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Giallo (axis) vs Karl7 (allies+16)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Kiangsi
                1 fighter moved from Anhwe to Kiangsi
                1 infantry moved from Anhwe to Kiangsi
                1 infantry moved from Hopei to Anhwe

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kiangsi to Anhwe

    Place Units - Chinese
                5 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 16 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Eastern Persia to Persia

    Non Combat Move - British

    Place Units - British
                1 fighter and 5 infantry placed in United Kingdom
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                British collect 34 PUs; end with 35 PUs total

    Turn Complete - UK_Pacific

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 fighter and 3 submarines; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Northern Italy to Romania
                1 armour moved from Libya to Alexandria
                      Italians take Tobruk from British
                      Italians take Alexandria from British
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                3 artilleries and 3 infantry moved from Southern Italy to 97 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 97 Sea Zone to 92 Sea Zone
                2 cruisers moved from 97 Sea Zone to 92 Sea Zone
                2 fighters moved from Southern Italy to Gibraltar
                1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
                3 artilleries and 3 infantry moved from 92 Sea Zone to Gibraltar
                1 fighter moved from Southern Italy to Morocco

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    Americans defend with 1 infantry and 1 mech_infantry
                    Italians win, taking Morocco from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Gibraltar
                    Italians attack with 3 artilleries, 2 fighters and 3 infantry
                    British defend with 1 harbour; Americans defend with 1 artillery and 2 infantry
                    Italians win, taking Gibraltar from British with 3 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 artillery and 2 infantry

    Non Combat Move - Italians
                2 fighters moved from Gibraltar to 92 Sea Zone
                1 fighter moved from Morocco to 92 Sea Zone
                2 carriers moved from 97 Sea Zone to 92 Sea Zone
                1 fighter moved from 97 Sea Zone to 92 Sea Zone
                3 destroyers and 3 submarines moved from 97 Sea Zone to 92 Sea Zone
                2 fighters moved from 97 Sea Zone to Southern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy
                3 submarines placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 21 PUs; end with 23 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Egypt to Alexandria
                2 fighters moved from Egypt to Alexandria

    Combat - ANZAC
                Battle in Alexandria
                    ANZAC attack with 2 fighters and 2 infantry
                    Italians defend with 1 armour
                    ANZAC win, taking Alexandria from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour

    Non Combat Move - ANZAC
                2 fighters moved from Alexandria to Egypt
                2 fighters moved from Philippines to 35 Sea Zone
                1 carrier moved from 54 Sea Zone to 35 Sea Zone

    Place Units - ANZAC
                1 submarine and 1 transport placed in 54 Sea Zone
                1 artillery placed in Queensland
                ANZAC undo move 1.
                1 transport placed in 54 Sea Zone
                1 artillery placed in Queensland
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Turn Complete - French

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 80 PUs;
                Germans buy 1 armour, 8 artilleries, 1 bomber and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                2 mech_infantrys moved from Bryansk to Caucasus
                2 bombers moved from Russia to Caucasus
                1 bomber moved from Western Germany to Caucasus
                7 artilleries and 24 infantry moved from Samara to Volgograd
                8 armour and 10 mech_infantrys moved from Tsinghai to Hopei
                      Germans take Hopei from Chinese
                1 armour and 1 mech_infantry moved from Timguska to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
                      Germans take Yenisey from Russians
                1 armour and 1 mech_infantry moved from Timguska to Yenisey
                3 artilleries moved from Bryansk to Tambov
                3 artilleries moved from Russia to Tambov
                3 mech_infantrys moved from Russia to Volgograd
                1 artillery moved from Belarus to Bryansk
                3 armour moved from Novgorod to Bryansk
                2 armour and 2 mech_infantrys moved from Samara to Kansu
                4 armour and 4 mech_infantrys moved from Samara to Volgograd
                2 armour and 2 mech_infantrys moved from Samara to Kansu
                4 armour, 6 artilleries and 10 infantry moved from Western Germany to 112 Sea Zone
                4 armour, 6 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 10 infantry, 1 tactical_bomber and 10 transports moved from 112 Sea Zone to 111 Sea Zone
                4 armour, 6 artilleries and 10 infantry moved from 111 Sea Zone to Scotland
                2 artilleries moved from France to Western Germany

    Combat - Germans
                Battle in Scotland
                Battle in Volgograd
                    Germans attack with 4 armour, 7 artilleries, 24 infantry and 7 mech_infantrys
                    Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans win, taking Scotland from British, taking Volgograd from Russians with 4 armour, 7 artilleries, 23 infantry and 7 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Caucasus
                    Germans attack with 3 bombers and 2 mech_infantrys
                    Russians defend with 3 infantry
                    Germans win with 3 bombers remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 3 infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
                    British defend with 1 destroyer
                    Germans win with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                2 bombers moved from Caucasus to Russia
                1 bomber moved from Caucasus to Bryansk
                3 artilleries moved from Ukraine to Rostov
                2 mech_infantrys moved from Samara to Volgograd
                3 aaGuns moved from Samara to Volgograd
                1 mech_infantry moved from Urals to Samara
                1 mech_infantry moved from Nenetsia to Samara
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 111 Sea Zone
                2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany

    Place Units - Germans
                3 infantry placed in Ukraine
                3 infantry placed in Russia
                1 armour and 2 infantry placed in Novgorod
                7 artilleries and 2 infantry placed in Western Germany
                1 artillery placed in Normandy Bordeaux
                1 bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 69 PUs; end with 69 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - Russians
                1 fighter and 1 infantry moved from Anhwe to Hunan

    Combat - Russians
                Battle in Hunan
                    Russians attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Hunan to Anhwe
                3 fighters and 1 tactical_bomber moved from Egypt to Persia

    Turn Complete - Russians

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 5 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Kwangsi to Hunan
                1 infantry moved from Kwangsi to Kiangsi
                1 armour and 1 mech_infantry moved from Szechwan to Kweichow
                      Japanese take Kweichow from Chinese
                1 bomber moved from French Indo China to Kiangsi
                1 bomber moved from French Indo China to Hunan
                1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsi
                1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
                4 artilleries and 2 mech_infantrys moved from West India to India
                1 armour and 1 mech_infantry moved from Shensi to Timguska
                1 armour and 1 mech_infantry moved from Kweichow to Hopei

    Combat - Japanese
                Japanese creates battle in territory 20 Sea Zone
                Japanese creates battle in territory 6 Sea Zone
                Battle in Hunan
                    Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 bomber, 1 fighter and 1 tactical_bomber moved from Kiangsi to French Indo China
                1 bomber, 1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
                2 artilleries and 2 infantry moved from Kwangsi to Yunnan
                1 aaGun moved from Kwangsi to Yunnan
                2 infantry moved from Kwangsi to Kwangtung
                1 fighter moved from India to French Indo China
                1 mech_infantry moved from French Indo China to Shan State

    Place Units - Japanese
                3 submarines placed in 39 Sea Zone
                3 infantry placed in Kwangtung
                1 infantry and 2 mech_infantrys placed in French Indo China
                1 infantry placed in Malaya

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,5,1,5,5,5,3
                Japanese collect 30 PUs (13 lost to blockades); end with 30 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 35 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 3 armour, 1 destroyer, 4 fighters and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                6 fighters moved from 91 Sea Zone to 111 Sea Zone
                2 bombers and 1 fighter moved from United Kingdom to 111 Sea Zone
                1 bomber moved from French Guiana to 110 Sea Zone
                1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from 101 Sea Zone to 110 Sea Zone
                1 bomber moved from Soviet Far East to Alberta Saskatchewan Manitoba
                3 fighters moved from Philippines to Anhwe
                3 mech_infantrys moved from Korea to Manchuria

    Combat - Americans
                Americans creates battle in territory 42 Sea Zone
                Americans creates battle in territory 37 Sea Zone
                Americans creates battle in territory 20 Sea Zone
                Americans creates battle in territory 6 Sea Zone
                Battle in 111 Sea Zone
                    Americans attack with 2 bombers and 7 fighters
                    Germans defend with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 10 transports
                    Americans win, taking 42 Sea Zone from Japanese, taking 37 Sea Zone from Japanese with 2 bombers and 1 fighter remaining. Battle score for attacker is 104
                    Casualties for Germans: 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 10 transports
                    Casualties for Americans: 6 fighters
                Battle in 110 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 2 fighters and 3 submarines
                    Germans defend with 1 destroyer and 1 submarine
                    Americans win with 1 bomber, 1 destroyer, 2 fighters and 3 submarines remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 destroyer and 1 submarine

    Non Combat Move - Americans
                2 bombers moved from 111 Sea Zone to United Kingdom
                1 fighter moved from 111 Sea Zone to 110 Sea Zone
                3 carriers moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 104 Sea Zone to 110 Sea Zone
                3 transports moved from 91 Sea Zone to 110 Sea Zone
                2 infantry and 1 mech_infantry moved from Eastern United States to Quebec
                1 infantry moved from Central United States to 101 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 carrier, 1 destroyer, 1 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
                1 infantry moved from 106 Sea Zone to Quebec
                1 bomber moved from 110 Sea Zone to United Kingdom

    Place Units - Americans
                3 armour placed in Korea
                1 destroyer and 3 submarines placed in 101 Sea Zone
                4 fighters placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3
                Americans collect 58 PUs (3 lost to blockades); end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 15 PUs total

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 8 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Combat - British

    Non Combat Move - British
                2 artilleries and 4 infantry moved from Persia to Eastern Persia
                3 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
                2 armour and 2 mech_infantrys moved from Egypt to Iraq

    Place Units - British
                8 artilleries and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Turn Complete - UK_Pacific

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 8 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Combat - British

    Non Combat Move - British
                2 artilleries and 4 infantry moved from Persia to Eastern Persia
                3 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
                2 armour and 2 mech_infantrys moved from Egypt to Iraq

    Place Units - British
                8 artilleries and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from Persia: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by British to Eastern Persia: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode

  • 22 20 19 18 17 16 15 14 12

    Hmm, considering a further ncm edit…

    Hold on!  :-P

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 8 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Combat - British

    Non Combat Move - British
                2 artilleries and 4 infantry moved from Persia to Eastern Persia
                3 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
                2 armour and 2 mech_infantrys moved from Egypt to Iraq

    Place Units - British
                8 artilleries and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from Persia: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by British to Eastern Persia: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 2 fighters
                EDIT: Adding units owned by British to 110 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode

  • 22 20 19 18 17 16 15 14 12

    ok, good to go

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 8 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Combat - British

    Non Combat Move - British
                2 artilleries and 4 infantry moved from Persia to Eastern Persia
                3 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
                2 armour and 2 mech_infantrys moved from Egypt to Iraq

    Place Units - British
                8 artilleries and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from Persia: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by British to Eastern Persia: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 2 fighters
                EDIT: Adding units owned by British to 110 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Eastern Persia: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by British to Iraq: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode

  • 22 20 19 18 17 16 15 14 12

    OK, NOW map is right!

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 airfield, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                4 fighters moved from 92 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Romania to Ukraine

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 4 fighters and 1 submarine
                    Americans defend with 1 destroyer
                    Italians win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                4 fighters moved from 91 Sea Zone to 92 Sea Zone
                2 submarines moved from 95 Sea Zone to 92 Sea Zone
                3 fighters moved from Southern Italy to Gibraltar
                1 artillery moved from Morocco to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Gibraltar
                1 infantry moved from Northern Italy to Southern France
                3 infantry moved from Southern Italy to Northern Italy
                1 bomber moved from Southern Italy to Western Germany

    Place Units - Italians
                1 airfield placed in Gibraltar
                4 infantry placed in Northern Italy
                2 artilleries and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 artilleries and 1 infantry moved from Queensland to 54 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 46 Sea Zone to 42 Sea Zone
                2 artilleries and 2 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Alexandria to Tobruk
                      ANZAC take Tobruk from Italians
                1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    ANZAC win, taking Java from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 artillery placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

  • 21 20 19 18 17 16

    oh you might have to check the edits i already dowloaded it earlier, so didnt saw the last post

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