Good luck and have fun!
XPAD2 Game 21 Dicer's Creed (axis) vs Team GARL (allies+12)
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This is ridiculous.
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Keep you pants on! Garg is going to come out swinging with a kick ass US turn.
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Keep you pants on! Garg is going to come out swinging with a kick ass US turn.
I can’t keep my pants on any longer. This is obscene!
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Some theme music whilst you wait….
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 3 fighters, 3 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Americans
2 bombers moved from Western United States to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 battleship and 1 cruiser moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 43 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 43 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 cruiser in 35 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 35 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 cruiser
Casualties for Americans: 1 fighter
Battle in Java
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery, 1 infantry and 3 tactical_bombers
Americans roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits
Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits
Japanese roll dice for 1 artillery, 1 infantry and 3 tactical_bombers in Java, round 2 : 0/5 hits
1 infantry owned by the Japanese, 2 tactical_bombers owned by the Japanese and 1 artillery owned by the Japanese lost in Java
Americans roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits
Japanese roll dice for 1 tactical_bomber in Java, round 3 : 0/1 hits
1 tactical_bomber owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 40
Casualties for Japanese: 1 artillery, 1 infantry and 3 tactical_bombers
Battle in 92 Sea Zone
Americans attack with 2 bombers
Italians defend with 1 cruiser and 2 transports
Americans roll dice for 2 bombers in 92 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 cruiser and 2 transports in 92 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Americans and 1 cruiser owned by the Italians lost in 92 Sea Zone
2 transports owned by the Italians lost in 92 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Italians: 1 cruiser and 2 transports
Casualties for Americans: 1 bomberNon Combat Move - Americans
1 bomber moved from 92 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from 25 Sea Zone to Midway
1 bomber moved from 25 Sea Zone to Queensland
1 mech_infantry moved from Central United States to 101 Sea Zone
1 carrier, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 carriers, 1 cruiser, 2 destroyers, 2 submarines and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 fighters moved from 43 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
1 carrier, 1 cruiser, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
1 fighter moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 destroyer and 2 submarines placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
1 bomber, 3 fighters and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUsDice Statistics:
Total
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.640
Median : 4.000
Variance : 0.792
Standard Deviation : 0.890
Total rolls : 25Japanese Combat
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.667
Median : 5.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 3 times
Average roll : 3.200
Median : 3.000
Variance : 1.071
Standard Deviation : 1.035
Total rolls : 15 -
2 clarifications.
#1 NCM error - 1 us trn Sz33 moving to Sz54, I will edit on China
#2 2 us fgts on 1 acc in SZ42, this will be important when 2 ANZAC fighters land on said carriers on the ANZAC turn.
Bonus clarification - I was not expecting to win Java. Not even close. I was just hoping for 2 to 3 hits…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Chahar to Jehol
1 fighter moved from Hopei to JeholCombat - Chinese
Battle in Jehol
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 0/2 hits
Japanese roll dice for 2 infantry in Jehol, round 2 : 1/2 hits
1 infantry owned by the Chinese lost in Jehol
retreated to Jehol
Japanese win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Hopei to Chahar
10 infantry moved from Hopei to Kweichow
1 fighter moved from Jehol to KweichowPlace Units - Chinese
2 infantry placed in Hopei
1 infantry placed in Kweichow
Chinese undo move 1.
2 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs totalDice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3.655
Median : 4.000
Variance : 0.964
Standard Deviation : 0.982
Total rolls : 29Japanese Combat
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.273
Median : 4.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
5 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Americans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 3 times
Average roll : 3.200
Median : 3.000
Variance : 1.071
Standard Deviation : 1.035
Total rolls : 15 -
For a graphic display of what happened in Java…
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Java omg… COWDICE
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Fortune favours the bold or or in this case the garg.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 2 armour and 2 transports; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from Gibraltar to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 armour moved from 95 Sea Zone to Northern Italy
1 mech_infantry moved from Persia to Trans-Jordan
British take Trans-Jordan from Italians
1 armour moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Belgian Congo
1 fighter moved from Persia to 79 Sea Zone
2 infantry moved from Eastern Persia to West India
1 bomber, 1 fighter and 1 tactical_bomber moved from Persia to West IndiaCombat - British
Battle in West India
British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British win, taking West India from Japanese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Northern Italy
British attack with 1 armour
Italians defend with 4 aaGuns and 1 factory_major
British converts factory_major into different units
British win, taking Northern Italy from Italians with 1 armour remaining. Battle score for attacker is 20
Casualties for Italians: 4 aaGuns
Battle in 79 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 fighter moved from 79 Sea Zone to Iraq
1 armour and 1 mech_infantry moved from Persia to Iraq
1 infantry moved from Persia to Iraq
1 fighter moved from Persia to Iraq
1 bomber moved from West India to Persia
1 fighter and 1 tactical_bomber moved from West India to Persia
1 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Tanganyika Territory to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian CongoPlace Units - British
2 armour placed in Persia
1 transport placed in 80 Sea Zone
1 transport placed in 71 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
EDIT: Adding units owned by British to 80 Sea Zone: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
EDIT: Turning off Edit ModeTurn Complete - British
British collect 33 PUs; end with 34 PUs totalTurn Complete - UK_Pacific
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what the….???
Battle in Northern Italy
British attack with 1 armour
Italians defend with 4 aaGuns and 1 factory_major
British converts factory_major into different units
British win, taking Northern Italy from Italians with 1 armour remaining. Battle score for attacker is 20 -
what the….???
Battle in Northern Italy
British attack with 1 armour
Italians defend with 4 aaGuns and 1 factory_major
British converts factory_major into different units
British win, taking Northern Italy from Italians with 1 armour remaining. Battle score for attacker is 20Karl felt that going for the capital was too high risk.
Nuking 4 aa guns + a major factory, and grabbing 4 IPCS that Italy can’t get back. Doesn’t seem all that bad as an alternative.
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what the….???
Battle in Northern Italy
British attack with 1 armour
Italians defend with 4 aaGuns and 1 factory_major
British converts factory_major into different units
British win, taking Northern Italy from Italians with 1 armour remaining. Battle score for attacker is 20What were you expecting?
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Hey bold it’s been like an hour since the last move And a week since anyone has heard from Seth, how come you’re not jumping up and down about schedule???
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Hey bold it’s been like an hour since the last move And a week since anyone has heard from Seth, how come you’re not jumping up and down about schedule???
haha… well, seth was already shell-shocked BEFORE you annihilated java. it will be a miracle if he’s still breathing now. losing northern italy and 4 aa guns may have been the last straw.
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at least his cruiser killed an american bomber in z92. gotta look on the bright side.
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at least his cruiser killed an american bomber in z92. gotta look on the bright side.
Yeah, and that damn cruiser got my French fighter too!
Dice rape.
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This is a very interesting turn for Italy. A lot of strategic decisions to make, and a lot of variables.
Tough to say for sure what I would do.