I feel bad - anything I can do or should do?
XDAP2 PIT FIGHT GARL (Allies + 28) vs LA ARMADA INVENCIBLE (Axis)
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Looks good.
Throw down Germany! I should have time to get Russia out tomorrow if you post.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Eastern Poland to Ukraine
1 fighter moved from Eastern Poland to Ukraine
1 armour moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Novgorod to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Novgorod to Smolensk
Germans take Smolensk from RussiansCombat - Germans
Battle in Ukraine
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 fighter moved from Ukraine to Belarus
1 tactical_bomber moved from Ukraine to Belarus
2 aaGuns, 4 armour, 14 artilleries, 25 infantry and 10 mech_infantrys moved from Eastern Poland to Belarus
2 mech_infantrys moved from Novgorod to Nenetsia
1 mech_infantry moved from Novgorod to Nenetsia
2 armour moved from Novgorod to Nenetsia
2 armour moved from Novgorod to Belarus
8 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 mech_infantry moved from Poland to Belarus
3 aaGuns, 2 artilleries and 2 infantry moved from Poland to Eastern Poland
9 mech_infantrys moved from Germany to Eastern Poland
2 tactical_bombers moved from Gibraltar to Southern Italy
1 fighter moved from Gibraltar to Southern Italy
1 submarine moved from 125 Sea Zone to 110 Sea ZonePlace Units - Germans
4 bombers placed in Western Germany
3 mech_infantrys placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,6
Germans collect 49 PUs (2 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 fighter moved from Yunnan to Chahar
1 mech_infantry moved from Hopei to Chahar
1 armour moved from Malaya to Yunnan
2 mech_infantrys moved from Sikang to Yunnan
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Yunnan
1 artillery and 1 infantry moved from Russia to Vologda
1 infantry moved from Bryansk to UkraineCombat - Russians
Battle in Chahar
Russians attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Chahar from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 mech_infantry moved from Russia to Urals
1 tactical_bomber moved from Russia to Yunnan
1 fighter moved from Chahar to Hopei
1 infantry moved from Korea to Manchuria
4 aaGuns, 5 artilleries and 17 infantry moved from Bryansk to Russia
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
5 mech_infantrys moved from Bryansk to Volgograd
6 armour moved from Bryansk to Volgograd
2 mech_infantrys moved from Volgograd to RussiaPlace Units - Russians
3 infantry placed in Volgograd
7 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5
Russians collect 32 PUs (1 lost to blockades); end with 32 PUs total -
My battery is at 5% on laptop so I had to quickly post LOL
my ally - please double check my NCM. but I believe it should be solid!
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Jeje, no issues. How are swedish treating you? Weather is good? This is the best time in the year to visit it, hope all is great.
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Yes it’s great here!
I got my laptop plugged in and looked over my move, should be good for Japan pending any comments from Karl.
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There is 1 NCM I have PMd Karl about that will impact Japan.
Karl please confirm.
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Don’t worry Sir,
We’ll wait till Karl gives his ok.
Cheers
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For your planning purposes The move is 1 Rus fgt Yunnan to Manchuria.
I’m about 80% sure it will happen.
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Yeah go ahead w/ftr move.
FYI, I will be out of pocket for the next couple days. I may be able to get a move in, but not sure. Won’t be back home until Sunday at the latest.
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Ok, we will move Japan with that Russian plane in Manchuria. Russians are trully travellers in this game, we wonder were will the Moscow ones travel shortly.
Another climb this weekend?
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Ok, we will move Japan with that Russian plane in Manchuria. Russians are trully travellers in this game, we wonder were will the Moscow ones travel shortly.
Another climb this weekend?
Short stay in lake tahoe w/family. I am at Reno airport trying to figure out if the shuttle service to the lake is still running! :-P
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Ok, we will move Japan with that Russian plane in Manchuria. Russians are trully travellers in this game, we wonder were will the Moscow ones travel shortly.
Another climb this weekend?
Short stay in lake tahoe w/family. I am at Reno airport trying to figure out if the shuttle service to the lake is still running! :-P
Amazing place, never been there, I heard about before and saw now some photos. I see it is a 30 km nice walk from Reno to the lake, I had to walk that distance once in a little island because of a little schedule mistake with the shuttles… could be worse given the size of your country …
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 airfield, 1 carrier, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
1 infantry moved from Shantung to Jehol
1 infantry moved from Shantung to Anhwe
1 fighter moved from 19 Sea Zone to Jehol
1 fighter moved from 19 Sea Zone to Anhwe
1 bomber moved from Kwangsi to Jehol
1 bomber moved from Kwangsi to Anhwe
1 infantry moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to HunanCombat - Japanese
Battle in Anhwe
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Hunan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 bomber moved from Jehol to Kwangsi
1 bomber moved from Anhwe to Kwangsi
1 fighter moved from Anhwe to 19 Sea Zone
1 fighter moved from Jehol to 19 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to Japan
1 tactical_bomber moved from Japan to Philippines
1 battleship and 2 submarines moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to Celebes
5 carriers and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 42 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
4 artilleries and 4 infantry moved from French Indo China to Kwangsi
2 tactical_bombers moved from Kwangsi to Philippines
1 fighter moved from Kwangsi to Java
1 fighter and 1 tactical_bomber moved from Kwangsi to Java
1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
1 infantry and 2 mech_infantrys moved from Kwangtung to Kwangsi
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 transport moved from 42 Sea Zone to 35 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
4 infantry moved from 19 Sea Zone to ShantungPlace Units - Japanese
1 airfield placed in Java
1 carrier placed in 6 Sea Zone
2 mech_infantrys placed in Kwangtung
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 46 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag, 1 artillery, 4 infantry and 1 mech_infantry
Kwangsi : 1 flag, 1 aaGun, 1 armour, 7 artilleries, 2 bombers, 1 fighter, 10 infantry, 4 mech_infantrys and 1 tactical_bomber
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 1 tactical_bomber
Anhwe : 1 flag, 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 2 mech_infantrys
Philippines : 1 flag, 1 airfield, 1 harbour and 3 tactical_bombers
French Indo China : 1 flag, 1 infantry
Celebes : 1 flag, 3 fighters
Java : 1 flag, 1 airfield, 2 fighters, 2 infantry and 1 tactical_bomber
Sumatra : 1 flag
42 Sea Zone : 1 flag, 2 battleships, 2 carriers, 1 destroyer, 2 fighters, 3 submarines, 2 tactical_bombers and 1 transport
41 Sea Zone : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 5 carriers, 1 cruiser, 1 destroyer and 2 transports
19 Sea Zone : 1 carrier, 2 fighters and 2 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrierProduction/PUs Summary :
Germans : 46 / 60
Russians : 33 / 32
Japanese : 41 / 46
Americans : 52 / 75
Chinese : 15 / 20
British : 35 / 37
UK_Pacific : 10 / 10
Italians : 16 / 18
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Success! I made it to the cabin! And we have Wifi!
I’ll try to make a move soon.
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Jejeje KILL KILL KILL everywhere!!
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Reviewing NCM, hold on pls.
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Only 1 item. We prefer not placing the carrier in 6. What is the rule? we save the money or the carrier for next turn? Please edit accordingly and carry on Karl.
Thx
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Only 1 item. We prefer not placing the carrier in 6. What is the rule? we save the money or the carrier for next turn? Please edit accordingly and carry on Karl.
Thx
If you bought something and then conduct combat, then the purchase is “locked.” You can’t rebuy after you fight. Otherwise, people could change their buy based on the outcome of the rolls, i.e. this battle went well so I don’t need X– is not allowed.
Make sense?
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Fair question to ask Juan - and rulebook is clear. You do have to place everything you buy.
I have seen it many a time where people buy a complex or transports and then lose an important battle that puts those items at risk… Part of Axis and Allies is having to purchase before you roll dice!
Exciting game!
I too wonder where the Moscow stack will go!! :)
Nothing is certain in this game!
Karl has sent me his planned move but I am 12 hours away from being able to view it. Thank you for patience.





