0% for April

15L BoldFresh (allies +17) v JWW Games 1 & 2

  • 12

    @Boldfresh:

    @JWW:

    @Boldfresh:

    round 3 attack i hit 3/3.

    of course you did

    @Boldfresh:

    you will lose a tac and 2 ftrs, but you have 2 italian and 2 german ftrs.  which will you lose?

    why does this matter now? just roll dammit

    it matters now because i don’t want to later give you the choice of what fighters to keep!  it may affect whether i continue attacking after your defense roll!

    cmon jww, you’re a veteran, you know how this works!  defender must choose casualties before seeing the defense roll!

  • 12

    @JWW:

    this when I get 50% at 4’s, which is typical

    50% at fours is just fine, as long as you get a hit with your tac.  :-D

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    I’ll need to review and get back to you…

  • 12

    take your time, it’s a huge battle.

  • 12

    here’s the most current map.

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    I will keep the German fgt’s….I really don’t see a reason why this needs to be called now. I understand that in some instances it is wise for people to make a selection as you go but I don’t see it in this case. Perhaps I don’t see the big picture? I guess you could use german air in an attack, that might matter, next round….I guess that is why I will keep the german fgt’s

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 2 infantry moved from Burma to Yunnan
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 battleship moved from 81 Sea Zone to 98 Sea Zone
                2 cruisers moved from 81 Sea Zone to 98 Sea Zone
                3 fighters moved from Egypt to 98 Sea Zone
                2 fighters and 2 tactical_bombers moved from Egypt to 91 Sea Zone
                1 bomber and 2 fighters moved from Morocco to Gibraltar
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 4 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 5 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 artillery and 6 infantry moved from 91 Sea Zone to Gibraltar
                2 destroyers moved from 81 Sea Zone to 98 Sea Zone

    Combat - British
                Battle in Gibraltar
                    British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 6 infantry
                    Germans defend with 2 fighters and 2 tactical_bombers; Italians defend with 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 3 infantry
                    Italians win with 2 fighters remaining. Battle score for attacker is -4
                    Casualties for Germans: 2 tactical_bombers
                    Casualties for British: 1 armour, 1 artillery, 1 bomber, 2 fighters and 6 infantry
                    Casualties for Italians: 1 aaGun, 2 fighters and 3 infantry
                Battle in 98 Sea Zone
                    British attack with 1 battleship, 2 cruisers, 2 destroyers and 3 fighters
                    Italians defend with 1 destroyer
                    Units damaged: 1 battleship owned by the British
                    British win, taking 98 Sea Zone from Neutral with 1 battleship, 2 cruisers, 2 destroyers and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Yunnan
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 mech_infantry
                    British win, taking Yunnan from Japanese with 1 artillery remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                2 mech_infantrys moved from Burma to Szechwan
                3 aaGuns and 5 infantry moved from Burma to India
                3 fighters moved from 98 Sea Zone to Egypt
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 transport moved from 81 Sea Zone to 96 Sea Zone
                1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
                1 mech_infantry moved from Morocco to 91 Sea Zone

    Place Units - British
                1 artillery and 1 infantry placed in Quebec
                1 transport placed in 106 Sea Zone
                1 fighter and 1 tactical_bomber placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 artillery and 3 infantry

  • 12

    hang on, had a change of heart on the noncom.

  • 12

    on second though, it’s fine as is - you may proceed.

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    i can’t decide what to do here….take alg and mor, block your uk med fleet and reinforce GIB or land in syria and strafe your UK MED fleet?

  • 12

    @JWW:

    i can’t decide what to do here�.take alg and mor, block your uk med fleet and reinforce GIB or land in syria and strafe your UK MED fleet?

    that’s kinda the point.

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    going to hit your UK med fleet w/everything that can reach. scramble? OOL?

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    scramble OOL

  • 12

    looking…

  • 12

    yeah full scramble.

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 airfield and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Southern France to 93 Sea Zone
                1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus
                1 transport moved from 93 Sea Zone to 94 Sea Zone
                1 infantry moved from Tunisia to 94 Sea Zone
                1 armour moved from Tunisia to Algeria
                      Italians take Algeria from French
                1 armour moved from Algeria to Tunisia
                1 artillery moved from Tunisia to 94 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Syria
                1 bomber moved from Southern Italy to 98 Sea Zone
                1 fighter moved from Southern Italy to 98 Sea Zone
                1 battleship and 2 cruisers moved from 93 Sea Zone to 98 Sea Zone
                1 bomber moved from Northern Italy to 98 Sea Zone
                1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                2 armour, 1 artillery and 4 infantry moved from Eastern Poland to Belarus
                1 mech_infantry moved from Romania to Belarus

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    odd the game won’t let me take syria until the z98 battle is done, even though the trn is in z99??

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    rolled 3 6’s….three hits, I assume, 2 dd & CR? fcuking hate dice

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    hit w/one of my 4’s……

  • 12

    3 hits is the expected!  2 des, cru of course

T-shirts, Hats, and More

Suggested Topics

  • 23
  • 121
  • 134
  • 34
  • 47
  • 115
  • 81
  • 2.0k
Axis & Allies Boardgaming Custom Painted Miniatures

4

Online

18.1k

Users

40.9k

Topics

1.8m

Posts