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15L G40 Cyanight(Axis) vs axis-dominion(allies+16)

  • 14 Customizer

    BB-dam, 3 CVs, 4Tacticals, 2fighters, CV, 2 fighters, DD, BB

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Purchase Units - Americans
                Americans repair damage of 5x factory_minor, 5x factory_minor, 6x factory_minor; Remaining resources: 74 PUs;
                Americans buy 3 artilleries, 5 fighters and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Caucasus to Volgograd
                1 infantry moved from Greece to Albania
                1 infantry moved from Greece to Bulgaria
                1 fighter and 1 tactical_bomber moved from Russia to Bulgaria
                1 fighter moved from Greece to Albania
                1 fighter moved from Turkey to Albania
                5 bombers moved from Persia to 42 Sea Zone
                10 fighters moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone
                4 tactical_bombers moved from Queensland to 42 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
                2 infantry moved from 8 Sea Zone to Aleutian Islands
                1 battleship and 1 cruiser moved from 26 Sea Zone to 8 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 cruiser moved from 26 Sea Zone to 8 Sea Zone
                1 armour and 1 mech_infantry moved from Turkey to Rostov
                4 fighters moved from Russia to Rostov
                1 fighter and 1 tactical_bomber moved from Persia to Volgograd
                1 fighter and 1 tactical_bomber moved from Persia to Volgograd
                6 fighters and 4 tactical_bombers moved from Persia to West India

    Combat - Americans
                Battle in Volgograd
                    Americans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    Germans defend with 1 factory_minor and 1 infantry
                    Americans win, taking Volgograd from Germans with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in West India
                    Americans attack with 6 fighters and 4 tactical_bombers
                    Japanese defend with 3 artilleries, 1 factory_minor and 1 mech_infantry
                    Americans win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is -6
                    Casualties for Japanese: 3 artilleries and 1 mech_infantry
                    Casualties for Americans: 2 tactical_bombers
                Battle in 42 Sea Zone
                    Americans attack with 5 bombers, 11 fighters and 4 tactical_bombers
                    Japanese defend with 1 battleship, 4 carriers, 1 destroyer, 4 fighters, 9 submarines, 4 tactical_bombers and 2 transports
                    9 submarines owned by the Japanese Submerged
                    Units damaged: 1 battleship owned by the Japanese
                    Americans win with 5 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 110
                    Casualties for Japanese: 1 battleship, 4 carriers, 1 destroyer, 4 fighters, 4 tactical_bombers and 2 transports
                    Casualties for Americans: 8 fighters
                Battle in Aleutian Islands
                    Americans attack with 3 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Aleutian Islands from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Bulgaria
                    Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Americans win, taking Bulgaria from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Albania
                    Americans attack with 2 fighters and 1 infantry
                    Italians defend with 1 mech_infantry
                    Americans win with 2 fighters remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in Rostov
                    Americans attack with 1 armour, 4 fighters and 1 mech_infantry
                    Germans defend with 2 infantry
                    Americans win, taking Rostov from Germans with 1 armour and 4 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Americans
                2 fighters and 2 tactical_bombers moved from Volgograd to Russia
                4 fighters moved from Rostov to Russia
                6 fighters and 2 tactical_bombers moved from West India to Persia
                2 armour and 1 fighter moved from Saudi Arabia to Persia
                5 carriers and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                1 cruiser moved from 81 Sea Zone to 80 Sea Zone
                5 transports moved from 81 Sea Zone to 80 Sea Zone
                5 bombers, 3 fighters and 4 tactical_bombers moved from 42 Sea Zone to Northern Territory
                2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
                2 artilleries, 5 carriers, 2 destroyers, 2 infantry, 4 submarines and 2 transports moved from 54 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 carrier moved from 26 Sea Zone to 8 Sea Zone
                2 fighters moved from 26 Sea Zone to 8 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 carrier moved from 64 Sea Zone to 10 Sea Zone
                2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 11 Sea Zone
                1 fighter and 1 tactical_bomber moved from Bulgaria to Greece
                2 fighters moved from Albania to Turkey

    Place Units - Americans
                3 fighters placed in Persia
                3 infantry placed in Greece
                2 artilleries and 1 fighter placed in Saudi Arabia
                Americans undo move 3.
                1 artillery and 2 fighters placed in Saudi Arabia
                Americans undo move 3.
                2 artilleries and 1 fighter placed in Saudi Arabia
                1 artillery, 1 fighter and 1 infantry placed in Turkey
                Americans undo move 3.
                1 fighter placed in 80 Sea Zone
                2 artilleries placed in Saudi Arabia
                Americans undo move 1.
                Americans undo move 4.
                1 fighter placed in 80 Sea Zone
                1 artillery and 2 fighters placed in Persia
                1 artillery placed in Saudi Arabia

    Turn Complete - Americans
                Americans collect 69 PUs; end with 69 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Purchase Units - British
                British repair damage of 6x factory_minor; Remaining resources: 24 PUs;
                British buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                2 bombers and 2 fighters moved from Persia to Russia
                1 armour moved from Turkey to Persia
                3 infantry moved from Iraq to Persia
                1 fighter moved from Egypt to Persia
                1 infantry moved from Egypt to 81 Sea Zone
                2 carriers, 2 cruisers, 1 destroyer, 1 infantry and 3 transports moved from 81 Sea Zone to 76 Sea Zone
                1 artillery and 1 mech_infantry moved from Ethiopia to 76 Sea Zone
                1 artillery, 2 carriers, 2 cruisers, 1 destroyer, 1 infantry, 1 mech_infantry and 3 transports moved from 76 Sea Zone to 80 Sea Zone
                1 artillery moved from Saudi Arabia to 80 Sea Zone
                1 infantry moved from Saudi Arabia to 80 Sea Zone
                2 artilleries, 2 infantry and 1 mech_infantry moved from 80 Sea Zone to Persia
                1 aaGun moved from Turkey to Iraq
                1 aaGun moved from Caucasus to Turkey
                1 submarine moved from 98 Sea Zone to 97 Sea Zone

    Place Units - British
                2 fighters placed in 80 Sea Zone
                1 mech_infantry placed in Iraq

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Turn Complete - UK_Pacific

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    hold up, i’m going to change ncm

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    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Saudi Arabia: 1 artillery
                EDIT: Adding units owned by Americans to Persia: 1 artillery
                EDIT: Removing units owned by Americans from Persia: 1 fighter
                EDIT: Adding units owned by Americans to 80 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Persia: 1 fighter
                EDIT: Adding units owned by Americans to Persia: 1 artillery
                EDIT: Removing units owned by Americans from Turkey: 1 artillery
                EDIT: Adding units owned by Americans to Turkey: 1 fighter
                EDIT: Turning off Edit Mode

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Saudi Arabia: 1 artillery
                EDIT: Adding units owned by Americans to Persia: 1 artillery
                EDIT: Removing units owned by Americans from Persia: 1 fighter
                EDIT: Adding units owned by Americans to 80 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Persia: 1 fighter
                EDIT: Adding units owned by Americans to Persia: 1 artillery
                EDIT: Removing units owned by Americans from Turkey: 1 artillery
                EDIT: Adding units owned by Americans to Turkey: 1 fighter
                EDIT: Turning off Edit Mode
                Italians buy 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 mech_infantrys moved from Northern Italy to Bulgaria
                1 bomber moved from Southern Italy to Bulgaria
                1 fighter moved from Northern Italy to Bulgaria
                1 bomber moved from Eastern Persia to Saudi Arabia

    Combat - Italians
                Battle in Bulgaria
                    Italians attack with 1 bomber, 1 fighter and 2 mech_infantrys
                    Americans defend with 1 infantry
                    Italians win, taking Bulgaria from Americans with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Strategic bombing raid in Saudi Arabia
                    Bombing raid in Saudi Arabia rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Saudi Arabia causes 5 damage total.

    Non Combat Move - Italians
                1 bomber moved from Saudi Arabia to India
                1 fighter moved from Northern Italy to Spain
                1 fighter moved from Bulgaria to Northern Italy
                1 bomber moved from Bulgaria to Southern Italy

    Place Units - Italians
                3 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,6,2,3,1
                Italians collect 6 PUs (10 lost to blockades); end with 6 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 8 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                4 fighters moved from Queensland to 55 Sea Zone
                1 bomber moved from Western United States to 8 Sea Zone

    Combat - ANZAC
                Battle in 8 Sea Zone
                    ANZAC attack with 1 bomber; Americans loiter and taunt
                    Japanese defend with 1 transport
                    ANZAC win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 55 Sea Zone
                    ANZAC attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    ANZAC win with 3 fighters remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 fighter and 1 submarine

    Non Combat Move - ANZAC
                3 fighters moved from 55 Sea Zone to Queensland
                2 infantry moved from South Australia to Northern Territory
                1 aaGun moved from Queensland to Northern Territory
                1 aaGun moved from New South Wales to Queensland
                2 infantry moved from New South Wales to Queensland
                3 armour and 7 mech_infantrys moved from New South Wales to Northern Territory
                1 cruiser and 1 transport moved from 54 Sea Zone to 26 Sea Zone
                2 fighters moved from French West Africa to Egypt
                1 infantry moved from Iraq to Persia
                1 infantry moved from Turkey to Iraq
                1 infantry moved from South Australia to Northern Territory
                1 bomber moved from 8 Sea Zone to Hawaiian Islands

    Place Units - ANZAC
                1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Iraq to Persia
                1 infantry moved from Turkey to Iraq

    Turn Complete - French

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 destroyer, 4 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Ukraine to Rostov
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Archangel to Vologda
                2 tactical_bombers moved from Bryansk to Tambov
                2 tactical_bombers moved from Bryansk to Rostov
                1 tactical_bomber moved from Bryansk to Tambov
                1 bomber moved from Germany to Rostov

    Combat - Germans
                Battle in Tambov
                    Germans attack with 2 infantry and 3 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 1 bomber, 2 infantry and 2 tactical_bombers
                    Americans defend with 1 armour
                    Germans win, taking Rostov from Russians with 1 bomber, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour

    Non Combat Move - Germans
                1 bomber moved from Rostov to Bryansk
                3 tactical_bombers moved from Tambov to Bryansk
                2 tactical_bombers moved from Rostov to Bryansk
                2 mech_infantrys moved from Ukraine to Bryansk
                3 armour moved from Novgorod to Bryansk
                7 mech_infantrys moved from Baltic States to Bryansk
                2 mech_infantrys moved from Novgorod to Bryansk
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Belarus
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                1 transport moved from 114 Sea Zone to 113 Sea Zone
                2 infantry moved from Germany to 114 Sea Zone
                2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                4 mech_infantrys moved from Germany to Yugoslavia
                3 mech_infantrys moved from Northern Italy to Yugoslavia
                8 infantry moved from Northern Italy to Yugoslavia
                1 aaGun moved from Northern Italy to Yugoslavia

    Place Units - Germans
                1 destroyer, 1 submarine and 1 transport placed in 91 Sea Zone
                4 infantry placed in Germany
                3 armour placed in Novgorod
                1 armour and 2 mech_infantrys placed in Ukraine
                2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,1,1,2,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
                Germans collect 54 PUs (6 lost to blockades); end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Vologda
                1 fighter and 1 tactical_bomber moved from Russia to Tambov
                1 fighter moved from Russia to Vologda
                1 armour moved from Russia to Samara
                      Russians take Samara from Japanese
                1 armour moved from Samara to Russia

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Vologda
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Vologda to Russia
                1 fighter and 1 tactical_bomber moved from Tambov to Russia
                1 armour moved from Ethiopia to Egypt

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 12 PUs; end with 12 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 24 PUs

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Purchase Units - Japanese
                Japanese buy 1 aaGun, 8 armour, 2 fighters, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Kazakhstan to Caucasus
                      Japanese take Caucasus from Russians
                1 mech_infantry moved from Kazakhstan to Volgograd
                1 armour moved from Caucasus to Volgograd

    Combat - Japanese
                Battle in Volgograd
                    Japanese attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 factory_minor; Americans defend with 1 mech_infantry
                    Japanese win, taking Volgograd from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Japanese
                1 aaGun moved from Kazakhstan to Volgograd
                3 armour moved from India to Eastern Persia
                3 armour moved from Burma to West India
                1 mech_infantry moved from Burma to West India
                1 mech_infantry moved from Malaya to Burma
                1 mech_infantry moved from French Indo China to Burma
                1 destroyer moved from 37 Sea Zone to 79 Sea Zone
                1 destroyer moved from 46 Sea Zone to 21 Sea Zone
                1 carrier and 1 destroyer moved from 36 Sea Zone to 6 Sea Zone
                1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 7 fighters, 3 tactical_bombers and 2 transports moved from 35 Sea Zone to 6 Sea Zone
                1 carrier moved from 37 Sea Zone to 36 Sea Zone
                3 fighters moved from Japan to French Indo China
                1 submarine moved from 44 Sea Zone to 37 Sea Zone
                9 submarines moved from 42 Sea Zone to 37 Sea Zone
                2 infantry moved from Manchuria to Buyant-Uhaa
                1 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Japanese
                1 aaGun and 2 armour placed in West India
                3 armour placed in India
                3 armour placed in Malaya
                3 mech_infantrys placed in French Indo China
                2 fighters placed in Japan
                1 transport placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Jehol: 2 mech_infantrys
                EDIT: Adding units owned by Japanese to Kweichow: 2 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 84 PUs; end with 84 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs

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    i will try to get the turn in sometime this weekend. i had to catch up with all my other games, and this one has gotten complex, so i didn’t wanna rush it.

  • 14 Customizer

    Not a problem.  I had a live game going on with some friends this weekend.  Got to use my painted pieces.

  • 25 24 22 21 20 19 18 16 15

    Wow awesome! Nothing like a live game, and custom pieces, wow!

  • 14 Customizer

    Yea, it was really cool. I got some pictures too if you want to see them.

  • 25 24 22 21 20 19 18 16 15

    i do!

  • 14 Customizer

    Here is a link to the pics from our last game.

    http://www.axisandallies.org/forums/index.php?topic=33966.210

  • 25 24 22 21 20 19 18 16 15

    simply amazing work, damn. how long did all of that take you??

    i need to come visit for a game!

  • 14 Customizer

    We only played 24 hours because one of the guys had to leave. It was a great time. You would definitely be welcome to join us.

  • 14 Customizer

    One more thing I forgot to mention that you cant see in all the pictures is that all the game pieces are magnetic with the board including all the chips. It was really fun to play on.

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Axis & Allies Boardgaming Custom Painted Miniatures

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