Did some NC edits at the end, they look a little weird but are correct. Undid the move with the fighter from Manchura and sent it to Japan instead
16L G40 Bal Mod LL ArtofWar1947 (Axis) vs. JWW (Allies) #2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer, 1 submarine and 2 transports moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
2 fighters moved from 115 Sea Zone to Novgorod
1 tactical_bomber moved from Western Germany to 114 Sea Zone
3 fighters, 2 infantry and 1 tactical_bomber moved from United Kingdom to Scotland
1 bomber moved from Western Germany to Novgorod
1 bomber moved from Western Germany to Romania
1 artillery and 2 infantry moved from Eastern Poland to RomaniaCombat - Germans
Battle in Novgorod
Germans attack with 1 bomber, 2 fighters and 4 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 bomber, 2 fighters and 4 infantry in Novgorod, round 2 : 2/7 hits
Russians roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 bomber, 2 fighters and 3 infantry in Novgorod, round 3 : 2/6 hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Romania
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Romania, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Romania, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Romania, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Romania, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Germans win, taking Romania from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Scotland
Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 2 infantry
Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Scotland, round 2 : 4/6 hits
Americans roll dice for 2 infantry in Scotland, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Scotland
Germans win, taking Scotland from Americans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in 114 Sea Zone
Germans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer and 1 tactical_bomber in 114 Sea Zone, round 2 : 1/2 hits
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Russians and 1 submarine owned by the Germans lost in 114 Sea Zone
Germans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Russians: 1 submarineNon Combat Move - Germans
1 aaGun and 5 infantry moved from Finland to Norway
1 carrier, 1 cruiser and 4 transports moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
7 infantry moved from Western Germany to 113 Sea Zone
8 infantry moved from 113 Sea Zone to Norway
1 tactical_bomber moved from 114 Sea Zone to Western Germany
1 bomber moved from Romania to Western Germany
1 bomber moved from Novgorod to Slovakia Hungary
2 fighters moved from Novgorod to 113 Sea Zone
3 aaGuns, 8 artilleries and 15 infantry moved from Eastern Poland to Slovakia Hungary
3 fighters moved from Scotland to Western Germany
1 tactical_bomber moved from Scotland to Western Germany
1 infantry moved from Germany to Slovakia Hungary
3 mech_infantrys moved from Germany to Slovakia HungaryPlace Units - Germans
10 infantry placed in Western Germany
3 infantry placed in Germany
3 infantry placed in United Kingdom
Germans undo move 1.
4 infantry placed in Western Germany
6 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,4,6,5,6,1,4,4,3,2,2,2,2,4,6,4
Germans collect 40 PUs (9 lost to blockades); end with 40 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield and 1 infantry
United Kingdom : 1 flag, 1 aaGun, 1 airfield, 4 armour, 1 factory_minor, 1 harbour and 15 infantry
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 6 infantry
Slovakia Hungary : 3 aaGuns, 8 artilleries, 1 bomber, 16 infantry and 3 mech_infantrys
Western Germany : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 4 infantry, 7 mech_infantrys and 2 tactical_bombers
Romania : 1 artillery
Germany : 1 factory_major and 9 infantry
Norway : 1 aaGun and 13 infantry
Vyborg : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
113 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 4 transports
Bulgaria : 1 flag
114 Sea Zone : 1 destroyer
115 Sea Zone : 2 transports
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 49 / 55
Russians : 38 / 56
Japanese : 59 / 71
Americans : 56 / 79
Chinese : 5 / 5
British : 20 / 0
UK_Pacific : 6 / 3
Italians : 14 / 14
ANZAC : 11 / 11
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 6 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 armour, 1 artillery, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bessarabia to Romania
6 infantry moved from Archangel to Novgorod
1 infantry moved from Belarus to Novgorod
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Italians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 armour moved from Karelia to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Karelia
1 fighter and 1 tactical_bomber moved from Bessarabia to Novgorod
3 fighters moved from Bessarabia to Romania -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 armour, 1 artillery, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bessarabia to Romania
6 infantry moved from Archangel to Novgorod
1 infantry moved from Belarus to Novgorod
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Italians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 armour moved from Karelia to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Karelia
1 fighter and 1 tactical_bomber moved from Bessarabia to Novgorod
3 fighters moved from Bessarabia to RomaniaCombat - Russians
Battle in Romania
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 artillery
Russians win, taking Romania from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Novgorod
Russians attack with 1 fighter, 7 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Russians win, taking Novgorod from Germans with 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
13 infantry moved from Bryansk to Belarus
6 mech_infantrys moved from Russia to Belarus
2 aaGuns and 12 infantry moved from Vologda to Novosibirsk
3 infantry moved from Iraq to Persia
1 aaGun moved from Karelia to Novgorod
3 fighters moved from Romania to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to BelarusPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
3 armour and 7 mech_infantrys placed in Russia
Russians undo move 2.
1 armour and 2 mech_infantrys placed in Volgograd
2 armour and 5 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 46 PUs; end with 46 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 51 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 55 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 61 PUsTerritory Summary for Russians :
Syria : 1 flag
Romania : 1 flag, 2 infantry
Belarus : 4 fighters, 13 infantry, 6 mech_infantrys and 1 tactical_bomber
Karelia : 1 aaGun, 2 armour, 5 artilleries, 14 infantry and 2 mech_infantrys
Eastern Poland : 1 infantry
Bessarabia : 2 aaGuns, 5 artilleries and 16 infantry
Russia : 1 airfield, 2 armour, 1 factory_major and 5 mech_infantrys
Ukraine : 7 armour, 1 artillery, 1 factory_minor, 2 infantry and 3 mech_infantrys
Novosibirsk : 2 aaGuns and 12 infantry
Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
109 Sea Zone : 1 flag
Iraq : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 3 infantry
Finland : 1 flag, 1 infantry
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 42 / 55
Russians : 46 / 61
Japanese : 59 / 71
Americans : 56 / 79
Chinese : 5 / 5
British : 20 / 0
UK_Pacific : 6 / 3
Italians : 13 / 14
ANZAC : 11 / 11
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 6 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 fighters, 1 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 30 Sea Zone to 26 Sea Zone
2 infantry moved from Solomon Islands to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
2 mech_infantrys moved from Malaya to Burma
1 mech_infantry moved from Hopei to Shensi
1 mech_infantry moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from Shan State to Burma
3 fighters and 3 tactical_bombers moved from Yunnan to Shensi
1 mech_infantry moved from Kweichow to ShensiCombat - Japanese
Battle in Hawaiian Islands
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Hawaiian Islands, round 2 : 3/4 hits
Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Burma
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 1/4 hits
UK_Pacific roll dice for 1 artillery in Burma, round 2 : 0/1 hits
1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Shensi
Japanese attack with 3 fighters, 3 mech_infantrys and 3 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 3 fighters, 3 mech_infantrys and 3 tactical_bombers in Shensi, round 2 : 5/9 hits
Chinese roll dice for 4 infantry in Shensi, round 2 : 1/4 hits
4 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
Japanese win, taking Shensi from Chinese with 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 4 infantryNon Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Shensi to Yunnan
1 fighter moved from Yunnan to Kwangtung
2 fighters moved from Kwangtung to Japan
1 fighter and 1 tactical_bomber moved from Burma to Shan State
1 infantry moved from Malaya to Shan State
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kwangtung to Kwangsi
1 transport moved from 35 Sea Zone to 21 Sea Zone
2 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Japan
1 carrier, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
1 destroyer and 2 submarines moved from 33 Sea Zone to 26 Sea Zone
2 infantry moved from New Britain to 47 Sea Zone
2 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier and 3 destroyers moved from 35 Sea Zone to 33 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in Kwangtung
1 infantry placed in Kiangsu
3 fighters placed in Japan
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 77 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Shantung : 1 flag, 1 factory_minor
Kwangsi : 1 flag, 1 infantry
Kiangsu : 1 flag, 1 factory_minor and 1 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 5 fighters, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 2 mech_infantrys
Yunnan : 1 flag, 1 armour, 1 artillery, 3 fighters, 6 mech_infantrys and 3 tactical_bombers
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag, 1 mech_infantry
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag, 1 mech_infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
Gilbert Islands : 1 flag
Shan State : 1 flag, 1 aaGun, 2 armour, 3 artilleries, 1 fighter, 1 infantry, 5 mech_infantrys and 1 tactical_bomber
Burma : 1 flag, 2 mech_infantrys
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 fighter, 1 harbour and 3 mech_infantrys
New Britain : 1 flag
Solomon Islands : 1 flag
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield
Johnston Island : 1 flag
Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
French Indo China : 1 flag
Celebes : 1 flag, 1 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 artillery
Sumatra : 1 flag
44 Sea Zone : 1 flag
33 Sea Zone : 1 carrier, 3 destroyers and 1 transport
39 Sea Zone : 1 submarine
26 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 3 fighters, 6 submarines, 3 tactical_bombers and 2 transports
6 Sea Zone : 1 destroyer, 1 submarine and 1 transport
79 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 42 / 55
Russians : 46 / 61
Japanese : 62 / 77
Americans : 55 / 79
Chinese : 4 / 5
British : 20 / 0
UK_Pacific : 5 / 3
Italians : 13 / 14
ANZAC : 11 / 11
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 6 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 6 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 marine moved from Eire to 109 Sea Zone
1 cruiser and 1 marine moved from 109 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 marine moved from Eire to 109 Sea Zone
1 cruiser and 1 marine moved from 109 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Holland Belgium
1 artillery, 4 infantry and 1 mech_infantry moved from Eire to 109 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
2 artilleries and 4 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone
2 artilleries and 4 infantry moved from 109 Sea Zone to United Kingdom
3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
3 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
2 bombers, 3 fighters and 1 tactical_bomber moved from Eire to United Kingdom
5 fighters moved from 109 Sea Zone to United Kingdom -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 6 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 marine moved from Eire to 109 Sea Zone
1 cruiser and 1 marine moved from 109 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 marine moved from Eire to 109 Sea Zone
1 cruiser and 1 marine moved from 109 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Holland Belgium
1 artillery, 4 infantry and 1 mech_infantry moved from Eire to 109 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
2 artilleries and 4 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone
2 artilleries and 4 infantry moved from 109 Sea Zone to United Kingdom
3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
3 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
2 bombers, 3 fighters and 1 tactical_bomber moved from Eire to United Kingdom
5 fighters moved from 109 Sea Zone to United KingdomCombat - Americans
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in United Kingdom
Americans attack with 3 artilleries, 2 bombers, 8 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun, 1 airfield, 4 armour, 1 factory_minor, 1 harbour and 15 infantry
Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Italians, taking United Kingdom from Germans, taking Kenya from ANZAC with 3 artilleries, 2 bombers, 7 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 31
Casualties for Germans: 1 aaGun, 4 armour and 15 infantry
Casualties for Americans: 1 fighter and 11 infantryNon Combat Move - Americans
2 destroyers moved from 109 Sea Zone to 110 Sea Zone
2 carriers moved from 109 Sea Zone to 110 Sea Zone
4 fighters moved from United Kingdom to 110 Sea Zone
2 fighters moved from United Kingdom to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to Eire
2 bombers moved from United Kingdom to Iceland
1 aaGun moved from Central United States to Western United States
2 aaGuns moved from New Brunswick Nova Scotia to Eastern United States
1 armour moved from Alexandria to Trans-Jordan
4 submarines moved from 98 Sea Zone to 92 Sea Zone
2 carriers, 6 destroyers, 2 fighters, 7 submarines and 1 transport moved from 10 Sea Zone to 64 Sea Zone
1 fighter moved from 10 Sea Zone to Western United States
1 fighter moved from 10 Sea Zone to 64 Sea ZonePlace Units - Americans
5 fighters and 5 infantry placed in Western United States
Americans undo move 1.
2 infantry placed in Central United States
6 fighters, 3 infantry and 1 mech_infantry placed in Western United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 7 fighters, 1 harbour, 3 infantry and 2 mech_infantrys
Midway : 1 airfield
Central United States : 1 factory_major and 2 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Iceland : 2 bombers
Trans-Jordan : 1 armour
United Kingdom : 3 artilleries and 2 mech_infantrys
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 marine
Algeria : 1 flag
Tunisia : 1 flag
Holland Belgium : 1 flag, 1 marine
Libya : 1 flag
Eire : 1 flag, 1 fighter and 1 tactical_bomber
109 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 9 transports
64 Sea Zone : 2 carriers, 6 destroyers, 3 fighters, 7 submarines and 1 transport
92 Sea Zone : 4 submarines
Brazil : 1 flag
110 Sea Zone : 2 carriers, 2 cruisers, 2 destroyers and 4 fightersProduction/PUs Summary :
Germans : 33 / 55
Russians : 46 / 61
Japanese : 62 / 77
Americans : 60 / 75
Chinese : 4 / 5
British : 27 / 0
UK_Pacific : 5 / 3
Italians : 11 / 14
ANZAC : 10 / 11
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 6 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Sikang to Shensi
1 fighter moved from Tsinghai to Shensi -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - British
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
3 infantry moved from India to Burma
1 bomber moved from India to 79 Sea Zone
2 fighters and 1 tactical_bomber moved from India to Burma
1 fighter and 1 tactical_bomber moved from Eire to Scotland
1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
1 infantry moved from Eire to Scotland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
3 infantry moved from India to Burma
1 bomber moved from India to 79 Sea Zone
2 fighters and 1 tactical_bomber moved from India to Burma
1 fighter and 1 tactical_bomber moved from Eire to Scotland
1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
1 infantry moved from Eire to ScotlandCombat - British
Battle in 79 Sea Zone
British attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
British win, taking 79 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Scotland
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield and 1 infantry
British win, taking Scotland from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Burma
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 2 mech_infantrys
British win, taking Burma from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrysNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 bomber moved from 79 Sea Zone to India
1 mech_infantry moved from Persia to West India
1 artillery and 1 infantry moved from Persia to Eastern Persia
1 armour moved from Egypt to Iraq
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 91 Sea Zone to 64 Sea Zone
1 armour moved from Eire to United Kingdom
1 fighter and 1 tactical_bomber moved from Scotland to United KingdomTurn Complete - British
British collect 29 PUs; end with 29 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 1 infantryTerritory Summary for British and UK_Pacific :
Burma : 3 infantry
India : 3 aaGuns, 1 airfield, 4 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 20 infantry and 1 tactical_bomber
West India : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield, 1 artillery and 2 infantry
United Kingdom : 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
Crete : 1 flag, 1 artillery and 1 infantry
109 Sea Zone : 1 transport
64 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 2 fighters
Iraq : 1 armour
92 Sea Zone : 1 cruiser
Eastern Persia : 1 flag, 1 artillery and 1 infantry
79 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 31 / 55
Russians : 46 / 61
Japanese : 60 / 77
Americans : 60 / 75
Chinese : 5 / 7
British : 29 / 32
UK_Pacific : 6 / 6
Italians : 11 / 14
ANZAC : 10 / 11
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 6 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
3 infantry moved from India to Burma
1 bomber moved from India to 79 Sea Zone
2 fighters and 1 tactical_bomber moved from India to Burma
1 fighter and 1 tactical_bomber moved from Eire to Scotland
1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
1 infantry moved from Eire to ScotlandCombat - British
Battle in 79 Sea Zone
British attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
British win, taking 79 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Scotland
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield and 1 infantry
British win, taking Scotland from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Burma
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 2 mech_infantrys
British win, taking Burma from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrysNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 bomber moved from 79 Sea Zone to India
1 mech_infantry moved from Persia to West India
1 artillery and 1 infantry moved from Persia to Eastern Persia
1 armour moved from Egypt to Iraq
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 91 Sea Zone to 64 Sea Zone
1 armour moved from Eire to United Kingdom
1 fighter and 1 tactical_bomber moved from Scotland to United KingdomTurn Complete - British
British collect 29 PUs; end with 29 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 1 infantry
Turning on Edit Mode
EDIT: Changing PUs for Americans from 75 to 80
EDIT: Turning off Edit Mode -
just edited the usa $…for some reason the game didn’t award the usa the 5 NO for having both Normandy and Holland plus having an inf in each??
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Italians
2 infantry moved from Baltic States to Eastern Poland
1 bomber moved from Southern Italy to Eastern PolandCombat - Italians
Battle in Eastern Poland
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Eastern Poland, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 artillery moved from Baltic States to Poland
1 armour and 2 mech_infantrys moved from Southern Italy to Yugoslavia
2 aaGuns and 12 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Eastern Poland to Western GermanyPlace Units - Italians
3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 14 PUs totalTerritory Summary for Italians :
Cyprus : 1 flag, 2 infantry
Malta : 1 flag, 1 artillery
Slovakia Hungary : 1 armour and 1 artillery
Western Germany : 1 bomber
Poland : 1 artillery
Northern Italy : 2 aaGuns, 1 factory_major, 12 infantry and 3 mech_infantrys
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
Baltic States : 1 flag
Eastern Poland : 1 flag, 2 infantry
Greece : 1 flag
97 Sea Zone : 1 flag, 1 destroyer
Yugoslavia : 1 armour and 2 mech_infantrysProduction/PUs Summary :
Germans : 31 / 55
Russians : 45 / 61
Japanese : 60 / 77
Americans : 60 / 80
Chinese : 5 / 7
British : 29 / 32
UK_Pacific : 6 / 6
Italians : 12 / 14
ANZAC : 10 / 11
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 6 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 destroyer moved from 98 Sea Zone to 92 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for French :
92 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 31 / 55
Russians : 45 / 61
Japanese : 60 / 77
Americans : 60 / 80
Chinese : 5 / 7
British : 29 / 32
UK_Pacific : 6 / 6
Italians : 12 / 14
ANZAC : 11 / 22
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 17 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Norway to Finland
2 fighters moved from 113 Sea Zone to Finland
1 bomber moved from Western Germany to Finland
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
2 infantry moved from France to Normandy Bordeaux
1 bomber moved from Slovakia Hungary to Romania
1 artillery and 2 infantry moved from Slovakia Hungary to Romania
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to RomaniaCombat - Germans
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 marine
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits
Americans roll dice for 1 marine in Holland Belgium, round 2 : 0/1 hits
1 marine owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 marine
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/4 hits
Americans roll dice for 1 marine in Normandy Bordeaux, round 2 : 0/1 hits
1 marine owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Battle in Finland
Germans attack with 1 bomber, 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Finland, round 2 : 3/5 hits
Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Romania, round 2 : 1/5 hits
Russians roll dice for 2 infantry in Romania, round 2 : 2/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Romania
Germans roll dice for 1 artillery, 1 bomber and 1 fighter in Romania, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Romania, round 3 : 1/1 hits
1 artillery owned by the Germans lost in Romania
retreated to Romania
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
2 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
1 destroyer, 4 infantry and 2 transports moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
6 infantry moved from 113 Sea Zone to Norway
5 infantry moved from Germany to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
2 fighters moved from Finland to 113 Sea Zone
1 bomber moved from Finland to Western Germany
1 fighter moved from Romania to Germany
1 bomber moved from Romania to Western Germany
1 infantry moved from France to Southern France
Germans take Southern France from Neutral_Axis
7 mech_infantrys moved from Western Germany to Greater Southern GermanyPlace Units - Germans
9 infantry and 1 mech_infantry placed in Western Germany
3 infantry placed in France
5 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
Germans collect 36 PUs (5 lost to blockades); end with 36 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 41 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 6 infantry
Greater Southern Germany : 7 mech_infantrys
Slovakia Hungary : 3 aaGuns, 7 artilleries, 19 infantry and 3 mech_infantrys
Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 9 infantry, 1 mech_infantry and 2 tactical_bombers
Germany : 1 factory_major, 1 fighter and 5 infantry
Norway : 1 aaGun and 17 infantry
Holland Belgium : 2 infantry
113 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 6 transports
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 41 / 41
Russians : 43 / 61
Japanese : 60 / 77
Americans : 55 / 80
Chinese : 5 / 7
British : 29 / 32
UK_Pacific : 6 / 6
Italians : 12 / 14
ANZAC : 11 / 22
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Karelia to Finland
2 fighters and 1 tactical_bomber moved from Belarus to Finland
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Italians
13 infantry and 6 mech_infantrys moved from Belarus to Eastern Poland
1 infantry moved from Romania to Bulgaria
Russians take Bulgaria from Germans
5 artilleries and 15 infantry moved from Bessarabia to Eastern Poland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Karelia to Finland
2 fighters and 1 tactical_bomber moved from Belarus to Finland
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Italians
13 infantry and 6 mech_infantrys moved from Belarus to Eastern Poland
1 infantry moved from Romania to Bulgaria
Russians take Bulgaria from Germans
5 artilleries and 15 infantry moved from Bessarabia to Eastern PolandCombat - Russians
Battle in Finland
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Finland from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 5 artilleries, 28 infantry and 6 mech_infantrys
Italians defend with 2 infantry
Russians win, taking Eastern Poland from Italians with 5 artilleries, 26 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Italians: 2 infantryNon Combat Move - Russians
1 infantry moved from Bessarabia to Romania
2 aaGuns moved from Bessarabia to Eastern Poland
7 armour and 3 mech_infantrys moved from Ukraine to Eastern Poland
2 fighters moved from Belarus to Novgorod
2 fighters and 1 tactical_bomber moved from Finland to Karelia
2 mech_infantrys moved from Karelia to Novgorod
2 armour moved from Karelia to Novgorod
1 aaGun moved from Karelia to Novgorod
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 armour and 2 mech_infantrys moved from Volgograd to Turkmenistan
3 infantry moved from Persia to Eastern Persia
2 aaGuns and 12 infantry moved from Novosibirsk to Kazakhstan
2 armour and 5 mech_infantrys moved from Russia to KazakhstanPlace Units - Russians
3 infantry placed in Novgorod
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
7 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 48 PUs; end with 48 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 53 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 55 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 57 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 66 PUsTerritory Summary for Russians :
Kazakhstan : 2 aaGuns, 2 armour, 12 infantry and 5 mech_infantrys
Syria : 1 flag
Romania : 1 flag, 1 infantry
Karelia : 5 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber
Baltic States : 1 infantry
Eastern Poland : 2 aaGuns, 7 armour, 5 artilleries, 26 infantry and 9 mech_infantrys
Bessarabia : 1 artillery and 2 infantry
Russia : 1 airfield, 1 factory_major and 7 mech_infantrys
Ukraine : 1 factory_minor and 3 mech_infantrys
Volgograd : 1 factory_minor and 3 mech_infantrys
Turkmenistan : 1 armour and 2 mech_infantrys
Novgorod : 2 aaGuns, 1 airfield, 2 armour, 1 factory_minor, 2 fighters, 1 harbour, 8 infantry and 2 mech_infantrys
Bulgaria : 1 flag, 1 infantry
109 Sea Zone : 1 flag
Iraq : 1 flag
Eastern Persia : 3 infantry
Northwest Persia : 1 flag
Persia : 1 flag
Finland : 1 flag, 2 infantry
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 38 / 41
Russians : 48 / 66
Japanese : 60 / 77
Americans : 55 / 80
Chinese : 5 / 7
British : 29 / 32
UK_Pacific : 6 / 6
Italians : 10 / 14
ANZAC : 11 / 22
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 3 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
1 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from Shan State to Burma
2 mech_infantrys moved from Malaya to Burma
2 fighters and 2 tactical_bombers moved from Yunnan to BurmaCombat - Japanese
Battle in Burma
Japanese attack with 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers in Burma, round 2 : 3/9 hits
UK_Pacific roll dice for 3 infantry in Burma, round 2 : 1/3 hits
3 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Battle in Shensi
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 1/4 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Midway
Battle in Wake IslandNon Combat Move - Japanese
1 mech_infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from Burma to Shan State
2 fighters and 2 tactical_bombers moved from Burma to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Kwangtung to Hunan
1 mech_infantry moved from Hunan to Kweichow
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Kwangtung to Hunan
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 carrier and 3 destroyers moved from 33 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 26 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from Japan to Caroline Islands
4 fighters moved from Japan to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
2 transports moved from 26 Sea Zone to 6 Sea ZonePlace Units - Japanese
2 infantry placed in Japan
1 infantry and 2 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Malaya
1 carrier and 1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 81 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 fighter and 1 harbour
Shantung : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag
Yunnan : 1 flag, 1 armour, 1 artillery, 3 fighters, 1 infantry, 6 mech_infantrys and 3 tactical_bombers
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag, 3 mech_infantrys
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag, 1 mech_infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
Gilbert Islands : 1 flag
Shan State : 1 flag, 1 aaGun, 2 armour, 3 artilleries, 1 fighter, 6 mech_infantrys and 1 tactical_bomber
Burma : 1 flag, 2 mech_infantrys
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 fighter, 1 harbour and 3 mech_infantrys
New Britain : 1 flag
Solomon Islands : 1 flag
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield and 2 infantry
Johnston Island : 1 flag
Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 4 fighters, 1 harbour and 3 infantry
Midway : 1 flag, 1 airfield and 2 infantry
French Indo China : 1 flag
Celebes : 1 flag, 1 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 artillery
Sumatra : 1 flag
44 Sea Zone : 1 flag
31 Sea Zone : 1 transport
37 Sea Zone : 1 submarine
26 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 9 destroyers, 4 fighters, 7 submarines and 4 tactical_bombers
25 Sea Zone : 1 transport
6 Sea Zone : 1 carrier, 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 38 / 41
Russians : 48 / 66
Japanese : 61 / 81
Americans : 55 / 80
Chinese : 5 / 7
British : 29 / 32
UK_Pacific : 5 / 6
Italians : 10 / 14
ANZAC : 11 / 22
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 4 destroyers, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from United Kingdom to 109 Sea Zone
1 artillery moved from United Kingdom to 109 Sea Zone
1 artillery and 1 transport moved from 109 Sea Zone to 104 Sea Zone
1 artillery and 1 transport moved from 109 Sea Zone to 104 Sea Zone
2 artilleries and 2 transports moved from 104 Sea Zone to 87 Sea Zone
2 artilleries moved from 87 Sea Zone to French West AfricaCombat - Americans
Battle in French West AfricaNon Combat Move - Americans
1 artillery and 2 mech_infantrys moved from United Kingdom to 109 Sea Zone
1 artillery, 2 mech_infantrys and 3 transports moved from 109 Sea Zone to 92 Sea Zone
1 artillery and 2 mech_infantrys moved from 92 Sea Zone to Algeria
2 fighters moved from 109 Sea Zone to Quebec
1 cruiser and 1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 battleship moved from 109 Sea Zone to 106 Sea Zone
4 transports moved from 109 Sea Zone to 106 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
4 submarines moved from 92 Sea Zone to 89 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to Central United States
1 carrier moved from 109 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Eire to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 92 Sea Zone
2 carriers, 6 destroyers, 3 fighters, 7 submarines and 1 transport moved from 64 Sea Zone to 10 Sea Zone
1 armour moved from Trans-Jordan to PersiaPlace Units - Americans
2 carriers, 4 destroyers, 1 fighter and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 3 fighters
EDIT: Adding units owned by Americans to 10 Sea Zone: 3 fighters
EDIT: Removing units owned by Americans from 87 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from French West Africa: 1 artillery
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Algeria: 1 artillery
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter moved from Tsinghai to Szechwan
1 infantry moved from Sikang to Szechwan





