@Booper Figured that was the case, sounds good
16L G40 Artofwar1947 (Axis) vs. JWW (Allies + 23)
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Did you want to move the UK sub in SZ 123 to SZ 106?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Romania to Eastern Poland
2 armour, 1 artillery and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 infantry moved from Tanganyika Territory to Rhodesia
1 artillery and 2 infantry moved from Belgian Congo to RhodesiaCombat - Italians
Battle in Rhodesia
Italians attack with 1 artillery and 3 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery and 3 infantry in Rhodesia, round 2 : 1/4 hits
British roll dice for 2 infantry in Rhodesia, round 2 : 0/2 hits
1 infantry owned by the British lost in Rhodesia
Italians roll dice for 1 artillery and 3 infantry in Rhodesia, round 3 : 1/4 hits
British roll dice for 1 infantry in Rhodesia, round 3 : 0/1 hits
1 infantry owned by the British lost in Rhodesia
Italians win, taking Rhodesia from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Malta
Battle in Eastern Poland
Italians attack with 3 armour, 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 3 armour, 1 artillery and 1 mech_infantry in Eastern Poland, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Eastern Poland
Italians win, taking Malta from British, taking Eastern Poland from Russians with 3 armour and 1 artillery remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 mech_infantry moved from Northern Italy to Romania
1 artillery and 1 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to Southern Italy
1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 95 Sea ZonePlace Units - Italians
3 infantry placed in Southern Italy
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs totalTerritory Summary for Italians :
Belgian Congo : 1 flag
Kenya : 1 flag
Malta : 1 flag, 1 infantry
Rhodesia : 1 flag, 1 artillery and 3 infantry
Tanganyika Territory : 1 flag
France : 1 artillery and 1 infantry
Romania : 1 mech_infantry
Northern Italy : 2 aaGuns, 1 factory_major and 4 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 7 infantry
Eastern Poland : 1 flag, 3 armour and 1 artillery
96 Sea Zone : 1 transport
95 Sea Zone : 1 battleship, 2 cruisers and 1 destroyer
Bulgaria : 1 artillery and 1 infantry
Greece : 1 flagProduction/PUs Summary :
Germans : 48 / 79
Russians : 40 / 49
Japanese : 46 / 48
Americans : 50 / 71
Chinese : 9 / 9
British : 18 / 0
UK_Pacific : 11 / 10
Italians : 17 / 17
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
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S.A could be trouble…I almost retreated those two inf and contemplated dropping a fgt in there…thought I might get 1-2 hits on D…oh boy :|
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Both the map and the Territory Summary show the UK DD still in SZ 123. Move it if you wish.
The Italians situation in Africa is certainly a unique (and the for the Axis) welcomed turn of events.
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Both the map and the Territory Summary show the UK DD still in SZ 123. Move it if you wish.
The Italians situation in Africa is certainly a unique (and the for the Axis) welcomed turn of events.
Sorry for all the chatter….let me see if I can turn things around here…wish me good luck. :-D
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from India to 42 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Kenya
ANZAC take Kenya from Italians
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
ANZAC take Belgian Congo from Italians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by British from 123 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 106 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeNon Combat Move - French
1 destroyer moved from 79 Sea Zone to 76 Sea Zone
1 infantry moved from French Equatorial Africa to Belgian CongoTurn Complete - French
Territory Summary for French :
Belgian Congo : 1 infantry
Egypt : 1 infantry
Morocco : 3 infantry
76 Sea Zone : 1 destroyer
91 Sea Zone : 1 fighterProduction/PUs Summary :
Germans : 48 / 79
Russians : 40 / 49
Japanese : 46 / 48
Americans : 50 / 71
Chinese : 9 / 9
British : 18 / 0
UK_Pacific : 11 / 10
Italians : 15 / 17
ANZAC : 16 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by British from 123 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 106 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeNon Combat Move - French
1 destroyer moved from 79 Sea Zone to 76 Sea Zone
1 infantry moved from French Equatorial Africa to Belgian CongoTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Morocco: 2 infantry
EDIT: Adding units owned by French to 91 Sea Zone: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode -
just edited two far inf onto usa trn
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 3 fighters, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Poland to Baltic States
1 fighter moved from Western Germany to Baltic States
1 bomber moved from Western Germany to Baltic States
1 armour moved from United Kingdom to Scotland
Germans take Scotland from British
1 infantry moved from Romania to Bessarabia
2 bombers moved from Western Germany to Bessarabia
1 submarine moved from 110 Sea Zone to 125 Sea ZoneCombat - Germans
Battle in Bessarabia
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Bessarabia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Baltic States, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Baltic States to 114 Sea Zone
1 bomber moved from Baltic States to Western Germany
1 aaGun, 2 armour and 8 infantry moved from Poland to Eastern Poland
2 aaGuns, 1 armour, 4 artilleries and 8 infantry moved from Slovakia Hungary to Eastern Poland
5 infantry moved from Romania to Eastern Poland
2 bombers moved from Bessarabia to Germany
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 5 transports moved from 110 Sea Zone to 113 Sea Zone
4 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to 113 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Western Germany to 113 Sea Zone
1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from 113 Sea Zone to Norway
2 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to Norway
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 110 Sea Zone to 114 Sea Zone
1 tactical_bomber moved from Holland Belgium to United Kingdom
2 tactical_bombers moved from Holland Belgium to Norway
1 tactical_bomber moved from Holland Belgium to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 destroyer moved from 110 Sea Zone to 113 Sea ZonePlace Units - Germans
1 artillery and 2 infantry placed in France
3 fighters placed in United Kingdom
1 artillery and 9 infantry placed in Western Germany
2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Scotland: 1 armour
EDIT: Adding units owned by Germans to United Kingdom: 1 armour
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 1 tactical_bomber
Germany : 2 bombers, 1 factory_major and 2 mech_infantrys
Norway : 1 armour, 3 artilleries, 1 fighter, 8 infantry, 1 mech_infantry and 2 tactical_bombers
Baltic States : 1 flag, 2 infantry
Eastern Poland : 3 aaGuns, 3 armour, 4 artilleries, 21 infantry and 4 mech_infantrys
Bessarabia : 1 flag, 1 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 destroyer and 5 transports
Bulgaria : 1 flag
109 Sea Zone : 1 transport
114 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Yugoslavia : 1 flag
110 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 51 / 56
Russians : 39 / 49
Japanese : 46 / 48
Americans : 50 / 71
Chinese : 9 / 9
British : 16 / 0
UK_Pacific : 11 / 10
Italians : 15 / 17
ANZAC : 16 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Blitzed Scotland with a tank, but the program would not let me return the tank to the UK. Strange. If the rules have changed regarding blitzing a enemy territory and returning to the attacker’s home territory have changed, let me know. If so, then Germany will NOT blitz Scotland and its ipcs can be reduced by 2.
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Blitzed Scotland with a tank, but the program would not let me return the tank to the UK. Strange. If the rules have changed regarding blitzing a enemy territory and returning to the attacker’s home territory have changed, let me know. If so, then Germany will NOT blitz Scotland and its ipcs can be reduced by 2.
Because Scotland has an airbase your arm needs to stop there, just like you can’t blitz through a territory w/an IC, Airbase etc….
I will edit
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Baltic States
1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Caucasus to Bessarabia
1 armour, 2 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
1 tactical_bomber moved from Caucasus to Iraq
1 infantry moved from Persia to Iraq
1 submarine moved from 123 Sea Zone to 109 Sea Zone
1 infantry moved from Ukraine to Bessarabia
1 mech_infantry moved from Northwest Persia to Iraq -
I have no hope if this continues any longer…it might already be to late…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Baltic States
1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Caucasus to Bessarabia
1 armour, 2 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
1 tactical_bomber moved from Caucasus to Iraq
1 infantry moved from Persia to Iraq
1 submarine moved from 123 Sea Zone to 109 Sea Zone
1 infantry moved from Ukraine to Bessarabia
1 mech_infantry moved from Northwest Persia to IraqCombat - Russians
Battle in 109 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 109 Sea Zone
Russians roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits
Russians win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Iraq
Russians attack with 1 armour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
Russians roll dice for 1 armour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 0/7 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits
2 infantry owned by the Russians lost in Iraq
Russians roll dice for 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 3 : 2/5 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 3 : 0/3 hits
2 infantry owned by the Neutral_Axis lost in Iraq
Russians roll dice for 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 4 : 2/5 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Neutral_Axis: 3 infantry
Casualties for Russians: 3 infantry
Battle in Baltic States
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 3 infantry in Baltic States, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Bessarabia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Bessarabia
Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 4 : 0/2 hits
Germans roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 5 : 0/2 hits
Germans roll dice for 1 infantry in Bessarabia, round 5 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 6 : 0/2 hits
Germans roll dice for 1 infantry in Bessarabia, round 6 : 1/1 hits
1 infantry owned by the Russians lost in Bessarabia
retreated to Bessarabia
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 artillery moved from Ukraine to Bryansk
2 aaGuns, 3 artilleries and 15 infantry moved from Western Ukraine to Bryansk
1 fighter moved from Bessarabia to Bryansk
2 mech_infantrys moved from Volgograd to Bryansk
3 infantry moved from Russia to Bryansk
1 armour, 7 infantry and 1 mech_infantry moved from Belarus to Bryansk
1 fighter moved from Baltic States to Bryansk
1 infantry moved from Novgorod to Belarus
1 aaGun, 1 artillery and 2 infantry moved from Novgorod to Archangel
1 aaGun, 2 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Finland to Karelia
1 mech_infantry moved from Northwest Persia to Trans-Jordan
1 armour and 1 infantry moved from Persia to 80 Sea Zone
1 tactical_bomber moved from Iraq to Caucasus
2 aaGuns and 18 infantry moved from Amur to BuryatiaPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
4 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 42 PUs; end with 42 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUsTerritory Summary for Russians :
Buryatia : 2 aaGuns and 18 infantry
Trans-Jordan : 1 mech_infantry
Belarus : 1 infantry
Karelia : 1 aaGun, 2 armour, 2 artilleries, 6 infantry and 1 mech_infantry
Baltic States : 1 infantry
Bryansk : 2 aaGuns, 1 armour, 4 artilleries, 2 fighters, 25 infantry and 3 mech_infantrys
Archangel : 1 aaGun, 1 artillery and 2 infantry
Russia : 1 airfield, 4 artilleries, 1 factory_major and 5 infantry
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 1 tactical_bomber
80 Sea Zone : 1 armour and 1 infantry
109 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag, 1 armour and 2 mech_infantrys
Northwest Persia : 1 flag
Persia : 1 flag
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 48 / 54
Russians : 42 / 48
Japanese : 46 / 48
Americans : 50 / 71
Chinese : 9 / 9
British : 18 / 0
UK_Pacific : 11 / 10
Italians : 15 / 17
ANZAC : 16 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 11 times
3 was rolled 9 times
4 was rolled 2 times
5 was rolled 10 times
6 was rolled 13 times
Average roll : 3.692
Median : 3.000
Variance : 1.490
Standard Deviation : 1.221
Total rolls : 52Neutral_Axis Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.429
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Germans Combat
2 was rolled 4 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.125
Median : 2.500
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8Russians Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 8 times
6 was rolled 10 times
Average roll : 3.865
Median : 4.000
Variance : 1.028
Standard Deviation : 1.014
Total rolls : 37 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 factory_minors, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
2 infantry moved from Shan State to Burma
2 fighters moved from 37 Sea Zone to Burma
1 armour moved from Malaya to Siam
1 infantry moved from French Indo China to Siam
1 fighter moved from Kwangsi to Siam
2 tactical_bombers moved from 37 Sea Zone to Siam
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Kwangsi to Burma
2 fighters and 1 tactical_bomber moved from Kwangsi to Anhwe
2 bombers moved from Kiangsu to Suiyuyan
2 fighters and 1 tactical_bomber moved from Kiangsu to Hopei
1 tactical_bomber moved from Kiangsu to Anhwe
2 mech_infantrys moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Hopei
1 mech_infantry moved from Jehol to Hopei
1 artillery and 1 infantry moved from Jehol to Anhwe
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 cruiser and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 0/5 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 3 : 3/5 hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Siam
Japanese attack with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers in Siam, round 2 : 4/5 hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Sumatra
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
ANZAC defend with 1 cruiser
Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 2 : 4/9 hits
ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Sumatra from UK_Pacific, taking 42 Sea Zone from ANZAC with 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Java
Battle in Anhwe
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Anhwe, round 2 : 5/6 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Java from ANZAC, taking Anhwe from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 2 bombers and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 2 mech_infantrys in Suiyuyan, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Aleutian IslandsNon Combat Move - Japanese
1 fighter moved from Japan to Philippines
1 destroyer moved from 34 Sea Zone to 55 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 44 Sea Zone to 35 Sea Zone
1 carrier moved from 35 Sea Zone to 41 Sea Zone
2 fighters moved from Burma to 41 Sea Zone
1 tactical_bomber moved from Burma to Kwangsi
1 fighter and 1 tactical_bomber moved from Siam to 42 Sea Zone
1 tactical_bomber moved from Siam to Kwangsi
2 bombers moved from Suiyuyan to Kiangsu
2 fighters and 2 tactical_bombers moved from Anhwe to Kwangsi
1 infantry and 1 mech_infantry moved from Kwangtung to Kwangsi
1 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
1 fighter moved from Hopei to Kiangsu
1 mech_infantry moved from Kiangsu to Kwangsi
1 artillery and 1 infantry moved from French Indo China to Siam
1 fighter and 1 tactical_bomber moved from Hopei to KiangsuPlace Units - Japanese
1 factory_minor placed in Malaya
1 factory_minor placed in Kwangtung
3 mech_infantrys placed in Kiangsu
4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 armour, 2 fighters, 1 infantry, 3 mech_infantrys and 4 tactical_bombers
Kiangsu : 1 flag, 2 bombers, 1 factory_minor, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
Jehol : 1 flag
Siam : 1 armour, 1 artillery and 1 infantry
Manchuria : 1 flag, 1 aaGun, 2 artilleries and 11 infantry
Yunnan : 1 flag
Suiyuyan : 1 flag, 2 mech_infantrys
Hunan : 1 flag
Hopei : 1 flag, 1 mech_infantry
Chahar : 1 flag
Anhwe : 1 flag, 1 artillery and 1 infantry
Shan State : 1 flag
Burma : 1 flag, 2 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry
Aleutian Islands : 1 flag, 2 infantry
French Indo China : 1 flag
Celebes : 1 flag, 2 infantry
Java : 1 flag, 2 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
41 Sea Zone : 1 carrier, 2 fighters and 1 transport
37 Sea Zone : 1 flag, 1 transport
35 Sea Zone : 1 submarine and 2 transports
39 Sea Zone : 1 submarine
8 Sea Zone : 1 transport
6 Sea Zone : 1 destroyer and 2 transports
55 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 48 / 54
Russians : 42 / 48
Japanese : 59 / 64
Americans : 50 / 71
Chinese : 6 / 9
British : 18 / 0
UK_Pacific : 5 / 10
Italians : 15 / 17
ANZAC : 12 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Here comes the boom brother!
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 carrier, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 35 Sea Zone
3 fighters moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 bomber moved from Morocco to 96 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone -
phi jpn ss submerge?





