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15L G40 Cyanight(Axis) vs axis-dominion(allies+16)

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    i need OOL for the naval battle in 42

  • 14 Customizer

    BB-dam, 3 CVs, 4Tacticals, 2fighters, CV, 2 fighters, DD, BB

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Purchase Units - Americans
                Americans repair damage of 5x factory_minor, 5x factory_minor, 6x factory_minor; Remaining resources: 74 PUs;
                Americans buy 3 artilleries, 5 fighters and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Caucasus to Volgograd
                1 infantry moved from Greece to Albania
                1 infantry moved from Greece to Bulgaria
                1 fighter and 1 tactical_bomber moved from Russia to Bulgaria
                1 fighter moved from Greece to Albania
                1 fighter moved from Turkey to Albania
                5 bombers moved from Persia to 42 Sea Zone
                10 fighters moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone
                4 tactical_bombers moved from Queensland to 42 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
                2 infantry moved from 8 Sea Zone to Aleutian Islands
                1 battleship and 1 cruiser moved from 26 Sea Zone to 8 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 cruiser moved from 26 Sea Zone to 8 Sea Zone
                1 armour and 1 mech_infantry moved from Turkey to Rostov
                4 fighters moved from Russia to Rostov
                1 fighter and 1 tactical_bomber moved from Persia to Volgograd
                1 fighter and 1 tactical_bomber moved from Persia to Volgograd
                6 fighters and 4 tactical_bombers moved from Persia to West India

    Combat - Americans
                Battle in Volgograd
                    Americans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    Germans defend with 1 factory_minor and 1 infantry
                    Americans win, taking Volgograd from Germans with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in West India
                    Americans attack with 6 fighters and 4 tactical_bombers
                    Japanese defend with 3 artilleries, 1 factory_minor and 1 mech_infantry
                    Americans win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is -6
                    Casualties for Japanese: 3 artilleries and 1 mech_infantry
                    Casualties for Americans: 2 tactical_bombers
                Battle in 42 Sea Zone
                    Americans attack with 5 bombers, 11 fighters and 4 tactical_bombers
                    Japanese defend with 1 battleship, 4 carriers, 1 destroyer, 4 fighters, 9 submarines, 4 tactical_bombers and 2 transports
                    9 submarines owned by the Japanese Submerged
                    Units damaged: 1 battleship owned by the Japanese
                    Americans win with 5 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 110
                    Casualties for Japanese: 1 battleship, 4 carriers, 1 destroyer, 4 fighters, 4 tactical_bombers and 2 transports
                    Casualties for Americans: 8 fighters
                Battle in Aleutian Islands
                    Americans attack with 3 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Aleutian Islands from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Bulgaria
                    Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Americans win, taking Bulgaria from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Albania
                    Americans attack with 2 fighters and 1 infantry
                    Italians defend with 1 mech_infantry
                    Americans win with 2 fighters remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in Rostov
                    Americans attack with 1 armour, 4 fighters and 1 mech_infantry
                    Germans defend with 2 infantry
                    Americans win, taking Rostov from Germans with 1 armour and 4 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Americans
                2 fighters and 2 tactical_bombers moved from Volgograd to Russia
                4 fighters moved from Rostov to Russia
                6 fighters and 2 tactical_bombers moved from West India to Persia
                2 armour and 1 fighter moved from Saudi Arabia to Persia
                5 carriers and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                1 cruiser moved from 81 Sea Zone to 80 Sea Zone
                5 transports moved from 81 Sea Zone to 80 Sea Zone
                5 bombers, 3 fighters and 4 tactical_bombers moved from 42 Sea Zone to Northern Territory
                2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
                2 artilleries, 5 carriers, 2 destroyers, 2 infantry, 4 submarines and 2 transports moved from 54 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 carrier moved from 26 Sea Zone to 8 Sea Zone
                2 fighters moved from 26 Sea Zone to 8 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 carrier moved from 64 Sea Zone to 10 Sea Zone
                2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 11 Sea Zone
                1 fighter and 1 tactical_bomber moved from Bulgaria to Greece
                2 fighters moved from Albania to Turkey

    Place Units - Americans
                3 fighters placed in Persia
                3 infantry placed in Greece
                2 artilleries and 1 fighter placed in Saudi Arabia
                Americans undo move 3.
                1 artillery and 2 fighters placed in Saudi Arabia
                Americans undo move 3.
                2 artilleries and 1 fighter placed in Saudi Arabia
                1 artillery, 1 fighter and 1 infantry placed in Turkey
                Americans undo move 3.
                1 fighter placed in 80 Sea Zone
                2 artilleries placed in Saudi Arabia
                Americans undo move 1.
                Americans undo move 4.
                1 fighter placed in 80 Sea Zone
                1 artillery and 2 fighters placed in Persia
                1 artillery placed in Saudi Arabia

    Turn Complete - Americans
                Americans collect 69 PUs; end with 69 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Purchase Units - British
                British repair damage of 6x factory_minor; Remaining resources: 24 PUs;
                British buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                2 bombers and 2 fighters moved from Persia to Russia
                1 armour moved from Turkey to Persia
                3 infantry moved from Iraq to Persia
                1 fighter moved from Egypt to Persia
                1 infantry moved from Egypt to 81 Sea Zone
                2 carriers, 2 cruisers, 1 destroyer, 1 infantry and 3 transports moved from 81 Sea Zone to 76 Sea Zone
                1 artillery and 1 mech_infantry moved from Ethiopia to 76 Sea Zone
                1 artillery, 2 carriers, 2 cruisers, 1 destroyer, 1 infantry, 1 mech_infantry and 3 transports moved from 76 Sea Zone to 80 Sea Zone
                1 artillery moved from Saudi Arabia to 80 Sea Zone
                1 infantry moved from Saudi Arabia to 80 Sea Zone
                2 artilleries, 2 infantry and 1 mech_infantry moved from 80 Sea Zone to Persia
                1 aaGun moved from Turkey to Iraq
                1 aaGun moved from Caucasus to Turkey
                1 submarine moved from 98 Sea Zone to 97 Sea Zone

    Place Units - British
                2 fighters placed in 80 Sea Zone
                1 mech_infantry placed in Iraq

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Turn Complete - UK_Pacific

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    hold up, i’m going to change ncm

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    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Saudi Arabia: 1 artillery
                EDIT: Adding units owned by Americans to Persia: 1 artillery
                EDIT: Removing units owned by Americans from Persia: 1 fighter
                EDIT: Adding units owned by Americans to 80 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Persia: 1 fighter
                EDIT: Adding units owned by Americans to Persia: 1 artillery
                EDIT: Removing units owned by Americans from Turkey: 1 artillery
                EDIT: Adding units owned by Americans to Turkey: 1 fighter
                EDIT: Turning off Edit Mode

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Saudi Arabia: 1 artillery
                EDIT: Adding units owned by Americans to Persia: 1 artillery
                EDIT: Removing units owned by Americans from Persia: 1 fighter
                EDIT: Adding units owned by Americans to 80 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Persia: 1 fighter
                EDIT: Adding units owned by Americans to Persia: 1 artillery
                EDIT: Removing units owned by Americans from Turkey: 1 artillery
                EDIT: Adding units owned by Americans to Turkey: 1 fighter
                EDIT: Turning off Edit Mode
                Italians buy 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 mech_infantrys moved from Northern Italy to Bulgaria
                1 bomber moved from Southern Italy to Bulgaria
                1 fighter moved from Northern Italy to Bulgaria
                1 bomber moved from Eastern Persia to Saudi Arabia

    Combat - Italians
                Battle in Bulgaria
                    Italians attack with 1 bomber, 1 fighter and 2 mech_infantrys
                    Americans defend with 1 infantry
                    Italians win, taking Bulgaria from Americans with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Strategic bombing raid in Saudi Arabia
                    Bombing raid in Saudi Arabia rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Saudi Arabia causes 5 damage total.

    Non Combat Move - Italians
                1 bomber moved from Saudi Arabia to India
                1 fighter moved from Northern Italy to Spain
                1 fighter moved from Bulgaria to Northern Italy
                1 bomber moved from Bulgaria to Southern Italy

    Place Units - Italians
                3 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,6,2,3,1
                Italians collect 6 PUs (10 lost to blockades); end with 6 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 8 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                4 fighters moved from Queensland to 55 Sea Zone
                1 bomber moved from Western United States to 8 Sea Zone

    Combat - ANZAC
                Battle in 8 Sea Zone
                    ANZAC attack with 1 bomber; Americans loiter and taunt
                    Japanese defend with 1 transport
                    ANZAC win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 55 Sea Zone
                    ANZAC attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    ANZAC win with 3 fighters remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 fighter and 1 submarine

    Non Combat Move - ANZAC
                3 fighters moved from 55 Sea Zone to Queensland
                2 infantry moved from South Australia to Northern Territory
                1 aaGun moved from Queensland to Northern Territory
                1 aaGun moved from New South Wales to Queensland
                2 infantry moved from New South Wales to Queensland
                3 armour and 7 mech_infantrys moved from New South Wales to Northern Territory
                1 cruiser and 1 transport moved from 54 Sea Zone to 26 Sea Zone
                2 fighters moved from French West Africa to Egypt
                1 infantry moved from Iraq to Persia
                1 infantry moved from Turkey to Iraq
                1 infantry moved from South Australia to Northern Territory
                1 bomber moved from 8 Sea Zone to Hawaiian Islands

    Place Units - ANZAC
                1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Iraq to Persia
                1 infantry moved from Turkey to Iraq

    Turn Complete - French

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 destroyer, 4 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Ukraine to Rostov
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Archangel to Vologda
                2 tactical_bombers moved from Bryansk to Tambov
                2 tactical_bombers moved from Bryansk to Rostov
                1 tactical_bomber moved from Bryansk to Tambov
                1 bomber moved from Germany to Rostov

    Combat - Germans
                Battle in Tambov
                    Germans attack with 2 infantry and 3 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 1 bomber, 2 infantry and 2 tactical_bombers
                    Americans defend with 1 armour
                    Germans win, taking Rostov from Russians with 1 bomber, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour

    Non Combat Move - Germans
                1 bomber moved from Rostov to Bryansk
                3 tactical_bombers moved from Tambov to Bryansk
                2 tactical_bombers moved from Rostov to Bryansk
                2 mech_infantrys moved from Ukraine to Bryansk
                3 armour moved from Novgorod to Bryansk
                7 mech_infantrys moved from Baltic States to Bryansk
                2 mech_infantrys moved from Novgorod to Bryansk
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Belarus
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                1 transport moved from 114 Sea Zone to 113 Sea Zone
                2 infantry moved from Germany to 114 Sea Zone
                2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                4 mech_infantrys moved from Germany to Yugoslavia
                3 mech_infantrys moved from Northern Italy to Yugoslavia
                8 infantry moved from Northern Italy to Yugoslavia
                1 aaGun moved from Northern Italy to Yugoslavia

    Place Units - Germans
                1 destroyer, 1 submarine and 1 transport placed in 91 Sea Zone
                4 infantry placed in Germany
                3 armour placed in Novgorod
                1 armour and 2 mech_infantrys placed in Ukraine
                2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,1,1,2,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
                Germans collect 54 PUs (6 lost to blockades); end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Vologda
                1 fighter and 1 tactical_bomber moved from Russia to Tambov
                1 fighter moved from Russia to Vologda
                1 armour moved from Russia to Samara
                      Russians take Samara from Japanese
                1 armour moved from Samara to Russia

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Vologda
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Vologda to Russia
                1 fighter and 1 tactical_bomber moved from Tambov to Russia
                1 armour moved from Ethiopia to Egypt

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 12 PUs; end with 12 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 24 PUs

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Purchase Units - Japanese
                Japanese buy 1 aaGun, 8 armour, 2 fighters, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Kazakhstan to Caucasus
                      Japanese take Caucasus from Russians
                1 mech_infantry moved from Kazakhstan to Volgograd
                1 armour moved from Caucasus to Volgograd

    Combat - Japanese
                Battle in Volgograd
                    Japanese attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 factory_minor; Americans defend with 1 mech_infantry
                    Japanese win, taking Volgograd from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Japanese
                1 aaGun moved from Kazakhstan to Volgograd
                3 armour moved from India to Eastern Persia
                3 armour moved from Burma to West India
                1 mech_infantry moved from Burma to West India
                1 mech_infantry moved from Malaya to Burma
                1 mech_infantry moved from French Indo China to Burma
                1 destroyer moved from 37 Sea Zone to 79 Sea Zone
                1 destroyer moved from 46 Sea Zone to 21 Sea Zone
                1 carrier and 1 destroyer moved from 36 Sea Zone to 6 Sea Zone
                1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 7 fighters, 3 tactical_bombers and 2 transports moved from 35 Sea Zone to 6 Sea Zone
                1 carrier moved from 37 Sea Zone to 36 Sea Zone
                3 fighters moved from Japan to French Indo China
                1 submarine moved from 44 Sea Zone to 37 Sea Zone
                9 submarines moved from 42 Sea Zone to 37 Sea Zone
                2 infantry moved from Manchuria to Buyant-Uhaa
                1 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Japanese
                1 aaGun and 2 armour placed in West India
                3 armour placed in India
                3 armour placed in Malaya
                3 mech_infantrys placed in French Indo China
                2 fighters placed in Japan
                1 transport placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Jehol: 2 mech_infantrys
                EDIT: Adding units owned by Japanese to Kweichow: 2 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 84 PUs; end with 84 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs

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    i will try to get the turn in sometime this weekend. i had to catch up with all my other games, and this one has gotten complex, so i didn’t wanna rush it.

  • 14 Customizer

    Not a problem.  I had a live game going on with some friends this weekend.  Got to use my painted pieces.

  • 25 24 22 21 20 19 18 16 15

    Wow awesome! Nothing like a live game, and custom pieces, wow!

  • 14 Customizer

    Yea, it was really cool. I got some pictures too if you want to see them.

  • 25 24 22 21 20 19 18 16 15

    i do!

  • 14 Customizer

    Here is a link to the pics from our last game.

    http://www.axisandallies.org/forums/index.php?topic=33966.210

  • 25 24 22 21 20 19 18 16 15

    simply amazing work, damn. how long did all of that take you??

    i need to come visit for a game!

  • 14 Customizer

    We only played 24 hours because one of the guys had to leave. It was a great time. You would definitely be welcome to join us.

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Axis & Allies Boardgaming Custom Painted Miniatures

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