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Giallo (axis) vs Karl7 (allies+16)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 15 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 8 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Combat - British

    Non Combat Move - British
                2 artilleries and 4 infantry moved from Persia to Eastern Persia
                3 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
                2 armour and 2 mech_infantrys moved from Egypt to Iraq

    Place Units - British
                8 artilleries and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Turn Complete - UK_Pacific

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 8 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Combat - British

    Non Combat Move - British
                2 artilleries and 4 infantry moved from Persia to Eastern Persia
                3 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
                2 armour and 2 mech_infantrys moved from Egypt to Iraq

    Place Units - British
                8 artilleries and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from Persia: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by British to Eastern Persia: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode

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    Hmm, considering a further ncm edit…

    Hold on!  :-P

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 8 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Combat - British

    Non Combat Move - British
                2 artilleries and 4 infantry moved from Persia to Eastern Persia
                3 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
                2 armour and 2 mech_infantrys moved from Egypt to Iraq

    Place Units - British
                8 artilleries and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from Persia: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by British to Eastern Persia: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 2 fighters
                EDIT: Adding units owned by British to 110 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode

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    ok, good to go

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 8 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Combat - British

    Non Combat Move - British
                2 artilleries and 4 infantry moved from Persia to Eastern Persia
                3 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
                2 armour and 2 mech_infantrys moved from Egypt to Iraq

    Place Units - British
                8 artilleries and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from Persia: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by British to Eastern Persia: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 2 fighters
                EDIT: Adding units owned by British to 110 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Eastern Persia: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by British to Iraq: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode

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    OK, NOW map is right!

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 airfield, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                4 fighters moved from 92 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Romania to Ukraine

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 4 fighters and 1 submarine
                    Americans defend with 1 destroyer
                    Italians win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                4 fighters moved from 91 Sea Zone to 92 Sea Zone
                2 submarines moved from 95 Sea Zone to 92 Sea Zone
                3 fighters moved from Southern Italy to Gibraltar
                1 artillery moved from Morocco to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Gibraltar
                1 infantry moved from Northern Italy to Southern France
                3 infantry moved from Southern Italy to Northern Italy
                1 bomber moved from Southern Italy to Western Germany

    Place Units - Italians
                1 airfield placed in Gibraltar
                4 infantry placed in Northern Italy
                2 artilleries and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 artilleries and 1 infantry moved from Queensland to 54 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 46 Sea Zone to 42 Sea Zone
                2 artilleries and 2 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Alexandria to Tobruk
                      ANZAC take Tobruk from Italians
                1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    ANZAC win, taking Java from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 artillery placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

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    oh you might have to check the edits i already dowloaded it earlier, so didnt saw the last post

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French

    Turn Complete - French

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 1 destroyer, 6 mech_infantrys and 4 submarines; Remaining resources: 3 PUs;

    Combat Move - Germans
                4 armour, 6 artilleries and 10 infantry moved from Scotland to Eire
                      Germans take Eire from Neutral_Allies
                4 armour and 4 mech_infantrys moved from Kansu to Hopei
                1 armour moved from Hopei to Chahar
                      Germans take Chahar from Chinese
                1 armour moved from Chahar to Hopei
                3 artilleries moved from Rostov to Caucasus
                      Germans take Caucasus from Russians
                4 armour, 7 artilleries, 23 infantry and 9 mech_infantrys moved from Volgograd to Caucasus
                2 armour moved from Bryansk to Caucasus
                1 artillery moved from Bryansk to Rostov
                3 infantry moved from Ukraine to Rostov
                6 artilleries moved from Tambov to Volgograd
                2 mech_infantrys moved from Samara to Volgograd
                3 infantry moved from Russia to Samara
                1 armour moved from Bryansk to Caucasus
                1 bomber moved from Bryansk to Western Germany
                2 bombers moved from Russia to Western Germany
                1 armour moved from Novgorod to Bryansk
                2 infantry moved from Novgorod to Karelia
                3 submarines moved from 112 Sea Zone to 113 Sea Zone

    Combat - Germans

    Non Combat Move - Germans
                3 aaGuns moved from Volgograd to Caucasus
                1 mech_infantry moved from Volgograd to Caucasus
                1 mech_infantry moved from Volgograd to Caucasus

    Place Units - Germans
                1 destroyer and 4 submarines placed in 113 Sea Zone
                3 artilleries placed in Volgograd
                3 armour placed in Ukraine
                3 mech_infantrys placed in Russia
                3 mech_infantrys placed in Novgorod

    Turn Complete - Germans
                Germans collect 72 PUs; end with 75 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Persia to Northwest Persia

    Non Combat Move - Russians

    Turn Complete - Russians

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 3 destroyers and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                2 bombers moved from French Indo China to 42 Sea Zone
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Hunan
                      Japanese take Hunan from Chinese
                2 fighters and 2 tactical_bombers moved from French Indo China to Kweichow
                1 infantry moved from Kwangtung to Kiangsi
                      Japanese take Kiangsi from Chinese
                1 armour and 1 mech_infantry moved from Timguska to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 artillery moved from Yunnan to Kweichow
                1 artillery moved from Yunnan to French Indo China
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                      Japanese take 19 Sea Zone from Americans
                1 submarine moved from 20 Sea Zone to 43 Sea Zone
                      Japanese take 43 Sea Zone from Neutral
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                2 fighters and 1 tactical_bomber moved from French Indo China to 37 Sea Zone

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 2 bombers and 1 destroyer
                    ANZAC defend with 2 transports; Americans defend with 1 submarine
                    Japanese win, taking 42 Sea Zone from Americans with 2 bombers and 1 destroyer remaining. Battle score for attacker is 20
                    Casualties for ANZAC: 2 transports
                    Casualties for Americans: 1 submarine
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win, taking 37 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 fighters and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
                2 bombers moved from 42 Sea Zone to French Indo China
                1 aaGun moved from Yunnan to French Indo China
                2 fighters and 2 tactical_bombers moved from Kweichow to French Indo China
                1 mech_infantry moved from Shan State to India
                2 mech_infantrys moved from French Indo China to Yunnan
                2 armour and 3 mech_infantrys moved from French Indo China to Yunnan
                1 armour and 1 mech_infantry moved from Hopei to Yunnan

    Place Units - Japanese
                3 destroyers placed in 39 Sea Zone
                1 tactical_bomber placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,6,6,4,6,2,3
                Japanese collect 35 PUs (7 lost to blockades); end with 35 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 40 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 artillery, 2 bombers, 1 carrier, 1 fighter, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 bomber moved from United Kingdom to Normandy Bordeaux
                2 bombers moved from United Kingdom to 91 Sea Zone
                3 fighters moved from 110 Sea Zone to 91 Sea Zone
                3 fighters moved from Eastern United States to 91 Sea Zone
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 36 Sea Zone
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                2 fighters moved from Anhwe to 36 Sea Zone
                1 fighter moved from Anhwe to 36 Sea Zone
                2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
                3 fighters moved from 35 Sea Zone to 43 Sea Zone
                1 fighter moved from 35 Sea Zone to 36 Sea Zone
                3 fighters moved from 35 Sea Zone to 36 Sea Zone

    Combat - Americans
                Americans creates battle in territory 20 Sea Zone
                Strategic bombing raid in Normandy Bordeaux
                    1 bomber killed by AA
                    Bombing raid in Normandy Bordeaux causes 0 damage total.
                Battle in 36 Sea Zone
                    Americans attack with 1 destroyer, 7 fighters and 1 submarine
                    Japanese defend with 1 submarine
                    Americans win, taking 20 Sea Zone from Japanese with 1 destroyer, 7 fighters and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 91 Sea Zone
                    Americans attack with 2 bombers, 1 destroyer and 6 fighters
                    Italians defend with 1 submarine
                    Americans win with 2 bombers, 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in 37 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win, taking 37 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 43 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 submarine
                    Americans win, taking 43 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                3 carriers, 1 destroyer, 2 fighters, 3 submarines and 3 transports moved from 110 Sea Zone to 103 Sea Zone
                1 carrier and 1 destroyer moved from 106 Sea Zone to 103 Sea Zone
                1 destroyer and 3 submarines moved from 101 Sea Zone to 103 Sea Zone
                1 bomber moved from Alberta Saskatchewan Manitoba to Western United States
                2 bombers moved from Egypt to Persia
                6 fighters moved from 91 Sea Zone to 103 Sea Zone
                2 bombers moved from 91 Sea Zone to United Kingdom
                2 transports moved from 106 Sea Zone to 101 Sea Zone
                3 infantry and 1 mech_infantry moved from Quebec to Eastern United States
                3 mech_infantrys moved from Manchuria to Buryatia
                3 armour moved from Korea to Buryatia
                2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
                3 fighters moved from 43 Sea Zone to 35 Sea Zone
                3 fighters moved from 35 Sea Zone to Philippines
                7 fighters moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone

    Place Units - Americans
                2 bombers placed in Western United States
                3 submarines placed in 6 Sea Zone
                1 carrier and 1 transport placed in 101 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in Eastern United States
                Turning on Edit Mode
                EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 4
                EDIT: Adding units owned by Americans to United Kingdom: 1 bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 6 Sea Zone: 3 submarines
                EDIT: Adding units owned by Americans to 35 Sea Zone: 3 submarines
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 61 PUs; end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Chahar
                      Chinese take Chahar from Germans
                2 infantry moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Kweichow
                1 fighter moved from Anhwe to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Anhwe

    Place Units - Chinese
                5 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs total

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 mech_infantry moved from United Kingdom to Scotland
                      British take Scotland from Germans
                1 armour moved from Eastern Persia to West India
                      UK_Pacific take West India from Japanese
                1 armour moved from West India to Eastern Persia

    Combat - British

    Non Combat Move - British
                2 fighters moved from 103 Sea Zone to United Kingdom
                8 artilleries moved from United Kingdom to Scotland
                20 infantry moved from United Kingdom to Scotland
                3 aaGuns moved from United Kingdom to Scotland
                3 infantry moved from United Kingdom to Scotland
                6 infantry moved from Iraq to Northwest Persia
                1 fighter and 1 tactical_bomber moved from Eastern Persia to Northwest Persia
                2 infantry moved from Iraq to Northwest Persia
                1 artillery and 1 infantry moved from Quebec to Eastern United States

    Place Units - British
                1 artillery, 1 fighter and 1 infantry placed in Persia
                3 infantry placed in Egypt
                2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Turn Complete - UK_Pacific

  • 22 20 19 18 17 16 15 14 12

    Sorry for the confusing Marti results.  I had to run the US turn several times because I kept pushing the wrong button re: attack sub.  So I had to reboot the turn and run through the combats already rolled.  :-P

  • 21 20 19 18 17 16

    I see that you lost your bomber with the attack on normandy but i have 4 damage… and you still have your plane. How can that be? Is this common to do it like this?

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