@Ragnell804 gg, I concede
Dawgoneit v JWW
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter and 12 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
2 infantry moved from 123 Sea Zone to Iceland
1 armour moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
1 armour moved from Yenisey to Timguska
Germans take Timguska from Russians
1 mech_infantry moved from Evenkiyskiy to Vologda
1 mech_infantry moved from Novgorod to Smolensk
1 fighter moved from Archangel to Vologda
1 bomber moved from Novgorod to Vologda
1 bomber moved from Novgorod to Smolensk
1 fighter moved from Novgorod to Vologda
1 fighter and 1 tactical_bomber moved from Bessarabia to Smolensk
1 fighter and 1 tactical_bomber moved from Bessarabia to Belarus
3 infantry moved from Baltic States to Belarus
1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Bessarabia to Rostov
1 fighter and 1 tactical_bomber moved from Southern Italy to Rostov
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Belarus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter and 12 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
2 infantry moved from 123 Sea Zone to Iceland
1 armour moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
1 armour moved from Yenisey to Timguska
Germans take Timguska from Russians
1 mech_infantry moved from Evenkiyskiy to Vologda
1 mech_infantry moved from Novgorod to Smolensk
1 fighter moved from Archangel to Vologda
1 bomber moved from Novgorod to Vologda
1 bomber moved from Novgorod to Smolensk
1 fighter moved from Novgorod to Vologda
1 fighter and 1 tactical_bomber moved from Bessarabia to Smolensk
1 fighter and 1 tactical_bomber moved from Bessarabia to Belarus
3 infantry moved from Baltic States to Belarus
1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Bessarabia to Rostov
1 fighter and 1 tactical_bomber moved from Southern Italy to Rostov
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to BelarusCombat - Germans
Battle in Iceland
Battle in Smolensk
Germans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 0/4 hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits
Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 3 : 3/4 hits
Russians roll dice for 2 infantry in Smolensk, round 3 : 0/2 hits
2 infantry owned by the Russians lost in Smolensk
Germans win, taking Iceland from British, taking Smolensk from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 1 bomber, 2 fighters and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Vologda, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Vologda
Germans roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Vologda, round 3 : 0/4 hits
Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits
1 mech_infantry owned by the Germans lost in Vologda
Germans roll dice for 1 bomber and 2 fighters in Vologda, round 4 : 3/3 hits
Russians roll dice for 1 infantry in Vologda, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 4/6 hits
Russians roll dice for 3 infantry in Belarus, round 2 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 4 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 4 infantry in Western Ukraine, round 2 : 2/5 hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Rostov
retreated to Rostov
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Rostov to Ukraine
1 aaGun, 3 armour, 2 artilleries and 5 mech_infantrys moved from Bessarabia to Ukraine
2 armour and 8 mech_infantrys moved from Romania to Ukraine
1 artillery and 4 infantry moved from Novgorod to Archangel
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 112 Sea Zone to 127 Sea Zone
4 infantry moved from Finland to 127 Sea Zone
4 infantry moved from 127 Sea Zone to Nenetsia
2 fighters moved from Vologda to Archangel
1 bomber moved from Vologda to Novgorod
1 fighter moved from Smolensk to Archangel
1 tactical_bomber moved from Smolensk to Archangel
1 bomber moved from Smolensk to Novgorod
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
3 mech_infantrys moved from Baltic States to Archangel
1 aaGun and 1 artillery moved from Baltic States to Novgorod
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Yugoslavia
4 mech_infantrys moved from Western Germany to Yugoslavia
1 submarine moved from 109 Sea Zone to 112 Sea Zone
3 infantry moved from Normandy Bordeaux to France
1 aaGun and 4 infantry moved from France to Western GermanyPlace Units - Germans
1 fighter and 3 mech_infantrys placed in Western Germany
1 armour and 2 mech_infantrys placed in Novgorod
7 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Timguska : 1 flag, 1 armour
Iceland : 1 flag, 1 airfield and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 3 mech_infantrys
Germany : 1 factory_major and 7 mech_infantrys
Southern Italy : 1 aaGun
Belarus : 1 flag, 1 artillery and 2 infantry
Karelia : 1 flag
Baltic States : 1 flag
Nenetsia : 1 flag, 4 infantry
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 aaGun, 1 armour, 1 artillery, 3 fighters, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
Bessarabia : 1 flag
Ukraine : 1 aaGun, 5 armour, 2 artilleries, 1 fighter, 13 mech_infantrys and 1 tactical_bomber
Western Ukraine : 1 flag, 1 artillery and 3 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
Smolensk : 1 flag, 1 mech_infantry
112 Sea Zone : 1 submarine
123 Sea Zone : 1 transport
Bulgaria : 1 flag, 3 infantry
Greece : 1 flag
127 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Yugoslavia : 1 aaGun and 4 mech_infantrys
Finland : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 54 / 65
Russians : 21 / 29
Japanese : 52 / 65
Americans : 50 / 70
Chinese : 11 / 11
British : 36 / 35
UK_Pacific : 7 / 5
Italians : 16 / 16
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 9 times
6 was rolled 10 times
Average roll : 3.809
Median : 4.000
Variance : 0.413
Standard Deviation : 0.643
Total rolls : 47Germans Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.818
Median : 4.000
Variance : 0.594
Standard Deviation : 0.771
Total rolls : 33Russians Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.786
Median : 3.500
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 14 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 28 PUs;
Russians buy 9 infantry; Remaining resources: 1 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Smolensk
2 fighters and 1 tactical_bomber moved from Bryansk to Smolensk
1 infantry moved from Russia to Vologda
3 fighters moved from Russia to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 aaGuns, 2 armour, 3 artilleries, 7 infantry and 2 mech_infantrys moved from Bryansk to Russia
5 fighters and 1 tactical_bomber moved from Smolensk to RussiaPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 23 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 factory_minor, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Manchuria to Siberia
Japanese take Amur from Russians
Japanese take Siberia from Russians
2 infantry moved from Jehol to Chahar
2 infantry moved from Jehol to Anhwe
1 artillery moved from Hunan to Kweichow
1 artillery moved from Hunan to Anhwe
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 transport moved from 45 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from Malaya to Shan State
1 battleship and 1 cruiser moved from 45 Sea Zone to 37 Sea Zone
2 fighters moved from Java to Shan State
1 tactical_bomber moved from 45 Sea Zone to Shan State
2 tactical_bombers moved from Philippines to Shan State
1 bomber moved from Japan to Chahar
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 bomber moved from Hunan to Kweichow -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 factory_minor, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Manchuria to Siberia
Japanese take Amur from Russians
Japanese take Siberia from Russians
2 infantry moved from Jehol to Chahar
2 infantry moved from Jehol to Anhwe
1 artillery moved from Hunan to Kweichow
1 artillery moved from Hunan to Anhwe
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 transport moved from 45 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from Malaya to Shan State
1 battleship and 1 cruiser moved from 45 Sea Zone to 37 Sea Zone
2 fighters moved from Java to Shan State
1 tactical_bomber moved from 45 Sea Zone to Shan State
2 tactical_bombers moved from Philippines to Shan State
1 bomber moved from Japan to Chahar
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 bomber moved from Hunan to KweichowCombat - Japanese
Battle in Shan State
Japanese attack with 2 artilleries, 2 fighters, 1 infantry and 3 tactical_bombers
British defend with 3 infantry
Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
retreated to 16 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -13
Casualties for Japanese: 1 destroyer and 1 tactical_bomber
Casualties for Americans: 1 submarine
Battle in Kweichow
Japanese attack with 1 artillery and 1 bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 armour moved from Manchuria to Siberia
1 artillery, 4 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 aaGun and 1 infantry moved from Korea to 6 Sea Zone
1 aaGun, 1 artillery, 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 4 fighters, 5 infantry, 1 mech_infantry, 1 submarine, 4 tactical_bombers and 4 transports moved from 6 Sea Zone to 36 Sea Zone
1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
1 armour moved from Hunan to French Indo China
1 aaGun moved from Jehol to Manchuria
1 infantry moved from Manchuria to Jehol
1 infantry moved from Korea to Manchuria
1 infantry moved from Hunan to Kwangsi
2 aaGuns and 1 artillery moved from Hunan to Kiangsi
1 bomber moved from Kweichow to French Indo China
1 bomber moved from Chahar to Manchuria
2 carriers and 3 fighters moved from 45 Sea Zone to 37 Sea Zone
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
1 destroyer moved from 45 Sea Zone to 46 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
2 fighters and 3 tactical_bombers moved from Shan State to French Indo China
1 fighter moved from Japan to 36 Sea Zone
1 fighter moved from 36 Sea Zone to French Indo China
1 fighter moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 fighter moved from 16 Sea Zone to Japan
1 fighter moved from Japan to 36 Sea ZonePlace Units - Japanese
1 factory_minor placed in French Indo China
3 infantry placed in Manchuria
2 destroyers placed in 20 Sea Zone
Japanese undo move 2.
2 infantry and 1 mech_infantry placed in Manchuria
1 fighter and 3 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
Japanese undo move 5.
1 destroyer placed in 20 Sea ZoneTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag, 2 aaGuns and 1 artillery
Japan : 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag, 1 aaGun, 1 bomber, 1 factory_minor, 6 infantry and 2 mech_infantrys
Hainan : 1 harbour
Kweichow : 1 flag, 1 artillery
Hunan : 1 flag, 1 infantry
Chahar : 1 flag, 2 infantry
Anhwe : 1 flag, 1 artillery and 2 infantry
Shan State : 1 flag, 2 artilleries and 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
New Guinea : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Amur : 1 flag
Siberia : 1 flag, 2 armour
French Indo China : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 4 fighters, 5 infantry, 1 mech_infantry and 4 tactical_bombers
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
41 Sea Zone : 1 flag
46 Sea Zone : 1 destroyer
37 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 4 fighters and 1 transport
36 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 4 transports
39 Sea Zone : 1 submarine
20 Sea Zone : 3 destroyers
55 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 53 / 65
Russians : 20 / 23
Japanese : 58 / 63
Americans : 50 / 70
Chinese : 8 / 11
British : 36 / 35
UK_Pacific : 6 / 5
Italians : 16 / 16
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 8 destroyers and 1 submarine; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 carrier, 2 fighters, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Hawaiian Islands to 46 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 1 destroyer and 8 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 2 artilleries moved from Algeria to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
2 infantry moved from Algeria to 92 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 104 Sea Zone to 105 Sea Zone
1 mech_infantry moved from Central United States to Quebec
1 destroyer moved from 101 Sea Zone to 123 Sea Zone
1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 54 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea ZoneCombat - Americans
Battle in 123 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 transport
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 55 Sea Zone
Americans attack with 1 battleship, 4 carriers, 3 cruisers, 1 destroyer and 8 fighters
Japanese defend with 1 destroyer
Americans win with 1 battleship, 4 carriers, 3 cruisers, 1 destroyer and 8 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -3
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber and 1 fighter moved from 46 Sea Zone to 54 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour, 2 artilleries and 3 infantry moved from 98 Sea Zone to Syria
1 bomber moved from 54 Sea Zone to QueenslandPlace Units - Americans
2 destroyers and 1 submarine placed in 101 Sea Zone
6 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
5 infantry moved from Shensi to Kweichow
3 infantry moved from Hopei to Chahar
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Suiyuyan to Kweichow
1 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Chahar
Chinese attack with 5 infantry
Japanese defend with 2 infantry
Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery
Chinese win, taking Kweichow from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Kweichow to ShensiPlace Units - Chinese
2 artilleries and 1 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 fighter and 1 tactical_bomber moved from Russia to Timguska
2 infantry moved from Kazakhstan to Samara
1 infantry moved from Caucasus to Kazakhstan
3 infantry moved from Northwest Persia to Caucasus
3 infantry moved from Persia to Eastern Persia
3 infantry moved from Iraq to Northwest Persia
2 mech_infantrys moved from Iraq to Caucasus
1 artillery moved from Iraq to Northwest Persia
1 armour and 2 mech_infantrys moved from Egypt to Iraq
2 fighters and 1 tactical_bomber moved from Egypt to Kazakhstan
1 armour moved from Alexandria to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
2 infantry moved from Egypt to 98 Sea Zone
1 armour, 3 infantry and 2 transports moved from 98 Sea Zone to 80 Sea Zone
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Libya to Tobruk
2 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
1 armour and 1 mech_infantry moved from Yunnan to India
1 artillery and 2 infantry moved from Yunnan to Hunan
1 artillery and 1 infantry moved from Yunnan to Kwangsi
1 artillery and 1 infantry moved from Yunnan to Shan StateCombat - British
Battle in Shan State
British attack with 1 artillery and 1 infantry
Japanese defend with 2 artilleries and 1 infantry
1 artillery owned by the British retreated to Yunnan
Japanese win with 2 artilleries remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Timguska
British attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 armour
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Hunan
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
2 aaGuns, 3 artilleries and 3 infantry moved from Yunnan to Burma
1 armour and 3 infantry moved from 80 Sea Zone to Eastern Persia
1 fighter and 1 tactical_bomber moved from Timguska to SamaraPlace Units - British
2 armour and 1 mech_infantry placed in Persia
2 infantry and 1 mech_infantry placed in Egypt
3 infantry placed in Union of South AfricaTurn Complete - British
British collect 36 PUs; end with 36 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4
UK_Pacific collect 4 PUs (2 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Rostov
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 fighter moved from Southern Italy to Rostov -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Rostov
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 fighter moved from Southern Italy to RostovCombat - Italians
Battle in Rostov
Italians attack with 1 bomber, 1 fighter and 2 infantry
British defend with 1 infantry
Italians win, taking Rostov from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber and 1 fighter moved from Rostov to Ukraine
2 mech_infantrys moved from Yugoslavia to Bessarabia
1 artillery and 5 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Northern Italy to Southern Italy
2 mech_infantrys moved from Southern Italy to YugoslaviaPlace Units - Italians
1 bomber and 1 mech_infantry placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
Italians collect 16 PUs (2 lost to blockades); end with 16 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 12 infantry
Rostov : 1 flag, 2 infantry
Eastern Poland : 1 flag
Bessarabia : 2 mech_infantrys
Ukraine : 1 flag, 2 aaGuns, 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 1 fighter, 1 infantry and 2 mech_infantrys
Bulgaria : 1 artillery and 5 infantry
97 Sea Zone : 1 flag, 1 submarine
Yugoslavia : 1 flag, 2 mech_infantrysProduction/PUs Summary :
Germans : 53 / 65
Russians : 18 / 23
Japanese : 54 / 63
Americans : 52 / 72
Chinese : 12 / 16
British : 36 / 36
UK_Pacific : 6 / 6
Italians : 18 / 16
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 cruiser moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to New Guinea
3 fighters moved from Queensland to Northern Territory
1 fighter moved from New South Wales to Northern Territory
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
2 infantry moved from Egypt to Trans-JordanCombat - ANZAC
Battle in Dutch New Guinea
Battle in New Guinea
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Dutch New Guinea from Japanese, taking New Guinea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter moved from New Guinea to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 infantry moved from Algeria to Tunisia
2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from United Kingdom to French West AfricaTurn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 factory_minor, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Belarus to Smolensk
1 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Archangel to Vologda
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
4 mech_infantrys moved from Ukraine to Caucasus
2 bombers moved from Novgorod to Caucasus
1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus
1 fighter and 1 tactical_bomber moved from Archangel to Vologda
1 fighter and 1 tactical_bomber moved from Novgorod to Caucasus
1 fighter and 1 tactical_bomber moved from 127 Sea Zone to Smolensk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 factory_minor, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Belarus to Smolensk
1 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Archangel to Vologda
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
4 mech_infantrys moved from Ukraine to Caucasus
2 bombers moved from Novgorod to Caucasus
1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus
1 fighter and 1 tactical_bomber moved from Archangel to Vologda
1 fighter and 1 tactical_bomber moved from Novgorod to Caucasus
1 fighter and 1 tactical_bomber moved from 127 Sea Zone to SmolenskCombat - Germans
Battle in Caucasus
Germans attack with 2 bombers, 2 fighters, 4 mech_infantrys and 2 tactical_bombers
British defend with 3 infantry and 2 mech_infantrys
retreated to Caucasus
Russians win with 2 mech_infantrys remaining. Battle score for attacker is -7
Casualties for Germans: 4 mech_infantrys
Casualties for British: 3 infantry
Battle in Bryansk
Germans attack with 1 infantry
Russians defend with 1 aaGun
Germans win, taking Bryansk from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Smolensk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 infantry moved from Nenetsia to Urals
1 armour and 1 mech_infantry moved from Archangel to Urals
1 infantry moved from Nenetsia to Urals
2 infantry moved from Finland to Karelia
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 127 Sea Zone to 112 Sea Zone
2 fighters moved from Archangel to 112 Sea Zone
1 fighter moved from Western Germany to Southern Italy
1 bomber moved from Caucasus to Ukraine
1 fighter moved from Caucasus to Rostov
1 bomber moved from Caucasus to Ukraine
1 fighter moved from Caucasus to Rostov
2 tactical_bombers moved from Caucasus to Rostov
1 aaGun, 5 armour, 2 artilleries and 8 mech_infantrys moved from Ukraine to Rostov
1 artillery and 2 infantry moved from Western Ukraine to Ukraine
1 armour and 2 mech_infantrys moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
2 mech_infantrys moved from Archangel to Belarus
1 aaGun moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Vologda to Rostov
1 fighter and 1 tactical_bomber moved from Smolensk to Rostov
1 infantry moved from Bulgaria to Romania
4 mech_infantrys moved from Yugoslavia to Bessarabia
7 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Western Germany to Yugoslavia
2 infantry moved from Bulgaria to Yugoslavia
1 infantry moved from Nenetsia to UralsPlace Units - Germans
1 factory_minor placed in Western Ukraine
3 infantry placed in Novgorod
2 armour and 8 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Timguska : 1 flag
Iceland : 1 flag, 1 airfield and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
Romania : 1 infantry
Germany : 2 armour, 1 factory_major and 8 mech_infantrys
Southern Italy : 1 aaGun and 1 fighter
Belarus : 1 flag, 1 aaGun, 1 armour, 2 artilleries and 4 mech_infantrys
Karelia : 1 flag, 2 infantry
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Rostov : 1 aaGun, 5 armour, 2 artilleries, 4 fighters, 8 mech_infantrys and 4 tactical_bombers
Nenetsia : 1 flag
Urals : 1 flag, 1 armour, 4 infantry and 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 aaGun, 1 artillery and 2 infantry
Eastern Poland : 7 mech_infantrys
Bessarabia : 1 flag, 4 mech_infantrys
Ukraine : 1 artillery, 2 bombers and 2 infantry
Western Ukraine : 1 flag, 1 factory_minor
Vologda : 1 flag, 2 infantry
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Smolensk : 1 flag, 2 infantry
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 aaGun, 2 infantry and 3 mech_infantrys
Finland : 1 flagProduction/PUs Summary :
Germans : 58 / 71
Russians : 13 / 23
Japanese : 54 / 63
Americans : 52 / 72
Chinese : 12 / 16
British : 36 / 36
UK_Pacific : 6 / 6
Italians : 18 / 16
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
2 infantry moved from Russia to Bryansk
3 infantry moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Russia to Smolensk
2 fighters moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to BryanskCombat - Russians
Battle in Smolensk
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Smolensk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 fighters moved from Bryansk to Russia
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
2 aaGuns and 18 infantry moved from Buryatia to Ulaanbaatar
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Dzavhan to Ulaanbaatar
2 infantry moved from Olgiy to KansuPlace Units - Russians
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 1 fighter and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 fighters moved from Japan to 16 Sea Zone
1 destroyer moved from 20 Sea Zone to 16 Sea Zone
1 armour moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 submarine moved from 36 Sea Zone to 45 Sea Zone
1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 2 fighters and 3 tactical_bombers moved from 36 Sea Zone to 55 Sea Zone
4 tactical_bombers moved from French Indo China to 55 Sea Zone
1 bomber moved from French Indo China to 55 Sea Zone
4 fighters moved from French Indo China to 55 Sea Zone
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery and 1 infantry moved from Anhwe to Hunan
1 artillery moved from Kiangsi to Hunan
1 artillery moved from Shan State to Yunnan
3 infantry moved from French Indo China to Yunnan
1 artillery and 2 infantry moved from French Indo China to Kwangsi
1 armour moved from French Indo China to Kwangsi
1 mech_infantry moved from French Indo China to Kwangsi
1 bomber moved from Manchuria to Hunan
1 destroyer moved from 20 Sea Zone to 46 Sea Zone
1 fighter moved from 36 Sea Zone to 45 Sea Zone
1 submarine moved from 45 Sea Zone to 55 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 4 fighters moved from 37 Sea Zone to 55 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 1 fighter and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 fighters moved from Japan to 16 Sea Zone
1 destroyer moved from 20 Sea Zone to 16 Sea Zone
1 armour moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 submarine moved from 36 Sea Zone to 45 Sea Zone
1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 2 fighters and 3 tactical_bombers moved from 36 Sea Zone to 55 Sea Zone
4 tactical_bombers moved from French Indo China to 55 Sea Zone
1 bomber moved from French Indo China to 55 Sea Zone
4 fighters moved from French Indo China to 55 Sea Zone
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery and 1 infantry moved from Anhwe to Hunan
1 artillery moved from Kiangsi to Hunan
1 artillery moved from Shan State to Yunnan
3 infantry moved from French Indo China to Yunnan
1 artillery and 2 infantry moved from French Indo China to Kwangsi
1 armour moved from French Indo China to Kwangsi
1 mech_infantry moved from French Indo China to Kwangsi
1 bomber moved from Manchuria to Hunan
1 destroyer moved from 20 Sea Zone to 46 Sea Zone
1 fighter moved from 36 Sea Zone to 45 Sea Zone
1 submarine moved from 45 Sea Zone to 55 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 4 fighters moved from 37 Sea Zone to 55 Sea ZoneCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 7 carriers, 2 cruisers, 3 destroyers, 10 fighters, 1 submarine and 7 tactical_bombers
ANZAC defend with 1 cruiser; Americans defend with 1 battleship, 4 carriers, 3 cruisers, 1 destroyer and 8 fighters
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 battleships, 1 bomber, 7 carriers, 2 cruisers, 3 destroyers, 10 fighters and 7 tactical_bombers in 55 Sea Zone, round 2 : 11/25 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 4 carriers, 4 cruisers, 1 destroyer and 8 fighters in 55 Sea Zone, round 2 : 11/18 hits
Units damaged: 2 battleships owned by the Japanese
1 destroyer owned by the Americans, 4 carriers owned by the Americans, 1 cruiser owned by the Americans, 3 carriers owned by the Japanese and 3 fighters owned by the Japanese lost in 55 Sea Zone
Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 2 battleships, 1 bomber, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters and 7 tactical_bombers in 55 Sea Zone, round 3 : 11/22 hits
Americans roll dice for 8 fighters in 55 Sea Zone, round 3 : 6/8 hits
Americans roll dice for 1 battleship and 3 cruisers in 55 Sea Zone, round 3 : 2/4 hits
8 fighters owned by the Americans, 1 cruiser owned by the ANZAC, 3 tactical_bombers owned by the Japanese, 2 cruisers owned by the Americans, 2 destroyers owned by the Japanese, 2 fighters owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters and 4 tactical_bombers in 55 Sea Zone, round 4 : 8/15 hits
Americans roll dice for 1 battleship in 55 Sea Zone, round 4 : 1/1 hits
1 battleship owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 55 Sea Zone
Japanese win with 2 battleships, 1 bomber, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 56
Casualties for Japanese: 3 carriers, 2 destroyers, 5 fighters, 1 submarine and 4 tactical_bombers
Casualties for ANZAC: 1 cruiser
Casualties for Americans: 1 battleship, 4 carriers, 3 cruisers, 1 destroyer and 8 fighters
Battle in Kwangsi
Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Kwangsi, round 2 : 1/5 hits
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits
1 infantry owned by the British lost in Kwangsi
Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Kwangsi, round 3 : 2/5 hits
Chinese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits
1 artillery owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery and 3 infantry
British defend with 1 artillery; Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 0/4 hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 4 : 1/3 hits
Chinese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits
1 artillery owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 2 artilleries, 1 bomber and 1 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 2 artilleries, 1 bomber and 1 infantry in Hunan, round 2 : 2/4 hits
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits
1 infantry owned by the British, 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 2 artilleries and 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Japanese
1 destroyer moved from 20 Sea Zone to 55 Sea Zone
1 bomber moved from 55 Sea Zone to Java
1 fighter moved from 45 Sea Zone to Java
4 transports moved from 36 Sea Zone to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
3 infantry moved from 6 Sea Zone to Korea
3 fighters moved from 16 Sea Zone to Japan
2 aaGuns moved from Kiangsi to Kwangsi
1 bomber moved from Hunan to French Indo China
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 destroyer placed in 6 Sea Zone
1 fighter placed in Japan
1 artillery and 2 infantry placed in Manchuria
1 artillery and 2 infantry placed in Kwangtung
1 artillery and 2 infantry placed in French Indo China
5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 aaGuns, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Korea : 3 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 5 infantry
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 7 infantry and 2 mech_infantrys
Hainan : 1 harbour
Yunnan : 1 flag, 1 artillery and 2 infantry
Hunan : 1 flag, 2 artilleries
Hopei : 1 flag, 1 infantry
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag, 1 armour
Buryatia : 1 flag, 1 armour
French Indo China : 1 flag, 1 aaGun, 1 artillery, 1 bomber, 1 factory_minor and 2 infantry
Celebes : 1 flag
Java : 1 flag, 1 bomber and 1 fighter
Sumatra : 1 flag
41 Sea Zone : 1 flag
46 Sea Zone : 1 destroyer
37 Sea Zone : 1 submarine
20 Sea Zone : 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer and 4 transports
Buyant-Uhaa : 1 flag, 1 infantry
55 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters and 3 tactical_bombersProduction/PUs Summary :
Germans : 56 / 71
Russians : 12 / 15
Japanese : 61 / 66
Americans : 52 / 72
Chinese : 8 / 16
British : 36 / 36
UK_Pacific : 6 / 6
Italians : 18 / 16
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 25 times
2 was rolled 17 times
3 was rolled 19 times
4 was rolled 18 times
5 was rolled 31 times
6 was rolled 24 times
Average roll : 3.634
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 134Japanese Combat
1 was rolled 18 times
2 was rolled 11 times
3 was rolled 9 times
4 was rolled 14 times
5 was rolled 24 times
6 was rolled 16 times
Average roll : 3.685
Median : 4.000
Variance : 1.582
Standard Deviation : 1.258
Total rolls : 92Chinese Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.900
Median : 4.500
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10Americans Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.406
Median : 3.000
Variance : 0.516
Standard Deviation : 0.718
Total rolls : 32 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 carrier and 1 fighter moved from 54 Sea Zone to 47 Sea Zone
1 carrier and 1 fighter moved from 47 Sea Zone to 33 Sea Zone
1 fighter moved from 54 Sea Zone to Caroline Islands
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 47 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 47 Sea Zone to 33 Sea Zone
1 destroyer, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 5 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Queensland to 46 Sea Zone
6 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 infantry moved from Syria to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 infantry moved from Syria to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Syria to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 infantry moved from 105 Sea Zone to Normandy Bordeaux
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 123 Sea Zone to 106 Sea Zone -
scramble fighters in sz95?
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scramble fighters in sz95?
no thanks
FYI…I will be OFF the grid for a few days, I might not get a turn in until the 5th or 6th