@simon33 I’d like to modify my UK NCM. The units that came from Canada (DD + trans + inf + tank), I’d like to remain in Canada. If this changes your Italian move, then please redo.
G40 14L ArtofWar1947 (Allies+18) vs JuanSpain (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 bomber
Russians defend with 1 mech_infantry
British win with 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomberNon Combat Move - Italians
2 aaGuns moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
2 armour moved from Northern Italy to Southern Italy
4 infantry moved from France to Northern Italy
4 infantry moved from Bessarabia to UkrainePlace Units - Italians
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,3,5
Italians collect 7 PUs (3 lost to blockades); end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery and 1 fighter placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 5 artilleries, 3 fighters, 1 harbour, 2 infantry and 2 mech_infantrys
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Dutch New Guinea : 1 flag
54 Sea Zone : 1 destroyer, 1 fighter and 1 transport
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 61 / 84
Russians : 17 / 27
Japanese : 73 / 86
Americans : 53 / 73
Chinese : 1 / 2
British : 29 / 34
UK_Pacific : 5 / 5
Italians : 10 / 9
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 fighter
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 61 / 84
Russians : 17 / 27
Japanese : 73 / 86
Americans : 53 / 73
Chinese : 1 / 2
British : 29 / 34
UK_Pacific : 5 / 5
Italians : 10 / 9
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 4 bombers and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Caucasus to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
2 artilleries, 1 infantry and 1 mech_infantry moved from Belarus to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
23 artilleries, 58 infantry and 5 mech_infantrys moved from Western Ukraine to Bryansk
3 bombers moved from Romania to Russia
2 fighters moved from Iraq to Trans-Jordan -
Intercept?
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No intercept.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 4 bombers and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Caucasus to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
2 artilleries, 1 infantry and 1 mech_infantry moved from Belarus to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
23 artilleries, 58 infantry and 5 mech_infantrys moved from Western Ukraine to Bryansk
3 bombers moved from Romania to Russia
2 fighters moved from Iraq to Trans-JordanCombat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 3,3,6 and causes: 12 damage to unit: factory_major
Bombing raid in Russia causes 12 damage total.
Battle in Trans-Jordan
Germans attack with 2 fighters
Russians defend with 1 mech_infantry
Germans win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Germans: 1 fighter
Casualties for Russians: 1 mech_infantry
Battle in Bryansk
Germans attack with 25 artilleries, 59 infantry and 8 mech_infantrys
Russians defend with 1 airfield and 2 infantry
Germans win, taking Bryansk from Russians with 25 artilleries, 57 infantry and 8 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Cleaning up after air battlesNon Combat Move - Germans
4 aaGuns moved from Western Ukraine to Bryansk
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
9 infantry moved from Poland to Eastern Poland
2 infantry moved from Karelia to Novgorod
1 fighter moved from Trans-Jordan to Iraq
1 fighter moved from Iraq to Persia
1 mech_infantry moved from Ukraine to Caucasus
3 bombers moved from Russia to Ukraine
3 bombers moved from Romania to Southern Italy
5 bombers moved from Western Germany to Southern Italy
4 infantry moved from Northern Italy to Southern ItalyPlace Units - Germans
4 bombers placed in Western Germany
3 mech_infantrys placed in Novgorod
3 artilleries placed in Ukraine
3 mech_infantrys placed in CaucasusTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3,1,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,4,4
Germans collect 60 PUs (6 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians repair 7 damage on 1 factory_major; Remaining resources: 22 PUs;
Russians buy 2 armour and 1 fighter; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Russia to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits
Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits
1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
4 aaGuns, 1 armour, 20 artilleries and 70 infantry moved from Russia to Samara
2 fighters and 1 tactical_bomber moved from Volgograd to Samara
1 aaGun and 3 infantry moved from Timguska to Kansu
1 aaGun and 15 infantry moved from Timguska to Novosibirsk
1 armour moved from Anglo Egyptian Sudan to EgyptPlace Units - Russians
2 armour and 1 fighter placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 23 PUsTerritory Summary for Russians :
Kansu : 1 aaGun and 3 infantry
Egypt : 2 armour, 1 fighter and 1 tactical_bomber
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Russia : 1 airfield, 2 armour, 1 factory_major and 1 fighter
Novosibirsk : 1 aaGun and 15 infantry
Volgograd : 1 factory_minor and 1 mech_infantry
Samara : 4 aaGuns, 1 armour, 20 artilleries, 2 fighters, 70 infantry and 1 tactical_bomber
114 Sea Zone : 1 cruiser and 1 submarine
127 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 64 / 84
Russians : 14 / 23
Japanese : 73 / 86
Americans : 53 / 73
Chinese : 1 / 2
British : 29 / 34
UK_Pacific : 5 / 5
Italians : 10 / 9
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 3 times
Average roll : 4.000
Median : 5.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 carriers, 2 fighters and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 4 PUs;Combat Move - Japanese
2 infantry moved from Iraq to Trans-Jordan
Japanese take Trans-Jordan from British
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
6 artilleries, 7 infantry and 2 mech_infantrys moved from Yenisey to Timguska
1 infantry moved from Iraq to 80 Sea Zone
1 carrier moved from 80 Sea Zone to 39 Sea Zone
2 fighters moved from 80 Sea Zone to 39 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to CeylonCombat - Japanese
Battle in CeylonNon Combat Move - Japanese
4 tactical_bombers moved from Persia to Iraq
1 fighter moved from Persia to Iraq
1 artillery moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 infantry moved from Shan State to Burma
2 artilleries moved from Shan State to Burma
3 artilleries moved from French Indo China to Yunnan
3 infantry moved from Malaya to Shan State
1 artillery moved from Celebes to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 2 battleships, 7 carriers, 1 cruiser, 14 fighters, 1 infantry, 2 submarines and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
2 fighters moved from Java to Burma
1 carrier, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 41 Sea Zone
4 fighters moved from 41 Sea Zone to Burma
1 aaGun moved from Yenisey to Timguska
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Shensi to Kweichow
1 mech_infantry moved from Shensi to KweichowPlace Units - Japanese
3 infantry placed in Iraq
3 infantry placed in Malaya
3 artilleries placed in French Indo China
2 fighters placed in Japan
2 carriers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3
Japanese collect 73 PUs (3 lost to blockades); end with 77 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea ZoneCombat - Americans
Battle in 39 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 carrier, 2 fighters and 1 transport
Americans roll dice for 2 submarines in 39 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 carrier and 1 transport in 39 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 submarines in 39 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 carrier and 1 transport in 39 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 2 submarines in 39 Sea Zone, round 4 : 0/2 hits
Japanese roll dice for 1 carrier and 1 transport in 39 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 2 submarines in 39 Sea Zone, round 5 : 1/2 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier and 1 transport in 39 Sea Zone, round 5 : 1/1 hits
1 submarine owned by the Americans lost in 39 Sea Zone
Americans roll dice for 1 submarine in 39 Sea Zone, round 6 : 0/1 hits
Japanese roll dice for 1 carrier and 1 transport in 39 Sea Zone, round 6 : 1/1 hits
1 submarine owned by the Americans lost in 39 Sea Zone
Japanese win with 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is -12
Casualties for Americans: 2 submarines
2 fighters owned by the Japanese forced to land in CeylonNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
2 fighters moved from 92 Sea Zone to Egypt
2 artilleries and 2 infantry moved from Gibraltar to 92 Sea Zone
2 artilleries, 3 carriers, 1 cruiser, 3 destroyers, 6 fighters, 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom
2 fighters moved from Eastern United States to 92 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
2 fighters moved from Gibraltar to 110 Sea ZonePlace Units - Americans
1 carrier and 1 submarine placed in 10 Sea Zone
2 fighters and 1 tactical_bomber placed in Western United States
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Kansu : 1 artillery and 3 infantry
Queensland : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag
26 Sea Zone : 1 carrier, 1 submarine and 1 transport
10 Sea Zone : 1 carrier and 1 submarine
54 Sea Zone : 1 flag, 1 battleship, 7 carriers, 2 cruisers, 7 destroyers, 11 fighters, 2 submarines and 1 tactical_bomber
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Egypt : 8 fighters
United Kingdom : 3 fighters
Tunisia : 1 flag
106 Sea Zone : 1 flag
93 Sea Zone : 2 submarines
97 Sea Zone : 2 submarines
92 Sea Zone : 2 fighters
Brazil : 1 flag
110 Sea Zone : 2 artilleries, 3 carriers, 1 cruiser, 3 destroyers, 6 fighters, 2 infantry and 2 transportsProduction/PUs Summary :
Germans : 64 / 84
Russians : 12 / 23
Japanese : 76 / 82
Americans : 53 / 73
Chinese : 1 / 2
British : 28 / 34
UK_Pacific : 5 / 5
Italians : 10 / 9
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.857
Median : 4.000
Variance : 0.462
Standard Deviation : 0.679
Total rolls : 14Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5Americans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.333
Median : 5.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Suiyuyan : 1 infantry
Production/PUs Summary :
Germans : 64 / 84
Russians : 12 / 23
Japanese : 75 / 82
Americans : 53 / 73
Chinese : 2 / 4
British : 28 / 34
UK_Pacific : 5 / 5
Italians : 10 / 9
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.857
Median : 4.000
Variance : 0.462
Standard Deviation : 0.679
Total rolls : 14Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5Americans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.333
Median : 5.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 3 artilleries, 2 destroyers and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
2 mech_infantrys moved from Egypt to Trans-Jordan
5 fighters moved from Egypt to Trans-JordanCombat - British
Battle in Trans-Jordan
British attack with 5 fighters and 2 mech_infantrys
Japanese defend with 2 infantry
British roll dice for 5 fighters and 2 mech_infantrys in Trans-Jordan, round 2 : 2/7 hits
Japanese roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Japanese with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 2 infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
5 fighters moved from Trans-Jordan to Egypt
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 carrier and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
3 aaGuns, 5 artilleries, 29 infantry and 2 mech_infantrys moved from India to West IndiaPlace Units - British
3 artilleries placed in Egypt
2 destroyers and 1 submarine placed in 110 Sea ZoneTurn Complete - British
British collect 29 PUs; end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUsPlace Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs total
Some Units in India change ownership: 1 mech_infantryTerritory Summary for British and UK_Pacific :
India : 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
West India : 3 aaGuns, 5 artilleries, 29 infantry and 2 mech_infantrys
Belgian Congo : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 mech_infantry
Gibraltar : 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 4 armour, 3 artilleries, 1 factory_minor, 5 fighters, 1 harbour and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
Syria : 1 flag
Eire : 1 flag
Eastern Persia : 1 flag
110 Sea Zone : 1 carrier, 2 destroyers and 1 submarineProduction/PUs Summary :
Germans : 64 / 84
Russians : 12 / 23
Japanese : 74 / 82
Americans : 53 / 73
Chinese : 2 / 4
British : 29 / 34
UK_Pacific : 5 / 6
Italians : 10 / 9
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3.826
Median : 4.000
Variance : 1.136
Standard Deviation : 1.066
Total rolls : 23Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.857
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7British Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.143
Median : 5.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Americans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.333
Median : 5.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy nothing; Remaining resources: 9 PUs;Combat Move - Italians
Non Combat Move - Italians
4 infantry moved from Ukraine to Rostov
2 fighters moved from Southern Italy to Iraq
2 armour moved from Southern Italy to YugoslaviaTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,1
Italians collect 6 PUs (4 lost to blockades); end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Celebes
Battle in JavaNon Combat Move - ANZAC
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 armour and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 5 artilleries, 4 fighters, 1 harbour and 2 mech_infantrys
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Celebes : 1 flag, 2 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 transport
44 Sea Zone : 1 transport
54 Sea Zone : 1 destroyer and 1 fighter
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 64 / 84
Russians : 12 / 23
Japanese : 67 / 82
Americans : 53 / 73
Chinese : 2 / 4
British : 29 / 34
UK_Pacific : 5 / 6
Italians : 10 / 20
ANZAC : 17 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 fighter
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 64 / 84
Russians : 12 / 23
Japanese : 67 / 82
Americans : 53 / 73
Chinese : 2 / 4
British : 29 / 34
UK_Pacific : 5 / 6
Italians : 10 / 20
ANZAC : 17 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeTerritory Summary for French :
Egypt : 1 fighter
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 64 / 84
Russians : 12 / 23
Japanese : 67 / 82
Americans : 53 / 73
Chinese : 2 / 4
British : 29 / 34
UK_Pacific : 5 / 6
Italians : 10 / 20
ANZAC : 17 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers moved from Ukraine to Russia
2 infantry moved from Bryansk to Russia
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 fighter moved from Persia to Volgograd
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 infantry moved from Rostov to Volgograd
1 mech_infantry moved from Caucasus to Volgograd
1 mech_infantry moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 bomber moved from Southern Italy to Volgograd
1 bomber moved from Southern Italy to RussiaCombat - Germans
Battle in Volgograd
Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 1 mech_infantry
Germans win, taking Volgograd from Russians with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Russia
Germans attack with 4 bombers and 4 infantry
Russians defend with 1 airfield, 2 armour, 1 factory_major and 1 fighter
Germans captures 23PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 4 bombers and 1 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 3 infantry
Casualties for Russians: 2 armour and 1 fighterNon Combat Move - Germans
3 aaGuns, 25 artilleries, 52 infantry and 8 mech_infantrys moved from Bryansk to Tambov
1 bomber moved from Volgograd to Bryansk
4 bombers moved from Russia to Bryansk
2 mech_infantrys moved from Caucasus to Iraq
1 fighter moved from Volgograd to Caucasus
2 infantry moved from Western Ukraine to Bryansk
3 artilleries moved from Ukraine to Rostov
1 infantry moved from Belarus to Bryansk
9 infantry moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Novgorod to Bryansk
2 infantry moved from Novgorod to Karelia
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 cruiser moved from 112 Sea Zone to 113 Sea Zone
1 carrier moved from 112 Sea Zone to 113 Sea Zone
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
5 infantry moved from Southern Italy to Northern Italy
2 infantry moved from France to Southern France
12 bombers moved from Southern Italy to Western GermanyPlace Units - Germans
10 infantry placed in Western Germany
3 armour placed in Ukraine
3 armour placed in Caucasus
3 armour placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2,4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2,6
Germans collect 65 PUs (7 lost to blockades); end with 88 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 97 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 117 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 armour, 20 artilleries, 2 fighters, 70 infantry and 1 tactical_bomber moved from Samara to Tambov
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
2 infantry moved from Novosibirsk to Tsinghai
Chinese take Tsinghai from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 armour, 20 artilleries, 2 fighters, 70 infantry and 1 tactical_bomber moved from Samara to Tambov
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
2 infantry moved from Novosibirsk to Tsinghai
Chinese take Tsinghai from JapaneseCombat - Russians
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 113 Sea Zone, round 2 : 2/3 hits
1 cruiser owned by the Russians and 1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is -18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Tambov
Russians attack with 1 armour, 20 artilleries, 2 fighters, 70 infantry and 1 tactical_bomber
Germans defend with 3 aaGuns, 25 artilleries, 53 infantry and 8 mech_infantrys
AA fire in Tambov : 1/3 hits
1 fighter owned by the Russians lost in Tambov
Russians roll dice for 1 armour, 20 artilleries, 1 fighter, 70 infantry and 1 tactical_bomber in Tambov, round 2 : 28/93 hits
Germans roll dice for 3 aaGuns, 25 artilleries, 53 infantry and 8 mech_infantrys in Tambov, round 2 : 35/86 hits
35 infantry owned by the Russians, 25 infantry owned by the Germans and 3 aaGuns owned by the Germans lost in Tambov
Russians roll dice for 1 armour, 20 artilleries, 1 fighter, 35 infantry and 1 tactical_bomber in Tambov, round 3 : 17/58 hits
Germans roll dice for 25 artilleries, 28 infantry and 8 mech_infantrys in Tambov, round 3 : 22/61 hits
22 infantry owned by the Russians and 17 infantry owned by the Germans lost in Tambov
Russians roll dice for 1 armour, 20 artilleries, 1 fighter, 13 infantry and 1 tactical_bomber in Tambov, round 4 : 9/36 hits
Germans roll dice for 25 artilleries, 11 infantry and 8 mech_infantrys in Tambov, round 4 : 18/44 hits
13 infantry owned by the Russians, 9 infantry owned by the Germans and 5 artilleries owned by the Russians lost in Tambov
Russians roll dice for 1 armour, 15 artilleries, 1 fighter and 1 tactical_bomber in Tambov, round 5 : 8/18 hits
Germans roll dice for 25 artilleries, 2 infantry and 8 mech_infantrys in Tambov, round 5 : 13/35 hits
2 infantry owned by the Germans, 13 artilleries owned by the Russians and 6 mech_infantrys owned by the Germans lost in Tambov
Russians roll dice for 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber in Tambov, round 6 : 2/5 hits
Germans roll dice for 25 artilleries and 2 mech_infantrys in Tambov, round 6 : 11/27 hits
1 tactical_bomber owned by the Russians, 1 armour owned by the Russians, 2 artilleries owned by the Russians, 1 fighter owned by the Russians and 2 mech_infantrys owned by the Germans lost in Tambov
Germans win with 25 artilleries remaining. Battle score for attacker is -121
Casualties for Germans: 3 aaGuns, 53 infantry and 8 mech_infantrys
Casualties for Russians: 1 armour, 20 artilleries, 2 fighters, 70 infantry and 1 tactical_bomberNon Combat Move - Russians
1 aaGun and 13 infantry moved from Novosibirsk to Kansu
1 aaGun moved from Samara to NovosibirskTurn Complete - Russians
Territory Summary for Russians :
Shensi : 1 infantry
Kansu : 2 aaGuns and 15 infantry
Tsinghai : 2 infantry
Egypt : 2 armour, 1 fighter and 1 tactical_bomber
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Novosibirsk : 1 aaGun
Samara : 3 aaGuns
127 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 72 / 117
Russians : 4 / 0
Japanese : 65 / 82
Americans : 53 / 73
Chinese : 4 / 4
British : 29 / 34
UK_Pacific : 5 / 6
Italians : 10 / 20
ANZAC : 17 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 87 times
2 was rolled 88 times
3 was rolled 67 times
4 was rolled 76 times
5 was rolled 83 times
6 was rolled 72 times
Average roll : 3.414
Median : 3.000
Variance : 0.778
Standard Deviation : 0.882
Total rolls : 473Germans Combat
1 was rolled 49 times
2 was rolled 54 times
3 was rolled 39 times
4 was rolled 36 times
5 was rolled 46 times
6 was rolled 37 times
Average roll : 3.333
Median : 3.000
Variance : 1.027
Standard Deviation : 1.013
Total rolls : 261Russians Combat
1 was rolled 38 times
2 was rolled 34 times
3 was rolled 28 times
4 was rolled 40 times
5 was rolled 37 times
6 was rolled 35 times
Average roll : 3.514
Median : 4.000
Variance : 0.417
Standard Deviation : 0.646
Total rolls : 212 -
Only chance was taking the 43% chance of winning the Tambov battle, but Marti would have had to been kind.
Good game on your part.
Will post your win.
Let me know if you want a rematch