@crockett36 Hard to tell how much of our loss was based on the setup vs our opponents simply being better. I’ll consult with @oysteilo before we open the bidding.
11L 41' JWW (axis) v LuckyLindy (allies) +10 NO, -tech, 14VC
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phi twlo inf
NCM:
ind 2 fgt > z35
z37 cv > z35
ind fgt > fic
kwa 2inf, art > fic
fuk inf > fic
z62 cv > z50
phi 2 fgt > z50
z61 trn > z 62
jpn arm > man
kia fgt > fukplacement dd z62, 2inf & arm Jpn, IC fic
J collects 39 + 15 NO = 54
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Britain turn 2
Purchase
39 IPC
3 infantry
artillery
cruiser
2 transportsCombat Moves
NWY (empty) v infantry, tank (GBR) from Z6
Z16 (transprot) v fighter (TRJ)
FIN (3 infantry) v 2 infantry, artillery, tank, bomber (GBR)dice
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FIN
attackers:
Rolls: 1@1 2@2 1@3 1@4; Total Hits: 31@1: (6)2@2: (2, 3)1@3: (3)1@4: (4)
defenders:
Rolls: 3@2; Total Hits: 03@2: (5, 6, 3) -
Combat Results
FIN taken with 2 infantry, artillery, tank, bomber
Z16 taken with fighter
NWY taken with infantry, tankNoncombat Moves
destroyer, cruiser, aircraft carrier from Z2 to Z6
fighter from Z16 to PER
bomber from NWY to GBR
fighter from GBR to Z6
4 infantry, artillery, tank from TRJ to PER
2 infantry from RHO to SAF
transport from Z45 to Z56
destroyer from Z45 to Z48Placement
3 infantry and artillery in GBR
cruiser and 2 transports in Z6Income
31
As I understand, Japan cant attack Austrailia on turn 3 with the 2 infantry and artillery in PHI or bombard with the cruiser and battleship from Z50 since the UK destroyer blocks their way. Pleaes let me know if this is somehow not right and if so I may want to change the move.
Cheers
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As I understand, Japan cant attack Austrailia on turn 3 with the 2 infantry and artillery in PHI or bombard with the cruiser and battleship from Z50 since the UK destroyer blocks their way. Pleaes let me know if this is somehow not right and if so I may want to change the move. Cheers
that is correct
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I2 purchase cv, dd & inf spend 25 (save 0)
combat
#1 trj (mt) v inf (egy) cwolncm:
z13 fleet > z15
gib inf & fra arm > egy
bul fgt > z14
ita inf > fra
fra art > ita
egy inf > libplacement inf ita, cv & dd z14
ITA collects 13 + 10 NO = 23
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America turn 2
Purchase
55 IPC
2 fighters
aircraft carrier
2 submarines
destroyersave 1 IPC
China with 2 territories gets 1 infantry
Combat Moves
none this turn
Noncombat Moves
infantry and artillery from EUS to BRA
transport, aircraft carrier and destroyer from Z10 to Z18
fighter from Z56 and bomber from WCA to AUSIncome
44 + 5 NO + 1 saved = 49
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oops forgot to tpye placement
Placement
chinese infantry in SIK
all US units in Z56the map i posted should be correct
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G3 purchase bmb, fgt, 2arm & 6inf spend 50 (save 1)
combat
#1 cng (mt) v arm blitz (sud) cwol
#2 rho (mt) v arm (cng) cwol
#3 eaf (mt) v arm BLITZ (egy) cwol
#4 bst (inf, art) v 3inf (pol) 2 fgt (ger fra)
#5 z18 (cv,dd, trn) v bmb (fra)
dice… -
#4 attack
Rolls: 2@3 3@1; Total Hits: 12@3: (6, 1)3@1: (2, 3, 6)v inf, art
Rolls: 2@2; Total Hits: 22@2: (1, 1) -
2nd wave attack
Rolls: 2@3 1@1; Total Hits: 12@3: (2, 5)1@1: (6)v art
Rolls: 1@2; Total Hits: 11@2: (1) -
BST CLEARED NOT TAKEN
perhaps three straight D hit bodes well for me here
#5 z18 attack
Rolls: 1@4; Total Hits: 01@4: (5)if I hit I will assume you lose the D and I will continue if you miss this round. :roll:
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good gracious……
dd & cv
Rolls: 2@2; Total Hits: 12@2: (2, 4) -
well this round was a complete disaster. bmb gone….
I had to go after that tempting target… I figured I would have at least traded a bmb for a dd. I never would have risked those three ships but them are the breaks.
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ncm:
bst 2 fgt > epl
bul art & arm > pol
ger 5 inf > pol
egy fgt > fra
placement 6inf, 2arm fgt & bmb GerG collects 30 + 5 + saved 1 = 36
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Mighty Soviets turn 3
Purchase
35 IPC
7 infantry
artillery
2 tanksCombat Moves
BRY (2 infantry) v 3 infantry (STC)
BUL (infantry) v 2 infantry (EPL) and fighter (CAU)dice
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BRY
A - 3 infantry
Rolls: 3@1; Total Hits: 03@1: (3, 5, 2)
D - 2 infantry
Rolls: 2@2; Total Hits: 02@2: (3, 5) -
BRY round 2
A - 3 infantry
Rolls: 3@1; Total Hits: 13@1: (1, 6, 2)
D - 2 infantry
Rolls: 2@2; Total Hits: 02@2: (3, 4) -
BRY round 3
A - 3 infantry
Rolls: 3@1; Total Hits: 13@1: (2, 6, 1)
D - 1 infantry
Rolls: 1@2; Total Hits: 01@2: (5) -
BRY taken with 3 infantry
BUL
A - 2 infantry, fighter
Rolls: 2@1 1@3; Total Hits: 22@1: (4, 1)1@3: (1)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (4)





