15L G40 Cyanight(Axis) vs axis-dominion(allies+16)
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Italians
Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Italians
1 mech_infantry moved from Northern Italy to Bulgaria
1 mech_infantry moved from Northern Italy to Albania
2 fighters moved from Southern Italy to Bulgaria
3 fighters moved from Southern Italy to Albania
1 bomber moved from Eastern Persia to Iraq
1 bomber moved from Eastern Persia to Saudi ArabiaCombat - Italians
Battle in Albania
Italians attack with 3 fighters and 1 mech_infantry
Americans defend with 1 infantry
Italians win, taking Albania from Americans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Bulgaria
Italians attack with 2 fighters and 1 mech_infantry
Americans defend with 1 infantry
Italians win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantry
Strategic bombing raid in Iraq
Bombing raid in Iraq rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Air Battle in Saudi Arabia -
Interceptors in Saudi Arabia, I have 1 bomber and you have 1 fighter
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yes
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Italians
Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Italians
1 mech_infantry moved from Northern Italy to Bulgaria
1 mech_infantry moved from Northern Italy to Albania
2 fighters moved from Southern Italy to Bulgaria
3 fighters moved from Southern Italy to Albania
1 bomber moved from Eastern Persia to Iraq
1 bomber moved from Eastern Persia to Saudi ArabiaCombat - Italians
Battle in Albania
Italians attack with 3 fighters and 1 mech_infantry
Americans defend with 1 infantry
Italians win, taking Albania from Americans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Bulgaria
Italians attack with 2 fighters and 1 mech_infantry
Americans defend with 1 infantry
Italians win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantry
Strategic bombing raid in Iraq
Bombing raid in Iraq rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Air Battle in Saudi Arabia
Italians attacks with 1 units heading to Saudi Arabia
Americans launches 1 interceptors out of Saudi Arabia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Saudi Arabia
Bombing raid in Saudi Arabia rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Saudi Arabia causes 5 damage total.
Cleaning up after air battlesNon Combat Move - Italians
1 bomber moved from Iraq to Southern Italy
1 bomber moved from Saudi Arabia to Eastern Persia
2 fighters moved from Albania to Southern Italy
2 fighters moved from Bulgaria to Northern Italy
1 fighter moved from Albania to Southern ItalyPlace Units - Italians
1 fighter placed in Southern Italy
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,3,1
Italians collect 10 PUs (5 lost to blockades); end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - ANZAC
Battle in Dutch New GuineaNon Combat Move - ANZAC
1 cruiser and 1 submarine moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from 64 Sea Zone to French West Africa
1 infantry moved from Turkey to IraqPlace Units - ANZAC
1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Combat Move - French
Non Combat Move - French
1 infantry moved from Turkey to IraqTurn Complete - French
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Interceptors in Turkey and Greece?
I am sending 2 bombers at each and you have 1 fighter to intercept at each. -
no
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 fighter, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Northern Italy to Bulgaria
Germans take Bulgaria from Americans
2 bombers moved from Southern Italy to Greece
2 bombers moved from Southern Italy to Turkey
2 fighters and 1 tactical_bomber moved from Bryansk to Rostov
1 tactical_bomber moved from Bryansk to Rostov
1 infantry moved from Ukraine to Rostov
1 infantry moved from Tambov to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Bryansk to RostovCombat - Germans
Battle in Rostov
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Air Battle in Greece
Germans attacks with 2 units heading to Greece
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Greece
Bombing raid in Greece rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Greece rolls: 5 and causes: 5 damage to unit: airfield
Bombing raid in Greece causes 10 damage total. Damaged units is as follows: factory_minor = 5, airfield = 5
Air Battle in Turkey
Germans attacks with 2 units heading to Turkey
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Turkey
Bombing raid in Turkey rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Turkey rolls: 8 and causes: 6 damage to unit: airfield
Bombing raid in Turkey causes 12 damage total. Damaged units is as follows: factory_minor = 6, airfield = 6
Cleaning up after air battlesNon Combat Move - Germans
2 bombers moved from Greece to Southern Italy
2 bombers moved from Turkey to Southern Italy
1 bomber moved from Germany to Southern Italy
1 aaGun moved from Normandy Bordeaux to Spain
3 infantry moved from Normandy Bordeaux to Spain
2 infantry moved from Southern France to Northern Italy
2 infantry and 2 mech_infantrys moved from Western Germany to 113 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 113 Sea Zone to 115 Sea Zone
2 infantry and 2 mech_infantrys moved from 115 Sea Zone to Novgorod
2 fighters moved from Rostov to Novgorod
2 tactical_bombers moved from Rostov to Bryansk
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Archangel to Smolensk
1 infantry moved from Belarus to Archangel
1 mech_infantry moved from Novgorod to Bryansk
2 armour moved from Novgorod to Bryansk
5 armour and 5 mech_infantrys moved from Baltic States to Bryansk
2 mech_infantrys moved from Germany to Northern Italy
7 mech_infantrys moved from Germany to Baltic StatesPlace Units - Germans
1 fighter placed in Spain
1 bomber, 2 infantry and 4 mech_infantrys placed in Germany
1 infantry and 2 mech_infantrys placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 aaGun
EDIT: Adding units owned by Germans to Ukraine: 1 aaGun
EDIT: Turning off Edit Mode
3 armour placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,2,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
Germans collect 58 PUs (5 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 armour moved from Russia to Samara
Russians take Samara from Japanese
1 armour moved from Samara to Russia
1 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 armour moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to EthiopiaCombat - Russians
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Tambov to RussiaPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 10 PUs; end with 12 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 87 PUs; 6 SuicideAttackTokens;
Japanese buy 3 armour, 3 artilleries, 2 carriers, 2 destroyers and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 transport moved from 6 Sea Zone to 4 Sea Zone
1 infantry moved from Soviet Far East to 4 Sea Zone
1 infantry and 1 transport moved from 4 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 armour and 1 mech_infantry moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 armour and 1 mech_infantry moved from Samara to Kazakhstan
5 tactical_bombers moved from Eastern Persia to Kazakhstan
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 submarine moved from 37 Sea Zone to 44 Sea Zone
Japanese take 44 Sea Zone from AmericansCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kazakhstan
Japanese attack with 1 armour, 1 mech_infantry and 5 tactical_bombers
British defend with 1 mech_infantry
Japanese win, taking Kazakhstan from Russians with 1 armour, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Aleutian IslandsNon Combat Move - Japanese
5 tactical_bombers moved from Kazakhstan to Eastern Persia
2 artilleries and 1 infantry moved from West India to Eastern Persia
6 armour moved from India to Eastern Persia
1 mech_infantry moved from Malaya to Burma
1 mech_infantry moved from Burma to India
1 mech_infantry moved from India to West India
3 armour moved from French Indo China to Burma
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 submarines moved from 37 Sea Zone to 42 Sea Zone
1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 7 fighters, 3 tactical_bombers and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 infantry moved from Buryatia to Yakut S.S.R.
2 infantry moved from Korea to Manchuria
2 mech_infantrys moved from Korea to Jehol
1 aaGun moved from Novosibirsk to KazakhstanPlace Units - Japanese
3 artilleries placed in West India
3 armour placed in India
1 mech_infantry placed in Malaya
1 carrier and 1 destroyer placed in 37 Sea Zone
1 carrier and 1 destroyer placed in 36 Sea Zone
1 mech_infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 81 PUs; end with 82 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Americans
Americans repair damage of 5x factory_minor, 5x factory_minor, 6x factory_minor; Remaining resources: 74 PUs;
Americans buy 3 artilleries, 5 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Caucasus to Volgograd
1 infantry moved from Greece to Albania
1 infantry moved from Greece to Bulgaria
1 fighter and 1 tactical_bomber moved from Russia to Bulgaria
1 fighter moved from Greece to Albania
1 fighter moved from Turkey to Albania
5 bombers moved from Persia to 42 Sea Zone
10 fighters moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
4 tactical_bombers moved from Queensland to 42 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 battleship and 1 cruiser moved from 26 Sea Zone to 8 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 cruiser moved from 26 Sea Zone to 8 Sea Zone
1 armour and 1 mech_infantry moved from Turkey to Rostov
4 fighters moved from Russia to Rostov
1 fighter and 1 tactical_bomber moved from Persia to Volgograd
1 fighter and 1 tactical_bomber moved from Persia to Volgograd
6 fighters and 4 tactical_bombers moved from Persia to West IndiaCombat - Americans
Battle in Volgograd
Americans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Germans defend with 1 factory_minor and 1 infantry
Americans win, taking Volgograd from Germans with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in West India
Americans attack with 6 fighters and 4 tactical_bombers
Japanese defend with 3 artilleries, 1 factory_minor and 1 mech_infantry
Americans win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Japanese: 3 artilleries and 1 mech_infantry
Casualties for Americans: 2 tactical_bombers
Battle in 42 Sea Zone
Americans attack with 5 bombers, 11 fighters and 4 tactical_bombers
Japanese defend with 1 battleship, 4 carriers, 1 destroyer, 4 fighters, 9 submarines, 4 tactical_bombers and 2 transports
9 submarines owned by the Japanese Submerged -
i need OOL for the naval battle in 42
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BB-dam, 3 CVs, 4Tacticals, 2fighters, CV, 2 fighters, DD, BB
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Americans
Americans repair damage of 5x factory_minor, 5x factory_minor, 6x factory_minor; Remaining resources: 74 PUs;
Americans buy 3 artilleries, 5 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Caucasus to Volgograd
1 infantry moved from Greece to Albania
1 infantry moved from Greece to Bulgaria
1 fighter and 1 tactical_bomber moved from Russia to Bulgaria
1 fighter moved from Greece to Albania
1 fighter moved from Turkey to Albania
5 bombers moved from Persia to 42 Sea Zone
10 fighters moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
4 tactical_bombers moved from Queensland to 42 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 battleship and 1 cruiser moved from 26 Sea Zone to 8 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 cruiser moved from 26 Sea Zone to 8 Sea Zone
1 armour and 1 mech_infantry moved from Turkey to Rostov
4 fighters moved from Russia to Rostov
1 fighter and 1 tactical_bomber moved from Persia to Volgograd
1 fighter and 1 tactical_bomber moved from Persia to Volgograd
6 fighters and 4 tactical_bombers moved from Persia to West IndiaCombat - Americans
Battle in Volgograd
Americans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Germans defend with 1 factory_minor and 1 infantry
Americans win, taking Volgograd from Germans with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in West India
Americans attack with 6 fighters and 4 tactical_bombers
Japanese defend with 3 artilleries, 1 factory_minor and 1 mech_infantry
Americans win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Japanese: 3 artilleries and 1 mech_infantry
Casualties for Americans: 2 tactical_bombers
Battle in 42 Sea Zone
Americans attack with 5 bombers, 11 fighters and 4 tactical_bombers
Japanese defend with 1 battleship, 4 carriers, 1 destroyer, 4 fighters, 9 submarines, 4 tactical_bombers and 2 transports
9 submarines owned by the Japanese Submerged
Units damaged: 1 battleship owned by the Japanese
Americans win with 5 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 110
Casualties for Japanese: 1 battleship, 4 carriers, 1 destroyer, 4 fighters, 4 tactical_bombers and 2 transports
Casualties for Americans: 8 fighters
Battle in Aleutian Islands
Americans attack with 3 infantry
Japanese defend with 1 infantry
Americans win, taking Aleutian Islands from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Bulgaria
Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Americans win, taking Bulgaria from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Albania
Americans attack with 2 fighters and 1 infantry
Italians defend with 1 mech_infantry
Americans win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Rostov
Americans attack with 1 armour, 4 fighters and 1 mech_infantry
Germans defend with 2 infantry
Americans win, taking Rostov from Germans with 1 armour and 4 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Americans: 1 mech_infantryNon Combat Move - Americans
2 fighters and 2 tactical_bombers moved from Volgograd to Russia
4 fighters moved from Rostov to Russia
6 fighters and 2 tactical_bombers moved from West India to Persia
2 armour and 1 fighter moved from Saudi Arabia to Persia
5 carriers and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 cruiser moved from 81 Sea Zone to 80 Sea Zone
5 transports moved from 81 Sea Zone to 80 Sea Zone
5 bombers, 3 fighters and 4 tactical_bombers moved from 42 Sea Zone to Northern Territory
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 5 carriers, 2 destroyers, 2 infantry, 4 submarines and 2 transports moved from 54 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 26 Sea Zone to 8 Sea Zone
2 fighters moved from 26 Sea Zone to 8 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 carrier moved from 64 Sea Zone to 10 Sea Zone
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 11 Sea Zone
1 fighter and 1 tactical_bomber moved from Bulgaria to Greece
2 fighters moved from Albania to TurkeyPlace Units - Americans
3 fighters placed in Persia
3 infantry placed in Greece
2 artilleries and 1 fighter placed in Saudi Arabia
Americans undo move 3.
1 artillery and 2 fighters placed in Saudi Arabia
Americans undo move 3.
2 artilleries and 1 fighter placed in Saudi Arabia
1 artillery, 1 fighter and 1 infantry placed in Turkey
Americans undo move 3.
1 fighter placed in 80 Sea Zone
2 artilleries placed in Saudi Arabia
Americans undo move 1.
Americans undo move 4.
1 fighter placed in 80 Sea Zone
1 artillery and 2 fighters placed in Persia
1 artillery placed in Saudi ArabiaTurn Complete - Americans
Americans collect 69 PUs; end with 69 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 24 PUs;
British buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
2 bombers and 2 fighters moved from Persia to Russia
1 armour moved from Turkey to Persia
3 infantry moved from Iraq to Persia
1 fighter moved from Egypt to Persia
1 infantry moved from Egypt to 81 Sea Zone
2 carriers, 2 cruisers, 1 destroyer, 1 infantry and 3 transports moved from 81 Sea Zone to 76 Sea Zone
1 artillery and 1 mech_infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 2 carriers, 2 cruisers, 1 destroyer, 1 infantry, 1 mech_infantry and 3 transports moved from 76 Sea Zone to 80 Sea Zone
1 artillery moved from Saudi Arabia to 80 Sea Zone
1 infantry moved from Saudi Arabia to 80 Sea Zone
2 artilleries, 2 infantry and 1 mech_infantry moved from 80 Sea Zone to Persia
1 aaGun moved from Turkey to Iraq
1 aaGun moved from Caucasus to Turkey
1 submarine moved from 98 Sea Zone to 97 Sea ZonePlace Units - British
2 fighters placed in 80 Sea Zone
1 mech_infantry placed in IraqTurn Complete - British
British collect 30 PUs; end with 30 PUs totalTurn Complete - UK_Pacific
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hold up, i’m going to change ncm
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Americans from Saudi Arabia: 1 artillery
EDIT: Adding units owned by Americans to Persia: 1 artillery
EDIT: Removing units owned by Americans from Persia: 1 fighter
EDIT: Adding units owned by Americans to 80 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Persia: 1 fighter
EDIT: Adding units owned by Americans to Persia: 1 artillery
EDIT: Removing units owned by Americans from Turkey: 1 artillery
EDIT: Adding units owned by Americans to Turkey: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Americans from Saudi Arabia: 1 artillery
EDIT: Adding units owned by Americans to Persia: 1 artillery
EDIT: Removing units owned by Americans from Persia: 1 fighter
EDIT: Adding units owned by Americans to 80 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Persia: 1 fighter
EDIT: Adding units owned by Americans to Persia: 1 artillery
EDIT: Removing units owned by Americans from Turkey: 1 artillery
EDIT: Adding units owned by Americans to Turkey: 1 fighter
EDIT: Turning off Edit Mode
Italians buy 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 mech_infantrys moved from Northern Italy to Bulgaria
1 bomber moved from Southern Italy to Bulgaria
1 fighter moved from Northern Italy to Bulgaria
1 bomber moved from Eastern Persia to Saudi ArabiaCombat - Italians
Battle in Bulgaria
Italians attack with 1 bomber, 1 fighter and 2 mech_infantrys
Americans defend with 1 infantry
Italians win, taking Bulgaria from Americans with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantry
Strategic bombing raid in Saudi Arabia
Bombing raid in Saudi Arabia rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Saudi Arabia causes 5 damage total.Non Combat Move - Italians
1 bomber moved from Saudi Arabia to India
1 fighter moved from Northern Italy to Spain
1 fighter moved from Bulgaria to Northern Italy
1 bomber moved from Bulgaria to Southern ItalyPlace Units - Italians
3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,6,2,3,1
Italians collect 6 PUs (10 lost to blockades); end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 8 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 55 Sea Zone
4 fighters moved from Queensland to 55 Sea Zone
1 bomber moved from Western United States to 8 Sea ZoneCombat - ANZAC
Battle in 8 Sea Zone
ANZAC attack with 1 bomber; Americans loiter and taunt
Japanese defend with 1 transport
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
ANZAC attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 3 fighters remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 fighter and 1 submarineNon Combat Move - ANZAC
3 fighters moved from 55 Sea Zone to Queensland
2 infantry moved from South Australia to Northern Territory
1 aaGun moved from Queensland to Northern Territory
1 aaGun moved from New South Wales to Queensland
2 infantry moved from New South Wales to Queensland
3 armour and 7 mech_infantrys moved from New South Wales to Northern Territory
1 cruiser and 1 transport moved from 54 Sea Zone to 26 Sea Zone
2 fighters moved from French West Africa to Egypt
1 infantry moved from Iraq to Persia
1 infantry moved from Turkey to Iraq
1 infantry moved from South Australia to Northern Territory
1 bomber moved from 8 Sea Zone to Hawaiian IslandsPlace Units - ANZAC
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs





