i am away for the weekend, so maybe sunday night
L15/16 G40 JWW v Adam514 (allies +22)
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 bomber moved from Greece to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
2 armour moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
3 mech_infantrys moved from Romania to Ukraine
1 artillery and 2 infantry moved from Bessarabia to Ukraine -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 bomber moved from Greece to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
2 armour moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
3 mech_infantrys moved from Romania to Ukraine
1 artillery and 2 infantry moved from Bessarabia to UkraineCombat - Italians
Battle in Western Ukraine
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
retreated to Western Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Ukraine
Italians attack with 2 armour, 1 artillery, 2 infantry and 4 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Italians win, taking Ukraine from Russians with 2 armour, 1 artillery, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Italians
1 bomber moved from Western Ukraine to Novgorod
2 aaGuns moved from Bessarabia to Ukraine
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Southern Italy
1 battleship, 1 carrier, 2 cruisers, 5 destroyers, 2 fighters and 1 submarine moved from 95 Sea Zone to 97 Sea ZonePlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 21 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for Italians :
Cyprus : 1 flag
Malta : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
Baltic States : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 2 aaGuns, 2 armour, 1 artillery, 1 factory_minor, 2 infantry and 4 mech_infantrys
Novgorod : 1 bomber
93 Sea Zone : 1 flag
Greece : 1 flag, 1 infantry
97 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 5 destroyers, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 46 / 58
Russians : 26 / 34
Japanese : 48 / 51
Americans : 59 / 81
Chinese : 8 / 14
British : 31 / 32
UK_Pacific : 7 / 7
Italians : 19 / 26
ANZAC : 14 / 19
French : 4 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from 54 Sea Zone to Java
3 destroyers moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 42 Sea Zone to 55 Sea Zone
1 aaGun and 1 infantry moved from Northern Territory to 55 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Java to Burma
1 transport moved from 42 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from Northern Territory to Queensland
1 fighter moved from Java to Burma
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
1 cruiser and 1 submarine moved from 42 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 fighter moved from Egypt to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
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sending 4 bomb’s and a fgt to Russia for SBR, send up interceptors?
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No intercept.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Eastern Poland to Western Ukraine
3 tactical_bombers moved from Novgorod to Western Ukraine
4 bombers and 1 fighter moved from Novgorod to Russia
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 tactical_bomber moved from Novgorod to Western Ukraine
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Eastern Poland to Western Ukraine
3 tactical_bombers moved from Novgorod to Western Ukraine
4 bombers and 1 fighter moved from Novgorod to Russia
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 tactical_bomber moved from Novgorod to Western Ukraine
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea ZoneCombat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 4,5,5 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Battle in Western Ukraine
Germans attack with 2 infantry and 4 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
4 tactical_bombers moved from Western Ukraine to Ukraine
1 fighter moved from Russia to Ukraine
3 bombers moved from Russia to Novgorod
8 armour and 13 mech_infantrys moved from Eastern Poland to Ukraine
1 aaGun, 1 armour, 2 artilleries, 12 infantry and 2 mech_infantrys moved from Bessarabia to Ukraine
2 aaGuns, 4 artilleries and 17 infantry moved from Eastern Poland to Bessarabia
1 artillery moved from Belarus to Archangel
1 artillery and 3 infantry moved from Novgorod to Archangel
1 aaGun moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 artillery and 3 infantry moved from Novgorod to 115 Sea Zone
1 artillery and 3 infantry moved from 115 Sea Zone to Finland
1 fighter moved from Southern Italy to Ukraine
2 fighters moved from Western Germany to Ukraine
2 mech_infantrys moved from Western Germany to PolandPlace Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
8 mech_infantrys placed in Germany
4 infantry placed in Western Germany
Germans undo move 3.
3 infantry placed in France
1 infantry placed in Western Germany
Germans undo move 1.
1 armour and 2 mech_infantrys placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Germans collect 48 PUs (1 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
Poland : 2 mech_infantrys
Germany : 1 factory_major and 8 mech_infantrys
Southern Italy : 2 fighters
Belarus : 1 flag
Karelia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 aaGun, 2 artilleries, 4 infantry and 1 mech_infantry
Bessarabia : 2 aaGuns, 4 artilleries and 17 infantry
Ukraine : 1 aaGun, 9 armour, 2 artilleries, 4 fighters, 12 infantry, 15 mech_infantrys and 4 tactical_bombers
Western Ukraine : 1 flag, 2 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 armour, 3 bombers, 1 factory_minor, 1 harbour, 4 infantry and 2 mech_infantrys
Smolensk : 1 flag, 1 infantry
112 Sea Zone : 1 submarine
104 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag
Bulgaria : 1 flag
97 Sea Zone : 2 fighters
115 Sea Zone : 2 transports
Yugoslavia : 1 flag
Finland : 1 flag, 2 artilleries and 6 infantryProduction/PUs Summary :
Germans : 49 / 58
Russians : 23 / 34
Japanese : 48 / 51
Americans : 59 / 81
Chinese : 8 / 14
British : 31 / 32
UK_Pacific : 7 / 7
Italians : 19 / 26
ANZAC : 14 / 20
French : 4 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 16x factory_major; Remaining resources: 18 PUs;
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
1 fighter and 2 infantry moved from Russia to Smolensk
1 mech_infantry moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
1 armour moved from Egypt to Tobruk
Russians take Tobruk from Italians
1 infantry moved from Bryansk to Belarus
Russians take Belarus from GermansCombat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter moved from Western Ukraine to Russia
1 tactical_bomber moved from Western Ukraine to Bryansk
1 infantry moved from Tambov to Rostov
1 armour and 1 mech_infantry moved from Russia to Bryansk
2 aaGuns and 4 infantry moved from Russia to Bryansk
1 mech_infantry moved from Egypt to Tobruk
1 armour moved from Egypt to Iraq
1 infantry moved from Samara to Tambov
1 infantry moved from Samara to Kazakhstan
1 mech_infantry moved from Volgograd to Samara
1 mech_infantry moved from Volgograd to Russia
1 mech_infantry moved from Volgograd to Bryansk
5 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 37 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Buyant-Uhaa to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Olgiy to Shensi
1 artillery moved from Hunan to Kweichow
2 infantry moved from French Indo China to Shan State
1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 36 Sea Zone to 37 Sea Zone
4 fighters moved from 36 Sea Zone to Sumatra
1 fighter moved from Hunan to Shan State
1 tactical_bomber moved from Hunan to Shan State
1 tactical_bomber moved from Anhwe to Shensi
1 fighter moved from Anhwe to Kweichow
1 tactical_bomber moved from Hunan to Kweichow
2 bombers moved from Hunan to Shan State
2 battleships and 2 cruisers moved from 36 Sea Zone to 42 Sea Zone
2 battleships and 2 cruisers moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Philippines to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone -
consistently getting diced….your hit ratio @ 2 is out of control, not that you haven’t played a better game but this never ending onslaught of 1’s and 2’s from your D @ 2 is beyond discouraging at this point… :x
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Buyant-Uhaa to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Olgiy to Shensi
1 artillery moved from Hunan to Kweichow
2 infantry moved from French Indo China to Shan State
1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 36 Sea Zone to 37 Sea Zone
4 fighters moved from 36 Sea Zone to Sumatra
1 fighter moved from Hunan to Shan State
1 tactical_bomber moved from Hunan to Shan State
1 tactical_bomber moved from Anhwe to Shensi
1 fighter moved from Anhwe to Kweichow
1 tactical_bomber moved from Hunan to Kweichow
2 bombers moved from Hunan to Shan State
2 battleships and 2 cruisers moved from 36 Sea Zone to 42 Sea Zone
2 battleships and 2 cruisers moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Philippines to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from UK_Pacific with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery, 4 fighters and 3 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Sumatra, round 2 : 4/4 hits
ANZAC roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits
2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in 39 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese lost in 39 Sea Zone
Japanese roll dice for 1 tactical_bomber in 39 Sea Zone, round 3 : 1/1 hits
ANZAC roll dice for 1 destroyer in 39 Sea Zone, round 3 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 39 Sea Zone
ANZAC win with no units remaining. Battle score for attacker is -13
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for ANZAC: 1 destroyer
Battle in Shan State
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 5/6 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kweichow
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 armour and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 tactical_bomber in Shensi, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Japanese
4 carriers, 1 destroyer and 3 submarines moved from 36 Sea Zone to 41 Sea Zone
4 fighters moved from Sumatra to 41 Sea Zone
2 fighters moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from Shan State to 41 Sea Zone
1 aaGun and 1 artillery moved from Hunan to Anhwe
1 tactical_bomber moved from Shan State to 41 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Philippines
1 aaGun moved from French Indo China to 36 Sea Zone
2 bombers moved from Shan State to Anhwe
1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
1 tactical_bomber moved from Shensi to Anhwe
1 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
1 infantry moved from Amur to Manchuria
1 infantry moved from Sakha to Amur
3 submarines moved from 6 Sea Zone to 36 Sea Zone
1 aaGun and 1 transport moved from 36 Sea Zone to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Korea
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
1 carrier and 2 fighters placed in 6 Sea Zone
2 infantry placed in Japan
3 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 aaGun, 1 artillery and 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 artillery, 1 factory_minor and 5 infantry
Hainan : 1 harbour
Suiyuyan : 1 flag, 1 mech_infantry
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag, 1 aaGun, 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 3 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 infantry
Siberia : 1 flag
French Indo China : 1 flag
Sumatra : 1 flag, 1 artillery and 2 infantry
42 Sea Zone : 1 flag, 1 destroyer
41 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 7 fighters, 3 submarines, 1 tactical_bomber and 2 transports
43 Sea Zone : 1 flag
Olgiy : 1 flag
37 Sea Zone : 1 flag, 1 submarine
36 Sea Zone : 3 submarines
Dzavhan : 1 flag
Central Mongolia : 1 flag
6 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports
Buyant-Uhaa : 1 flag, 4 infantry
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flagProduction/PUs Summary :
Germans : 45 / 58
Russians : 28 / 37
Japanese : 56 / 56
Americans : 59 / 81
Chinese : 5 / 14
British : 31 / 32
UK_Pacific : 6 / 7
Italians : 18 / 26
ANZAC : 10 / 20
French : 4 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 1 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 2.571
Median : 2.500
Variance : 3.852
Standard Deviation : 1.963
Total rolls : 28Japanese Combat
1 was rolled 8 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 2.789
Median : 3.000
Variance : 2.278
Standard Deviation : 1.509
Total rolls : 19ANZAC Combat
1 was rolled 2 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 2.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4British Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2 -
This turn wasn’t good for you dice-wise, but in the beginning of the game you were getting pretty good dice.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 2 destroyers, 1 harbour, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 119 Sea Zone to 104 Sea Zone
1 fighter moved from Scotland to 104 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
1 battleship, 2 cruisers, 2 destroyers and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from Java to 42 Sea ZoneCombat - Americans
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 battleship, 2 cruisers, 2 destroyers, 2 fighters and 2 submarines
Japanese defend with 1 destroyer
Units damaged: 1 battleship owned by the Americans
Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 2 cruisers, 2 destroyers, 2 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
2 fighters moved from 30 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 4 carriers, 2 destroyers, 1 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 fighter moved from Queensland to 42 Sea Zone
2 fighters moved from 104 Sea Zone to 92 Sea Zone
1 carrier, 1 cruiser and 2 transports moved from 91 Sea Zone to 92 Sea Zone
2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 1 destroyer, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 armour moved from Tunisia to Algeria
1 mech_infantry moved from Morocco to Tunisia
2 infantry and 2 mech_infantrys moved from Morocco to Algeria
1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
2 fighters moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Central United States
1 airfield and 1 harbour placed in Java
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
In Alpha 3 China can be convoyed while in 2nd edition it can’t, beware in your game with Zhukov. I edited back the convoyed IPCs.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Non Combat Move - Chinese
9 infantry moved from Yunnan to Kweichow
1 fighter moved from Burma to KweichowPlace Units - Chinese
2 infantry placed in Sikang
2 artilleries placed in KweichowTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4,6,2,1,5
Chinese collect 6 PUs (1 lost to blockades); end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 12 to 13
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 fighter, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
2 infantry moved from Yunnan to Shan State
1 fighter moved from Yunnan to Shan State
1 tactical_bomber moved from Java to Shan StateCombat - British
Battle in Shan State
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 mech_infantry moved from Yunnan to India
1 mech_infantry moved from Burma to India
1 infantry moved from West India to India
1 aaGun, 1 artillery and 5 infantry moved from Burma to India
1 aaGun, 1 artillery and 3 infantry moved from Yunnan to Kweichow
1 fighter moved from Shan State to India
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 artillery and 6 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Alexandria to Tobruk
1 mech_infantry moved from Egypt to Tobruk
2 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Egypt
1 armour and 1 mech_infantry moved from Persia to Northwest Persia
1 battleship moved from 54 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour and 1 infantry moved from Morocco to Algeria
1 carrier, 2 cruisers, 1 destroyer and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Shan State to IndiaPlace Units - British
3 submarines placed in 81 Sea Zone
1 fighter placed in United Kingdom
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,6,4,2,2,3
UK_Pacific collect 9 PUs (3 lost to blockades); end with 9 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
This turn wasn’t good for you dice-wise, but in the beginning of the game you were getting pretty good dice.
yes G1 and perhaps J1 were good….since then CRAP! :-D
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In Alpha 3 China can be convoyed while in 2nd edition it can’t, beware in your game with Zhukov. I edited back the convoyed IPCs.
zhukov asked to restart/edit the game in 2nd edition…
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wow this is ugly….





