Scramble Scotland?
G40 14L ArtofWar1947 (Allies+18) vs JuanSpain (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
1 fighter moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 fighter
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 58 / 80
Russians : 21 / 31
Japanese : 70 / 73
Americans : 53 / 73
Chinese : 0 / 4
British : 29 / 34
UK_Pacific : 5 / 6
Italians : 10 / 11
ANZAC : 13 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 bombers, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Persia to Trans-Jordan
1 armour moved from Iraq to Trans-Jordan
1 fighter moved from Iraq to Trans-Jordan
1 armour moved from Northwest Persia to Volgograd
Germans take Volgograd from Russians
1 armour moved from Northwest Persia to Rostov
1 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Romania to Ukraine
3 bombers moved from Southern Italy to Tobruk
1 bomber moved from Southern Italy to Tobruk
3 bombers moved from Southern Italy to Rostov
2 bombers moved from Western Germany to Ukraine
1 fighter moved from Northwest Persia to Trans-Jordan
1 bomber moved from Western Germany to Rostov
1 bomber moved from Western Germany to Ukraine
1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from RussiansCombat - Germans
Battle in Ukraine
Germans attack with 3 bombers, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 3 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Tobruk
Germans attack with 4 bombers
Russians defend with 1 mech_infantry
Germans win with 4 bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Rostov
Germans attack with 1 armour and 4 bombers
Russians defend with 1 artillery and 1 infantry
Germans win with 3 bombers remaining. Battle score for attacker is -11
Casualties for Germans: 1 armour and 1 bomber
Casualties for Russians: 1 artillery and 1 infantry
Battle in Trans-Jordan
Germans attack with 2 armour and 2 fighters
British defend with 1 infantry
Germans win, taking Trans-Jordan from British with 2 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 armour moved from Northwest Persia to Caucasus
2 fighters moved from Trans-Jordan to Iraq
4 bombers moved from Tobruk to Southern Italy
3 bombers moved from Rostov to Romania
3 bombers moved from Ukraine to Romania
1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Belarus
2 artilleries moved from Baltic States to Belarus
2 infantry moved from Finland to Karelia
2 infantry moved from Norway to Finland
3 artilleries and 13 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Poland to Eastern Poland
9 infantry moved from Germany to Poland
3 infantry moved from Western Germany to Northern Italy
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 113 Sea Zone to 112 Sea ZonePlace Units - Germans
1 factory_minor placed in Caucasus
2 mech_infantrys placed in Novgorod
5 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2,6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,2,4
Germans collect 60 PUs (5 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 mech_infantrys moved from Russia to Volgograd
1 fighter moved from Russia to Volgograd
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
2 mech_infantrys moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 mech_infantrys moved from Russia to Volgograd
1 fighter moved from Russia to Volgograd
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
2 mech_infantrys moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Egypt to Trans-JordanCombat - Russians
Battle in Trans-Jordan
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 armour
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 : 2/4 hits
Germans roll dice for 2 armour in Trans-Jordan, round 2 : 1/2 hits
2 armour owned by the Germans and 1 mech_infantry owned by the Russians lost in Trans-Jordan
Russians win, taking Trans-Jordan from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 armour
Casualties for Russians: 1 mech_infantry
Battle in Volgograd
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 fighter and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits
Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits
1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Bryansk
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield and 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Smolensk, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Volgograd to Russia
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
2 aaGuns and 18 infantry moved from Yenisey to TimguskaPlace Units - Russians
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Yenisey: 1 artillery and 3 infantry
EDIT: Adding units owned by Americans to Timguska: 1 artillery and 3 infantry
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Timguska : 2 aaGuns and 18 infantry
Trans-Jordan : 1 mech_infantry
Egypt : 1 armour, 1 fighter and 1 tactical_bomber
Anglo Egyptian Sudan : 1 armour
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Bryansk : 1 airfield and 2 infantry
Russia : 4 aaGuns, 1 airfield, 1 armour, 20 artilleries, 1 factory_major, 2 fighters, 70 infantry, 1 mech_infantry and 1 tactical_bomber
Volgograd : 1 factory_minor and 2 mech_infantrys
114 Sea Zone : 1 cruiser and 1 submarine
127 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 61 / 84
Russians : 18 / 27
Japanese : 70 / 73
Americans : 53 / 73
Chinese : 0 / 4
British : 29 / 34
UK_Pacific : 5 / 6
Italians : 10 / 11
ANZAC : 13 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.292
Median : 3.000
Variance : 0.174
Standard Deviation : 0.417
Total rolls : 24Germans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Russians Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.412
Median : 3.000
Variance : 0.438
Standard Deviation : 0.661
Total rolls : 17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers, 2 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 bombers moved from Caucasus to Volgograd
2 fighters moved from Caucasus to Volgograd
1 armour, 6 artilleries, 7 infantry and 2 mech_infantrys moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 submarine moved from 41 Sea Zone to 44 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
2 fighters moved from Burma to India
2 tactical_bombers moved from Burma to India
2 infantry moved from Burma to IndiaCombat - Japanese
Battle in Volgograd
Japanese attack with 2 bombers and 2 fighters
Russians defend with 1 factory_minor and 2 mech_infantrys
Japanese win with 2 fighters remaining. Battle score for attacker is -16
Casualties for Japanese: 2 bombers
Casualties for Russians: 2 mech_infantrys
Battle in 44 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 infantry and 1 transport
Japanese win, taking 44 Sea Zone from UK_Pacific with 1 submarine and 1 transport remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 infantry and 1 transport
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in India
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 airfield, 1 harbour and 1 mech_infantry; UK_Pacific defend with 1 factory_major
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
1 artillery moved from Sumatra to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 80 Sea Zone
2 fighters moved from India to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 artillery moved from 80 Sea Zone to Iraq
2 battleships, 6 carriers, 1 cruiser and 1 submarine moved from 41 Sea Zone to 44 Sea Zone
4 fighters moved from Japan to 44 Sea Zone
1 fighter moved from French Indo China to 44 Sea Zone
6 fighters moved from Burma to 44 Sea Zone
2 fighters moved from Volgograd to Iraq
1 fighter moved from Kwangsi to 44 Sea Zone
1 aaGun moved from Yakut S.S.R. to Yenisey
1 infantry moved from Buryatia to Yakut S.S.R.
3 infantry moved from Shan State to Burma
3 artilleries moved from Shan State to Burma
1 infantry moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Yunnan
2 artilleries moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
1 infantry moved from Tsinghai to Shensi
1 mech_infantry moved from Sikang to Shensi
1 carrier moved from 41 Sea Zone to 44 Sea Zone
2 fighters moved from Kwangsi to 44 Sea Zone
1 carrier moved from 41 Sea Zone to 80 Sea Zone
2 fighters moved from Burma to Java
1 carrier moved from 19 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from Burma to Persia
2 tactical_bombers moved from India to Persia
1 tactical_bomber moved from Burma to 20 Sea Zone
1 fighter moved from Burma to 20 Sea Zone
1 fighter moved from Burma to PersiaPlace Units - Japanese
3 infantry placed in Iraq
3 infantry placed in Malaya
3 artilleries placed in French Indo China
2 fighters placed in Japan
2 destroyers and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,2
Japanese collect 70 PUs (7 lost to blockades); end with 76 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs -
Max defense in all combats
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 4 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 3 infantry moved from Timguska to Kansu
Chinese take Kansu from JapaneseCombat - Americans
Non Combat Move - Americans
2 artilleries and 2 infantry moved from British Guiana to 88 Sea Zone
2 artilleries, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 infantry and 2 transports moved from 88 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to 88 Sea Zone
2 fighters moved from Eastern United States to 92 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
2 fighters moved from French Equatorial Africa to Egypt
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 2 fighters placed in Western United States
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Kansu : 1 artillery and 3 infantry
Queensland : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 1 mech_infantry and 1 tactical_bomber
Midway : 1 airfield
42 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag
37 Sea Zone : 1 submarine
10 Sea Zone : 1 carrier, 1 submarine and 1 transport
54 Sea Zone : 1 flag, 1 battleship, 7 carriers, 2 cruisers, 7 destroyers, 10 fighters and 2 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Gibraltar : 2 artilleries, 3 fighters and 2 infantry
Egypt : 6 fighters
Tunisia : 1 flag
106 Sea Zone : 1 flag
93 Sea Zone : 2 submarines
97 Sea Zone : 2 submarines
92 Sea Zone : 3 carriers, 1 cruiser, 3 destroyers, 6 fighters and 2 transports
Brazil : 1 flag
88 Sea Zone : 2 fightersProduction/PUs Summary :
Germans : 61 / 84
Russians : 17 / 27
Japanese : 76 / 86
Americans : 53 / 73
Chinese : 1 / 4
British : 29 / 34
UK_Pacific : 2 / 0
Italians : 10 / 11
ANZAC : 10 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs totalTerritory Summary for Chinese :
Kansu : 1 infantry
Production/PUs Summary :
Germans : 61 / 84
Russians : 17 / 27
Japanese : 76 / 86
Americans : 53 / 73
Chinese : 1 / 2
British : 29 / 34
UK_Pacific : 2 / 0
Italians : 10 / 11
ANZAC : 10 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
5 artilleries, 30 infantry and 2 mech_infantrys moved from West India to IndiaCombat - British
Battle in India
British attack with 5 artilleries, 30 infantry and 2 mech_infantrys
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 5 artilleries, 30 infantry and 2 mech_infantrys in India, round 2 : 3/37 hits
Japanese roll dice for 2 infantry in India, round 2 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Japanese lost in India
British win, taking India from Japanese with 5 artilleries, 29 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
3 aaGuns moved from West India to India
2 mech_infantrys moved from Belgian Congo to Egypt
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 carrier and 2 fighters moved from 88 Sea Zone to 92 Sea ZonePlace Units - British
1 armour and 2 fighters placed in Egypt
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 29 PUs; end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs totalTerritory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_minor, 1 harbour, 29 infantry and 2 mech_infantrys
Belgian Congo : 1 armour and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 3 armour, 1 factory_minor, 5 fighters, 1 harbour and 3 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
Syria : 1 flag
Eire : 1 flag
92 Sea Zone : 1 carrier
Eastern Persia : 1 flagProduction/PUs Summary :
Germans : 61 / 84
Russians : 17 / 27
Japanese : 73 / 86
Americans : 53 / 73
Chinese : 1 / 2
British : 29 / 34
UK_Pacific : 5 / 5
Italians : 10 / 11
ANZAC : 10 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.821
Median : 4.000
Variance : 0.553
Standard Deviation : 0.743
Total rolls : 39Japanese Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.838
Median : 4.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 37 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 bomber
Russians defend with 1 mech_infantry
British win with 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomberNon Combat Move - Italians
2 aaGuns moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
2 armour moved from Northern Italy to Southern Italy
4 infantry moved from France to Northern Italy
4 infantry moved from Bessarabia to UkrainePlace Units - Italians
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,3,5
Italians collect 7 PUs (3 lost to blockades); end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery and 1 fighter placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 5 artilleries, 3 fighters, 1 harbour, 2 infantry and 2 mech_infantrys
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Dutch New Guinea : 1 flag
54 Sea Zone : 1 destroyer, 1 fighter and 1 transport
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 61 / 84
Russians : 17 / 27
Japanese : 73 / 86
Americans : 53 / 73
Chinese : 1 / 2
British : 29 / 34
UK_Pacific : 5 / 5
Italians : 10 / 9
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 fighter
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 61 / 84
Russians : 17 / 27
Japanese : 73 / 86
Americans : 53 / 73
Chinese : 1 / 2
British : 29 / 34
UK_Pacific : 5 / 5
Italians : 10 / 9
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 4 bombers and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Caucasus to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
2 artilleries, 1 infantry and 1 mech_infantry moved from Belarus to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
23 artilleries, 58 infantry and 5 mech_infantrys moved from Western Ukraine to Bryansk
3 bombers moved from Romania to Russia
2 fighters moved from Iraq to Trans-Jordan -
Intercept?
-
No intercept.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 4 bombers and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Caucasus to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
2 artilleries, 1 infantry and 1 mech_infantry moved from Belarus to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
23 artilleries, 58 infantry and 5 mech_infantrys moved from Western Ukraine to Bryansk
3 bombers moved from Romania to Russia
2 fighters moved from Iraq to Trans-JordanCombat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 3,3,6 and causes: 12 damage to unit: factory_major
Bombing raid in Russia causes 12 damage total.
Battle in Trans-Jordan
Germans attack with 2 fighters
Russians defend with 1 mech_infantry
Germans win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Germans: 1 fighter
Casualties for Russians: 1 mech_infantry
Battle in Bryansk
Germans attack with 25 artilleries, 59 infantry and 8 mech_infantrys
Russians defend with 1 airfield and 2 infantry
Germans win, taking Bryansk from Russians with 25 artilleries, 57 infantry and 8 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Cleaning up after air battlesNon Combat Move - Germans
4 aaGuns moved from Western Ukraine to Bryansk
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
9 infantry moved from Poland to Eastern Poland
2 infantry moved from Karelia to Novgorod
1 fighter moved from Trans-Jordan to Iraq
1 fighter moved from Iraq to Persia
1 mech_infantry moved from Ukraine to Caucasus
3 bombers moved from Russia to Ukraine
3 bombers moved from Romania to Southern Italy
5 bombers moved from Western Germany to Southern Italy
4 infantry moved from Northern Italy to Southern ItalyPlace Units - Germans
4 bombers placed in Western Germany
3 mech_infantrys placed in Novgorod
3 artilleries placed in Ukraine
3 mech_infantrys placed in CaucasusTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3,1,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,4,4
Germans collect 60 PUs (6 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians repair 7 damage on 1 factory_major; Remaining resources: 22 PUs;
Russians buy 2 armour and 1 fighter; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Russia to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits
Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits
1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
4 aaGuns, 1 armour, 20 artilleries and 70 infantry moved from Russia to Samara
2 fighters and 1 tactical_bomber moved from Volgograd to Samara
1 aaGun and 3 infantry moved from Timguska to Kansu
1 aaGun and 15 infantry moved from Timguska to Novosibirsk
1 armour moved from Anglo Egyptian Sudan to EgyptPlace Units - Russians
2 armour and 1 fighter placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 23 PUsTerritory Summary for Russians :
Kansu : 1 aaGun and 3 infantry
Egypt : 2 armour, 1 fighter and 1 tactical_bomber
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Russia : 1 airfield, 2 armour, 1 factory_major and 1 fighter
Novosibirsk : 1 aaGun and 15 infantry
Volgograd : 1 factory_minor and 1 mech_infantry
Samara : 4 aaGuns, 1 armour, 20 artilleries, 2 fighters, 70 infantry and 1 tactical_bomber
114 Sea Zone : 1 cruiser and 1 submarine
127 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 64 / 84
Russians : 14 / 23
Japanese : 73 / 86
Americans : 53 / 73
Chinese : 1 / 2
British : 29 / 34
UK_Pacific : 5 / 5
Italians : 10 / 9
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 3 times
Average roll : 4.000
Median : 5.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 carriers, 2 fighters and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 4 PUs;Combat Move - Japanese
2 infantry moved from Iraq to Trans-Jordan
Japanese take Trans-Jordan from British
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
6 artilleries, 7 infantry and 2 mech_infantrys moved from Yenisey to Timguska
1 infantry moved from Iraq to 80 Sea Zone
1 carrier moved from 80 Sea Zone to 39 Sea Zone
2 fighters moved from 80 Sea Zone to 39 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to CeylonCombat - Japanese
Battle in CeylonNon Combat Move - Japanese
4 tactical_bombers moved from Persia to Iraq
1 fighter moved from Persia to Iraq
1 artillery moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 infantry moved from Shan State to Burma
2 artilleries moved from Shan State to Burma
3 artilleries moved from French Indo China to Yunnan
3 infantry moved from Malaya to Shan State
1 artillery moved from Celebes to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 2 battleships, 7 carriers, 1 cruiser, 14 fighters, 1 infantry, 2 submarines and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
2 fighters moved from Java to Burma
1 carrier, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 41 Sea Zone
4 fighters moved from 41 Sea Zone to Burma
1 aaGun moved from Yenisey to Timguska
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Shensi to Kweichow
1 mech_infantry moved from Shensi to KweichowPlace Units - Japanese
3 infantry placed in Iraq
3 infantry placed in Malaya
3 artilleries placed in French Indo China
2 fighters placed in Japan
2 carriers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3
Japanese collect 73 PUs (3 lost to blockades); end with 77 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea ZoneCombat - Americans
Battle in 39 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 carrier, 2 fighters and 1 transport
Americans roll dice for 2 submarines in 39 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 carrier and 1 transport in 39 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 submarines in 39 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 carrier and 1 transport in 39 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 2 submarines in 39 Sea Zone, round 4 : 0/2 hits
Japanese roll dice for 1 carrier and 1 transport in 39 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 2 submarines in 39 Sea Zone, round 5 : 1/2 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier and 1 transport in 39 Sea Zone, round 5 : 1/1 hits
1 submarine owned by the Americans lost in 39 Sea Zone
Americans roll dice for 1 submarine in 39 Sea Zone, round 6 : 0/1 hits
Japanese roll dice for 1 carrier and 1 transport in 39 Sea Zone, round 6 : 1/1 hits
1 submarine owned by the Americans lost in 39 Sea Zone
Japanese win with 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is -12
Casualties for Americans: 2 submarines
2 fighters owned by the Japanese forced to land in CeylonNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
2 fighters moved from 92 Sea Zone to Egypt
2 artilleries and 2 infantry moved from Gibraltar to 92 Sea Zone
2 artilleries, 3 carriers, 1 cruiser, 3 destroyers, 6 fighters, 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom
2 fighters moved from Eastern United States to 92 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
2 fighters moved from Gibraltar to 110 Sea ZonePlace Units - Americans
1 carrier and 1 submarine placed in 10 Sea Zone
2 fighters and 1 tactical_bomber placed in Western United States
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Kansu : 1 artillery and 3 infantry
Queensland : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag
26 Sea Zone : 1 carrier, 1 submarine and 1 transport
10 Sea Zone : 1 carrier and 1 submarine
54 Sea Zone : 1 flag, 1 battleship, 7 carriers, 2 cruisers, 7 destroyers, 11 fighters, 2 submarines and 1 tactical_bomber
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Egypt : 8 fighters
United Kingdom : 3 fighters
Tunisia : 1 flag
106 Sea Zone : 1 flag
93 Sea Zone : 2 submarines
97 Sea Zone : 2 submarines
92 Sea Zone : 2 fighters
Brazil : 1 flag
110 Sea Zone : 2 artilleries, 3 carriers, 1 cruiser, 3 destroyers, 6 fighters, 2 infantry and 2 transportsProduction/PUs Summary :
Germans : 64 / 84
Russians : 12 / 23
Japanese : 76 / 82
Americans : 53 / 73
Chinese : 1 / 2
British : 28 / 34
UK_Pacific : 5 / 5
Italians : 10 / 9
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.857
Median : 4.000
Variance : 0.462
Standard Deviation : 0.679
Total rolls : 14Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5Americans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.333
Median : 5.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Suiyuyan : 1 infantry
Production/PUs Summary :
Germans : 64 / 84
Russians : 12 / 23
Japanese : 75 / 82
Americans : 53 / 73
Chinese : 2 / 4
British : 28 / 34
UK_Pacific : 5 / 5
Italians : 10 / 9
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.857
Median : 4.000
Variance : 0.462
Standard Deviation : 0.679
Total rolls : 14Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5Americans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.333
Median : 5.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9





