G40 14L ArtofWar1947 (Allies+18) vs JuanSpain (Axis)

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 bomber
                    Russians defend with 1 mech_infantry
                    British win with 1 mech_infantry remaining. Battle score for attacker is -12
                    Casualties for Italians: 1 bomber

    Non Combat Move - Italians
                2 aaGuns moved from Northern Italy to Southern Italy
                2 infantry moved from Northern Italy to Southern Italy
                2 armour moved from Northern Italy to Southern Italy
                4 infantry moved from France to Northern Italy
                4 infantry moved from Bessarabia to Ukraine

    Place Units - Italians
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,3,5
                Italians collect 7 PUs (3 lost to blockades); end with 9 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 artillery and 1 fighter placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 5 artilleries, 3 fighters, 1 harbour, 2 infantry and 2 mech_infantrys
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Dutch New Guinea : 1 flag
        54 Sea Zone : 1 destroyer, 1 fighter and 1 transport
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 61 / 84
        Russians : 17 / 27
        Japanese : 73 / 86
        Americans : 53 / 73
        Chinese : 1 / 2
        British : 29 / 34
        UK_Pacific : 5 / 5
        Italians : 10 / 9
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 fighter
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 61 / 84
        Russians : 17 / 27
        Japanese : 73 / 86
        Americans : 53 / 73
        Chinese : 1 / 2
        British : 29 / 34
        UK_Pacific : 5 / 5
        Italians : 10 / 9
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19 '18 '17 '16 '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 4 bombers and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Caucasus to Volgograd
                      Germans take Volgograd from Russians
                1 infantry moved from Ukraine to Rostov
                      Germans take Rostov from Russians
                2 artilleries, 1 infantry and 1 mech_infantry moved from Belarus to Bryansk
                2 mech_infantrys moved from Novgorod to Bryansk
                23 artilleries, 58 infantry and 5 mech_infantrys moved from Western Ukraine to Bryansk
                3 bombers moved from Romania to Russia
                2 fighters moved from Iraq to Trans-Jordan

  • '19 '18 '17 '16 '15

    Intercept?


  • No intercept.

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 4 bombers and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Caucasus to Volgograd
                      Germans take Volgograd from Russians
                1 infantry moved from Ukraine to Rostov
                      Germans take Rostov from Russians
                2 artilleries, 1 infantry and 1 mech_infantry moved from Belarus to Bryansk
                2 mech_infantrys moved from Novgorod to Bryansk
                23 artilleries, 58 infantry and 5 mech_infantrys moved from Western Ukraine to Bryansk
                3 bombers moved from Romania to Russia
                2 fighters moved from Iraq to Trans-Jordan

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 3 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 3,3,6 and causes: 12 damage to unit: factory_major
                    Bombing raid in Russia causes 12 damage total.
                Battle in Trans-Jordan
                    Germans attack with 2 fighters
                    Russians defend with 1 mech_infantry
                    Germans win with 1 fighter remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 fighter
                    Casualties for Russians: 1 mech_infantry
                Battle in Bryansk
                    Germans attack with 25 artilleries, 59 infantry and 8 mech_infantrys
                    Russians defend with 1 airfield and 2 infantry
                    Germans win, taking Bryansk from Russians with 25 artilleries, 57 infantry and 8 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                4 aaGuns moved from Western Ukraine to Bryansk
                1 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                9 infantry moved from Poland to Eastern Poland
                2 infantry moved from Karelia to Novgorod
                1 fighter moved from Trans-Jordan to Iraq
                1 fighter moved from Iraq to Persia
                1 mech_infantry moved from Ukraine to Caucasus
                3 bombers moved from Russia to Ukraine
                3 bombers moved from Romania to Southern Italy
                5 bombers moved from Western Germany to Southern Italy
                4 infantry moved from Northern Italy to Southern Italy

    Place Units - Germans
                4 bombers placed in Western Germany
                3 mech_infantrys placed in Novgorod
                3 artilleries placed in Ukraine
                3 mech_infantrys placed in Caucasus

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3,1,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,4,4
                Germans collect 60 PUs (6 lost to blockades); end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 69 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Russians
                Russians repair 7 damage on 1 factory_major; Remaining resources: 22 PUs;
                Russians buy 2 armour and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Russia to Volgograd
                2 fighters and 1 tactical_bomber moved from Russia to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 factory_minor
                        Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 :  2/4 hits
                        Germans roll dice for 1 armour in Volgograd, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                4 aaGuns, 1 armour, 20 artilleries and 70 infantry moved from Russia to Samara
                2 fighters and 1 tactical_bomber moved from Volgograd to Samara
                1 aaGun and 3 infantry moved from Timguska to Kansu
                1 aaGun and 15 infantry moved from Timguska to Novosibirsk
                1 armour moved from Anglo Egyptian Sudan to Egypt

    Place Units - Russians
                2 armour and 1 fighter placed in Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 14 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 23 PUs

    Territory Summary for Russians :

    Kansu : 1 aaGun and 3 infantry
        Egypt : 2 armour, 1 fighter and 1 tactical_bomber
        Tobruk : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Russia : 1 airfield, 2 armour, 1 factory_major and 1 fighter
        Novosibirsk : 1 aaGun and 15 infantry
        Volgograd : 1 factory_minor and 1 mech_infantry
        Samara : 4 aaGuns, 1 armour, 20 artilleries, 2 fighters, 70 infantry and 1 tactical_bomber
        114 Sea Zone : 1 cruiser and 1 submarine
        127 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 64 / 84
        Russians : 14 / 23
        Japanese : 73 / 86
        Americans : 53 / 73
        Chinese : 1 / 2
        British : 29 / 34
        UK_Pacific : 5 / 5
        Italians : 10 / 9
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 3 times
            Average roll : 4.000
            Median : 5.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Germans Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.750
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 2 carriers, 2 fighters and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 4 PUs;

    Combat Move - Japanese
                2 infantry moved from Iraq to Trans-Jordan
                      Japanese take Trans-Jordan from British
                1 armour moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 armour moved from Evenkiyskiy to Timguska
                      Japanese take Timguska from Russians
                6 artilleries, 7 infantry and 2 mech_infantrys moved from Yenisey to Timguska
                1 infantry moved from Iraq to 80 Sea Zone
                1 carrier moved from 80 Sea Zone to 39 Sea Zone
                2 fighters moved from 80 Sea Zone to 39 Sea Zone
                1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to Ceylon

    Combat - Japanese
                Battle in Ceylon

    Non Combat Move - Japanese
                4 tactical_bombers moved from Persia to Iraq
                1 fighter moved from Persia to Iraq
                1 artillery moved from Yunnan to Burma
                1 infantry moved from Yunnan to Burma
                1 infantry moved from Shan State to Burma
                2 artilleries moved from Shan State to Burma
                3 artilleries moved from French Indo China to Yunnan
                3 infantry moved from Malaya to Shan State
                1 artillery moved from Celebes to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 2 battleships, 7 carriers, 1 cruiser, 14 fighters, 1 infantry, 2 submarines and 1 transport moved from 44 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery moved from 41 Sea Zone to Sumatra
                2 fighters moved from Java to Burma
                1 carrier, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 41 Sea Zone
                4 fighters moved from 41 Sea Zone to Burma
                1 aaGun moved from Yenisey to Timguska
                1 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Shensi to Kweichow
                1 mech_infantry moved from Shensi to Kweichow

    Place Units - Japanese
                3 infantry placed in Iraq
                3 infantry placed in Malaya
                3 artilleries placed in French Indo China
                2 fighters placed in Japan
                2 carriers placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3
                Japanese collect 73 PUs (3 lost to blockades); end with 77 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 carrier, 4 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 submarine moved from 42 Sea Zone to 39 Sea Zone

    Combat - Americans
                Battle in 39 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 carrier, 2 fighters and 1 transport
                        Americans roll dice for 2 submarines in 39 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 carrier and 1 transport in 39 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 submarines in 39 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 1 carrier and 1 transport in 39 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 2 submarines in 39 Sea Zone, round 4 :  0/2 hits
                        Japanese roll dice for 1 carrier and 1 transport in 39 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 2 submarines in 39 Sea Zone, round 5 :  1/2 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 carrier and 1 transport in 39 Sea Zone, round 5 :  1/1 hits
                        1 submarine owned by the Americans lost in 39 Sea Zone
                        Americans roll dice for 1 submarine in 39 Sea Zone, round 6 :  0/1 hits
                        Japanese roll dice for 1 carrier and 1 transport in 39 Sea Zone, round 6 :  1/1 hits
                        1 submarine owned by the Americans lost in 39 Sea Zone
                    Japanese win with 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is -12
                    Casualties for Americans: 2 submarines
                    2 fighters owned by the Japanese forced to land in Ceylon

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from Western United States to Hawaiian Islands
                2 fighters moved from 92 Sea Zone to Egypt
                2 artilleries and 2 infantry moved from Gibraltar to 92 Sea Zone
                2 artilleries, 3 carriers, 1 cruiser, 3 destroyers, 6 fighters, 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
                2 fighters moved from 110 Sea Zone to United Kingdom
                2 fighters moved from Eastern United States to 92 Sea Zone
                1 fighter moved from Gibraltar to United Kingdom
                2 fighters moved from Gibraltar to 110 Sea Zone

    Place Units - Americans
                1 carrier and 1 submarine placed in 10 Sea Zone
                2 fighters and 1 tactical_bomber placed in Western United States
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Kansu : 1 artillery and 3 infantry
        Queensland : 1 bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield
        42 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        26 Sea Zone : 1 carrier, 1 submarine and 1 transport
        10 Sea Zone : 1 carrier and 1 submarine
        54 Sea Zone : 1 flag, 1 battleship, 7 carriers, 2 cruisers, 7 destroyers, 11 fighters, 2 submarines and 1 tactical_bomber
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        Egypt : 8 fighters
        United Kingdom : 3 fighters
        Tunisia : 1 flag
        106 Sea Zone : 1 flag
        93 Sea Zone : 2 submarines
        97 Sea Zone : 2 submarines
        92 Sea Zone : 2 fighters
        Brazil : 1 flag
        110 Sea Zone : 2 artilleries, 3 carriers, 1 cruiser, 3 destroyers, 6 fighters, 2 infantry and 2 transports

    Production/PUs Summary :

    Germans : 64 / 84
        Russians : 12 / 23
        Japanese : 76 / 82
        Americans : 53 / 73
        Chinese : 1 / 2
        British : 28 / 34
        UK_Pacific : 5 / 5
        Italians : 10 / 9
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.857
            Median : 4.000
            Variance : 0.462
            Standard Deviation : 0.679
            Total rolls : 14

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    Americans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.333
            Median : 5.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 1 infantry

    Production/PUs Summary :

    Germans : 64 / 84
        Russians : 12 / 23
        Japanese : 75 / 82
        Americans : 53 / 73
        Chinese : 2 / 4
        British : 28 / 34
        UK_Pacific : 5 / 5
        Italians : 10 / 9
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.857
            Median : 4.000
            Variance : 0.462
            Standard Deviation : 0.679
            Total rolls : 14

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    Americans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.333
            Median : 5.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 3 artilleries, 2 destroyers and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                2 mech_infantrys moved from Egypt to Trans-Jordan
                5 fighters moved from Egypt to Trans-Jordan

    Combat - British
                Battle in Trans-Jordan
                    British attack with 5 fighters and 2 mech_infantrys
                    Japanese defend with 2 infantry
                        British roll dice for 5 fighters and 2 mech_infantrys in Trans-Jordan, round 2 :  2/7 hits
                        Japanese roll dice for 2 infantry in Trans-Jordan, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Trans-Jordan
                    British win, taking Trans-Jordan from Japanese with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                5 fighters moved from Trans-Jordan to Egypt
                1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 carrier and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
                3 aaGuns, 5 artilleries, 29 infantry and 2 mech_infantrys moved from India to West India

    Place Units - British
                3 artilleries placed in Egypt
                2 destroyers and 1 submarine placed in 110 Sea Zone

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs

    Place Units - UK_Pacific
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 mech_infantry

    Territory Summary for British and UK_Pacific :

    India : 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
        West India : 3 aaGuns, 5 artilleries, 29 infantry and 2 mech_infantrys
        Belgian Congo : 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 mech_infantry
        Gibraltar : 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 4 armour, 3 artilleries, 1 factory_minor, 5 fighters, 1 harbour and 2 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
        Syria : 1 flag
        Eire : 1 flag
        Eastern Persia : 1 flag
        110 Sea Zone : 1 carrier, 2 destroyers and 1 submarine

    Production/PUs Summary :

    Germans : 64 / 84
        Russians : 12 / 23
        Japanese : 74 / 82
        Americans : 53 / 73
        Chinese : 2 / 4
        British : 29 / 34
        UK_Pacific : 5 / 6
        Italians : 10 / 9
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 3 times
            Average roll : 3.826
            Median : 4.000
            Variance : 1.136
            Standard Deviation : 1.066
            Total rolls : 23

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.857
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    British Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 4.143
            Median : 5.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Americans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.333
            Median : 5.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 9 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                4 infantry moved from Ukraine to Rostov
                2 fighters moved from Southern Italy to Iraq
                2 armour moved from Southern Italy to Yugoslavia

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,1
                Italians collect 6 PUs (4 lost to blockades); end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes
                Battle in Java

    Non Combat Move - ANZAC
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                1 armour and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 5 artilleries, 4 fighters, 1 harbour and 2 mech_infantrys
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
        Celebes : 1 flag, 2 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 transport
        44 Sea Zone : 1 transport
        54 Sea Zone : 1 destroyer and 1 fighter
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 64 / 84
        Russians : 12 / 23
        Japanese : 67 / 82
        Americans : 53 / 73
        Chinese : 2 / 4
        British : 29 / 34
        UK_Pacific : 5 / 6
        Italians : 10 / 20
        ANZAC : 17 / 22
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 fighter
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 64 / 84
        Russians : 12 / 23
        Japanese : 67 / 82
        Americans : 53 / 73
        Chinese : 2 / 4
        British : 29 / 34
        UK_Pacific : 5 / 6
        Italians : 10 / 20
        ANZAC : 17 / 22
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
                EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    Territory Summary for French :

    Egypt : 1 fighter
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 64 / 84
        Russians : 12 / 23
        Japanese : 67 / 82
        Americans : 53 / 73
        Chinese : 2 / 4
        British : 29 / 34
        UK_Pacific : 5 / 6
        Italians : 10 / 20
        ANZAC : 17 / 22
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 9 armour and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 bombers moved from Ukraine to Russia
                2 infantry moved from Bryansk to Russia
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Bryansk to Russia
                1 infantry moved from Bryansk to Russia
                1 fighter moved from Persia to Volgograd
                1 infantry moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 infantry moved from Rostov to Volgograd
                1 mech_infantry moved from Caucasus to Volgograd
                1 mech_infantry moved from Caucasus to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 bomber moved from Southern Italy to Volgograd
                1 bomber moved from Southern Italy to Russia

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
                    Russians defend with 1 factory_minor and 1 mech_infantry
                    Germans win, taking Volgograd from Russians with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Russia
                    Germans attack with 4 bombers and 4 infantry
                    Russians defend with 1 airfield, 2 armour, 1 factory_major and 1 fighter
                    Germans captures 23PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 4 bombers and 1 infantry remaining. Battle score for attacker is 13
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 armour and 1 fighter

    Non Combat Move - Germans
                3 aaGuns, 25 artilleries, 52 infantry and 8 mech_infantrys moved from Bryansk to Tambov
                1 bomber moved from Volgograd to Bryansk
                4 bombers moved from Russia to Bryansk
                2 mech_infantrys moved from Caucasus to Iraq
                1 fighter moved from Volgograd to Caucasus
                2 infantry moved from Western Ukraine to Bryansk
                3 artilleries moved from Ukraine to Rostov
                1 infantry moved from Belarus to Bryansk
                9 infantry moved from Eastern Poland to Western Ukraine
                3 mech_infantrys moved from Novgorod to Bryansk
                2 infantry moved from Novgorod to Karelia
                1 submarine moved from 112 Sea Zone to 113 Sea Zone
                1 cruiser moved from 112 Sea Zone to 113 Sea Zone
                1 carrier moved from 112 Sea Zone to 113 Sea Zone
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 submarine moved from 125 Sea Zone to 113 Sea Zone
                1 destroyer moved from 112 Sea Zone to 113 Sea Zone
                5 infantry moved from Southern Italy to Northern Italy
                2 infantry moved from France to Southern France
                12 bombers moved from Southern Italy to Western Germany

    Place Units - Germans
                10 infantry placed in Western Germany
                3 armour placed in Ukraine
                3 armour placed in Caucasus
                3 armour placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2,4,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2,6
                Germans collect 65 PUs (7 lost to blockades); end with 88 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 97 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 102 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 117 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - Russians
                1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone
                1 armour, 20 artilleries, 2 fighters, 70 infantry and 1 tactical_bomber moved from Samara to Tambov
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese
                2 infantry moved from Novosibirsk to Tsinghai
                      Chinese take Tsinghai from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - Russians
                1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone
                1 armour, 20 artilleries, 2 fighters, 70 infantry and 1 tactical_bomber moved from Samara to Tambov
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese
                2 infantry moved from Novosibirsk to Tsinghai
                      Chinese take Tsinghai from Japanese

    Combat - Russians
                Battle in 113 Sea Zone
                    Russians attack with 1 cruiser and 1 submarine
                    Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
                        Germans roll dice for 2 submarines in 113 Sea Zone, round 2 :  0/2 hits
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Germans
                        Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 113 Sea Zone, round 2 :  2/3 hits
                        1 cruiser owned by the Russians and 1 submarine owned by the Russians lost in 113 Sea Zone
                    Germans win with 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is -18
                    Casualties for Russians: 1 cruiser and 1 submarine
                Battle in Tambov
                    Russians attack with 1 armour, 20 artilleries, 2 fighters, 70 infantry and 1 tactical_bomber
                    Germans defend with 3 aaGuns, 25 artilleries, 53 infantry and 8 mech_infantrys
                        AA fire in Tambov :  1/3 hits
                        1 fighter owned by the Russians lost in Tambov
                        Russians roll dice for 1 armour, 20 artilleries, 1 fighter, 70 infantry and 1 tactical_bomber in Tambov, round 2 :  28/93 hits
                        Germans roll dice for 3 aaGuns, 25 artilleries, 53 infantry and 8 mech_infantrys in Tambov, round 2 :  35/86 hits
                        35 infantry owned by the Russians, 25 infantry owned by the Germans and 3 aaGuns owned by the Germans lost in Tambov
                        Russians roll dice for 1 armour, 20 artilleries, 1 fighter, 35 infantry and 1 tactical_bomber in Tambov, round 3 :  17/58 hits
                        Germans roll dice for 25 artilleries, 28 infantry and 8 mech_infantrys in Tambov, round 3 :  22/61 hits
                        22 infantry owned by the Russians and 17 infantry owned by the Germans lost in Tambov
                        Russians roll dice for 1 armour, 20 artilleries, 1 fighter, 13 infantry and 1 tactical_bomber in Tambov, round 4 :  9/36 hits
                        Germans roll dice for 25 artilleries, 11 infantry and 8 mech_infantrys in Tambov, round 4 :  18/44 hits
                        13 infantry owned by the Russians, 9 infantry owned by the Germans and 5 artilleries owned by the Russians lost in Tambov
                        Russians roll dice for 1 armour, 15 artilleries, 1 fighter and 1 tactical_bomber in Tambov, round 5 :  8/18 hits
                        Germans roll dice for 25 artilleries, 2 infantry and 8 mech_infantrys in Tambov, round 5 :  13/35 hits
                        2 infantry owned by the Germans, 13 artilleries owned by the Russians and 6 mech_infantrys owned by the Germans lost in Tambov
                        Russians roll dice for 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber in Tambov, round 6 :  2/5 hits
                        Germans roll dice for 25 artilleries and 2 mech_infantrys in Tambov, round 6 :  11/27 hits
                        1 tactical_bomber owned by the Russians, 1 armour owned by the Russians, 2 artilleries owned by the Russians, 1 fighter owned by the Russians and 2 mech_infantrys owned by the Germans lost in Tambov
                    Germans win with 25 artilleries remaining. Battle score for attacker is -121
                    Casualties for Germans: 3 aaGuns, 53 infantry and 8 mech_infantrys
                    Casualties for Russians: 1 armour, 20 artilleries, 2 fighters, 70 infantry and 1 tactical_bomber

    Non Combat Move - Russians
                1 aaGun and 13 infantry moved from Novosibirsk to Kansu
                1 aaGun moved from Samara to Novosibirsk

    Turn Complete - Russians

    Territory Summary for Russians :

    Shensi : 1 infantry
        Kansu : 2 aaGuns and 15 infantry
        Tsinghai : 2 infantry
        Egypt : 2 armour, 1 fighter and 1 tactical_bomber
        Tobruk : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Novosibirsk : 1 aaGun
        Samara : 3 aaGuns
        127 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 72 / 117
        Russians : 4 / 0
        Japanese : 65 / 82
        Americans : 53 / 73
        Chinese : 4 / 4
        British : 29 / 34
        UK_Pacific : 5 / 6
        Italians : 10 / 20
        ANZAC : 17 / 22
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 87 times
                2 was rolled 88 times
                3 was rolled 67 times
                4 was rolled 76 times
                5 was rolled 83 times
                6 was rolled 72 times
            Average roll : 3.414
            Median : 3.000
            Variance : 0.778
            Standard Deviation : 0.882
            Total rolls : 473

    Germans Combat
                1 was rolled 49 times
                2 was rolled 54 times
                3 was rolled 39 times
                4 was rolled 36 times
                5 was rolled 46 times
                6 was rolled 37 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.027
            Standard Deviation : 1.013
            Total rolls : 261

    Russians Combat
                1 was rolled 38 times
                2 was rolled 34 times
                3 was rolled 28 times
                4 was rolled 40 times
                5 was rolled 37 times
                6 was rolled 35 times
            Average roll : 3.514
            Median : 4.000
            Variance : 0.417
            Standard Deviation : 0.646
            Total rolls : 212


  • Only chance was taking the 43% chance of winning the Tambov battle, but Marti would have had to been kind.

    Good game on your part.

    Will post your win.

    Let me know if you want a rematch

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