15L G40 Cyanight(Axis) vs axis-dominion(allies+16)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Iraq to Persia
                1 infantry moved from Turkey to Iraq

    Turn Complete - French

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 destroyer, 4 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Ukraine to Rostov
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Archangel to Vologda
                2 tactical_bombers moved from Bryansk to Tambov
                2 tactical_bombers moved from Bryansk to Rostov
                1 tactical_bomber moved from Bryansk to Tambov
                1 bomber moved from Germany to Rostov

    Combat - Germans
                Battle in Tambov
                    Germans attack with 2 infantry and 3 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 1 bomber, 2 infantry and 2 tactical_bombers
                    Americans defend with 1 armour
                    Germans win, taking Rostov from Russians with 1 bomber, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour

    Non Combat Move - Germans
                1 bomber moved from Rostov to Bryansk
                3 tactical_bombers moved from Tambov to Bryansk
                2 tactical_bombers moved from Rostov to Bryansk
                2 mech_infantrys moved from Ukraine to Bryansk
                3 armour moved from Novgorod to Bryansk
                7 mech_infantrys moved from Baltic States to Bryansk
                2 mech_infantrys moved from Novgorod to Bryansk
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Belarus
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                1 transport moved from 114 Sea Zone to 113 Sea Zone
                2 infantry moved from Germany to 114 Sea Zone
                2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                4 mech_infantrys moved from Germany to Yugoslavia
                3 mech_infantrys moved from Northern Italy to Yugoslavia
                8 infantry moved from Northern Italy to Yugoslavia
                1 aaGun moved from Northern Italy to Yugoslavia

    Place Units - Germans
                1 destroyer, 1 submarine and 1 transport placed in 91 Sea Zone
                4 infantry placed in Germany
                3 armour placed in Novgorod
                1 armour and 2 mech_infantrys placed in Ukraine
                2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,1,1,2,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
                Germans collect 54 PUs (6 lost to blockades); end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Vologda
                1 fighter and 1 tactical_bomber moved from Russia to Tambov
                1 fighter moved from Russia to Vologda
                1 armour moved from Russia to Samara
                      Russians take Samara from Japanese
                1 armour moved from Samara to Russia

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Vologda
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Vologda to Russia
                1 fighter and 1 tactical_bomber moved from Tambov to Russia
                1 armour moved from Ethiopia to Egypt

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 12 PUs; end with 12 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 24 PUs

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Purchase Units - Japanese
                Japanese buy 1 aaGun, 8 armour, 2 fighters, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Kazakhstan to Caucasus
                      Japanese take Caucasus from Russians
                1 mech_infantry moved from Kazakhstan to Volgograd
                1 armour moved from Caucasus to Volgograd

    Combat - Japanese
                Battle in Volgograd
                    Japanese attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 factory_minor; Americans defend with 1 mech_infantry
                    Japanese win, taking Volgograd from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Japanese
                1 aaGun moved from Kazakhstan to Volgograd
                3 armour moved from India to Eastern Persia
                3 armour moved from Burma to West India
                1 mech_infantry moved from Burma to West India
                1 mech_infantry moved from Malaya to Burma
                1 mech_infantry moved from French Indo China to Burma
                1 destroyer moved from 37 Sea Zone to 79 Sea Zone
                1 destroyer moved from 46 Sea Zone to 21 Sea Zone
                1 carrier and 1 destroyer moved from 36 Sea Zone to 6 Sea Zone
                1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 7 fighters, 3 tactical_bombers and 2 transports moved from 35 Sea Zone to 6 Sea Zone
                1 carrier moved from 37 Sea Zone to 36 Sea Zone
                3 fighters moved from Japan to French Indo China
                1 submarine moved from 44 Sea Zone to 37 Sea Zone
                9 submarines moved from 42 Sea Zone to 37 Sea Zone
                2 infantry moved from Manchuria to Buyant-Uhaa
                1 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Japanese
                1 aaGun and 2 armour placed in West India
                3 armour placed in India
                3 armour placed in Malaya
                3 mech_infantrys placed in French Indo China
                2 fighters placed in Japan
                1 transport placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Jehol: 2 mech_infantrys
                EDIT: Adding units owned by Japanese to Kweichow: 2 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 84 PUs; end with 84 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs


  • i will try to get the turn in sometime this weekend. i had to catch up with all my other games, and this one has gotten complex, so i didn’t wanna rush it.

  • '14 Customizer

    Not a problem.  I had a live game going on with some friends this weekend.  Got to use my painted pieces.


  • Wow awesome! Nothing like a live game, and custom pieces, wow!

  • '14 Customizer

    Yea, it was really cool. I got some pictures too if you want to see them.


  • i do!

  • '14 Customizer

    Here is a link to the pics from our last game.

    http://www.axisandallies.org/forums/index.php?topic=33966.210


  • simply amazing work, damn. how long did all of that take you??

    i need to come visit for a game!

  • '14 Customizer

    We only played 24 hours because one of the guys had to leave. It was a great time. You would definitely be welcome to join us.

  • '14 Customizer

    One more thing I forgot to mention that you cant see in all the pictures is that all the game pieces are magnetic with the board including all the chips. It was really fun to play on.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Purchase Units - Americans
                Americans repair damage of 5x factory_minor; Remaining resources: 84 PUs;
                Americans buy 1 aaGun, 5 artilleries, 2 fighters, 1 harbour, 6 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Turkey to Caucasus
                      Russians take Caucasus from Japanese
                4 infantry moved from Persia to 80 Sea Zone
                4 infantry and 2 transports moved from 80 Sea Zone to 79 Sea Zone
                4 infantry moved from 79 Sea Zone to West India
                3 fighters moved from 80 Sea Zone to West India
                2 tactical_bombers moved from Persia to West India
                3 fighters moved from Persia to West India
                2 fighters moved from Persia to West India
                1 destroyer moved from 80 Sea Zone to 79 Sea Zone
                2 fighters moved from Persia to 79 Sea Zone

    Combat - Americans
                Battle in 79 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 2 transports
                    Japanese defend with 1 destroyer
                    Americans win, taking 79 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in West India
                    Americans attack with 8 fighters, 4 infantry and 2 tactical_bombers
                    Japanese defend with 1 aaGun, 5 armour, 1 factory_minor and 1 mech_infantry
                    Americans win, taking West India from Japanese with 8 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 30
                    Casualties for Japanese: 1 aaGun, 5 armour and 1 mech_infantry
                    Casualties for Americans: 3 infantry

    Non Combat Move - Americans
                8 fighters and 2 tactical_bombers moved from West India to Persia
                2 fighters moved from 79 Sea Zone to Persia
                5 carriers, 1 cruiser and 3 transports moved from 80 Sea Zone to 81 Sea Zone
                4 fighters moved from Turkey to Russia
                1 fighter and 1 tactical_bomber moved from Greece to Russia
                1 infantry moved from Turkey to Greece
                1 aaGun moved from Turkey to Greece
                1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 89 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 89 Sea Zone
                2 artilleries and 2 infantry moved from 89 Sea Zone to Venezuela
                1 carrier moved from 10 Sea Zone to 89 Sea Zone
                2 artilleries moved from Hawaiian Islands to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 64 Sea Zone
                2 artilleries and 2 infantry moved from 64 Sea Zone to Southeast Mexico
                2 carriers moved from 26 Sea Zone to 64 Sea Zone
                1 battleship, 1 carrier, 2 cruisers and 2 transports moved from 8 Sea Zone to 10 Sea Zone
                2 fighters moved from 8 Sea Zone to Western United States
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                2 fighters moved from 26 Sea Zone to 89 Sea Zone
                1 destroyer moved from 26 Sea Zone to 64 Sea Zone
                1 bomber moved from Northern Territory to Hawaiian Islands
                4 bombers moved from Northern Territory to Hawaiian Islands
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
                1 infantry and 1 mech_infantry moved from 64 Sea Zone to Southeast Mexico
                1 destroyer moved from 26 Sea Zone to 8 Sea Zone
                3 fighters and 4 tactical_bombers moved from Northern Territory to Queensland
                1 submarine moved from 26 Sea Zone to 64 Sea Zone

    Place Units - Americans
                1 harbour placed in Southeast Mexico
                2 fighters placed in Eastern United States
                3 artilleries placed in Persia
                1 aaGun and 2 artilleries placed in Saudi Arabia
                3 infantry placed in Greece
                3 infantry placed in Turkey
                Turning on Edit Mode
                EDIT: Changing ownership of Colombia from Neutral_True to Americans
                EDIT: Removing units owned by Americans from Venezuela: 2 artilleries and 2 infantry
                EDIT: Adding units owned by Americans to Colombia: 2 artilleries and 2 infantry
                EDIT: Removing units owned by Americans from 89 Sea Zone: 2 transports
                EDIT: Adding units owned by Americans to 64 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 70 PUs; end with 70 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Purchase Units - British
                British buy 3 fighters; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Russia to Volgograd
                1 bomber moved from Russia to Ukraine

    Combat - British
                Strategic bombing raid in Volgograd
                    Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 3 damage total.
                Strategic bombing raid in Ukraine
                    Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 3 damage total.

    Non Combat Move - British
                1 bomber moved from Volgograd to Russia
                1 fighter moved from 80 Sea Zone to Persia
                1 fighter moved from 80 Sea Zone to Iraq
                2 carriers, 2 cruisers, 1 destroyer and 3 transports moved from 80 Sea Zone to 76 Sea Zone
                1 mech_infantry moved from Ethiopia to 76 Sea Zone
                2 carriers, 2 cruisers, 1 destroyer, 1 mech_infantry and 3 transports moved from 76 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
                1 destroyer and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 bomber moved from Ukraine to Egypt
                1 mech_infantry moved from Iraq to Persia
                1 fighter moved from Persia to Turkey
                1 bomber moved from Russia to Egypt

    Place Units - British
                3 fighters placed in Egypt

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Turn Complete - UK_Pacific

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from India to Saudi Arabia
                1 bomber moved from Southern Italy to Greece

    Combat - Italians
                Strategic bombing raid in Greece
                    Bombing raid in Greece rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Greece causes 3 damage total.
                Strategic bombing raid in Saudi Arabia
                    Bombing raid in Saudi Arabia rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Saudi Arabia causes 3 damage total.

    Non Combat Move - Italians
                1 bomber moved from Greece to Southern Italy
                1 bomber moved from Saudi Arabia to Eastern Persia
                3 mech_infantrys moved from Northern Italy to Yugoslavia
                1 mech_infantry moved from Bulgaria to Yugoslavia
                1 fighter moved from Spain to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 infantry placed in Northern Italy
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,2,1,2,5
                Italians collect 8 PUs (8 lost to blockades); end with 8 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Iraq to Persia
                1 fighter moved from Egypt to Turkey
                1 fighter moved from Egypt to Persia
                4 fighters moved from Queensland to 26 Sea Zone
                3 armour and 7 mech_infantrys moved from Northern Territory to Queensland
                1 bomber moved from Hawaiian Islands to Eastern United States

    Place Units - ANZAC
                2 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Iraq to Persia

    Turn Complete - French

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 23

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 4x factory_minor, 6x factory_minor, 3x factory_minor; Remaining resources: 51 PUs;
                Germans buy 3 armour, 3 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 bombers moved from Southern Italy to Greece
                7 mech_infantrys moved from Yugoslavia to Greece
                1 bomber moved from Bryansk to Greece
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                1 destroyer moved from 91 Sea Zone to 105 Sea Zone
                1 fighter moved from Spain to 105 Sea Zone
                2 infantry moved from Rostov to Caucasus
                2 tactical_bombers moved from Bryansk to Caucasus
                2 infantry moved from Bryansk to Tambov
                2 tactical_bombers moved from Bryansk to Tambov
                1 tactical_bomber moved from Bryansk to Vologda
                3 fighters moved from Novgorod to Vologda
                1 infantry moved from Archangel to Vologda
                1 infantry moved from Smolensk to Vologda

    Combat - Germans
                Battle in Tambov
                    Germans attack with 2 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Vologda from Russians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 105 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter and 1 submarine
                    British defend with 1 submarine
                    Germans win, taking 105 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 submarine
                Battle in Caucasus
                    Germans attack with 2 infantry and 2 tactical_bombers
                    Americans defend with 1 infantry
                    Germans win, taking Caucasus from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Greece
                    Germans attack with 6 bombers and 7 mech_infantrys
                    Americans defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
                    Germans win, taking Greece from Americans with 4 bombers and 3 mech_infantrys remaining. Battle score for attacker is -9
                    Casualties for Germans: 2 bombers and 4 mech_infantrys
                    Casualties for Americans: 2 aaGuns and 7 infantry

    Non Combat Move - Germans
                4 bombers moved from Greece to Southern Italy
                1 aaGun moved from Yugoslavia to Albania
                8 infantry moved from Yugoslavia to Albania
                1 aaGun moved from Spain to Normandy Bordeaux
                1 infantry moved from Spain to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone
                1 infantry moved from 85 Sea Zone to Argentina
                      Germans take Argentina from Neutral_True
                2 infantry moved from Spain to Normandy Bordeaux
                2 infantry moved from Germany to 113 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                2 infantry moved from Germany to Western Germany
                1 transport moved from 114 Sea Zone to 112 Sea Zone
                2 mech_infantrys moved from Germany to France
                1 armour and 2 mech_infantrys moved from Ukraine to Bryansk
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Belarus
                3 armour moved from Novgorod to Bryansk
                3 fighters moved from Vologda to Novgorod
                1 tactical_bomber moved from Vologda to Bryansk
                2 tactical_bombers moved from Tambov to Bryansk
                2 tactical_bombers moved from Caucasus to Bryansk
                1 fighter moved from 105 Sea Zone to Southern Italy

    Place Units - Germans
                3 artilleries placed in Normandy Bordeaux
                3 mech_infantrys placed in France
                3 infantry placed in Ukraine
                Germans undo move 3.
                3 armour placed in Ukraine
                3 infantry placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,6,3,2,2
                Germans collect 61 PUs (5 lost to blockades); end with 61 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 23

    Purchase Units - Russians
                Russians repair damage of 1x factory_major; Remaining resources: 23 PUs;
                Russians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 mech_infantrys moved from Russia to Volgograd
                1 tactical_bomber moved from Russia to Volgograd
                1 armour moved from Russia to Volgograd
                1 infantry moved from Russia to Tambov
                1 fighter moved from Russia to Tambov
                1 infantry moved from Russia to Vologda
                1 fighter moved from Russia to Vologda

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 aaGun, 1 armour, 1 factory_minor and 1 mech_infantry
                    Russians win, taking Volgograd from Japanese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun, 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Tambov
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Vologda
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Vologda to Russia
                1 tactical_bomber moved from Volgograd to Russia
                1 fighter moved from Tambov to Russia

    Place Units - Russians
                5 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 10 PUs; end with 10 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 22 PUs

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