Just a year ago! Thanks for pointing out, I did miss that link to an important place.
It’s like a rip in the cloth of space and time!
Well, that was fun.
good grief!!! nearly 18 hours have passed since J4 - GET WITH IT GARL
This is ridiculous.
Keep you pants on! Garg is going to come out swinging with a kick ass US turn.
Keep you pants on! Garg is going to come out swinging with a kick ass US turn.
I can’t keep my pants on any longer. This is obscene!
Some theme music whilst you wait….
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 3 fighters, 3 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
2 bombers moved from Western United States to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 battleship and 1 cruiser moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 43 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 43 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 cruiser in 35 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 35 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 cruiser
Casualties for Americans: 1 fighter
Battle in Java
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery, 1 infantry and 3 tactical_bombers
Americans roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits
Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits
Japanese roll dice for 1 artillery, 1 infantry and 3 tactical_bombers in Java, round 2 : 0/5 hits
1 infantry owned by the Japanese, 2 tactical_bombers owned by the Japanese and 1 artillery owned by the Japanese lost in Java
Americans roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits
Japanese roll dice for 1 tactical_bomber in Java, round 3 : 0/1 hits
1 tactical_bomber owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 40
Casualties for Japanese: 1 artillery, 1 infantry and 3 tactical_bombers
Battle in 92 Sea Zone
Americans attack with 2 bombers
Italians defend with 1 cruiser and 2 transports
Americans roll dice for 2 bombers in 92 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 cruiser and 2 transports in 92 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Americans and 1 cruiser owned by the Italians lost in 92 Sea Zone
2 transports owned by the Italians lost in 92 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Italians: 1 cruiser and 2 transports
Casualties for Americans: 1 bomber
Non Combat Move - Americans
1 bomber moved from 92 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from 25 Sea Zone to Midway
1 bomber moved from 25 Sea Zone to Queensland
1 mech_infantry moved from Central United States to 101 Sea Zone
1 carrier, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 carriers, 1 cruiser, 2 destroyers, 2 submarines and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 fighters moved from 43 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
1 carrier, 1 cruiser, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
1 fighter moved from Western United States to Hawaiian Islands
Place Units - Americans
1 destroyer and 2 submarines placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
1 bomber, 3 fighters and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.640
Median : 4.000
Variance : 0.792
Standard Deviation : 0.890
Total rolls : 25
Japanese Combat
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.667
Median : 5.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9
Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 3 times
Average roll : 3.200
Median : 3.000
Variance : 1.071
Standard Deviation : 1.035
Total rolls : 15
2 clarifications.
#1 NCM error - 1 us trn Sz33 moving to Sz54, I will edit on China
#2 2 us fgts on 1 acc in SZ42, this will be important when 2 ANZAC fighters land on said carriers on the ANZAC turn.
Bonus clarification - I was not expecting to win Java. Not even close. I was just hoping for 2 to 3 hits…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Chahar to Jehol
1 fighter moved from Hopei to Jehol
Combat - Chinese
Battle in Jehol
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 0/2 hits
Japanese roll dice for 2 infantry in Jehol, round 2 : 1/2 hits
1 infantry owned by the Chinese lost in Jehol
retreated to Jehol
Japanese win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Hopei to Chahar
10 infantry moved from Hopei to Kweichow
1 fighter moved from Jehol to Kweichow
Place Units - Chinese
2 infantry placed in Hopei
1 infantry placed in Kweichow
Chinese undo move 1.
2 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs total
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3.655
Median : 4.000
Variance : 0.964
Standard Deviation : 0.982
Total rolls : 29
Japanese Combat
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.273
Median : 4.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11
Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
5 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Americans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 3 times
Average roll : 3.200
Median : 3.000
Variance : 1.071
Standard Deviation : 1.035
Total rolls : 15
For a graphic display of what happened in Java…
Java omg… COWDICE
Fortune favours the bold or or in this case the garg.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 2 armour and 2 transports; Remaining resources: 1 PUs;
Combat Move - British
1 armour moved from Gibraltar to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 armour moved from 95 Sea Zone to Northern Italy
1 mech_infantry moved from Persia to Trans-Jordan
British take Trans-Jordan from Italians
1 armour moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Belgian Congo
1 fighter moved from Persia to 79 Sea Zone
2 infantry moved from Eastern Persia to West India
1 bomber, 1 fighter and 1 tactical_bomber moved from Persia to West India
Combat - British
Battle in West India
British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British win, taking West India from Japanese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Northern Italy
British attack with 1 armour
Italians defend with 4 aaGuns and 1 factory_major
British converts factory_major into different units
British win, taking Northern Italy from Italians with 1 armour remaining. Battle score for attacker is 20
Casualties for Italians: 4 aaGuns
Battle in 79 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - British
1 fighter moved from 79 Sea Zone to Iraq
1 armour and 1 mech_infantry moved from Persia to Iraq
1 infantry moved from Persia to Iraq
1 fighter moved from Persia to Iraq
1 bomber moved from West India to Persia
1 fighter and 1 tactical_bomber moved from West India to Persia
1 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Tanganyika Territory to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
Place Units - British
2 armour placed in Persia
1 transport placed in 80 Sea Zone
1 transport placed in 71 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
EDIT: Adding units owned by British to 80 Sea Zone: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 33 PUs; end with 34 PUs total
Turn Complete - UK_Pacific
what the….???
Battle in Northern Italy
British attack with 1 armour
Italians defend with 4 aaGuns and 1 factory_major
British converts factory_major into different units
British win, taking Northern Italy from Italians with 1 armour remaining. Battle score for attacker is 20
what the….???
Battle in Northern Italy
British attack with 1 armour
Italians defend with 4 aaGuns and 1 factory_major
British converts factory_major into different units
British win, taking Northern Italy from Italians with 1 armour remaining. Battle score for attacker is 20
Karl felt that going for the capital was too high risk.
Nuking 4 aa guns + a major factory, and grabbing 4 IPCS that Italy can’t get back. Doesn’t seem all that bad as an alternative.
what the….???
Battle in Northern Italy
British attack with 1 armour
Italians defend with 4 aaGuns and 1 factory_major
British converts factory_major into different units
British win, taking Northern Italy from Italians with 1 armour remaining. Battle score for attacker is 20
What were you expecting?
Hey bold it’s been like an hour since the last move And a week since anyone has heard from Seth, how come you’re not jumping up and down about schedule???
Hey bold it’s been like an hour since the last move And a week since anyone has heard from Seth, how come you’re not jumping up and down about schedule???
haha… well, seth was already shell-shocked BEFORE you annihilated java. it will be a miracle if he’s still breathing now. losing northern italy and 4 aa guns may have been the last straw.
at least his cruiser killed an american bomber in z92. gotta look on the bright side.
at least his cruiser killed an american bomber in z92. gotta look on the bright side.
Yeah, and that damn cruiser got my French fighter too!
Dice rape.