM edits…

    Bombers went to POL, fgt from NOVgorod went to POL along w/the four units from Germany


  • TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 17

    Purchase Units - Japanese
                Japanese buy 1 destroyer; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese

    Non Combat Move - Japanese
                1 infantry moved from Caucasus to Volgograd
                2 fighters moved from Egypt to France
                1 fighter moved from Egypt to Southern Italy
                1 fighter moved from Egypt to France
                1 fighter moved from Egypt to France

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 8 PUs; end with 8 PUs total

    Territory Summary for Japanese :

    Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 21 infantry and 2 marines
        6 Sea Zone : 2 battleships, 1 carrier, 4 destroyers, 2 fighters and 1 submarine
        France : 4 fighters
        Southern Italy : 1 fighter
        Volgograd : 1 infantry

    Production/PUs Summary :

    Germans : 53 / 80
        Russians : 10 / 0
        Japanese : 8 / 8
        Americans : 65 / 116
        Chinese : 23 / 26
        British : 34 / 37
        UK_Pacific : 27 / 30
        Italians : 20 / 27
        ANZAC : 23 / 34
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 1 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39160_Jap17.tsvg

  • '19 '17 '16

    Well, that’s disappointing. If I still had all my bombers I could retake Leningrad.

    I’ll post the result.


  • @simon33:

    Well, that’s disappointing. If I still had all my bombers I could retake Leningrad.

    I’ll post the result.

    sorry man, good game…

  • '19 '17 '16

    No worries, WP.

    Rematch? I think I get closer as allies so same sides?

Suggested Topics

  • 17
  • 45
  • 83
  • 57
  • 134
  • 382
  • 207
  • 185
Axis & Allies Boardgaming Custom Painted Miniatures

30

Online

17.9k

Users

40.6k

Topics

1.8m

Posts