@Entek italy is up
Global 1940 Wittman and Private Panic vs Credulous and Elrood
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 transport
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Changing PUs for Russians from 42 to 40
EDIT: Turning off Edit Mode
Japanese buy 1 artillery, 2 destroyers, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
2 bombers, 4 fighters, 1 infantry and 4 tactical_bombers moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from ChineseCombat - Japanese
Battle in Yunnan
Japanese attack with 2 bombers, 6 fighters, 3 infantry and 6 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 2 bombers, 6 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Japanese
2 bombers, 6 fighters and 6 tactical_bombers moved from Yunnan to Kwangsi
2 fighters and 2 tactical_bombers moved from Kwangsi to 36 Sea Zone
1 artillery moved from Anhwe to Hunan
1 artillery and 1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Chahar to Hopei
1 aaGun, 1 artillery and 6 infantry moved from Jehol to Chahar
4 infantry moved from Manchuria to Jehol
1 armour moved from Korea to Jehol
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Korea to Manchuria
1 transport moved from 36 Sea Zone to 19 Sea ZonePlace Units - Japanese
2 destroyers and 1 submarine placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
1 infantry and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 artillery, 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers
Korea : 1 aaGun and 1 infantry
Kiangsu : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
Kiangsi : 1 flag, 1 artillery and 1 infantry
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Jehol : 1 flag, 1 armour and 4 infantry
Okinawa : 1 infantry
Manchuria : 1 flag, 1 infantry
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 artillery and 2 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 2 artilleries and 1 infantry
Hopei : 1 flag, 1 infantry and 1 mech_infantry
Chahar : 1 flag, 1 aaGun, 1 artillery and 6 infantry
Anhwe : 1 flag, 1 infantry
33 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
36 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 4 infantry, 2 submarines, 2 tactical_bombers and 2 transports
19 Sea Zone : 1 transport
6 Sea Zone : 2 destroyers, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 45 / 50
Russians : 35 / 40
Japanese : 33 / 43
Americans : 52 / 53
Chinese : 5 / 12
British : 29 / 37
UK_Pacific : 17 / 17
Italians : 11 / 8
ANZAC : 14 / 14
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
Just to be sure then Leo - does a sub count as a warship in the context of the lend lease NO?
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yes
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Thanks regularkid. Just wanted to be sure. :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Guam to 54 Sea Zone
1 carrier and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Eastern United States to 101 Sea ZonePlace Units - Americans
1 marine placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
Americans undo move 2.
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
7 infantry moved from Szechwan to Sikang
1 infantry moved from Shensi to TsinghaiPlace Units - Chinese
4 infantry placed in SikangTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
7 infantry moved from Szechwan to Sikang
1 infantry moved from Shensi to TsinghaiPlace Units - Chinese
4 infantry placed in SikangTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Sikang: 4 infantry
EDIT: Adding units owned by Chinese to Tsinghai: 4 infantry
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - British
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 tactical_bomber moved from Malta to 97 Sea Zone
1 bomber moved from Malta to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 cruiser moved from 96 Sea Zone to 93 Sea Zone
1 artillery moved from Ethiopia to 76 Sea Zone
1 artillery moved from 76 Sea Zone to Italian Somaliland
1 mech_infantry moved from Ethiopia to Italian Somaliland -
Mark - scramble sz97?
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Hmmmm… I feel lucky so I’m going to say yes……
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 airfield and 2 fighters; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 tactical_bomber moved from Malta to 97 Sea Zone
1 bomber moved from Malta to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 cruiser moved from 96 Sea Zone to 93 Sea Zone
1 artillery moved from Ethiopia to 76 Sea Zone
1 artillery moved from 76 Sea Zone to Italian Somaliland
1 mech_infantry moved from Ethiopia to Italian SomalilandCombat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British attack with 1 bomber, 2 fighters and 1 tactical_bomber
Italians defend with 3 fighters and 1 transport
Italians win with 1 transport remaining. Battle score for attacker is -13
Casualties for British: 1 bomber, 2 fighters and 1 tactical_bomber
Casualties for Italians: 3 fighters
Battle in 93 Sea Zone
British attack with 1 cruiser and 1 destroyer
Italians defend with 1 cruiser
British win, taking 93 Sea Zone from Italians with 1 cruiser remaining. Battle score for attacker is 4
Casualties for British: 1 destroyer
Casualties for Italians: 1 cruiser
Battle in Italian Somaliland
British attack with 1 artillery and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Italian Somaliland from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Egypt
1 infantry moved from 81 Sea Zone to Egypt
1 battleship moved from 79 Sea Zone to 76 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 transports moved from 91 Sea Zone to 106 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
3 infantry moved from Shan State to Burma
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_AlliesPlace Units - British
2 fighters placed in United Kingdom
1 airfield placed in GibraltarTurn Complete - British
British collect 31 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUsPlace Units - UK_Pacific
1 armour, 2 artilleries and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 armour, 2 artilleries and 1 infantry -
And lucky you were Mark!
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@Private:
And lucky you were Mark!
British attack with 1 bomber, 2 fighters and 1 tactical_bomber
Italians defend with 3 fighters and 1 transportWas not REALLY lucky from Cred… more like a very bold attack by our dear Private here… ;)
Its a gamble I would not have taken probably (as UK) for one simple TT…But ok. Lot of planes gone… makes the map more clear now. :roll:
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Was 4 HP’s vs 3 and 14 power vs 12. I should have lost 2 planes and I lost 4 Seb. That quantifies as bad luck to me!
Bold? Yes! Unlucky? Yes! :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy nothing; Remaining resources: 8 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Egypt
1 infantry moved from 98 Sea Zone to Egypt
2 infantry moved from Alexandria to Egypt
1 artillery moved from Alexandria to Egypt
1 mech_infantry moved from Alexandria to Egypt
1 armour moved from Alexandria to Egypt
1 bomber moved from Southern Italy to Egypt
1 armour and 6 infantry moved from Bulgaria to Greece
1 armour moved from Yugoslavia to GreeceCombat - Italians
Battle in Greece
Italians attack with 2 armour and 6 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 2 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 3 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry
British defend with 1 armour, 2 artilleries, 1 harbour and 2 infantry; ANZAC defend with 2 infantry
Italians win, taking Egypt from British with 1 artillery remaining. Battle score for attacker is -9
Casualties for Italians: 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry
Casualties for British: 1 armour, 2 artilleries and 2 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Egypt: 1 artillery
EDIT: Adding units owned by Italians to Egypt: 1 armour
EDIT: Turning off Edit Mode
1 artillery moved from Tunisia to LibyaTurn Complete - Italians
Italians collect 15 PUs; end with 23 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
Yay - my lucky transport helped take Egypt. :-D
Got a bit too excited so took the Armour instead of the artillery as the last casualty, so had to edit it back in!
Cred
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Java to India
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
2 infantry moved from Algeria to Tunisia
French take Tunisia from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Syria to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 bomber, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
2 bombers moved from Romania to 81 Sea Zone
1 bomber moved from Western Germany to 81 Sea Zone
1 artillery and 3 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Slovakia Hungary to Bessarabia
1 artillery moved from Romania to Bessarabia
5 armour, 2 artilleries, 17 infantry and 3 mech_infantrys moved from Eastern Poland to Bessarabia
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from RussiansCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Bessarabia
Germans attack with 5 armour, 4 artilleries, 20 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 5 armour, 4 artilleries, 20 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 81 Sea Zone
Germans attack with 3 bombers
British defend with 1 destroyer and 1 transport; French defend with 1 destroyer
Germans win with 2 bombers remaining. Battle score for attacker is 11
Casualties for Germans: 1 bomber
Casualties for British: 1 destroyer and 1 transport
Casualties for French: 1 destroyerNon Combat Move - Germans
2 bombers moved from 81 Sea Zone to Egypt
2 fighters and 4 tactical_bombers moved from Romania to Egypt
1 fighter moved from Western Germany to Egypt
1 mech_infantry moved from Southern France to Yugoslavia
4 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
6 mech_infantrys moved from Germany to Romania
3 aaGuns moved from Eastern Poland to Bessarabia
1 aaGun moved from Slovakia Hungary to Romania
5 mech_infantrys moved from Western Germany to Slovakia Hungary
1 mech_infantry moved from Holland Belgium to Germany
1 artillery moved from Holland Belgium to Western Germany
1 artillery moved from Normandy Bordeaux to France
1 aaGun moved from Normandy Bordeaux to France
1 submarine moved from 113 Sea Zone to 109 Sea Zone
1 submarine moved from 125 Sea Zone to 119 Sea ZonePlace Units - Germans
1 infantry placed in France
1 bomber and 5 mech_infantrys placed in Germany
1 airfield placed in Southern FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6
Germans collect 45 PUs (2 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 artilleries, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
2 infantry moved from Archangel to Novgorod
2 fighters and 1 tactical_bomber moved from Bryansk to NovgorodCombat - Russians
Battle in Novgorod
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 mech_infantry moved from Volgograd to Bryansk
1 artillery and 9 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Rostov
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
2 fighters and 1 tactical_bomber moved from Novgorod to BryanskPlace Units - Russians
2 artilleries, 6 infantry and 2 mech_infantrys placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 50 PUs