@axis-dominion I’m thinking it might be a better use of our time for me to just concede and we could either start a new one or we could resume it from UK1 and I’ll consider protecting London this time
15L G40 Karl (allies +20) v JWW
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 armour; Remaining resources: 20 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from British Somaliland to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 71 Sea Zone
1 infantry moved from 71 Sea Zone to Union of South Africa
1 infantry moved from Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 artillery moved from Kazakhstan to Novosibirsk -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 armour; Remaining resources: 20 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from British Somaliland to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 71 Sea Zone
1 infantry moved from 71 Sea Zone to Union of South Africa
1 infantry moved from Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 artillery moved from Kazakhstan to NovosibirskCombat - Japanese
Battle in Union of South Africa
Battle in French MadagascarNon Combat Move - Japanese
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports moved from 80 Sea Zone to 72 Sea Zone
2 battleships, 3 carriers, 4 fighters and 1 tactical_bomber moved from 76 Sea Zone to 72 Sea Zone
1 carrier moved from 72 Sea Zone to 71 Sea Zone
1 tactical_bomber moved from 72 Sea Zone to 71 Sea Zone
1 fighter moved from Iraq to 71 Sea Zone
2 infantry moved from Persia to Iraq
2 mech_infantrys moved from West India to PersiaPlace Units - Japanese
3 armour placed in PersiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6,2,2,6,4,5,3,6,1,1,6,3,3,6,3,5,6,3,5,6,1,4,6,1,1,4,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,4,6,1,5,4,1,4,6
Japanese collect 20 PUs (5 lost to blockades); end with 40 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 45 PUsTerritory Summary for Japanese :
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 9 fighters, 1 harbour and 19 infantry
Hunan : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
West India : 1 flag
British Somaliland : 1 flag
Union of South Africa : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
French Madagascar : 1 flag, 1 infantry
Southern Italy : 1 bomber
Novosibirsk : 1 artillery
Iraq : 1 artillery, 2 fighters and 2 infantry
Eastern Persia : 1 flag
72 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 3 transports
71 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
79 Sea Zone : 1 flag
Persia : 1 flag, 3 armour, 1 factory_minor and 2 mech_infantrysProduction/PUs Summary :
Germans : 59 / 87
Russians : 9 / 0
Japanese : 25 / 45
Americans : 65 / 92
Chinese : 19 / 19
British : 28 / 32
UK_Pacific : 0 / 0
Italians : 31 / 40
ANZAC : 26 / 39
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 4 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Siam to 37 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
2 artilleries and 1 infantry moved from 39 Sea Zone to India
5 fighters moved from 39 Sea Zone to India
1 armour and 1 mech_infantry moved from Kiangsi to Anhwe
Chinese take Anhwe from Japanese
1 armour and 1 mech_infantry moved from Anhwe to Hopei
Chinese take Hopei from Japanese
2 armour and 1 mech_infantry moved from French Indo China to Burma
Americans take Burma from JapaneseCombat - Americans
Battle in India
Americans attack with 2 artilleries, 5 fighters and 1 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
Americans win, taking India from Japanese, taking Shan State from ANZAC, taking Burma from Americans, taking Malaya from Americans, taking Borneo from ANZAC, taking Kwangtung from ANZAC with 1 artillery and 4 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 7 infantry
Casualties for Americans: 1 artillery, 1 fighter and 1 infantryNon Combat Move - Americans
4 fighters moved from India to 39 Sea Zone
1 submarine moved from 91 Sea Zone to 89 Sea Zone
6 fighters moved from Kenya to Egypt
2 fighters moved from Gibraltar to Egypt
4 fighters moved from Eastern United States to GibraltarPlace Units - Americans
1 carrier, 3 destroyers, 4 fighters and 2 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
2 infantry moved from Yunnan to Burma
1 infantry moved from Kweichow to Shensi
1 fighter moved from Kweichow to ShensiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 5 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - British
British buy 1 armour, 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - British
3 infantry moved from Egypt to Trans-Jordan
4 fighters and 2 tactical_bombers moved from Egypt to Trans-JordanCombat - British
Battle in Trans-Jordan
British attack with 4 fighters, 3 infantry and 2 tactical_bombers
Italians defend with 1 armour and 3 mech_infantrys
British win, taking Trans-Jordan from Italians with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 2 infantry
Casualties for Italians: 1 armour and 3 mech_infantrysNon Combat Move - British
4 fighters and 2 tactical_bombers moved from Trans-Jordan to Egypt
2 infantry moved from Alexandria to Egypt
1 armour moved from Kenya to EgyptPlace Units - British
1 armour, 1 artillery and 1 fighter placed in Egypt
1 infantry placed in United Kingdom
1 destroyer placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,2,5,1,1,5,3,4,5,3,1,1,6,6,6,5
British collect 27 PUs (2 lost to blockades); end with 28 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy 4 fighters; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Northern Italy to 95 Sea Zone
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery and 3 infantry moved from Morocco to 92 Sea Zone
2 artilleries and 4 infantry moved from 92 Sea Zone to Gibraltar
1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
4 fighters moved from 92 Sea Zone to Gibraltar
1 fighter moved from Southern Italy to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
1 armour and 3 mech_infantrys moved from Iraq to Trans-Jordan -
scramble off GIB?
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no
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy 4 fighters; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Northern Italy to 95 Sea Zone
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery and 3 infantry moved from Morocco to 92 Sea Zone
2 artilleries and 4 infantry moved from 92 Sea Zone to Gibraltar
1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
4 fighters moved from 92 Sea Zone to Gibraltar
1 fighter moved from Southern Italy to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
1 armour and 3 mech_infantrys moved from Iraq to Trans-JordanCombat - Italians
Battle in Gibraltar
Italians attack with 3 artilleries, 1 bomber, 5 fighters and 7 infantry
British defend with 1 aaGun, 1 airfield, 1 harbour, 6 infantry and 1 mech_infantry; Americans defend with 4 fighters
Italians win, taking Gibraltar from British with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 18
Casualties for British: 1 aaGun, 6 infantry and 1 mech_infantry
Casualties for Italians: 2 artilleries, 2 fighters and 7 infantry
Casualties for Americans: 4 fighters
Battle in Trans-Jordan
Italians attack with 1 armour and 3 mech_infantrys
British defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
3 fighters moved from Gibraltar to 92 Sea Zone
1 bomber moved from Gibraltar to Algeria
1 aaGun moved from Northwest Persia to Iraq
4 infantry moved from Kazakhstan to Novosibirsk
1 aaGun and 1 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
3 fighters placed in Southern Italy
1 fighter placed in Northern ItalyTurn Complete - Italians
Italians collect 31 PUs; end with 31 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 35 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 45 PUsTerritory Summary for Italians :
Kazakhstan : 1 flag
Trans-Jordan : 1 flag, 1 armour and 3 mech_infantrys
Gibraltar : 1 flag, 1 airfield, 1 artillery and 1 harbour
Morocco : 1 flag
Algeria : 1 flag, 1 bomber
Southern France : 1 aaGun and 1 infantry
Syria : 1 flag
Tunisia : 1 flag
Northern Italy : 1 factory_major and 1 fighter
Southern Italy : 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
Bryansk : 1 flag
Rostov : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Novosibirsk : 1 flag, 4 infantry
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
Iraq : 1 flag, 1 aaGun
92 Sea Zone : 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines and 5 transports
Northwest Persia : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 59 / 87
Russians : 9 / 0
Japanese : 17 / 45
Americans : 62 / 87
Chinese : 23 / 29
British : 28 / 28
UK_Pacific : 15 / 20
Italians : 31 / 45
ANZAC : 18 / 39
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
3 fighters moved from Sumatra to 39 Sea ZoneNon Combat Move - ANZAC
1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 infantry moved from Shan State to Burma
1 infantry moved from Kwangsi to Yunnan
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 fighters moved from Queensland to 41 Sea Zone
1 fighter moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from 39 Sea Zone to Ethiopia
1 fighter moved from 41 Sea Zone to 39 Sea ZonePlace Units - ANZAC
3 fighters placed in Queensland
1 infantry placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 7 bombers and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Non Combat Move - Germans
1 aaGun and 7 mech_infantrys moved from Iraq to Trans-Jordan
3 infantry moved from Northwest Persia to Iraq
14 armour and 14 mech_infantrys moved from Northwest Persia to Trans-Jordan
5 mech_infantrys moved from Caucasus to Iraq
1 aaGun moved from Russia to Vologda
1 aaGun moved from Tambov to Russia
1 aaGun moved from Novgorod to Archangel
4 infantry moved from Norway to Finland
1 aaGun moved from Norway to Finland
4 fighters moved from 112 Sea Zone to Southern Italy
3 fighters moved from France to Trans-Jordan
4 fighters moved from Morocco to Southern Italy
5 bombers moved from Morocco to Trans-Jordan
3 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
3 artilleries and 3 infantry moved from 127 Sea Zone to Nenetsia
1 mech_infantry moved from Poland to Belarus
1 carrier and 1 destroyer moved from 92 Sea Zone to 93 Sea Zone
6 infantry moved from France to Western GermanyPlace Units - Germans
7 bombers, 1 fighter and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUsTerritory Summary for Germans :
Trans-Jordan : 1 aaGun, 14 armour, 5 bombers, 3 fighters and 21 mech_infantrys
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 7 bombers, 1 factory_major, 1 fighter, 1 harbour and 8 infantry
Germany : 1 factory_major
Southern Italy : 8 fighters
Belarus : 1 flag, 1 mech_infantry
Karelia : 1 flag
Baltic States : 1 flag
Nenetsia : 1 flag, 3 artilleries and 3 infantry
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 aaGun
Eastern Poland : 1 flag
Russia : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
Vologda : 1 flag, 1 aaGun
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 1 factory_minor
Smolensk : 1 flag
Samara : 1 flag
112 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers and 3 submarines
125 Sea Zone : 1 flag
93 Sea Zone : 1 carrier and 1 destroyer
Iraq : 3 infantry and 5 mech_infantrys
127 Sea Zone : 3 transports
Finland : 1 flag, 1 aaGun and 4 infantryProduction/PUs Summary :
Germans : 59 / 84
Russians : 9 / 0
Japanese : 17 / 45
Americans : 62 / 87
Chinese : 23 / 29
British : 28 / 28
UK_Pacific : 15 / 20
Italians : 31 / 45
ANZAC : 18 / 28
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Combat Move - Russians
1 infantry moved from Evenkiyskiy to Urals
Russians take Urals from Germans
3 infantry moved from Timguska to UralsCombat - Russians
Non Combat Move - Russians
1 aaGun and 4 infantry moved from Yenisey to Timguska
1 aaGun and 10 infantry moved from Yakut S.S.R. to YeniseyTurn Complete - Russians
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 fighters; Remaining resources: 15 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 72 Sea Zone to 80 Sea Zone
2 fighters moved from Iraq to 80 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
Japanese take Rhodesia from British
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 70 Sea Zone
1 infantry moved from 70 Sea Zone to South West Africa -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 fighters; Remaining resources: 15 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 72 Sea Zone to 80 Sea Zone
2 fighters moved from Iraq to 80 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
Japanese take Rhodesia from British
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 70 Sea Zone
1 infantry moved from 70 Sea Zone to South West AfricaCombat - Japanese
Battle in 80 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 submarine
Japanese win, taking 80 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in South West AfricaNon Combat Move - Japanese
6 fighters moved from 72 Sea Zone to Trans-Jordan
1 artillery and 2 infantry moved from Iraq to Trans-Jordan
3 armour and 2 mech_infantrys moved from Persia to Trans-Jordan
2 fighters moved from 80 Sea Zone to Trans-Jordan
2 battleships, 3 carriers, 1 cruiser and 2 transports moved from 72 Sea Zone to 71 Sea Zone
1 fighter and 1 tactical_bomber moved from 71 Sea Zone to Trans-Jordan
1 artillery moved from Novosibirsk to VologdaPlace Units - Japanese
3 fighters placed in Union of South AfricaTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,4,1,5,4,6,2,1,4
Japanese collect 13 PUs (6 lost to blockades); end with 28 PUs totalTerritory Summary for Japanese :
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 9 fighters, 1 harbour and 19 infantry
Ceylon : 1 flag
West India : 1 flag
Trans-Jordan : 3 armour, 1 artillery, 9 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
British Somaliland : 1 flag
Union of South Africa : 1 flag, 1 factory_minor, 3 fighters and 1 harbour
South West Africa : 1 flag, 1 infantry
Rhodesia : 1 flag, 1 infantry
French Madagascar : 1 flag
Southern Italy : 1 bomber
Vologda : 1 artillery
80 Sea Zone : 1 flag, 1 destroyer
70 Sea Zone : 1 transport
Eastern Persia : 1 flag
71 Sea Zone : 2 battleships, 4 carriers, 1 cruiser and 3 transports
79 Sea Zone : 1 flag
Persia : 1 flag, 1 factory_minorProduction/PUs Summary :
Germans : 58 / 84
Russians : 10 / 0
Japanese : 19 / 28
Americans : 62 / 87
Chinese : 23 / 29
British : 26 / 28
UK_Pacific : 15 / 20
Italians : 31 / 45
ANZAC : 18 / 28
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 5 fighters and 4 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 armour and 1 mech_infantry moved from Hopei to Tsinghai
1 artillery moved from India to West India
UK_Pacific take West India from Japanese
3 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from Queensland to Northern Territory
1 destroyer and 2 submarines moved from 41 Sea Zone to 79 Sea Zone
Americans take 79 Sea Zone from JapaneseCombat - Americans
Battle in Morocco
Battle in Gibraltar
Americans attack with 2 fighters and 2 infantry
Italians defend with 1 airfield, 1 artillery and 1 harbour
Americans win, taking Morocco from Italians, taking Gibraltar from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - Americans
2 fighters moved from Gibraltar to 91 Sea Zone
2 carriers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Gibraltar
4 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 89 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 101 Sea Zone to French West Africa
2 armour and 1 mech_infantry moved from Burma to West India
1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 10 fighters and 2 transports moved from 39 Sea Zone to 79 Sea ZonePlace Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
3 fighters placed in French Indo China
4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 9 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 1 infantry moved from Shensi to Tsinghai
1 infantry moved from Hunan to Yunnan
1 infantry moved from Chahar to SuiyuyanPlace Units - Chinese
9 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Purchase Units - British
British buy 3 aaGuns, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters; Remaining resources: 0 PUs;Combat Move - British
3 fighters moved from United Kingdom to Gibraltar
1 destroyer moved from 106 Sea Zone to 91 Sea ZoneNon Combat Move - British
Place Units - British
3 aaGuns placed in Egypt
1 fighter and 1 infantry placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 26 PUs totalPlace Units - UK_Pacific
2 fighters placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 2 fighters -
Well, Egypt put up a valiant fight…. the only thing that can save the allies now is the dice!
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Well, Egypt put up a valiant fight…. the only thing that can save the allies now is the dice!
yeah……the fact that japan can completely shit itself and the axis still win is a flaw in the game I feel but those are the rules…





