@fasthard said in L26 BM4 fasthard(X) vs discalced(L+20):
@discalced ah, ok, no problem.
I often/always save the CM and roll the dices offline. So I can simulate the outcome (and not intended combats) 😉
If only it always worked as intended ;-)
scramble malaya?
I thank you for sorting out the italy ool. I should probably have written my initial OOL more clearly. I apalogize for that. I hope no hard feelings
scramble malaya?
I thank you for sorting out the italy ool. I should probably have written my initial OOL more clearly. I apalogize for that. I hope no hard feelings
Of course NO hard Feelings oysteilo.
No scramble please, Thank you.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 cruiser and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 cruiser and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 bomber moved from Western Australia to 37 Sea Zone
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 bomber, 1 cruiser and 1 destroyer
Japanese defend with 1 transport
ANZAC win, taking 37 Sea Zone from Japanese with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
Non Combat Move - ANZAC
1 artillery and 2 infantry moved from South Australia to Northern Territory
1 fighter moved from Queensland to Northern Territory
1 artillery and 1 infantry moved from South Australia to Queensland
1 artillery and 1 infantry moved from New South Wales to Queensland
1 infantry moved from South Australia to Northern Territory
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 bomber moved from 37 Sea Zone to India
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
3 bombers moved from Western Germany to Ukraine
2 fighters moved from Belarus to Ukraine
2 bombers moved from Belarus to Bessarabia
2 mech_infantrys moved from Romania to Bessarabia
1 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Archangel
2 bombers moved from Belarus to Archangel
1 destroyer moved from 112 Sea Zone to 105 Sea Zone
2 bombers moved from Western Germany to 105 Sea Zone
1 bomber moved from Belarus to Bessarabia
2 tactical_bombers moved from Belarus to Archangel
Combat - Germans
Battle in Archangel
Germans attack with 2 bombers, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 105 Sea Zone
Germans attack with 2 bombers and 1 destroyer
Americans defend with 1 submarine
Germans win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Bessarabia
Germans attack with 3 bombers and 2 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Bessarabia from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 bomber and 1 mech_infantry
Casualties for Russians: 2 infantry
Hey oysteilo,
I was wondering if we could ignore the battle of Ukraine before I roll, because I thought I can send my ftrs as Escort but now they anticipating in a single battle.
I do not want that.
Launch interceptors?
It’s fine. No intercepts. I assume you just wanted to bomb Ukraine and send fighters as escorts. Edit the way you want.
Thank you.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
3 bombers moved from Western Germany to Ukraine
2 fighters moved from Belarus to Ukraine
2 bombers moved from Belarus to Bessarabia
2 mech_infantrys moved from Romania to Bessarabia
1 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Archangel
2 bombers moved from Belarus to Archangel
1 destroyer moved from 112 Sea Zone to 105 Sea Zone
2 bombers moved from Western Germany to 105 Sea Zone
1 bomber moved from Belarus to Bessarabia
2 tactical_bombers moved from Belarus to Archangel
Combat - Germans
Battle in Archangel
Germans attack with 2 bombers, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 2 infantry and 2 tactical_bombers in Archangel, round 2 : 4/6 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 105 Sea Zone
Germans attack with 2 bombers and 1 destroyer
Americans defend with 1 submarine
Germans roll dice for 2 bombers and 1 destroyer in 105 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 105 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Bessarabia
Germans attack with 3 bombers and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 3 bombers and 2 mech_infantrys in Bessarabia, round 2 : 1/5 hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
Germans roll dice for 3 bombers and 1 mech_infantry in Bessarabia, round 3 : 2/4 hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 bomber owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 bomber and 1 mech_infantry
Casualties for Russians: 2 infantry
Air Battle in Ukraine
Air Battle is over, the bombers have all died
Battle in Ukraine
Germans attack with 3 bombers
Russians defend with 2 armour, 2 artilleries, 1 factory_minor, 1 fighter, 6 infantry and 1 mech_infantry
Germans roll dice for 3 bombers in Ukraine, round 2 : 2/3 hits
Russians roll dice for 2 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Ukraine, round 2 : 1/11 hits
2 infantry owned by the Russians and 1 bomber owned by the Germans lost in Ukraine
retreated to Ukraine
Russians win with 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 bomber
Casualties for Russians: 2 infantry
Cleaning up after air battles
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers moved from Ukraine to Belarus
2 fighters moved from Ukraine to Belarus
2 bombers moved from Bessarabia to Belarus
2 tactical_bombers moved from Archangel to Belarus
2 bombers moved from Archangel to Belarus
1 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Romania to Eastern Poland
2 bombers moved from 105 Sea Zone to Western Germany
2 infantry moved from Eire to 119 Sea Zone
1 destroyer, 2 infantry and 2 transports moved from 119 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
Place Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Russians to Ukraine: 2 infantry
EDIT: Adding units owned by Germans to Belarus: 1 bomber
EDIT: Turning off Edit Mode
1 armour, 1 fighter and 1 mech_infantry placed in Romania
2 armour and 1 mech_infantry placed in Novgorod
1 mech_infantry placed in Germany
3 submarines placed in 112 Sea Zone
Germans undo move 4.
2 submarines placed in 112 Sea Zone
1 submarine placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Territory Summary for Germans :
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 2 infantry
Western Germany : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 2 bombers, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Romania : 1 armour, 1 factory_minor, 1 fighter and 1 mech_infantry
Germany : 1 aaGun, 1 factory_major and 1 mech_infantry
Norway : 2 infantry
Southern Italy : 2 fighters
Belarus : 2 aaGuns, 14 armour, 4 artilleries, 7 bombers, 2 fighters, 4 infantry, 19 mech_infantrys and 2 tactical_bombers
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 2 armour and 4 mech_infantrys
Bessarabia : 1 flag, 1 mech_infantry
Western Ukraine : 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 5 mech_infantrys
112 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
113 Sea Zone : 1 submarine
Eire : 1 flag
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
Weird.
For some reason it was that the bmbrs engaged in a regular battle.
I had to load it twice.
No SBR at all. Oh well. :?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 52 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
1 infantry moved from Smolensk to Archangel
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
2 fighters and 1 tactical_bomber moved from Russia to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
1 artillery and 2 infantry moved from Ukraine to Bessarabia
Combat - Russians
Battle in Archangel
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Bessarabia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Western Ukraine from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Western Ukraine to Russia
1 tactical_bomber moved from Western Ukraine to Ukraine
2 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Vologda
1 armour, 1 artillery and 1 infantry moved from Volgograd to Kazakhstan
2 infantry moved from Yenisey to Yakut S.S.R.
1 aaGun, 1 artillery and 6 infantry moved from Chahar to Anhwe
2 mech_infantrys moved from Alexandria to Egypt
2 fighters and 1 tactical_bomber moved from Archangel to Russia
Place Units - Russians
1 fighter and 2 mech_infantrys placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 31 PUs; end with 83 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 88 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 103 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 aaGun, 1 armour, 1 destroyer, 1 fighter, 5 infantry, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
4 bombers moved from Shan State to India
1 fighter and 1 tactical_bomber moved from Malaya to Burma
2 infantry moved from Shan State to Burma
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
5 fighters and 3 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Sikang to Shensi
Japanese take Shensi from Chinese
1 armour moved from Kweichow to Suiyuyan
Japanese take Hopei from Chinese
Japanese take Suiyuyan from Chinese
5 infantry moved from Manchuria to Jehol
2 fighters and 1 tactical_bomber moved from Japan to Jehol
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 artillery
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/4 hits
UK_Pacific roll dice for 1 artillery in Burma, round 2 : 0/1 hits
1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Jehol
Japanese attack with 2 fighters, 5 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Jehol, round 2 : 3/8 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 5 fighters and 3 tactical_bombers
ANZAC defend with 1 cruiser and 1 destroyer
Japanese roll dice for 5 fighters and 3 tactical_bombers in 37 Sea Zone, round 2 : 4/8 hits
ANZAC roll dice for 1 cruiser and 1 destroyer in 37 Sea Zone, round 2 : 0/2 hits
1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 20
Casualties for ANZAC: 1 cruiser and 1 destroyer
Strategic bombing raid in India
AA fire in India : 1/4 hits
1 bomber killed by AA
Bombing raid in India rolls: 5,8,3 and causes: 16 damage to unit: factory_major
Bombing raid in India causes 16 damage total.
Non Combat Move - Japanese
3 bombers moved from India to Shan State
1 fighter moved from Burma to Malaya
1 tactical_bomber moved from Burma to Malaya
5 fighters and 3 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 aaGun moved from Shantung to Kiangsu
1 fighter and 1 tactical_bomber moved from Jehol to Kiangsu
1 fighter moved from Jehol to Kiangsu
3 infantry moved from Malaya to Shan State
3 infantry moved from Buryatia to Amur
Place Units - Japanese
1 aaGun and 2 infantry placed in Malaya
2 submarines placed in 36 Sea Zone
1 armour placed in French Indo China
3 infantry placed in Kiangsu
1 fighter placed in Japan
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 1 bomber, 1 destroyer, 5 infantry and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 bomber moved from Northern Territory to 41 Sea Zone
Combat - Americans
Battle in 41 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Borneo
Non Combat Move - Americans
1 bomber moved from 41 Sea Zone to Northern Territory
2 carriers and 1 cruiser moved from 96 Sea Zone to 92 Sea Zone
2 fighters moved from 96 Sea Zone to 92 Sea Zone
1 submarine moved from 94 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from Tobruk to Gibraltar
1 fighter moved from Libya to Gibraltar
2 fighters moved from 106 Sea Zone to 91 Sea Zone
5 transports moved from 89 Sea Zone to 101 Sea Zone
6 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 7 submarines moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from Eastern United States to Hawaiian Islands
1 bomber moved from Egypt to Gibraltar
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 106 Sea Zone to 91 Sea Zone
Place Units - Americans
3 armour, 2 artilleries and 5 infantry placed in Eastern United States
1 bomber placed in Western United States
1 destroyer and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Anhwe to Hunan
Chinese take Hunan from Japanese
6 infantry moved from Anhwe to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Anhwe
2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British repair damage of 2x harbour; Remaining resources: 37 PUs;
British buy 1 airfield, 1 armour, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 7x factory_major; Remaining resources: 3 PUs;
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Scotland to Eire
British take Eire from Germans
1 armour moved from Algeria to Morocco
British take Morocco from Germans
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
UK_Pacific take 79 Sea Zone from Neutral
British take 80 Sea Zone from Neutral
5 mech_infantrys moved from India to Burma
6 artilleries moved from India to Burma
21 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from Iraq to 39 Sea Zone
Combat - British
Battle in Burma
British attack with 6 artilleries, 21 infantry and 5 mech_infantrys
Japanese defend with 2 infantry
British win, taking Burma from Japanese with 6 artilleries, 21 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 39 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
British win, taking 39 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - British
1 artillery and 1 infantry moved from Eastern Persia to West India
2 aaGuns moved from India to Burma
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
2 carriers moved from 96 Sea Zone to 92 Sea Zone
2 fighters moved from 96 Sea Zone to Gibraltar
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 armour moved from Algeria to Libya
1 infantry moved from Libya to Tobruk
1 fighter moved from Libya to Gibraltar
1 artillery and 1 infantry moved from Scotland to United Kingdom
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
1 airfield placed in Gibraltar
1 destroyer placed in 110 Sea Zone
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 infantry
Turning on Edit Mode
EDIT: Changing PUs for UK_Pacific from 10 to 14
EDIT: Turning off Edit Mode
for whatever reason the computer gives me 10 ipc for uk pacific. I think it should be 14. I edited it
for whatever reason the computer gives me 10 ipc for uk pacific. I think it should be 14. I edited it
On my next move I will edit sumatra to UK pacific, and see if that helps, maybe that is why it is not counted.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 mech_infantry moved from Northern Italy to Romania
1 aaGun and 1 infantry moved from Yugoslavia to Romania
2 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
2 infantry and 1 mech_infantry placed in Northern Italy
1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,5,6
Italians collect 13 PUs (2 lost to blockades); end with 13 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Changing ownership of Sumatra from British to UK_Pacific
EDIT: Turning off Edit Mode
ANZAC buy 3 submarines; Remaining resources: 5 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
1 fighter moved from Persia to Burma
2 infantry moved from Persia to Eastern Persia
1 destroyer moved from 96 Sea Zone to 81 Sea Zone
Non Combat Move - French
Turn Complete - French