I will spend a supply and fight in this battle.
You have spent one supply from Mersa Brega to move into Benghazi, right? So there should be two supply there at this point?
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 5
Combat Move - Carthage
1 unit repaired.
4 cavalrys, 4 hoplites, 1 leader and 3 warelephants moved from Cartenna to Siga
1 suprareme and 1 trireme moved from SZ 32 to SZ 34
2 hoplites, 4 phalanxs and 4 warelephants moved from Carthago Nova to Valentia
Purchase Units - Carthage
Trigger CARbiremes: buyBireme removed from CarthageProduction
Trigger CARbiremes: buyBiremeX added to CarthageProduction
Trigger CARconscription: 1 cavalry gained by PlayerID named:Carthage
Trigger CARbiremesWALL: 1 wall gained by PlayerID named:Carthage
Carthage buy 2 biremes, 1 quadrireme, 1 quinquereme and 1 trireme; Remaining resources: 2 PUs; 2 techTokens;
Combat - Carthage
Battle in Siga
Carthage attack with 4 cavalrys, 4 hoplites, 1 leader and 3 warelephants
AI_Neutral defend with 7 spearman_neutrals
Units damaged: 1 leader owned by the Carthage
Carthage win, taking Siga from AI_Neutral with 1 cavalry, 4 hoplites, 1 leader and 3 warelephants remaining. Battle score for attacker is -18
Casualties for Carthage: 3 cavalrys
Casualties for AI_Neutral: 7 spearman_neutrals
Battle in Valentia
Carthage attack with 2 hoplites, 4 phalanxs and 4 warelephants
RomanRepublic defend with 1 cataphract, 1 city, 3 legionaires, 1 skirmisher and 2 walls
Carthage win, taking Valentia from RomanRepublic with 4 phalanxs and 4 warelephants remaining. Battle score for attacker is 56
Casualties for RomanRepublic: 1 cataphract, 3 legionaires, 1 skirmisher and 2 walls
Casualties for Carthage: 2 hoplites
Non Combat Move - Carthage
Place Units - Carthage
2 biremes, 1 quadrireme, 1 quinquereme and 1 trireme placed in SZ 32
1 cavalry and 1 wall placed in Gades
Research Technology - Carthage
Carthage spend 0 on tech rolls
Carthage removing all Technology Tokens after unsuccessful research.
Turn Complete - Carthage
Carthage collect 71 PUs; end with 73 PUs total
Trigger TechResetCarthage: Carthage met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective CAR 5unitMaintenance: Carthage met a national objective for an additional -6 PUs; end with 67 PUs
city in Carthago creates 3 PUs; Carthage end with 70 PUs
city in Carthago creates 1 techTokens; Carthage end with 1 techTokens
city in Gades creates 3 PUs; Carthage end with 73 PUs
city in Gades creates 1 techTokens; Carthage end with 2 techTokens
city in Valentia creates 3 PUs; Carthage end with 76 PUs
city in Valentia creates 1 techTokens; Carthage end with 3 techTokens
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 5
Combat Move - Macedonia
1 bireme, 1 flagship, 2 quadriremes, 1 quinquereme, 1 suprareme and 2 triremes moved from SZ 68 to SZ 67
1 catapult, 1 phalanx, 2 skirmishers and 2 warriors moved from Larissa to Delphi
2 phalanxs moved from Pergamum to Sardis
4 phalanxs, 5 skirmishers and 7 warriors moved from Pella to Apollonia
Purchase Units - Macedonia
Macedonia buy 5 phalanxs, 1 skirmisher and 2 warriors; Remaining resources: 1 PUs; 2 techTokens;
Combat - Macedonia
Battle in SZ 67
Macedonia attack with 1 bireme, 1 flagship, 2 quadriremes, 1 quinquereme, 1 suprareme and 2 triremes
GreekCityStates defend with 2 flagships and 2 quadriremes
Units damaged: 1 flagship owned by the GreekCityStates
Units damaged: 1 flagship owned by the Macedonia
GreekCityStates win with no units remaining. Battle score for attacker is -90
Casualties for GreekCityStates: 2 flagships and 2 quadriremes
Casualties for Macedonia: 1 bireme, 1 flagship, 2 quadriremes, 1 quinquereme, 1 suprareme and 2 triremes
Battle in Delphi
Macedonia attack with 1 catapult, 1 phalanx, 2 skirmishers and 2 warriors
GreekCityStates defend with 1 skirmisher
Macedonia win, taking Delphi from GreekCityStates with 1 catapult, 1 phalanx, 2 skirmishers and 2 warriors remaining. Battle score for attacker is 4
Casualties for GreekCityStates: 1 skirmisher
Battle in Apollonia
Macedonia attack with 4 phalanxs, 5 skirmishers and 7 warriors
GreekCityStates defend with 1 archer, 1 city, 5 hoplites, 1 skirmisher and 3 walls
Units damaged: 2 walls owned by the GreekCityStates
Macedonia win, taking Apollonia from GreekCityStates with 4 phalanxs and 2 warriors remaining. Battle score for attacker is 57
Casualties for GreekCityStates: 1 archer, 5 hoplites, 1 skirmisher and 3 walls
Casualties for Macedonia: 5 skirmishers and 5 warriors
Non Combat Move - Macedonia
Place Units - Macedonia
5 phalanxs and 2 warriors placed in Thessalonica
1 skirmisher placed in Sardis
Research Technology - Macedonia
Macedonia spend 0 on tech rolls
Macedonia removing all Technology Tokens after unsuccessful research.
Turn Complete - Macedonia
Macedonia collect 55 PUs; end with 56 PUs total
Trigger TechResetMacedonia: Macedonia met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective MAC 5unitMaintenance: Macedonia met a national objective for an additional -5 PUs; end with 51 PUs
city in Thessalonica creates 3 PUs; Macedonia end with 54 PUs
city in Thessalonica creates 1 techTokens; Macedonia end with 1 techTokens
city in Sardis creates 3 PUs; Macedonia end with 57 PUs
city in Sardis creates 1 techTokens; Macedonia end with 2 techTokens
city in Apollonia creates 3 PUs; Macedonia end with 60 PUs
city in Apollonia creates 1 techTokens; Macedonia end with 3 techTokens
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 5
Combat Move - Bosporus
1 unit repaired.
2 hoplites moved from Pityus to Phasis
Bosporus take Phasis from Armenia
1 archer and 2 hoplites moved from Pityus to Armavira
1 cataphract moved from Azara to Pityus
1 bireme, 1 flagship and 1 quadrireme moved from SZ 79 to SZ 80
2 archers and 1 hoplite moved from Theodesia to SZ 80
2 archers, 1 bireme, 1 flagship, 1 hoplite and 1 quadrireme moved from SZ 80 to SZ 79
Purchase Units - Bosporus
Bosporus buy 4 archers; Remaining resources: 2 PUs; 2 techTokens;
Combat - Bosporus
Non Combat Move - Bosporus
2 archers and 1 hoplite moved from SZ 79 to Pityus
Place Units - Bosporus
4 archers placed in Armavira
Research Technology - Bosporus
Bosporus spend 0 on tech rolls
Bosporus removing all Technology Tokens after successful research.
Bosporus discover supraremes
Activate Technology - Bosporus
Bosporus activating supraremes
Turn Complete - Bosporus
Bosporus collect 35 PUs; end with 37 PUs total
Trigger TechResetBosporus: Bosporus met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective BOS 25unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 36 PUs
Objective BOS 15unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 35 PUs
Objective BOS 10unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 34 PUs
Objective BOS 5unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 33 PUs
Objective BOS 20unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 32 PUs
city in Theodesia creates 3 PUs; Bosporus end with 35 PUs
city in Theodesia creates 1 techTokens; Bosporus end with 1 techTokens
city in Armavira creates 3 PUs; Bosporus end with 38 PUs
city in Armavira creates 1 techTokens; Bosporus end with 2 techTokens
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 5
Combat Move - Pontus
1 unit repaired.
3 chariots moved from Sinope to Trapezus
3 chariots moved from Melitene to Trapezus
2 skirmishers moved from Melitene to Satala
6 phalanxs moved from Melitene to Trapezus
2 catapults moved from Melitene to Satala
3 skirmishers moved from Melitene to Satala
2 hoplites moved from Melitene to Satala
1 leader moved from Melitene to Trapezus
1 catapult moved from Melitene to Trapezus
Purchase Units - Pontus
Pontus buy 4 chariots; Remaining resources: 2 PUs; 1 techTokens;
Combat - Pontus
Battle in Satala
Pontus attack with 2 catapults, 2 hoplites and 5 skirmishers
Armenia defend with 1 skirmisher
Pontus win, taking Satala from Armenia with 2 catapults, 2 hoplites and 5 skirmishers remaining. Battle score for attacker is 4
Casualties for Armenia: 1 skirmisher
Battle in Trapezus
Pontus attack with 1 catapult, 6 chariots, 1 leader and 6 phalanxs
AI_Neutral defend with 2 archer_neutrals and 4 spearman_neutrals
Units damaged: 1 leader owned by the Pontus
Pontus win, taking Trapezus from AI_Neutral with 1 catapult, 3 chariots, 1 leader and 6 phalanxs remaining. Battle score for attacker is -18
Casualties for Pontus: 3 chariots
Casualties for AI_Neutral: 2 archer_neutrals and 4 spearman_neutrals
Non Combat Move - Pontus
Place Units - Pontus
4 chariots placed in Sinope
Research Technology - Pontus
Pontus spend 0 on tech rolls
Pontus removing all Technology Tokens after unsuccessful research.
Turn Complete - Pontus
Pontus collect 30 PUs; end with 32 PUs total
Trigger TechResetPontus: Pontus met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective PON 10unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 31 PUs
Objective PON 5unitMaintenance: Pontus met a national objective for an additional -2 PUs; end with 29 PUs
city in Sinope creates 3 PUs; Pontus end with 32 PUs
city in Sinope creates 1 techTokens; Pontus end with 1 techTokens
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 5
Combat Move - Seleucid
1 unit repaired.
1 hoplite moved from Ctesiphon to Ecbatana
Seleucid take Ecbatana from Parthia
1 hoplite moved from Ninive to Gazaca
Seleucid take Gazaca from Armenia
1 hoplite moved from Seleucia to Palmyra
9 hoplites moved from Seleucia to Susa
Seleucid take Susa from Parthia
6 hoplites moved from Antioch to Damascus
1 flagship, 2 quadriremes, 2 quinqueremes and 1 trireme moved from SZ 62 to SZ 61
4 hoplites moved from Antioch to SZ 61
2 hoplites moved from Antioch to SZ 61
1 phalanx moved from Antioch to Damascus
1 flagship, 6 hoplites, 2 quadriremes, 2 quinqueremes and 1 trireme moved from SZ 61 to SZ 60
6 hoplites moved from SZ 60 to Sidon
Purchase Units - Seleucid
Seleucid buy 9 phalanxs; Remaining resources: 1 PUs; 2 techTokens;
Combat - Seleucid
Battle in Damascus
Seleucid attack with 6 hoplites and 1 phalanx
Egypt defend with 1 chariot
Seleucid win, taking Damascus from Egypt with 5 hoplites and 1 phalanx remaining. Battle score for attacker is -1
Casualties for Egypt: 1 chariot
Casualties for Seleucid: 1 hoplite
Battle in Sidon
Seleucid attack with 6 hoplites
Egypt defend with 1 archer, 1 phalanx and 1 warelephant
Seleucid win, taking Sidon from Egypt with 3 hoplites remaining. Battle score for attacker is 6
Casualties for Egypt: 1 archer, 1 phalanx and 1 warelephant
Casualties for Seleucid: 3 hoplites
Non Combat Move - Seleucid
Place Units - Seleucid
4 phalanxs placed in Antioch
5 phalanxs placed in Seleucia
Research Technology - Seleucid
Seleucid spend 0 on tech rolls
Seleucid removing all Technology Tokens after unsuccessful research.
Turn Complete - Seleucid
Seleucid collect 81 PUs; end with 82 PUs total
Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -4 PUs; end with 78 PUs
city in Antioch creates 3 PUs; Seleucid end with 81 PUs
city in Antioch creates 1 techTokens; Seleucid end with 1 techTokens
city in Seleucia creates 3 PUs; Seleucid end with 84 PUs
city in Seleucia creates 1 techTokens; Seleucid end with 2 techTokens
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 5
Combat Move - Egypt
1 archer, 4 chariots, 1 leader, 1 phalanx and 1 warelephant moved from Bostra to Damascus
1 warelephant moved from Petra to Jerusalem
1 phalanx moved from Petra to Jerusalem
1 chariot moved from Jerusalem to Damascus
1 warelephant moved from Jerusalem to Damascus
1 phalanx moved from Pharan to Jerusalem
3 chariots moved from Alexandria to Jerusalem
1 warelephant moved from Alexandria to Siwa
1 archer moved from Paraetonium to Siwa
1 warelephant moved from Alexandria to Pharan
1 catapult moved from Alexandria to Paraetonium
3 chariots moved from Berenice to Leptis Magna
Purchase Units - Egypt
Egypt buy 4 chariots, 1 phalanx and 2 warelephants; Remaining resources: 1 techTokens; 10 PUs;
Combat - Egypt
Battle in Damascus
Egypt attack with 1 archer, 5 chariots, 1 leader, 1 phalanx and 2 warelephants
Seleucid defend with 5 hoplites and 1 phalanx
Units damaged: 1 leader owned by the Egypt
Egypt win, taking Damascus from Seleucid with 1 archer, 3 chariots, 1 leader, 1 phalanx and 2 warelephants remaining. Battle score for attacker is 32
Casualties for Egypt: 2 chariots
Casualties for Seleucid: 5 hoplites and 1 phalanx
Non Combat Move - Egypt
Place Units - Egypt
4 chariots, 1 phalanx and 2 warelephants placed in Alexandria
Research Technology - Egypt
Egypt spend 0 on tech rolls
Egypt removing all Technology Tokens after unsuccessful research.
Turn Complete - Egypt
Egypt collect 56 PUs; end with 66 PUs total
Trigger TechResetEgypt: Egypt met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective EGY 5unitMaintenance: Egypt met a national objective for an additional -4 PUs; end with 62 PUs
city in Alexandria creates 1 techTokens; Egypt end with 1 techTokens
city in Alexandria creates 3 PUs; Egypt end with 65 PUs
TripleA Manual Gamesave Post for game: Total_Ancient_War, version: 1.0
Game History
Round: 5
Round Complete
AntiRomanAlliance achieve TOTAL VICTORY with 10 Victory Cities!
TripleA Manual Gamesave Post for game: Total_Ancient_War, version: 1.0
Game History
  Round: 5
    Round Complete
      AntiRomanAlliance achieve TOTAL VICTORY with 10 Victory Cities!
you have the victory
Wha? So we’re done? Feels a little premature, but I think I was winning.
wanna try another?