Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 carriers, 2 destroyers, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 11 mech_infantrys moved from Yunnan to Burma
1 armour, 4 artilleries, 4 infantry and 7 mech_infantrys moved from Shan State to Burma
1 artillery and 7 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 carrier, 1 fighter, 7 infantry, 1 tactical_bomber and 4 transports moved from 37 Sea Zone to 38 Sea Zone
1 artillery and 7 infantry moved from 38 Sea Zone to Burma
1 submarine moved from 37 Sea Zone to 55 Sea Zone
1 destroyer and 1 submarine moved from 55 Sea Zone to 54 Sea Zone
1 destroyer moved from 55 Sea Zone to 49 Sea Zone
7 fighters and 5 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone
Combat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 destroyer, 7 fighters, 1 submarine and 5 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Americans with 1 destroyer, 7 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 49 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 49 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Burma
Japanese attack with 2 armour, 5 artilleries, 11 infantry and 18 mech_infantrys
British defend with 1 artillery and 1 infantry
Japanese roll dice for 2 armour, 5 artilleries, 11 infantry and 18 mech_infantrys in Burma, round 2 : 9/36 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the British, 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 armour, 5 artilleries, 10 infantry and 18 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 42 Sea Zone
3 fighters moved from Philippines to Java
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 armour, 1 artillery, 2 infantry and 2 transports moved from 55 Sea Zone to 37 Sea Zone
2 artilleries, 2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 55 Sea Zone to 35 Sea Zone
7 fighters and 5 tactical_bombers moved from 54 Sea Zone to 35 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 37 Sea Zone to Malaya
1 mech_infantry moved from Kwangtung to Hunan
1 mech_infantry moved from Suiyuyan to Anhwe
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from Manchuria to Korea
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
2 carriers and 1 destroyer placed in 20 Sea Zone
Japanese undo move 2.
1 carrier and 2 destroyers placed in 20 Sea Zone
1 carrier placed in 37 Sea Zone
2 fighters placed in 37 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 aaGun, 1 artillery and 4 infantry
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 1 mech_infantry
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 1 mech_infantry
Shan State : 1 flag
Burma : 1 flag, 2 armour, 5 artilleries, 10 infantry and 18 mech_infantrys
Malaya : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 2 fighters, 1 harbour and 3 tactical_bombers
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag, 1 airfield, 1 artillery, 4 bombers, 3 fighters and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 submarine and 1 transport
43 Sea Zone : 1 flag
49 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag, 1 carrier, 2 fighters and 2 transports
35 Sea Zone : 2 artilleries, 2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 7 fighters, 2 infantry, 5 tactical_bombers and 2 transports
39 Sea Zone : 1 flag
38 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 4 transports
20 Sea Zone : 1 carrier and 2 destroyers
6 Sea Zone : 1 transport
54 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Production/PUs Summary :
Germans : 60 / 84
Russians : 17 / 17
Japanese : 60 / 65
Americans : 52 / 72
Chinese : 5 / 6
British : 28 / 27
UK_Pacific : 5 / 6
Italians : 24 / 41
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 bomber, 2 carriers, 2 destroyers and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 battleships moved from 63 Sea Zone to 54 Sea Zone
5 fighters and 1 tactical_bomber moved from 63 Sea Zone to 49 Sea Zone
2 fighters moved from 63 Sea Zone to 49 Sea Zone
1 submarine moved from 63 Sea Zone to 54 Sea Zone
4 cruisers moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
1 armour, 4 artilleries and 5 infantry moved from New Zealand to 63 Sea Zone
3 fighters moved from 63 Sea Zone to 54 Sea Zone
1 fighter moved from 63 Sea Zone to 49 Sea Zone
1 fighter moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 123 Sea Zone to 125 Sea Zone
1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 bomber moved from United Kingdom to 92 Sea Zone
1 infantry moved from Northern Territory to Queensland
1 artillery and 2 infantry moved from New South Wales to Queensland
orders for sub in 92?
Submerge.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 bomber, 2 carriers, 2 destroyers and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 battleships moved from 63 Sea Zone to 54 Sea Zone
5 fighters and 1 tactical_bomber moved from 63 Sea Zone to 49 Sea Zone
2 fighters moved from 63 Sea Zone to 49 Sea Zone
1 submarine moved from 63 Sea Zone to 54 Sea Zone
4 cruisers moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
1 armour, 4 artilleries and 5 infantry moved from New Zealand to 63 Sea Zone
3 fighters moved from 63 Sea Zone to 54 Sea Zone
1 fighter moved from 63 Sea Zone to 49 Sea Zone
1 fighter moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 123 Sea Zone to 125 Sea Zone
1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 infantry moved from Northern Territory to Queensland
1 artillery and 2 infantry moved from New South Wales to Queensland
1 bomber moved from United Kingdom to 92 Sea Zone
Combat - Americans
Battle in 125 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 54 Sea Zone
Americans attack with 2 battleships, 4 cruisers, 1 destroyer, 4 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Units damaged: 1 battleship owned by the Americans
Americans win, taking 54 Sea Zone from Japanese with 2 battleships, 4 cruisers, 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 92 Sea Zone
Americans attack with 1 bomber and 1 submarine
Italians defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Italians Submerged
Americans win with 1 bomber remaining. Battle score for attacker is 9
Casualties for Italians: 1 destroyer and 1 transport
Casualties for Americans: 1 submarine
Battle in 49 Sea Zone
Americans attack with 8 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 92 Sea Zone to British Guiana
3 infantry moved from Brazil to British Guiana
1 destroyer moved from 101 Sea Zone to 88 Sea Zone
1 armour, 4 artilleries, 5 infantry and 5 transports moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 63 Sea Zone to 55 Sea Zone
1 destroyer moved from 63 Sea Zone to 46 Sea Zone
3 fighters moved from New Zealand to Queensland
1 armour, 4 artilleries and 5 infantry moved from 54 Sea Zone to Queensland
7 carriers moved from 63 Sea Zone to 54 Sea Zone
8 fighters and 1 tactical_bomber moved from 49 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
6 fighters moved from Hawaiian Islands to Queensland
2 fighters and 2 tactical_bombers moved from Western United States to 101 Sea Zone
1 bomber moved from Western United States to Queensland
2 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
2 carriers, 1 destroyer and 2 submarines placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
13 infantry moved from Shensi to Hopei
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 3 artilleries, 1 bomber and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
Turning on Edit Mode
EDIT: Changing unit bombing damage for these British owned units to: airfield = 2
EDIT: Changing PUs for UK_Pacific from 6 to 4
EDIT: Turning off Edit Mode
UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter and 1 tactical_bomber moved from India to 38 Sea Zone
1 bomber moved from Persia to 38 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 fighter moved from Scotland to British Guiana
1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 battleship moved from 63 Sea Zone to 54 Sea Zone
Combat - British
British creates battle in territory 106 Sea Zone
Battle in Caroline Islands
British attack with 1 armour and 1 infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
British win, taking Caroline Islands from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in 38 Sea Zone
British attack with 1 bomber, 1 fighter and 1 tactical_bomber
Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 4 transports
Units damaged: 1 carrier owned by the Japanese
Japanese win with 1 fighter and 4 transports remaining. Battle score for attacker is -6
Casualties for British: 1 bomber, 1 fighter and 1 tactical_bomber
Casualties for Japanese: 1 carrier and 1 tactical_bomber
1 fighter owned by the Japanese forced to land in Burma
Non Combat Move - British
3 aaGuns, 8 artilleries and 20 infantry moved from India to West India
1 armour and 1 mech_infantry moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 106 Sea Zone: 1 transport
EDIT: Adding units owned by British to 109 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 artillery and 1 infantry placed in Quebec
2 artilleries and 1 bomber placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,3
British collect 26 PUs (2 lost to blockades); end with 26 PUs total
Place Units - UK_Pacific
1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer, 1 factory_minor, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
3 mech_infantrys moved from Egypt to Iraq
5 fighters moved from Egypt to Iraq
1 fighter moved from 99 Sea Zone to Gibraltar
2 infantry moved from Malta to 96 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 armour moved from Northern Italy to Southern France
1 infantry moved from France to Southern France
1 armour, 1 infantry and 2 mech_infantrys moved from Northern Italy to France
1 bomber moved from Bryansk to Southern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter and 1 tactical_bomber placed in Egypt
1 factory_minor placed in Iraq
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Gibraltar : 1 aaGun, 1 fighter and 3 infantry
Egypt : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
Cyprus : 1 flag
Malta : 1 flag, 2 infantry
Morocco : 1 flag
Southern France : 1 armour and 1 infantry
Syria : 1 flag
France : 1 armour, 1 infantry and 2 mech_infantrys
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 2 bombers, 1 factory_minor and 1 harbour
Bryansk : 1 flag, 1 aaGun and 1 artillery
Rostov : 1 flag
Eastern Poland : 1 flag
Western Ukraine : 1 flag
96 Sea Zone : 1 transport
93 Sea Zone : 1 flag
Greece : 1 flag
97 Sea Zone : 1 destroyer
Iraq : 1 flag, 1 aaGun, 3 armour, 3 artilleries, 1 factory_minor, 5 fighters, 5 infantry and 4 mech_infantrys
92 Sea Zone : 1 battleship, 1 cruiser, 1 submarine and 1 transport
71 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 60 / 84
Russians : 17 / 17
Japanese : 56 / 65
Americans : 52 / 72
Chinese : 9 / 9
British : 28 / 26
UK_Pacific : 5 / 5
Italians : 24 / 41
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer, 1 factory_minor, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
3 mech_infantrys moved from Egypt to Iraq
5 fighters moved from Egypt to Iraq
1 fighter moved from 99 Sea Zone to Gibraltar
2 infantry moved from Malta to 96 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 armour moved from Northern Italy to Southern France
1 infantry moved from France to Southern France
1 armour, 1 infantry and 2 mech_infantrys moved from Northern Italy to France
1 bomber moved from Bryansk to Southern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter and 1 tactical_bomber placed in Egypt
1 factory_minor placed in Iraq
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Turning on Edit Mode
EDIT: Adding units owned by Italians to Western Germany: 1 armour and 2 mech_infantrys
EDIT: Removing units owned by Italians from France: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
Territory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Gibraltar : 1 aaGun, 1 fighter and 3 infantry
Egypt : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
Cyprus : 1 flag
Malta : 1 flag, 2 infantry
Morocco : 1 flag
Southern France : 1 armour and 1 infantry
Syria : 1 flag
France : 1 infantry
Western Germany : 1 armour and 2 mech_infantrys
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 2 bombers, 1 factory_minor and 1 harbour
Bryansk : 1 flag, 1 aaGun and 1 artillery
Rostov : 1 flag
Eastern Poland : 1 flag
Western Ukraine : 1 flag
96 Sea Zone : 1 transport
93 Sea Zone : 1 flag
Greece : 1 flag
97 Sea Zone : 1 destroyer
Iraq : 1 flag, 1 aaGun, 3 armour, 3 artilleries, 1 factory_minor, 5 fighters, 5 infantry and 4 mech_infantrys
92 Sea Zone : 1 battleship, 1 cruiser, 1 submarine and 1 transport
71 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 60 / 84
Russians : 17 / 17
Japanese : 56 / 65
Americans : 52 / 72
Chinese : 9 / 9
British : 28 / 26
UK_Pacific : 5 / 5
Italians : 24 / 41
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour moved from Western Australia to Queensland
4 artilleries, 3 fighters and 8 infantry moved from New South Wales to Queensland
1 fighter moved from India to 38 Sea Zone
Combat - ANZAC
Battle in 38 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 4 transports
ANZAC win with 1 fighter remaining. Battle score for attacker is 28
Casualties for Japanese: 4 transports
Non Combat Move - ANZAC
1 fighter moved from 38 Sea Zone to West India
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
1 fighter moved from Iceland to Scotland
1 infantry moved from United Kingdom to Scotland
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 3 fighters, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
5 bombers and 2 fighters moved from Bryansk to Russia
1 infantry moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
Combat - Germans
Air Battle in Russia
Germans attacks with 7 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/5 hits
Bombing raid in Russia rolls: 4,6,3,4,7 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Cleaning up after air battles
Non Combat Move - Germans
1 armour moved from Volgograd to Bryansk
1 aaGun and 1 infantry moved from Caucasus to Volgograd
1 mech_infantry moved from Northwest Persia to Volgograd
1 infantry moved from Caucasus to Northwest Persia
5 fighters and 2 tactical_bombers moved from Iraq to Volgograd
5 bombers and 2 fighters moved from Russia to Bryansk
3 artilleries moved from Ukraine to Bryansk
2 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk
2 infantry moved from Belarus to Bryansk
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Karelia to Finland
1 carrier and 1 cruiser moved from 99 Sea Zone to 95 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 mech_infantry moved from Northern Italy to Germany
1 aaGun moved from Western Germany to Germany
Place Units - Germans
3 fighters placed in Novgorod
2 bombers placed in Germany
3 mech_infantrys placed in Ukraine
2 mech_infantrys placed in Volgograd
1 infantry placed in Germany
1 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 93 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 95 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Territory Summary for Germans :
Kazakhstan : 1 flag, 1 infantry
Gibraltar : 1 flag, 1 artillery, 1 harbour and 7 infantry
Egypt : 1 artillery
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag
Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Tunisia : 1 flag
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 3 mech_infantrys
Germany : 1 aaGun, 2 bombers, 1 factory_major, 1 infantry and 1 mech_infantry
Belarus : 1 flag
Karelia : 1 flag, 2 armour and 1 mech_infantry
Baltic States : 1 flag
Bryansk : 2 aaGuns, 13 armour, 19 artilleries, 10 bombers, 2 fighters, 28 infantry and 36 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
Volgograd : 1 flag, 1 aaGun, 1 factory_minor, 5 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
Caucasus : 1 flag
Smolensk : 1 flag
95 Sea Zone : 1 carrier, 1 cruiser and 1 transport
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Iraq : 1 armour, 1 artillery and 3 infantry
92 Sea Zone : 1 transport
Northwest Persia : 1 flag, 1 infantry
Yugoslavia : 1 flag
98 Sea Zone : 1 transport
Finland : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 61 / 88
Russians : 16 / 17
Japanese : 56 / 65
Americans : 52 / 72
Chinese : 9 / 9
British : 28 / 26
UK_Pacific : 5 / 5
Italians : 24 / 41
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
again no hits with AA…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 11x factory_major; Remaining resources: 6 PUs;
Russians buy 1 armour; Remaining resources: 0 PUs;
Combat Move - Russians
6 infantry moved from Siberia to Amur
1 submarine moved from 110 Sea Zone to 91 Sea Zone
13 artilleries, 3 fighters, 81 infantry, 1 mech_infantry and 1 tactical_bomber moved from Russia to Samara
1 mech_infantry moved from Samara to Kazakhstan
3 fighters and 1 tactical_bomber moved from Samara to Kazakhstan
Combat - Russians
Battle in Kazakhstan
Russians attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Kazakhstan from Germans with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
6 aaGuns moved from Russia to Samara
3 fighters and 1 tactical_bomber moved from Kazakhstan to Persia
Place Units - Russians
1 armour placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 3 bombers, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 4 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 armour, 4 artilleries, 9 infantry and 18 mech_infantrys moved from Burma to India
1 artillery and 1 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Kweichow
1 mech_infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Hunan to Kweichow
2 fighters moved from 37 Sea Zone to Yunnan
1 bomber moved from Java to Kweichow
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 20 Sea Zone to 55 Sea Zone
1 destroyer moved from 20 Sea Zone to 46 Sea Zone
3 bombers moved from Java to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
4 fighters and 3 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 bomber, 1 fighter and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Kweichow, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Yunnan, round 2 : 4/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 2 armour, 4 artilleries, 9 infantry and 18 mech_infantrys
British defend with 1 airfield, 1 harbour and 1 mech_infantry; UK_Pacific defend with 1 factory_major
Japanese roll dice for 2 armour, 4 artilleries, 9 infantry and 18 mech_infantrys in India, round 2 : 10/33 hits
UK_Pacific roll dice for 1 mech_infantry in India, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 armour, 4 artilleries, 9 infantry and 18 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 4 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 6/8 hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 3 bombers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
Japanese win with 3 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 33 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 33 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Japanese
1 fighter moved from 33 Sea Zone to 35 Sea Zone
3 bombers, 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
3 bombers moved from 35 Sea Zone to Philippines
4 fighters and 3 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from Java to 35 Sea Zone
1 carrier moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from Java to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 19 Sea Zone to Kiangsu
2 fighters moved from Yunnan to Malaya
1 fighter moved from Kweichow to Kwangsi
1 bomber moved from Kweichow to Kwangsi
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 aaGun, 1 artillery and 4 infantry moved from Korea to Manchuria
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
Place Units - Japanese
3 bombers placed in Malaya
1 destroyer placed in 20 Sea Zone
2 mech_infantrys placed in Kwangtung
1 armour and 1 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 61 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 bomber and 1 fighter
Kiangsu : 1 flag, 2 armour, 4 artilleries, 1 factory_minor, 6 infantry and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 1 artillery and 4 infantry
Yunnan : 1 flag, 1 artillery and 1 infantry
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 2 armour, 4 artilleries, 1 factory_minor, 1 harbour, 9 infantry and 18 mech_infantrys
Malaya : 1 flag, 3 bombers, 1 factory_minor, 2 fighters and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 2 mech_infantrys
Philippines : 1 flag, 1 airfield, 1 artillery, 3 bombers, 2 fighters, 1 harbour, 1 infantry and 2 tactical_bombers
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag, 1 airfield
Sumatra : 1 flag
43 Sea Zone : 1 flag
46 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag
35 Sea Zone : 2 battleships, 8 carriers, 2 cruisers, 1 destroyer, 10 fighters, 6 tactical_bombers and 1 transport
39 Sea Zone : 1 flag
20 Sea Zone : 1 destroyer
19 Sea Zone : 5 transports
55 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 60 / 88
Russians : 17 / 17
Japanese : 61 / 80
Americans : 52 / 72
Chinese : 7 / 9
British : 28 / 26
UK_Pacific : 2 / 0
Italians : 24 / 41
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 4 artilleries, 5 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 bomber moved from Queensland to 19 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
8 fighters moved from 54 Sea Zone to 55 Sea Zone
8 fighters moved from Queensland to 46 Sea Zone
1 transport moved from 54 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 8 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 8 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 8 fighters
Japanese defend with 1 destroyer
Americans win with 7 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 1 bomber
Japanese defend with 5 transports
Americans win with 1 bomber remaining. Battle score for attacker is 35
Casualties for Japanese: 5 transports
Non Combat Move - Americans
1 bomber moved from 19 Sea Zone to Amur
1 infantry moved from 54 Sea Zone to Queensland
8 fighters moved from 46 Sea Zone to 54 Sea Zone
7 fighters moved from 55 Sea Zone to Queensland
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 88 Sea Zone to 91 Sea Zone
2 carriers, 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from 101 Sea Zone to British Guiana
1 destroyer moved from 125 Sea Zone to 119 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 bomber moved from British Guiana to United Kingdom
Place Units - Americans
1 armour, 4 artilleries and 5 infantry placed in Central United States
5 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hopei to Kweichow
1 fighter moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
retreated to Kweichow
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
11 infantry moved from Hopei to Chahar
1 infantry moved from Hopei to Shensi
Place Units - Chinese
1 infantry placed in Szechwan
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 armour and 5 artilleries; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries and 2 infantry moved from Quebec to 106 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
3 artilleries and 3 infantry moved from United Kingdom to 109 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 109 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to Gibraltar
3 fighters moved from United Kingdom to Gibraltar
1 fighter moved from British Guiana to Gibraltar
1 fighter moved from Scotland to United Kingdom
Combat - British
Battle in Gibraltar
British attack with 5 artilleries, 1 bomber, 4 fighters and 5 infantry
Germans defend with 1 artillery, 1 harbour and 7 infantry; Italians defend with 1 aaGun, 1 fighter and 3 infantry
British win, taking Gibraltar from Germans with 3 artilleries, 1 bomber and 4 fighters remaining. Battle score for attacker is 26
Casualties for Germans: 1 artillery and 7 infantry
Casualties for British: 2 artilleries and 5 infantry
Casualties for Italians: 1 aaGun, 1 fighter and 3 infantry
Non Combat Move - British
4 fighters moved from Gibraltar to 91 Sea Zone
1 bomber moved from Gibraltar to British Guiana
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
3 aaGuns, 8 artilleries and 20 infantry moved from West India to Eastern Persia
2 artilleries and 2 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
Place Units - British
5 artilleries placed in United Kingdom
British undo move 1.
5 artilleries placed in United Kingdom
1 armour placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,5
British collect 28 PUs; end with 28 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 4 artilleries, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from Malta to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 armour and 3 infantry moved from 92 Sea Zone to Gibraltar
2 bombers moved from Southern Italy to Gibraltar
Combat - Italians
Battle in Gibraltar
Italians attack with 1 armour, 2 bombers and 3 infantry
British defend with 3 artilleries and 1 harbour
Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits
Italians roll dice for 1 armour, 2 bombers and 3 infantry in Gibraltar, round 2 : 1/6 hits
British roll dice for 3 artilleries in Gibraltar, round 2 : 2/3 hits
2 artilleries owned by the British and 2 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 1 armour, 2 bombers and 1 infantry in Gibraltar, round 3 : 1/4 hits
British roll dice for 1 artillery in Gibraltar, round 3 : 1/1 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Gibraltar
Italians win, taking Gibraltar from British with 1 armour and 2 bombers remaining. Battle score for attacker is 3
Casualties for British: 3 artilleries
Casualties for Italians: 3 infantry
Non Combat Move - Italians
2 bombers moved from Gibraltar to Southern France
1 infantry moved from France to Southern France
1 armour moved from Western Germany to Southern France
1 aaGun and 1 artillery moved from Bryansk to Tambov
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
2 mech_infantrys moved from Western Germany to Southern France
Place Units - Italians
3 infantry placed in Iraq
2 artilleries and 1 infantry placed in Egypt
2 artilleries and 2 infantry placed in Northern Italy
1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Gibraltar : 1 flag, 1 armour and 1 harbour
Egypt : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Cyprus : 1 flag
Malta : 1 flag
Morocco : 1 flag
Southern France : 1 armour, 2 bombers, 1 infantry and 2 mech_infantrys
Syria : 1 flag
Northern Italy : 2 artilleries, 1 factory_major and 2 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Bryansk : 1 flag
Rostov : 1 flag
Eastern Poland : 1 flag
Tambov : 1 aaGun and 1 artillery
Western Ukraine : 1 flag
95 Sea Zone : 1 transport
93 Sea Zone : 1 flag
Greece : 1 flag
Iraq : 1 flag, 1 aaGun, 3 armour, 3 artilleries, 1 factory_minor, 5 fighters, 8 infantry and 4 mech_infantrys
92 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
71 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 60 / 88
Russians : 17 / 17
Japanese : 59 / 80
Americans : 52 / 72
Chinese : 9 / 9
British : 28 / 28
UK_Pacific : 2 / 0
Italians : 24 / 41
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from West India to Eastern Persia
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs