0% for April

15L G40 Karl (allies +20) v JWW

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 4 infantry moved from Northern Italy to 95 Sea Zone
                1 cruiser, 3 destroyers and 2 submarines moved from 95 Sea Zone to 92 Sea Zone
                1 carrier and 2 fighters moved from 95 Sea Zone to 92 Sea Zone
                1 carrier moved from 95 Sea Zone to 92 Sea Zone
                1 carrier moved from 95 Sea Zone to 92 Sea Zone
                2 fighters moved from 95 Sea Zone to 92 Sea Zone
                2 fighters moved from Southern Italy to 92 Sea Zone
                1 armour moved from Iraq to Syria
                      Italians take Syria from British
                3 mech_infantrys moved from Iraq to Trans-Jordan
                1 armour moved from Syria to Trans-Jordan
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
                1 fighter moved from 92 Sea Zone to Algeria
                1 fighter moved from 92 Sea Zone to Algeria

    Combat - Italians
                Battle in 92 Sea Zone
                    Germans loiter and taunt; Italians attack with 3 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines and 3 transports
                    Americans defend with 1 transport
                    Italians win with 3 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines and 3 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Morocco
                    Italians attack with 1 artillery and 3 infantry
                    Americans defend with 1 artillery
                    Italians win, taking Morocco from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Algeria
                    Italians attack with 1 artillery, 2 fighters and 1 infantry
                    Americans defend with 1 mech_infantry
                    Italians win, taking Algeria from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Trans-Jordan
                    Italians attack with 1 armour and 3 mech_infantrys
                    British defend with 1 infantry
                    Italians win, taking Trans-Jordan from British with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                4 infantry moved from Caucasus to Kazakhstan
                3 mech_infantrys moved from Caucasus to Iraq
                1 aaGun moved from Caucasus to Northwest Persia
                2 fighters moved from Algeria to 92 Sea Zone

    Place Units - Italians
                1 transport placed in 95 Sea Zone
                1 bomber and 1 fighter placed in Southern Italy
                1 artillery and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 31 PUs; end with 31 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 35 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs

    Territory Summary for Italians :

    Kazakhstan : 1 flag, 4 infantry
        Trans-Jordan : 1 flag, 1 armour and 3 mech_infantrys
        Morocco : 1 flag, 1 artillery and 3 infantry
        Algeria : 1 flag, 1 artillery and 1 infantry
        Syria : 1 flag
        Tunisia : 1 flag
        Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 4 infantry
        Southern Italy : 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
        Bryansk : 1 flag
        Rostov : 1 flag
        Bessarabia : 1 flag
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag
        Novosibirsk : 1 flag
        95 Sea Zone : 2 transports
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        Iraq : 1 flag, 1 armour and 3 mech_infantrys
        92 Sea Zone : 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 submarines and 3 transports
        Northwest Persia : 1 flag, 1 aaGun
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 61 / 89
        Russians : 7 / 0
        Japanese : 24 / 38
        Americans : 65 / 92
        Chinese : 18 / 19
        British : 30 / 32
        UK_Pacific : 0 / 0
        Italians : 31 / 40
        ANZAC : 25 / 35
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    assumed you didn’t want to scramble off GIB…we can roll it here if you want…let me know

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor and 2 fighters; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 submarine moved from 20 Sea Zone to 6 Sea Zone
                2 submarines moved from 37 Sea Zone to 39 Sea Zone
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Shan State
                1 artillery moved from Kwangtung to 20 Sea Zone
                1 infantry moved from Kwangtung to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 artillery and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Shan State
                1 destroyer moved from 41 Sea Zone to 39 Sea Zone
                1 cruiser moved from 36 Sea Zone to 39 Sea Zone
                1 submarine moved from 36 Sea Zone to 39 Sea Zone

    Combat - ANZAC
                Battle in Shan State

    Non Combat Move - ANZAC
                3 fighters moved from Kenya to Egypt
                3 fighters moved from Queensland to Sumatra
                2 fighters moved from French Indo China to 39 Sea Zone

    Place Units - ANZAC
                1 factory_minor placed in Kwangtung
                2 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 26 PUs; end with 29 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 39 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Combat Move - French

    Turn Complete - French

  • 22 20 19 18 17 16 15 14 12

    go ahead move soviets up… spit off 1 inf to take Evenk the rest into Tunguska

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    going to hit z91 w/everything that can reach…assume you want to scramble?

  • 22 20 19 18 17 16 15 14 12

    yep

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 8 fighters and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                4 fighters moved from 112 Sea Zone to 91 Sea Zone
                2 fighters moved from 92 Sea Zone to 91 Sea Zone
                2 fighters moved from 95 Sea Zone to 91 Sea Zone
                5 fighters and 5 tactical_bombers moved from Southern Italy to 91 Sea Zone
                5 bombers moved from Western Germany to 91 Sea Zone
                1 fighter moved from Western Germany to 91 Sea Zone

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 8 fighters and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                4 fighters moved from 112 Sea Zone to 91 Sea Zone
                2 fighters moved from 92 Sea Zone to 91 Sea Zone
                2 fighters moved from 95 Sea Zone to 91 Sea Zone
                5 fighters and 5 tactical_bombers moved from Southern Italy to 91 Sea Zone
                5 bombers moved from Western Germany to 91 Sea Zone
                1 fighter moved from Western Germany to 91 Sea Zone

    Combat - Germans
                Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
                Battle in 91 Sea Zone
                    Germans attack with 5 bombers, 14 fighters and 5 tactical_bombers
                    French defend with 1 fighter; British defend with 1 battleship, 1 carrier, 1 cruiser and 2 transports; Americans defend with 2 carriers, 1 cruiser, 1 destroyer, 7 fighters, 1 submarine and 1 transport
                    1 submarine owned by the Americans Submerged
                    Units damaged: 1 battleship owned by the British
                    Germans win with 5 bombers and 4 fighters remaining. Battle score for attacker is 46
                    Casualties for Germans: 10 fighters and 5 tactical_bombers
                    Casualties for French: 1 fighter
                    Casualties for British: 1 battleship, 1 carrier, 1 cruiser and 2 transports
                    Casualties for Americans: 2 carriers, 1 cruiser, 1 destroyer, 7 fighters and 1 transport

    Non Combat Move - Germans
                4 fighters moved from 91 Sea Zone to Morocco
                5 bombers moved from 91 Sea Zone to Morocco
                1 carrier and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from Northwest Persia to Iraq
                1 aaGun moved from Northwest Persia to Iraq
                6 mech_infantrys moved from Caucasus to Iraq
                3 infantry moved from Caucasus to Northwest Persia
                3 mech_infantrys moved from Volgograd to Northwest Persia
                14 armour and 11 mech_infantrys moved from Rostov to Northwest Persia
                3 mech_infantrys moved from Bryansk to Caucasus
                1 mech_infantry moved from Western Germany to Poland
                1 aaGun moved from Finland to Norway

    Place Units - Germans
                2 mech_infantrys placed in Caucasus
                4 fighters placed in 112 Sea Zone
                3 fighters placed in France

    Turn Complete - Germans
                Germans collect 61 PUs; end with 62 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag
        Timguska : 1 flag
        Morocco : 5 bombers and 4 fighters
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor, 3 fighters and 6 infantry
        Western Germany : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 4 infantry
        Poland : 1 mech_infantry
        Germany : 1 factory_major
        Norway : 1 aaGun and 4 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Russia : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
        Tambov : 1 aaGun
        Vologda : 1 flag
        Volgograd : 1 flag, 1 factory_minor
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 1 factory_minor and 5 mech_infantrys
        Smolensk : 1 flag
        Samara : 1 flag
        112 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 submarines and 3 transports
        125 Sea Zone : 1 flag
        Iraq : 1 aaGun and 7 mech_infantrys
        92 Sea Zone : 1 carrier and 1 destroyer
        Northwest Persia : 14 armour, 3 infantry and 14 mech_infantrys
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 61 / 87
        Russians : 7 / 0
        Japanese : 22 / 38
        Americans : 65 / 92
        Chinese : 19 / 19
        British : 30 / 32
        UK_Pacific : 0 / 0
        Italians : 31 / 40
        ANZAC : 26 / 39
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 3 armour; Remaining resources: 20 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from British Somaliland to 76 Sea Zone
                1 infantry and 1 transport moved from 76 Sea Zone to 71 Sea Zone
                1 infantry moved from 71 Sea Zone to Union of South Africa
                1 infantry moved from Persia to 80 Sea Zone
                1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to French Madagascar
                1 artillery moved from Kazakhstan to Novosibirsk

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 3 armour; Remaining resources: 20 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from British Somaliland to 76 Sea Zone
                1 infantry and 1 transport moved from 76 Sea Zone to 71 Sea Zone
                1 infantry moved from 71 Sea Zone to Union of South Africa
                1 infantry moved from Persia to 80 Sea Zone
                1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to French Madagascar
                1 artillery moved from Kazakhstan to Novosibirsk

    Combat - Japanese
                Battle in Union of South Africa
                Battle in French Madagascar

    Non Combat Move - Japanese
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports moved from 80 Sea Zone to 72 Sea Zone
                2 battleships, 3 carriers, 4 fighters and 1 tactical_bomber moved from 76 Sea Zone to 72 Sea Zone
                1 carrier moved from 72 Sea Zone to 71 Sea Zone
                1 tactical_bomber moved from 72 Sea Zone to 71 Sea Zone
                1 fighter moved from Iraq to 71 Sea Zone
                2 infantry moved from Persia to Iraq
                2 mech_infantrys moved from West India to Persia

    Place Units - Japanese
                3 armour placed in Persia

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6,2,2,6,4,5,3,6,1,1,6,3,3,6,3,5,6,3,5,6,1,4,6,1,1,4,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,4,6,1,5,4,1,4,6
                Japanese collect 20 PUs (5 lost to blockades); end with 40 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 45 PUs

    Territory Summary for Japanese :

    Japan : 2 aaGuns, 1 airfield, 1 factory_major, 9 fighters, 1 harbour and 19 infantry
        Hunan : 1 flag
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Ceylon : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
        West India : 1 flag
        British Somaliland : 1 flag
        Union of South Africa : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        French Madagascar : 1 flag, 1 infantry
        Southern Italy : 1 bomber
        Novosibirsk : 1 artillery
        Iraq : 1 artillery, 2 fighters and 2 infantry
        Eastern Persia : 1 flag
        72 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 3 transports
        71 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
        79 Sea Zone : 1 flag
        Persia : 1 flag, 3 armour, 1 factory_minor and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 59 / 87
        Russians : 9 / 0
        Japanese : 25 / 45
        Americans : 65 / 92
        Chinese : 19 / 19
        British : 28 / 32
        UK_Pacific : 0 / 0
        Italians : 31 / 40
        ANZAC : 26 / 39
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 4 fighters and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery moved from Siam to 37 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
                2 artilleries and 1 infantry moved from 39 Sea Zone to India
                5 fighters moved from 39 Sea Zone to India
                1 armour and 1 mech_infantry moved from Kiangsi to Anhwe
                      Chinese take Anhwe from Japanese
                1 armour and 1 mech_infantry moved from Anhwe to Hopei
                      Chinese take Hopei from Japanese
                2 armour and 1 mech_infantry moved from French Indo China to Burma
                      Americans take Burma from Japanese

    Combat - Americans
                Battle in India
                    Americans attack with 2 artilleries, 5 fighters and 1 infantry
                    Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
                    Americans win, taking India from Japanese, taking Shan State from ANZAC, taking Burma from Americans, taking Malaya from Americans, taking Borneo from ANZAC, taking Kwangtung from ANZAC with 1 artillery and 4 fighters remaining. Battle score for attacker is 4
                    Casualties for Japanese: 7 infantry
                    Casualties for Americans: 1 artillery, 1 fighter and 1 infantry

    Non Combat Move - Americans
                4 fighters moved from India to 39 Sea Zone
                1 submarine moved from 91 Sea Zone to 89 Sea Zone
                6 fighters moved from Kenya to Egypt
                2 fighters moved from Gibraltar to Egypt
                4 fighters moved from Eastern United States to Gibraltar

    Place Units - Americans
                1 carrier, 3 destroyers, 4 fighters and 2 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                2 infantry moved from Yunnan to Burma
                1 infantry moved from Kweichow to Shensi
                1 fighter moved from Kweichow to Shensi

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 5 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                3 infantry moved from Egypt to Trans-Jordan
                4 fighters and 2 tactical_bombers moved from Egypt to Trans-Jordan

    Combat - British
                Battle in Trans-Jordan
                    British attack with 4 fighters, 3 infantry and 2 tactical_bombers
                    Italians defend with 1 armour and 3 mech_infantrys
                    British win, taking Trans-Jordan from Italians with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 armour and 3 mech_infantrys

    Non Combat Move - British
                4 fighters and 2 tactical_bombers moved from Trans-Jordan to Egypt
                2 infantry moved from Alexandria to Egypt
                1 armour moved from Kenya to Egypt

    Place Units - British
                1 armour, 1 artillery and 1 fighter placed in Egypt
                1 infantry placed in United Kingdom
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,2,5,1,1,5,3,4,5,3,1,1,6,6,6,5
                British collect 27 PUs (2 lost to blockades); end with 28 PUs total

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 15 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 4 fighters; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
                1 artillery and 3 infantry moved from Morocco to 92 Sea Zone
                2 artilleries and 4 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
                4 fighters moved from 92 Sea Zone to Gibraltar
                1 fighter moved from Southern Italy to Gibraltar
                1 bomber moved from Southern Italy to Gibraltar
                1 armour and 3 mech_infantrys moved from Iraq to Trans-Jordan

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    scramble off GIB?

  • 22 20 19 18 17 16 15 14 12

    no

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 4 fighters; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
                1 artillery and 3 infantry moved from Morocco to 92 Sea Zone
                2 artilleries and 4 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
                4 fighters moved from 92 Sea Zone to Gibraltar
                1 fighter moved from Southern Italy to Gibraltar
                1 bomber moved from Southern Italy to Gibraltar
                1 armour and 3 mech_infantrys moved from Iraq to Trans-Jordan

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 3 artilleries, 1 bomber, 5 fighters and 7 infantry
                    British defend with 1 aaGun, 1 airfield, 1 harbour, 6 infantry and 1 mech_infantry; Americans defend with 4 fighters
                    Italians win, taking Gibraltar from British with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 18
                    Casualties for British: 1 aaGun, 6 infantry and 1 mech_infantry
                    Casualties for Italians: 2 artilleries, 2 fighters and 7 infantry
                    Casualties for Americans: 4 fighters
                Battle in Trans-Jordan
                    Italians attack with 1 armour and 3 mech_infantrys
                    British defend with 1 infantry
                    Italians win, taking Trans-Jordan from British with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                3 fighters moved from Gibraltar to 92 Sea Zone
                1 bomber moved from Gibraltar to Algeria
                1 aaGun moved from Northwest Persia to Iraq
                4 infantry moved from Kazakhstan to Novosibirsk
                1 aaGun and 1 infantry moved from Northern Italy to Southern France

    Place Units - Italians
                3 fighters placed in Southern Italy
                1 fighter placed in Northern Italy

    Turn Complete - Italians
                Italians collect 31 PUs; end with 31 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 35 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 45 PUs

    Territory Summary for Italians :

    Kazakhstan : 1 flag
        Trans-Jordan : 1 flag, 1 armour and 3 mech_infantrys
        Gibraltar : 1 flag, 1 airfield, 1 artillery and 1 harbour
        Morocco : 1 flag
        Algeria : 1 flag, 1 bomber
        Southern France : 1 aaGun and 1 infantry
        Syria : 1 flag
        Tunisia : 1 flag
        Northern Italy : 1 factory_major and 1 fighter
        Southern Italy : 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
        Bryansk : 1 flag
        Rostov : 1 flag
        Bessarabia : 1 flag
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag
        Novosibirsk : 1 flag, 4 infantry
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        Iraq : 1 flag, 1 aaGun
        92 Sea Zone : 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines and 5 transports
        Northwest Persia : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 59 / 87
        Russians : 9 / 0
        Japanese : 17 / 45
        Americans : 62 / 87
        Chinese : 23 / 29
        British : 28 / 28
        UK_Pacific : 15 / 20
        Italians : 31 / 45
        ANZAC : 18 / 39
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 fighters moved from Sumatra to 39 Sea Zone

    Non Combat Move - ANZAC
                1 transport moved from 37 Sea Zone to 41 Sea Zone
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to India
                1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to India
                1 infantry moved from Shan State to Burma
                1 infantry moved from Kwangsi to Yunnan
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                2 fighters moved from Queensland to 41 Sea Zone
                1 fighter moved from 41 Sea Zone to 39 Sea Zone
                1 fighter moved from 39 Sea Zone to Ethiopia
                1 fighter moved from 41 Sea Zone to 39 Sea Zone

    Place Units - ANZAC
                3 fighters placed in Queensland
                1 infantry placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Combat Move - French

    Turn Complete - French

T-shirts, Hats, and More

Suggested Topics

  • 5
  • 21
  • 43
  • 154
  • 154
  • 45
  • 76
  • 163
Axis & Allies Boardgaming Custom Painted Miniatures

9

Online

18.1k

Users

40.9k

Topics

1.8m

Posts