• TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 fighter and 12 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
                2 infantry moved from 123 Sea Zone to Iceland
                1 armour moved from Evenkiyskiy to Yenisey
                      Germans take Yenisey from Russians
                1 armour moved from Yenisey to Timguska
                      Germans take Timguska from Russians
                1 mech_infantry moved from Evenkiyskiy to Vologda
                1 mech_infantry moved from Novgorod to Smolensk
                1 fighter moved from Archangel to Vologda
                1 bomber moved from Novgorod to Vologda
                1 bomber moved from Novgorod to Smolensk
                1 fighter moved from Novgorod to Vologda
                1 fighter and 1 tactical_bomber moved from Bessarabia to Smolensk
                1 fighter and 1 tactical_bomber moved from Bessarabia to Belarus
                3 infantry moved from Baltic States to Belarus
                1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Bessarabia to Rostov
                1 fighter and 1 tactical_bomber moved from Southern Italy to Rostov
                1 infantry moved from Eastern Poland to Western Ukraine
                1 artillery moved from Eastern Poland to Belarus


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 fighter and 12 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
                2 infantry moved from 123 Sea Zone to Iceland
                1 armour moved from Evenkiyskiy to Yenisey
                      Germans take Yenisey from Russians
                1 armour moved from Yenisey to Timguska
                      Germans take Timguska from Russians
                1 mech_infantry moved from Evenkiyskiy to Vologda
                1 mech_infantry moved from Novgorod to Smolensk
                1 fighter moved from Archangel to Vologda
                1 bomber moved from Novgorod to Vologda
                1 bomber moved from Novgorod to Smolensk
                1 fighter moved from Novgorod to Vologda
                1 fighter and 1 tactical_bomber moved from Bessarabia to Smolensk
                1 fighter and 1 tactical_bomber moved from Bessarabia to Belarus
                3 infantry moved from Baltic States to Belarus
                1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Bessarabia to Rostov
                1 fighter and 1 tactical_bomber moved from Southern Italy to Rostov
                1 infantry moved from Eastern Poland to Western Ukraine
                1 artillery moved from Eastern Poland to Belarus

    Combat - Germans
                Battle in Iceland
                Battle in Smolensk
                    Germans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 :  0/4 hits
                        Russians roll dice for 2 infantry in Smolensk, round 2 :  0/2 hits
                        Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 3 :  3/4 hits
                        Russians roll dice for 2 infantry in Smolensk, round 3 :  0/2 hits
                        2 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Iceland from British, taking Smolensk from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Vologda
                    Germans attack with 1 bomber, 2 fighters and 1 mech_infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Vologda, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Vologda, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Vologda
                        Germans roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Vologda, round 3 :  0/4 hits
                        Russians roll dice for 1 infantry in Vologda, round 3 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Vologda
                        Germans roll dice for 1 bomber and 2 fighters in Vologda, round 4 :  3/3 hits
                        Russians roll dice for 1 infantry in Vologda, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 3 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 :  4/6 hits
                        Russians roll dice for 3 infantry in Belarus, round 2 :  1/3 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Western Ukraine
                    Germans attack with 1 artillery and 4 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery and 4 infantry in Western Ukraine, round 2 :  2/5 hits
                        Russians roll dice for 2 infantry in Western Ukraine, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Rostov
                    Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Rostov
                    retreated to Rostov
                    Russians win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Rostov to Ukraine
                1 aaGun, 3 armour, 2 artilleries and 5 mech_infantrys moved from Bessarabia to Ukraine
                2 armour and 8 mech_infantrys moved from Romania to Ukraine
                1 artillery and 4 infantry moved from Novgorod to Archangel
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 112 Sea Zone to 127 Sea Zone
                4 infantry moved from Finland to 127 Sea Zone
                4 infantry moved from 127 Sea Zone to Nenetsia
                2 fighters moved from Vologda to Archangel
                1 bomber moved from Vologda to Novgorod
                1 fighter moved from Smolensk to Archangel
                1 tactical_bomber moved from Smolensk to Archangel
                1 bomber moved from Smolensk to Novgorod
                1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
                3 mech_infantrys moved from Baltic States to Archangel
                1 aaGun and 1 artillery moved from Baltic States to Novgorod
                1 aaGun moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Yugoslavia
                4 mech_infantrys moved from Western Germany to Yugoslavia
                1 submarine moved from 109 Sea Zone to 112 Sea Zone
                3 infantry moved from Normandy Bordeaux to France
                1 aaGun and 4 infantry moved from France to Western Germany

    Place Units - Germans
                1 fighter and 3 mech_infantrys placed in Western Germany
                1 armour and 2 mech_infantrys placed in Novgorod
                7 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Timguska : 1 flag, 1 armour
        Iceland : 1 flag, 1 airfield and 2 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 3 mech_infantrys
        Germany : 1 factory_major and 7 mech_infantrys
        Southern Italy : 1 aaGun
        Belarus : 1 flag, 1 artillery and 2 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Nenetsia : 1 flag, 4 infantry
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 aaGun, 1 armour, 1 artillery, 3 fighters, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
        Bessarabia : 1 flag
        Ukraine : 1 aaGun, 5 armour, 2 artilleries, 1 fighter, 13 mech_infantrys and 1 tactical_bomber
        Western Ukraine : 1 flag, 1 artillery and 3 infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
        Smolensk : 1 flag, 1 mech_infantry
        112 Sea Zone : 1 submarine
        123 Sea Zone : 1 transport
        Bulgaria : 1 flag, 3 infantry
        Greece : 1 flag
        127 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
        Yugoslavia : 1 aaGun and 4 mech_infantrys
        Finland : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 54 / 65
        Russians : 21 / 29
        Japanese : 52 / 65
        Americans : 50 / 70
        Chinese : 11 / 11
        British : 36 / 35
        UK_Pacific : 7 / 5
        Italians : 16 / 16
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 9 times
                5 was rolled 9 times
                6 was rolled 10 times
            Average roll : 3.809
            Median : 4.000
            Variance : 0.413
            Standard Deviation : 0.643
            Total rolls : 47

    Germans Combat
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 7 times
                5 was rolled 8 times
                6 was rolled 6 times
            Average roll : 3.818
            Median : 4.000
            Variance : 0.594
            Standard Deviation : 0.771
            Total rolls : 33

    Russians Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.786
            Median : 3.500
            Variance : 0.615
            Standard Deviation : 0.784
            Total rolls : 14


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair damage of 1x factory_major; Remaining resources: 28 PUs;
                Russians buy 9 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Smolensk
                2 fighters and 1 tactical_bomber moved from Bryansk to Smolensk
                1 infantry moved from Russia to Vologda
                3 fighters moved from Russia to Smolensk

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win, taking Smolensk from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                3 aaGuns, 2 armour, 3 artilleries, 7 infantry and 2 mech_infantrys moved from Bryansk to Russia
                5 fighters and 1 tactical_bomber moved from Smolensk to Russia

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 23 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 1 factory_minor, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Manchuria to Siberia
                      Japanese take Amur from Russians
                      Japanese take Siberia from Russians
                2 infantry moved from Jehol to Chahar
                2 infantry moved from Jehol to Anhwe
                1 artillery moved from Hunan to Kweichow
                1 artillery moved from Hunan to Anhwe
                1 infantry moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC
                1 transport moved from 45 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 artillery moved from Malaya to Shan State
                1 battleship and 1 cruiser moved from 45 Sea Zone to 37 Sea Zone
                2 fighters moved from Java to Shan State
                1 tactical_bomber moved from 45 Sea Zone to Shan State
                2 tactical_bombers moved from Philippines to Shan State
                1 bomber moved from Japan to Chahar
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 bomber moved from Hunan to Kweichow


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 1 factory_minor, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Manchuria to Siberia
                      Japanese take Amur from Russians
                      Japanese take Siberia from Russians
                2 infantry moved from Jehol to Chahar
                2 infantry moved from Jehol to Anhwe
                1 artillery moved from Hunan to Kweichow
                1 artillery moved from Hunan to Anhwe
                1 infantry moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC
                1 transport moved from 45 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 artillery moved from Malaya to Shan State
                1 battleship and 1 cruiser moved from 45 Sea Zone to 37 Sea Zone
                2 fighters moved from Java to Shan State
                1 tactical_bomber moved from 45 Sea Zone to Shan State
                2 tactical_bombers moved from Philippines to Shan State
                1 bomber moved from Japan to Chahar
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 bomber moved from Hunan to Kweichow

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 2 artilleries, 2 fighters, 1 infantry and 3 tactical_bombers
                    British defend with 3 infantry
                    Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for British: 3 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 submarine
                    retreated to 16 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is -13
                    Casualties for Japanese: 1 destroyer and 1 tactical_bomber
                    Casualties for Americans: 1 submarine
                Battle in Kweichow
                    Japanese attack with 1 artillery and 1 bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Anhwe from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 bomber and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Chahar from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 armour moved from Manchuria to Siberia
                1 artillery, 4 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 aaGun and 1 infantry moved from Korea to 6 Sea Zone
                1 aaGun, 1 artillery, 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 4 fighters, 5 infantry, 1 mech_infantry, 1 submarine, 4 tactical_bombers and 4 transports moved from 6 Sea Zone to 36 Sea Zone
                1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
                1 armour moved from Hunan to French Indo China
                1 aaGun moved from Jehol to Manchuria
                1 infantry moved from Manchuria to Jehol
                1 infantry moved from Korea to Manchuria
                1 infantry moved from Hunan to Kwangsi
                2 aaGuns and 1 artillery moved from Hunan to Kiangsi
                1 bomber moved from Kweichow to French Indo China
                1 bomber moved from Chahar to Manchuria
                2 carriers and 3 fighters moved from 45 Sea Zone to 37 Sea Zone
                1 destroyer moved from 45 Sea Zone to 55 Sea Zone
                1 destroyer moved from 45 Sea Zone to 46 Sea Zone
                1 fighter moved from 36 Sea Zone to 37 Sea Zone
                2 fighters and 3 tactical_bombers moved from Shan State to French Indo China
                1 fighter moved from Japan to 36 Sea Zone
                1 fighter moved from 36 Sea Zone to French Indo China
                1 fighter moved from 36 Sea Zone to French Indo China
                1 tactical_bomber moved from 36 Sea Zone to French Indo China
                1 fighter moved from 16 Sea Zone to Japan
                1 fighter moved from Japan to 36 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                3 infantry placed in Manchuria
                2 destroyers placed in 20 Sea Zone
                Japanese undo move 2.
                2 infantry and 1 mech_infantry placed in Manchuria
                1 fighter and 3 infantry placed in Japan
                1 destroyer placed in 6 Sea Zone
                Japanese undo move 5.
                1 destroyer placed in 20 Sea Zone

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag, 2 aaGuns and 1 artillery
        Japan : 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
        Jehol : 1 flag, 1 infantry
        Manchuria : 1 flag, 1 aaGun, 1 bomber, 1 factory_minor, 6 infantry and 2 mech_infantrys
        Hainan : 1 harbour
        Kweichow : 1 flag, 1 artillery
        Hunan : 1 flag, 1 infantry
        Chahar : 1 flag, 2 infantry
        Anhwe : 1 flag, 1 artillery and 2 infantry
        Shan State : 1 flag, 2 artilleries and 1 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        New Guinea : 1 flag, 1 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Amur : 1 flag
        Siberia : 1 flag, 2 armour
        French Indo China : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 4 fighters, 5 infantry, 1 mech_infantry and 4 tactical_bombers
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        41 Sea Zone : 1 flag
        46 Sea Zone : 1 destroyer
        37 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 4 fighters and 1 transport
        36 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 4 transports
        39 Sea Zone : 1 submarine
        20 Sea Zone : 3 destroyers
        55 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 53 / 65
        Russians : 20 / 23
        Japanese : 58 / 63
        Americans : 50 / 70
        Chinese : 8 / 11
        British : 36 / 35
        UK_Pacific : 6 / 5
        Italians : 16 / 16
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 8 destroyers and 1 submarine; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 carrier, 2 fighters, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 bomber moved from Hawaiian Islands to 46 Sea Zone
                1 battleship, 4 carriers, 3 cruisers, 1 destroyer and 8 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 armour and 2 artilleries moved from Algeria to 92 Sea Zone
                1 infantry moved from Morocco to 92 Sea Zone
                2 infantry moved from Algeria to 92 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                1 artillery and 1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 104 Sea Zone to 105 Sea Zone
                1 mech_infantry moved from Central United States to Quebec
                1 destroyer moved from 101 Sea Zone to 123 Sea Zone
                1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 54 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone

    Combat - Americans
                Battle in 123 Sea Zone
                    Americans attack with 1 destroyer
                    Germans defend with 1 transport
                    Americans win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in 55 Sea Zone
                    Americans attack with 1 battleship, 4 carriers, 3 cruisers, 1 destroyer and 8 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 1 battleship, 4 carriers, 3 cruisers, 1 destroyer and 8 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 46 Sea Zone
                    Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Americans: 1 tactical_bomber
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber and 1 fighter moved from 46 Sea Zone to 54 Sea Zone
                1 artillery moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 armour, 2 artilleries and 3 infantry moved from 98 Sea Zone to Syria
                1 bomber moved from 54 Sea Zone to Queensland

    Place Units - Americans
                2 destroyers and 1 submarine placed in 101 Sea Zone
                6 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                5 infantry moved from Shensi to Kweichow
                3 infantry moved from Hopei to Chahar
                2 infantry moved from Suiyuyan to Chahar
                1 fighter moved from Suiyuyan to Kweichow
                1 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 5 infantry
                    Japanese defend with 2 infantry
                    Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Kweichow
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Shensi

    Place Units - Chinese
                2 artilleries and 1 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 2 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 fighter and 1 tactical_bomber moved from Russia to Timguska
                2 infantry moved from Kazakhstan to Samara
                1 infantry moved from Caucasus to Kazakhstan
                3 infantry moved from Northwest Persia to Caucasus
                3 infantry moved from Persia to Eastern Persia
                3 infantry moved from Iraq to Northwest Persia
                2 mech_infantrys moved from Iraq to Caucasus
                1 artillery moved from Iraq to Northwest Persia
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                2 fighters and 1 tactical_bomber moved from Egypt to Kazakhstan
                1 armour moved from Alexandria to 98 Sea Zone
                1 infantry moved from Alexandria to 98 Sea Zone
                2 infantry moved from Egypt to 98 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 98 Sea Zone to 80 Sea Zone
                1 destroyer moved from 98 Sea Zone to 80 Sea Zone
                1 destroyer moved from 98 Sea Zone to 80 Sea Zone
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 artillery moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Libya to Tobruk
                2 infantry moved from Rhodesia to Belgian Congo
                3 infantry moved from Union of South Africa to Rhodesia
                1 armour and 1 mech_infantry moved from Yunnan to India
                1 artillery and 2 infantry moved from Yunnan to Hunan
                1 artillery and 1 infantry moved from Yunnan to Kwangsi
                1 artillery and 1 infantry moved from Yunnan to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 2 artilleries and 1 infantry
                    1 artillery owned by the British retreated to Yunnan
                    Japanese win with 2 artilleries remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    British win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Timguska
                    British attack with 1 fighter and 1 tactical_bomber
                    Germans defend with 1 armour
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Hunan
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 aaGuns, 3 artilleries and 3 infantry moved from Yunnan to Burma
                1 armour and 3 infantry moved from 80 Sea Zone to Eastern Persia
                1 fighter and 1 tactical_bomber moved from Timguska to Samara

    Place Units - British
                2 armour and 1 mech_infantry placed in Persia
                2 infantry and 1 mech_infantry placed in Egypt
                3 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4
                UK_Pacific collect 4 PUs (2 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 1 infantry


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Rostov
                1 infantry moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Rostov
                1 fighter moved from Southern Italy to Rostov


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Rostov
                1 infantry moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Rostov
                1 fighter moved from Southern Italy to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 bomber, 1 fighter and 2 infantry
                    British defend with 1 infantry
                    Italians win, taking Rostov from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from Rostov to Ukraine
                2 mech_infantrys moved from Yugoslavia to Bessarabia
                1 artillery and 5 infantry moved from Yugoslavia to Bulgaria
                1 infantry moved from Northern Italy to Southern Italy
                2 mech_infantrys moved from Southern Italy to Yugoslavia

    Place Units - Italians
                1 bomber and 1 mech_infantry placed in Ukraine

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
                Italians collect 16 PUs (2 lost to blockades); end with 16 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        Northern Italy : 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 12 infantry
        Rostov : 1 flag, 2 infantry
        Eastern Poland : 1 flag
        Bessarabia : 2 mech_infantrys
        Ukraine : 1 flag, 2 aaGuns, 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 1 fighter, 1 infantry and 2 mech_infantrys
        Bulgaria : 1 artillery and 5 infantry
        97 Sea Zone : 1 flag, 1 submarine
        Yugoslavia : 1 flag, 2 mech_infantrys

    Production/PUs Summary :

    Germans : 53 / 65
        Russians : 18 / 23
        Japanese : 54 / 63
        Americans : 52 / 72
        Chinese : 12 / 16
        British : 36 / 36
        UK_Pacific : 6 / 6
        Italians : 18 / 16
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 cruiser moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from Queensland to New Guinea
                3 fighters moved from Queensland to Northern Territory
                1 fighter moved from New South Wales to Northern Territory
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
                2 infantry moved from Egypt to Trans-Jordan

    Combat - ANZAC
                Battle in Dutch New Guinea
                Battle in New Guinea
                    ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Dutch New Guinea from Japanese, taking New Guinea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from New Guinea to 54 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Algeria to Tunisia
                2 infantry moved from Trans-Jordan to Iraq
                1 fighter moved from United Kingdom to French West Africa

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 factory_minor, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Belarus to Smolensk
                1 infantry moved from Western Ukraine to Bryansk
                2 infantry moved from Archangel to Vologda
                1 mech_infantry moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                4 mech_infantrys moved from Ukraine to Caucasus
                2 bombers moved from Novgorod to Caucasus
                1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus
                1 fighter and 1 tactical_bomber moved from Archangel to Vologda
                1 fighter and 1 tactical_bomber moved from Novgorod to Caucasus
                1 fighter and 1 tactical_bomber moved from 127 Sea Zone to Smolensk


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 factory_minor, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Belarus to Smolensk
                1 infantry moved from Western Ukraine to Bryansk
                2 infantry moved from Archangel to Vologda
                1 mech_infantry moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                4 mech_infantrys moved from Ukraine to Caucasus
                2 bombers moved from Novgorod to Caucasus
                1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus
                1 fighter and 1 tactical_bomber moved from Archangel to Vologda
                1 fighter and 1 tactical_bomber moved from Novgorod to Caucasus
                1 fighter and 1 tactical_bomber moved from 127 Sea Zone to Smolensk

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 2 bombers, 2 fighters, 4 mech_infantrys and 2 tactical_bombers
                    British defend with 3 infantry and 2 mech_infantrys
                    retreated to Caucasus
                    Russians win with 2 mech_infantrys remaining. Battle score for attacker is -7
                    Casualties for Germans: 4 mech_infantrys
                    Casualties for British: 3 infantry
                Battle in Bryansk
                    Germans attack with 1 infantry
                    Russians defend with 1 aaGun
                    Germans win, taking Bryansk from Russians with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun
                Battle in Smolensk
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Vologda from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 infantry moved from Nenetsia to Urals
                1 armour and 1 mech_infantry moved from Archangel to Urals
                1 infantry moved from Nenetsia to Urals
                2 infantry moved from Finland to Karelia
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 127 Sea Zone to 112 Sea Zone
                2 fighters moved from Archangel to 112 Sea Zone
                1 fighter moved from Western Germany to Southern Italy
                1 bomber moved from Caucasus to Ukraine
                1 fighter moved from Caucasus to Rostov
                1 bomber moved from Caucasus to Ukraine
                1 fighter moved from Caucasus to Rostov
                2 tactical_bombers moved from Caucasus to Rostov
                1 aaGun, 5 armour, 2 artilleries and 8 mech_infantrys moved from Ukraine to Rostov
                1 artillery and 2 infantry moved from Western Ukraine to Ukraine
                1 armour and 2 mech_infantrys moved from Novgorod to Belarus
                1 artillery moved from Novgorod to Belarus
                2 mech_infantrys moved from Archangel to Belarus
                1 aaGun moved from Novgorod to Belarus
                1 fighter and 1 tactical_bomber moved from Vologda to Rostov
                1 fighter and 1 tactical_bomber moved from Smolensk to Rostov
                1 infantry moved from Bulgaria to Romania
                4 mech_infantrys moved from Yugoslavia to Bessarabia
                7 mech_infantrys moved from Germany to Eastern Poland
                3 mech_infantrys moved from Western Germany to Yugoslavia
                2 infantry moved from Bulgaria to Yugoslavia
                1 infantry moved from Nenetsia to Urals

    Place Units - Germans
                1 factory_minor placed in Western Ukraine
                3 infantry placed in Novgorod
                2 armour and 8 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
                Germans collect 56 PUs (2 lost to blockades); end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Timguska : 1 flag
        Iceland : 1 flag, 1 airfield and 2 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
        Romania : 1 infantry
        Germany : 2 armour, 1 factory_major and 8 mech_infantrys
        Southern Italy : 1 aaGun and 1 fighter
        Belarus : 1 flag, 1 aaGun, 1 armour, 2 artilleries and 4 mech_infantrys
        Karelia : 1 flag, 2 infantry
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 infantry
        Rostov : 1 aaGun, 5 armour, 2 artilleries, 4 fighters, 8 mech_infantrys and 4 tactical_bombers
        Nenetsia : 1 flag
        Urals : 1 flag, 1 armour, 4 infantry and 1 mech_infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 1 aaGun, 1 artillery and 2 infantry
        Eastern Poland : 7 mech_infantrys
        Bessarabia : 1 flag, 4 mech_infantrys
        Ukraine : 1 artillery, 2 bombers and 2 infantry
        Western Ukraine : 1 flag, 1 factory_minor
        Vologda : 1 flag, 2 infantry
        Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Smolensk : 1 flag, 2 infantry
        112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
        Bulgaria : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 aaGun, 2 infantry and 3 mech_infantrys
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 58 / 71
        Russians : 13 / 23
        Japanese : 54 / 63
        Americans : 52 / 72
        Chinese : 12 / 16
        British : 36 / 36
        UK_Pacific : 6 / 6
        Italians : 18 / 16
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                2 infantry moved from Russia to Bryansk
                3 infantry moved from Russia to Smolensk
                2 fighters and 1 tactical_bomber moved from Russia to Smolensk
                2 fighters moved from Russia to Bryansk
                1 infantry moved from Russia to Tambov
                1 fighter moved from Russia to Bryansk

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    Russians win, taking Smolensk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 3 fighters and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Bryansk from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                3 fighters moved from Bryansk to Russia
                2 fighters and 1 tactical_bomber moved from Smolensk to Russia
                2 aaGuns and 18 infantry moved from Buryatia to Ulaanbaatar
                2 infantry moved from Buyant-Uhaa to Ulaanbaatar
                1 infantry moved from Dzavhan to Ulaanbaatar
                2 infantry moved from Olgiy to Kansu

    Place Units - Russians
                2 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 15 PUs; end with 15 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 destroyer, 1 fighter and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 fighters moved from Japan to 16 Sea Zone
                1 destroyer moved from 20 Sea Zone to 16 Sea Zone
                1 armour moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 armour moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 armour moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 armour moved from Soviet Far East to Siberia
                1 submarine moved from 36 Sea Zone to 45 Sea Zone
                1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 2 fighters and 3 tactical_bombers moved from 36 Sea Zone to 55 Sea Zone
                4 tactical_bombers moved from French Indo China to 55 Sea Zone
                1 bomber moved from French Indo China to 55 Sea Zone
                4 fighters moved from French Indo China to 55 Sea Zone
                1 infantry moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 artillery and 1 infantry moved from Anhwe to Hunan
                1 artillery moved from Kiangsi to Hunan
                1 artillery moved from Shan State to Yunnan
                3 infantry moved from French Indo China to Yunnan
                1 artillery and 2 infantry moved from French Indo China to Kwangsi
                1 armour moved from French Indo China to Kwangsi
                1 mech_infantry moved from French Indo China to Kwangsi
                1 bomber moved from Manchuria to Hunan
                1 destroyer moved from 20 Sea Zone to 46 Sea Zone
                1 fighter moved from 36 Sea Zone to 45 Sea Zone
                1 submarine moved from 45 Sea Zone to 55 Sea Zone
                1 battleship, 2 carriers, 1 cruiser and 4 fighters moved from 37 Sea Zone to 55 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 destroyer, 1 fighter and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 fighters moved from Japan to 16 Sea Zone
                1 destroyer moved from 20 Sea Zone to 16 Sea Zone
                1 armour moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 armour moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 armour moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 armour moved from Soviet Far East to Siberia
                1 submarine moved from 36 Sea Zone to 45 Sea Zone
                1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 2 fighters and 3 tactical_bombers moved from 36 Sea Zone to 55 Sea Zone
                4 tactical_bombers moved from French Indo China to 55 Sea Zone
                1 bomber moved from French Indo China to 55 Sea Zone
                4 fighters moved from French Indo China to 55 Sea Zone
                1 infantry moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 artillery and 1 infantry moved from Anhwe to Hunan
                1 artillery moved from Kiangsi to Hunan
                1 artillery moved from Shan State to Yunnan
                3 infantry moved from French Indo China to Yunnan
                1 artillery and 2 infantry moved from French Indo China to Kwangsi
                1 armour moved from French Indo China to Kwangsi
                1 mech_infantry moved from French Indo China to Kwangsi
                1 bomber moved from Manchuria to Hunan
                1 destroyer moved from 20 Sea Zone to 46 Sea Zone
                1 fighter moved from 36 Sea Zone to 45 Sea Zone
                1 submarine moved from 45 Sea Zone to 55 Sea Zone
                1 battleship, 2 carriers, 1 cruiser and 4 fighters moved from 37 Sea Zone to 55 Sea Zone

    Combat - Japanese
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 46 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 3 fighters
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 2 :  1/4 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 55 Sea Zone
                    Japanese attack with 2 battleships, 1 bomber, 7 carriers, 2 cruisers, 3 destroyers, 10 fighters, 1 submarine and 7 tactical_bombers
                    ANZAC defend with 1 cruiser; Americans defend with 1 battleship, 4 carriers, 3 cruisers, 1 destroyer and 8 fighters
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 battleships, 1 bomber, 7 carriers, 2 cruisers, 3 destroyers, 10 fighters and 7 tactical_bombers in 55 Sea Zone, round 2 :  11/25 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 1 battleship, 4 carriers, 4 cruisers, 1 destroyer and 8 fighters in 55 Sea Zone, round 2 :  11/18 hits
                    Units damaged: 2 battleships owned by the Japanese
                        1 destroyer owned by the Americans, 4 carriers owned by the Americans, 1 cruiser owned by the Americans, 3 carriers owned by the Japanese and 3 fighters owned by the Japanese lost in 55 Sea Zone
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 2 battleships, 1 bomber, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters and 7 tactical_bombers in 55 Sea Zone, round 3 :  11/22 hits
                        Americans roll dice for 8 fighters in 55 Sea Zone, round 3 :  6/8 hits
                        Americans roll dice for 1 battleship and 3 cruisers in 55 Sea Zone, round 3 :  2/4 hits
                        8 fighters owned by the Americans, 1 cruiser owned by the ANZAC, 3 tactical_bombers owned by the Japanese, 2 cruisers owned by the Americans, 2 destroyers owned by the Japanese, 2 fighters owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone
                        Japanese roll dice for 2 battleships, 1 bomber, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters and 4 tactical_bombers in 55 Sea Zone, round 4 :  8/15 hits
                        Americans roll dice for 1 battleship in 55 Sea Zone, round 4 :  1/1 hits
                        1 battleship owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 55 Sea Zone
                    Japanese win with 2 battleships, 1 bomber, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 56
                    Casualties for Japanese: 3 carriers, 2 destroyers, 5 fighters, 1 submarine and 4 tactical_bombers
                    Casualties for ANZAC: 1 cruiser
                    Casualties for Americans: 1 battleship, 4 carriers, 3 cruisers, 1 destroyer and 8 fighters
                Battle in Kwangsi
                    Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Kwangsi, round 2 :  1/5 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Kwangsi
                        Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Kwangsi, round 3 :  2/5 hits
                        Chinese roll dice for 1 artillery in Kwangsi, round 3 :  0/1 hits
                        1 artillery owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery and 3 infantry
                    British defend with 1 artillery; Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 :  0/4 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 :  1/3 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 :  0/2 hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 4 :  1/3 hits
                        Chinese roll dice for 1 artillery in Yunnan, round 4 :  0/1 hits
                        1 artillery owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery
                    Casualties for Chinese: 1 infantry
                Battle in Hunan
                    Japanese attack with 2 artilleries, 1 bomber and 1 infantry
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 artilleries, 1 bomber and 1 infantry in Hunan, round 2 :  2/4 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 :  1/2 hits
                        1 infantry owned by the British, 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Hunan
                    Japanese win, taking Hunan from Chinese with 2 artilleries and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 destroyer moved from 20 Sea Zone to 55 Sea Zone
                1 bomber moved from 55 Sea Zone to Java
                1 fighter moved from 45 Sea Zone to Java
                4 transports moved from 36 Sea Zone to 6 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                3 infantry moved from 6 Sea Zone to Korea
                3 fighters moved from 16 Sea Zone to Japan
                2 aaGuns moved from Kiangsi to Kwangsi
                1 bomber moved from Hunan to French Indo China
                1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 submarine moved from 39 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                1 fighter placed in Japan
                1 artillery and 2 infantry placed in Manchuria
                1 artillery and 2 infantry placed in Kwangtung
                1 artillery and 2 infantry placed in French Indo China
                5 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 2 aaGuns, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
        Korea : 3 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 5 infantry
        Jehol : 1 flag, 1 infantry
        Manchuria : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 7 infantry and 2 mech_infantrys
        Hainan : 1 harbour
        Yunnan : 1 flag, 1 artillery and 2 infantry
        Hunan : 1 flag, 2 artilleries
        Hopei : 1 flag, 1 infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 1 artillery
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Siberia : 1 flag, 1 armour
        Buryatia : 1 flag, 1 armour
        French Indo China : 1 flag, 1 aaGun, 1 artillery, 1 bomber, 1 factory_minor and 2 infantry
        Celebes : 1 flag
        Java : 1 flag, 1 bomber and 1 fighter
        Sumatra : 1 flag
        41 Sea Zone : 1 flag
        46 Sea Zone : 1 destroyer
        37 Sea Zone : 1 submarine
        20 Sea Zone : 1 transport
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 destroyer and 4 transports
        Buyant-Uhaa : 1 flag, 1 infantry
        55 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters and 3 tactical_bombers

    Production/PUs Summary :

    Germans : 56 / 71
        Russians : 12 / 15
        Japanese : 61 / 66
        Americans : 52 / 72
        Chinese : 8 / 16
        British : 36 / 36
        UK_Pacific : 6 / 6
        Italians : 18 / 16
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 25 times
                2 was rolled 17 times
                3 was rolled 19 times
                4 was rolled 18 times
                5 was rolled 31 times
                6 was rolled 24 times
            Average roll : 3.634
            Median : 4.000
            Variance : 1.083
            Standard Deviation : 1.041
            Total rolls : 134

    Japanese Combat
                1 was rolled 18 times
                2 was rolled 11 times
                3 was rolled 9 times
                4 was rolled 14 times
                5 was rolled 24 times
                6 was rolled 16 times
            Average roll : 3.685
            Median : 4.000
            Variance : 1.582
            Standard Deviation : 1.258
            Total rolls : 92

    Chinese Combat
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.900
            Median : 4.500
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10

    Americans Combat
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 8 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.406
            Median : 3.000
            Variance : 0.516
            Standard Deviation : 0.718
            Total rolls : 32


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 46 Sea Zone
                1 carrier and 1 fighter moved from 54 Sea Zone to 47 Sea Zone
                1 carrier and 1 fighter moved from 47 Sea Zone to 33 Sea Zone
                1 fighter moved from 54 Sea Zone to Caroline Islands
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 47 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 47 Sea Zone to 33 Sea Zone
                1 destroyer, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery, 5 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from Queensland to 46 Sea Zone
                6 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 destroyer moved from 104 Sea Zone to 110 Sea Zone
                1 infantry moved from Syria to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Greece
                1 infantry moved from Syria to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France
                1 infantry moved from Syria to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Northern Italy
                1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 92 Sea Zone to 95 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
                1 infantry moved from 105 Sea Zone to Normandy Bordeaux
                2 submarines moved from 91 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 123 Sea Zone to 106 Sea Zone


  • scramble fighters in sz95?


  • @dawgoneit:

    scramble fighters in sz95?

    no thanks

    FYI…I will be OFF the grid for a few days, I might not get a turn in until the 5th or 6th

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