The US and Russia go back to back. You have to save and post the game every turn…the only way to not do this is to play live via Play Online or Networked Game.
Elrood (Allies)trials Witt's (Axis) Global 43 scenario.
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I did not see the English Fts. Where di dthey come from?
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@wittmann:
I did not see the English Fts. Where di dthey come from?
oh. :-(
2 each from SZ 110, UK and Norway. Those are closer then you might have thought.
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Russians
Russians spend 5 on tech rolls
Russians removing all Technology Tokens after unsuccessful research.Purchase Units - Russians
Russians buy 9 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
1 armour moved from Novgorod to Belarus
2 mech_infantrys moved from Novgorod to Belarus
1 armour and 2 mech_infantrys moved from Russia to Ukraine
2 mech_infantrys moved from Novgorod to Baltic States
1 mech_infantry moved from Novgorod to Baltic States
1 fighter moved from Bryansk to Baltic States
1 fighter moved from Bryansk to Ukraine
1 armour and 1 mech_infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 armour and 1 mech_infantry moved from Chahar to SuiyuyanCombat - Russians
Battle in Belarus
Russians attack with 1 armour and 2 mech_infantrys
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Russians: 1 mech_infantry
Battle in Ukraine
Russians attack with 1 armour, 1 fighter and 2 mech_infantrys
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Baltic States
Russians attack with 1 fighter and 3 mech_infantrys
Germans defend with 2 infantry
Russians win, taking Baltic States from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Baltic States to Novgorod
1 fighter moved from Ukraine to Russia
1 mech_infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to Smolensk
3 mech_infantrys moved from Kazakhstan to Rostov
1 armour and 1 mech_infantry moved from Russia to SmolenskPlace Units - Russians
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Russia
2 mech_infantrys placed in Volgograd
1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 carrier moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 battleship moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
2 artilleries and 2 infantry moved from 20 Sea Zone to KwangtungCombat - Japanese
Battle in Kwangtung
Japanese attack with 2 artilleries and 2 infantry
British defend with 2 armour and 1 mech_infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery remaining. Battle score for attacker is 6
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 2 armour and 1 mech_infantry
Battle in 21 Sea Zone
Japanese attack with 1 carrier, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Units damaged: 1 carrier owned by the Japanese
Japanese win with 1 carrier, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
1 fighter moved from Wake Island to Japan
1 battleship moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 infantry moved from Jehol to Shantung
2 artilleries and 3 infantry moved from Jehol to Manchuria
1 infantry moved from Manchuria to Korea
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
1 fighter and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 27 PUs; end with 27 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Marshall Islands : 1 infantry
Shantung : 1 flag, 1 infantry
Korea : 6 infantry
Kiangsu : 1 flag
Japan : 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
Jehol : 1 flag, 1 infantry
Okinawa : 1 infantry
Manchuria : 1 flag, 2 artilleries and 3 infantry
Chahar : 1 flag, 1 infantry
Gilbert Islands : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Guam : 1 flag, 1 airfield and 1 infantry
Wake Island : 1 flag, 1 airfield
43 Sea Zone : 1 flag
20 Sea Zone : 1 battleship and 2 transports
21 Sea Zone : 1 carrier
16 Sea Zone : 1 battleship
6 Sea Zone : 3 carriers, 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transportProduction/PUs Summary :
Russians : 34 / 34
Japanese : 27 / 27
Americans : 59 / 96
Chinese : 13 / 20
Germans : 37 / 49
British : 45 / 56
UK_Pacific : 15 / 28
Italians : 7 / 0
ANZAC : 23 / 34
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Americans
Americans spend 15 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 3 armour, 1 bomber, 4 fighters and 1 tactical_bomber; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters and 2 tactical_bombers moved from Midway to 16 Sea Zone
4 fighters moved from 35 Sea Zone to 20 Sea Zone
4 fighters moved from 35 Sea Zone to 21 Sea Zone
1 battleship moved from 35 Sea Zone to 20 Sea Zone
3 fighters and 2 tactical_bombers moved from 95 Sea Zone to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
2 bombers moved from Tunisia to Northern Italy
1 bomber and 1 fighter moved from Kweichow to JeholCombat - Americans
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
3 artilleries and 3 infantry moved from Anhwe to Shantung
3 artilleries and 2 infantry moved from Anhwe to Chahar
1 artillery moved from Anhwe to Chahar
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from JapaneseCombat - Chinese
Battle in Chahar
Chinese attack with 4 artilleries and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 4 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shantung
Chinese attack with 3 artilleries and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Shantung from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 artillery and 2 infantry placed in Shantung
1 artillery and 2 infantry placed in ShantungTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
1 infantry moved from Western Ukraine to Ukraine
1 artillery moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Ukraine
1 bomber moved from Germany to Belarus
1 artillery moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
1 bomber moved from Western Germany to Baltic States
1 infantry moved from Poland to Baltic States
1 fighter moved from Poland to Belarus
1 artillery moved from Western Ukraine to Ukraine
1 fighter moved from Eastern Poland to BryanskCombat - Germans
Battle in Holland Belgium
Germans attack with 2 fighters and 2 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 fighter and 2 infantry
British defend with 1 infantry
Germans win, taking Normandy Bordeaux from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Baltic States
Germans attack with 1 bomber and 3 infantry
Russians defend with 2 mech_infantrys
Germans win, taking Baltic States from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Battle in Bryansk
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 mech_infantry
Germans win, taking Bryansk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Ukraine
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 armour, 1 factory_minor and 1 mech_infantry
Germans win, taking Ukraine from Russians with 2 artilleries remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Belarus
Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 armour and 1 mech_infantry
Germans win, taking Belarus from Russians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 mech_infantryNon Combat Move - Germans
1 bomber moved from Baltic States to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 mech_infantry moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 fighter moved from Bryansk to Eastern Poland
1 aaGun moved from Western Ukraine to Eastern Poland
1 bomber moved from Belarus to Germany
1 fighter moved from Belarus to Eastern Poland
3 artilleries and 5 infantry moved from Germany to Poland
4 infantry moved from Western Germany to Northern Italy
1 aaGun moved from Poland to Germany
1 aaGun moved from Germany to Western GermanyPlace Units - Germans
1 artillery and 5 infantry placed in Germany
4 infantry placed in Western Germany
1 armour and 1 mech_infantry placed in Western Germany
1 artillery and 1 mech_infantry placed in Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Germany: 1 bomber
EDIT: Removing units owned by Germans from Western Germany: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs totalTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 infantry
Southern France : 1 flag, 1 harbour
France : 1 flag, 1 airfield, 5 artilleries, 1 factory_minor and 5 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 1 mech_infantry
Poland : 3 artilleries and 5 infantry
Germany : 1 aaGun, 2 artilleries, 2 bombers, 1 factory_major, 5 infantry and 1 mech_infantry
Denmark : 1 infantry
Holland Belgium : 1 infantry
Northern Italy : 4 infantry
Belarus : 1 flag, 1 artillery
Baltic States : 1 flag, 3 infantry
Bryansk : 1 flag, 1 infantry
Vyborg : 1 flag
Eastern Poland : 1 flag, 1 aaGun, 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 2 artilleries and 1 factory_minor
Western Ukraine : 1 flag
113 Sea Zone : 1 cruiser and 1 submarine
Crete : 1 flag
Bulgaria : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Russians : 29 / 34
Japanese : 20 / 27
Americans : 59 / 84
Chinese : 20 / 26
Germans : 47 / 47
British : 40 / 56
UK_Pacific : 15 / 28
Italians : 7 / 0
ANZAC : 23 / 34
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - British
British spend 20 on tech rolls
British removing all Technology Tokens after unsuccessful research.Purchase Units - British
British buy 3 fighters and 2 infantry; Remaining resources: 0 techTokens; 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 carrier and 1 cruiser; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
5 fighters and 1 tactical_bomber moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
2 armour and 1 mech_infantry moved from Karelia to Baltic States
1 mech_infantry moved from Kwangsi to Kwangtung
1 armour and 2 mech_infantrys moved from Yunnan to Kwangtung
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
1 artillery moved from Kiangsi to Kwangtung
1 fighter moved from India to KwangtungCombat - British
Battle in Northern Italy
British attack with 6 fighters and 1 tactical_bomber
Germans defend with 4 infantry; Italians defend with 1 factory_major
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -18
Casualties for Germans: 4 infantry
Casualties for British: 3 fighters
Battle in Normandy Bordeaux
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 infantry
British win, taking Normandy Bordeaux from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Kwangtung
British attack with 1 armour, 1 artillery, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery, 1 factory_minor and 1 harbour
British win, taking Kwangtung from Japanese with 1 armour, 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artillery
Battle in Holland Belgium
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 infantry
British win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Baltic States
British attack with 2 armour and 1 mech_infantry
Germans defend with 3 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 2 infantry
Casualties for British: 2 armour and 1 mech_infantryNon Combat Move - British
1 infantry moved from Norway to Finland
2 fighters moved from Holland Belgium to United Kingdom
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
3 fighters and 1 tactical_bomber moved from Northern Italy to Southern Italy
1 carrier moved from 36 Sea Zone to 20 Sea Zone
2 fighters moved from Kwangtung to 20 Sea Zone
1 infantry moved from French Indo China to Kwangsi
1 cruiser moved from 36 Sea Zone to 20 Sea Zone
2 fighters moved from 36 Sea Zone to Malaya
2 aaGuns and 3 infantry moved from Hunan to Kwangsi
1 bomber moved from Kweichow to Kwangsi
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from Kwangtung to KwangsiPlace Units - British
2 infantry placed in United Kingdom
3 fighters placed in United KingdomTurn Complete - British
British collect 45 PUs; end with 45 PUs total
British collect 6 PUs from War Bonds; end with 51 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 56 PUsPlace Units - UK_Pacific
1 carrier and 1 cruiser placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in 39 Sea Zone change ownership: 1 carrier and 1 cruiser -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 battleship, 1 destroyer and 1 submarine; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Russians
1 mech_infantry moved from Novgorod to Baltic States
1 mech_infantry moved from Novgorod to Baltic States
1 armour and 1 mech_infantry moved from Smolensk to Belarus
2 mech_infantrys moved from Russia to Bryansk
2 mech_infantrys moved from Russia to Bryansk
3 mech_infantrys moved from Rostov to Ukraine
1 fighter moved from Russia to Ukraine
1 mech_infantry moved from Volgograd to Ukraine
1 mech_infantry moved from Volgograd to Bryansk
1 mech_infantry moved from Smolensk to Belarus
1 fighter moved from Novgorod to Baltic States
1 mech_infantry moved from Novgorod to BelarusCombat - Russians
Battle in Bryansk
Russians attack with 5 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 4 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Ukraine
Russians attack with 1 fighter and 4 mech_infantrys
Germans defend with 2 artilleries and 1 factory_minor
Russians win, taking Ukraine from Germans with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 artilleries
Casualties for Russians: 1 mech_infantry
Battle in Baltic States
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Russians attack with 1 armour and 3 mech_infantrys
Germans defend with 1 artillery
Russians win, taking Belarus from Germans with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
1 fighter moved from Baltic States to Novgorod
1 fighter moved from Ukraine to Novgorod
1 armour and 1 mech_infantry moved from Suiyuyan to Novosibirsk
2 infantry moved from Kweichow to SzechwanPlace Units - Russians
1 battleship, 1 destroyer and 1 submarine placed in 115 Sea ZoneTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from 6 Sea Zone to 34 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
3 fighters moved from Japan to 21 Sea Zone
1 artillery and 2 infantry moved from Manchuria to Jehol -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from 6 Sea Zone to 34 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
3 fighters moved from Japan to 21 Sea Zone
1 artillery and 2 infantry moved from Manchuria to JeholCombat - Japanese
Americans scrambles 1 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 33 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 fighter; Americans defend with 2 transports
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for ANZAC: 1 fighter
Casualties for Americans: 2 transports
Battle in 34 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 5 fighters and 1 tactical_bomber
ANZAC defend with 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 transport
Japanese win with 3 fighters remaining. Battle score for attacker is 18
Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber
Casualties for ANZAC: 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 transport
Battle in Jehol
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from 21 Sea Zone to Okinawa
1 carrier moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 21 Sea Zone to Okinawa
1 fighter moved from 21 Sea Zone to Okinawa
1 carrier moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 34 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
1 infantry moved from 6 Sea Zone to JapanPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
1 fighter and 3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3,3,6,2,2
Japanese collect 17 PUs (1 lost to blockades); end with 17 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Marshall Islands : 1 infantry
Korea : 4 infantry
Japan : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 10 infantry
Jehol : 1 flag, 1 artillery and 1 infantry
Okinawa : 3 fighters and 1 infantry
Manchuria : 1 flag, 1 artillery and 1 infantry
Gilbert Islands : 1 flag, 1 infantry
Wake Island : 1 flag, 1 airfield
43 Sea Zone : 1 flag
22 Sea Zone : 2 carriers, 2 fighters and 1 tactical_bomber
6 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Russians : 34 / 39
Japanese : 18 / 17
Americans : 59 / 84
Chinese : 19 / 26
Germans : 37 / 47
British : 45 / 56
UK_Pacific : 18 / 23
Italians : 7 / 0
ANZAC : 23 / 33
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
4 artilleries and 2 infantry moved from Chahar to Jehol
5 artilleries and 7 infantry moved from Shantung to JeholCombat - Chinese
Battle in Jehol
Chinese attack with 9 artilleries and 9 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Jehol from Japanese with 9 artilleries and 8 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 infantry moved from Kiangsu to ShantungPlace Units - Chinese
3 artilleries and 4 infantry placed in JeholTurn Complete - Chinese
Chinese collect 20 PUs; end with 22 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Germans
Germans buy 3 artilleries, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 armour moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 fighter moved from Eastern Poland to Ukraine
1 fighter moved from Eastern Poland to Ukraine
1 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
1 bomber moved from Germany to Belarus
1 bomber moved from Germany to Belarus
1 artillery moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 armour, 1 artillery and 10 infantry moved from Western Germany to Northern Italy
4 artilleries moved from France to Northern Italy
1 infantry moved from France to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Northern ItalyCombat - Germans
Battle in Northern Italy
Germans attack with 1 armour, 6 artilleries and 10 infantry
Americans defend with 3 armour, 4 artilleries, 1 factory_minor and 4 infantry
Germans win, taking Northern Italy from Americans with 1 armour, 6 artilleries and 6 infantry remaining. Battle score for attacker is 34
Casualties for Germans: 4 infantry
Casualties for Americans: 3 armour, 4 artilleries and 4 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 artillery
Germans win, taking Normandy Bordeaux from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery
Battle in Holland Belgium
Germans attack with 2 fighters and 2 infantry
British defend with 1 artillery
Germans win, taking Holland Belgium from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery
Battle in Baltic States
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 mech_infantry
Russians win with 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Ukraine
Germans attack with 1 armour, 2 fighters and 1 mech_infantry
Russians defend with 1 factory_minor and 3 mech_infantrys
Germans win, taking Ukraine from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 mech_infantrys
Battle in Belarus
Germans attack with 1 artillery, 2 bombers and 1 infantry
Russians defend with 1 armour and 3 mech_infantrys
Germans win with 2 bombers remaining. Battle score for attacker is 11
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 armour and 3 mech_infantrysNon Combat Move - Germans
2 bombers moved from Belarus to Germany
1 fighter moved from Ukraine to Eastern Poland
1 fighter moved from Ukraine to Eastern Poland
1 artillery moved from Poland to Eastern Poland
1 artillery moved from Poland to Eastern Poland
4 infantry moved from Poland to Eastern Poland
1 artillery moved from Germany to Poland
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Yugoslavia
1 aaGun moved from Western Germany to Northern Italy
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 infantry moved from Germany to Poland
1 infantry moved from Germany to PolandPlace Units - Germans
3 artilleries placed in France
8 infantry and 2 mech_infantrys placed in Western Germany
1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
Germans collect 48 PUs; end with 48 PUs totalTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery
Southern France : 1 flag, 1 harbour
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 3 infantry
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 8 infantry and 2 mech_infantrys
Poland : 1 artillery and 2 infantry
Germany : 1 aaGun, 1 artillery, 2 bombers, 1 factory_major and 4 infantry
Denmark : 1 infantry
Holland Belgium : 1 infantry
Northern Italy : 1 flag, 1 aaGun, 1 armour, 6 artilleries, 1 factory_minor and 6 infantry
Vyborg : 1 flag
Eastern Poland : 1 flag, 1 aaGun, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 armour and 1 factory_minor
Western Ukraine : 1 flag
113 Sea Zone : 1 cruiser and 1 submarine
Crete : 1 flag
Bulgaria : 1 flag
Yugoslavia : 1 flag, 1 mech_infantryProduction/PUs Summary :
Russians : 32 / 39
Japanese : 16 / 17
Americans : 62 / 93
Chinese : 20 / 28
Germans : 48 / 48
British : 40 / 56
UK_Pacific : 18 / 23
Italians : 1 / 0
ANZAC : 23 / 33
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Russians
Russians spend 10 on tech rolls
Russians removing all Technology Tokens after successful research.
Russians discover Long Range AircraftActivate Technology - Russians
Russians activating Long Range AircraftPurchase Units - Russians
Russians buy 1 carrier and 1 fighter; Remaining resources: 0 techTokens; 3 PUs;Combat Move - Russians
Non Combat Move - Russians
1 fighter moved from Novgorod to 115 Sea Zone
1 mech_infantry moved from Bryansk to Belarus
3 mech_infantrys moved from Bryansk to Russia
1 armour and 1 mech_infantry moved from Novosibirsk to Russia
2 infantry moved from Szechwan to SikangPlace Units - Russians
1 carrier placed in 115 Sea Zone
1 fighter placed in 115 Sea ZoneTurn Complete - Russians
Russians collect 32 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 5 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs; 0 techTokens;Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery moved from Manchuria to Korea
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 4 Sea Zone
1 infantry moved from 4 Sea Zone to Soviet Far EastCombat - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Korea: 1 infantry
EDIT: Adding units owned by Japanese to Soviet Far East: 1 infantry
EDIT: Turning off Edit Mode
Battle in Soviet Far EastNon Combat Move - Japanese
Place Units - Japanese
5 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 infantry
EDIT: Adding units owned by Japanese to Japan: 1 aaGun
EDIT: Changing PUs for Japanese from 2 to 0
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5,4,6,1,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,5,5,1,6,3,4,6,3,5,2,4,5,5,2,1,1,5,3,5,4
Japanese collect 13 PUs (4 lost to blockades); end with 13 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Marshall Islands : 1 infantry
Korea : 1 artillery and 3 infantry
Japan : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 13 infantry
Manchuria : 1 flag, 1 infantry
Gilbert Islands : 1 flag, 1 infantry
Wake Island : 1 flag, 1 airfield
Soviet Far East : 1 flag, 2 infantry
43 Sea Zone : 1 flag
4 Sea Zone : 1 transport
6 Sea Zone : 1 destroyerProduction/PUs Summary :
Russians : 31 / 40
Japanese : 17 / 13
Americans : 62 / 93
Chinese : 20 / 28
Germans : 48 / 48
British : 40 / 46
UK_Pacific : 18 / 32
Italians : 1 / 0
ANZAC : 23 / 36
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 artilleries and 5 infantry moved from Jehol to ManchuriaCombat - Chinese
Battle in Manchuria
Chinese attack with 4 artilleries and 5 infantry
Japanese defend with 1 infantry
Chinese win, taking Manchuria from Japanese with 4 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
8 artilleries moved from Jehol to Anhwe
1 infantry moved from Shantung to Kiangsu
4 infantry moved from Jehol to ShantungPlace Units - Chinese
3 infantry placed in Kiangsu
4 infantry placed in Kiangsi
1 infantry placed in Kwangsi
1 artillery placed in Hunan
Chinese undo move 4.
1 artillery placed in AnhweTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Germans
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Northern Italy
1 armour moved from Ukraine to Volgograd
Germans take Rostov from Russians
Germans take Volgograd from Russians
1 mech_infantry moved from Eastern Poland to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Eastern Poland to Belarus
1 fighter moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
1 bomber moved from Germany to Belarus
1 bomber moved from Germany to Baltic States
1 fighter moved from Eastern Poland to Baltic StatesCombat - Germans
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 mech_infantry
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Northern Italy
Germans attack with 3 fighters and 2 infantry
Americans defend with 1 armour and 1 factory_minor
Germans win, taking Northern Italy from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Baltic States
Germans attack with 1 bomber, 2 fighters and 2 infantry
Russians defend with 1 mech_infantry
Germans win, taking Baltic States from Russians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 fighter moved from Baltic States to Western Germany
1 fighter moved from Baltic States to Western Germany
3 fighters moved from Northern Italy to Western Germany
1 infantry moved from Holland Belgium to France
1 artillery moved from Normandy Bordeaux to France
1 bomber moved from Baltic States to Germany
1 bomber moved from Belarus to Germany
1 aaGun, 2 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Poland to Eastern Poland
1 artillery moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 aaGun moved from Germany to Poland
1 bomber moved from Germany to Western GermanyPlace Units - Germans
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in France
2 infantry placed in Germany
1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 bomber
EDIT: Adding units owned by Germans to Western Ukraine: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6
Germans collect 55 PUs; end with 55 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag
Southern France : 1 flag, 1 harbour
France : 1 flag, 1 airfield, 5 artilleries, 1 factory_minor and 6 infantry
Western Germany : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 5 fighters, 1 harbour, 9 infantry and 3 mech_infantrys
Poland : 1 aaGun, 1 artillery and 4 infantry
Germany : 1 factory_major and 2 infantry
Denmark : 1 infantry
Northern Italy : 1 flag, 1 factory_minor and 2 infantry
Belarus : 1 flag, 2 infantry
Baltic States : 1 flag, 2 infantry
Bryansk : 1 flag, 1 mech_infantry
Rostov : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag, 1 artillery
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag, 1 aaGun, 2 artilleries, 1 bomber and 2 infantry
Volgograd : 1 flag, 1 armour and 1 factory_minor
113 Sea Zone : 1 cruiser and 1 submarine
Crete : 1 flag
Bulgaria : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Russians : 24 / 40
Japanese : 13 / 13
Americans : 64 / 93
Chinese : 23 / 29
Germans : 55 / 60
British : 40 / 46
UK_Pacific : 18 / 32
Italians : 0 / 0
ANZAC : 23 / 36
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Russians
Russians buy 2 battleships; Remaining resources: 0 PUs; 0 techTokens;Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to WarCombat Move - Russians
2 mech_infantrys moved from Russia to Bryansk
1 armour moved from Russia to Bryansk
2 mech_infantrys moved from Russia to Belarus
1 fighter moved from Novgorod to BelarusCombat - Russians
Battle in Bryansk
Russians attack with 1 armour and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians win, taking Bryansk from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 fighter moved from Belarus to RussiaPlace Units - Russians
2 battleships placed in 115 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Russians from Sikang: 2 infantry
EDIT: Adding units owned by Russians to Kazakhstan: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 aaGuns and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Japanese
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from RussiansCombat - Japanese
Non Combat Move - Japanese
Place Units - Japanese
2 aaGuns and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5,4,6,5,1,1,6,1,5
Japanese collect 13 PUs (1 lost to blockades); end with 13 PUs totalTerritory Summary for Japanese :
Marshall Islands : 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 14 infantry
Gilbert Islands : 1 flag, 1 infantry
Wake Island : 1 flag, 1 airfield
Soviet Far East : 1 flag, 1 infantry
Siberia : 1 flag, 1 infantry
43 Sea Zone : 1 flag
6 Sea Zone : 1 destroyerProduction/PUs Summary :
Russians : 25 / 26
Japanese : 14 / 13
Americans : 64 / 93
Chinese : 23 / 29
Germans : 53 / 60
British : 40 / 51
UK_Pacific : 18 / 27
Italians : 0 / 0
ANZAC : 23 / 34
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 9 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 artilleries moved from Anhwe to Hunan
4 artilleries moved from Manchuria to Jehol
1 artillery moved from Anhwe to HunanPlace Units - Chinese
3 infantry placed in Kwangsi
3 infantry placed in Jehol
1 infantry placed in Shantung
1 infantry placed in Manchuria
1 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs





