@zarhunter 2026-5-28-World-War-II-Global-1940-Balanced-Mod3 German 1.tsvg
Scrambles, and loss order in 106
plus verify I put your bids in the right place
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Germans
Germans buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Germany to Poland
2 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 bomber moved from Germany to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 bomber, 2 fighters and 2 infantry
Americans defend with 2 artilleries
Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 3/5 hits
Americans roll dice for 2 artilleries in Holland Belgium, round 2 : 0/2 hits
2 artilleries owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 2 artilleries
Non Combat Move - Germans
1 bomber moved from Holland Belgium to Western Germany
2 fighters moved from Holland Belgium to Western Germany
1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from Greece to 97 Sea Zone
1 artillery and 3 infantry moved from 97 Sea Zone to Northern Italy
1 fighter moved from Greece to Southern Italy
1 fighter moved from Western Germany to Southern Italy
Place Units - Germans
1 infantry placed in Western Germany
Germans undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 artilleries and 4 infantry
EDIT: Adding units owned by Germans to Slovakia Hungary: 2 artilleries and 4 infantry
EDIT: Turning off Edit Mode
10 infantry placed in Germany
1 artillery placed in Western Germany
Turn Complete - Germans
Germans collect 36 PUs; end with 36 PUs total
Territory Summary for Germans :
Cyprus : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 5 artilleries and 9 infantry
Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 9 infantry
Romania : 1 infantry
Poland : 1 infantry
Germany : 1 armour, 1 factory_major, 10 infantry and 1 mech_infantry
Holland Belgium : 2 infantry
Northern Italy : 1 artillery and 7 infantry
Southern Italy : 2 fighters
Karelia : 1 flag
Vyborg : 1 flag
Greece : 1 flag, 1 airfield
97 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 2 transports
Finland : 1 flag
Production/PUs Summary :
Germans : 36 / 36
Russians : 34 / 47
Japanese : 48 / 57
Americans : 71 / 91
Chinese : 22 / 24
British : 37 / 34
UK_Pacific : 2 / 0
Italians : 11 / 11
ANZAC : 0 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.067
Median : 3.000
Variance : 1.786
Standard Deviation : 1.336
Total rolls : 15
Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5
Russians Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Italians Combat
1 was rolled 4 times
5 was rolled 2 times
Average roll : 2.333
Median : 1.000
Variance : 2.800
Standard Deviation : 1.673
Total rolls : 6
Americans Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Novgorod to Finland
Russians take Karelia from Germans
Russians take Finland from Germans
1 infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 artillery moved from Eastern Poland to Poland
1 artillery and 1 infantry moved from Bessarabia to Romania
1 mech_infantry moved from Ukraine to Romania
1 infantry moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Poland
1 tactical_bomber moved from Russia to Romania
1 infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 armour moved from Yunnan to French Indo China
Russians take French Indo China from Japanese
1 armour moved from French Indo China to Kwangsi
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Novgorod to Finland
Russians take Karelia from Germans
Russians take Finland from Germans
1 infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 artillery moved from Eastern Poland to Poland
1 artillery and 1 infantry moved from Bessarabia to Romania
1 mech_infantry moved from Ukraine to Romania
1 infantry moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Poland
1 tactical_bomber moved from Russia to Romania
1 infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 armour moved from Yunnan to French Indo China
Russians take French Indo China from Japanese
1 armour moved from French Indo China to Kwangsi
Combat - Russians
Battle in Poland
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Romania from Germans with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Romania to Bessarabia
1 aaGun, 1 armour, 3 artilleries, 1 infantry and 2 mech_infantrys moved from Eastern Poland to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 artillery moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Western Ukraine
1 armour moved from Ukraine to Western Ukraine
4 mech_infantrys moved from Russia to Western Ukraine
1 infantry moved from Novgorod to Baltic States
1 mech_infantry moved from Belarus to Western Ukraine
1 mech_infantry moved from Persia to West India
1 infantry moved from Northwest Persia to Persia
1 artillery moved from Northwest Persia to Persia
1 infantry moved from Iraq to Persia
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Kazakhstan to Sikang
1 artillery moved from Novosibirsk to Vologda
Place Units - Russians
1 factory_minor placed in Western Ukraine
1 artillery and 2 infantry placed in Novgorod
1 armour and 2 artilleries placed in Ukraine
1 infantry and 2 mech_infantrys placed in Russia
Russians undo move 4.
Russians undo move 3.
2 artilleries and 1 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 45 PUs; end with 45 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 50 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 59 PUs
Territory Summary for Russians :
Kwangsi : 1 armour
Yunnan : 1 infantry
Hopei : 1 infantry
Sikang : 1 infantry
Yakut S.S.R. : 1 infantry
French Indo China : 1 flag
West India : 1 mech_infantry
Egypt : 1 mech_infantry
Romania : 1 flag, 1 artillery and 1 mech_infantry
Poland : 1 flag, 1 artillery and 1 infantry
Baltic States : 1 infantry
Vyborg : 1 infantry
Eastern Poland : 1 infantry
Bessarabia : 1 aaGun, 1 armour, 3 artilleries, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Russia : 1 airfield, 1 armour, 1 factory_major and 2 mech_infantrys
Ukraine : 2 artilleries, 1 factory_minor and 1 infantry
Western Ukraine : 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 infantry and 5 mech_infantrys
Vologda : 1 artillery
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
113 Sea Zone : 1 submarine
Persia : 1 artillery and 2 infantry
115 Sea Zone : 1 cruiser
Finland : 1 flag, 1 armour
Production/PUs Summary :
Germans : 28 / 36
Russians : 45 / 59
Japanese : 44 / 57
Americans : 71 / 91
Chinese : 23 / 24
British : 37 / 34
UK_Pacific : 2 / 0
Italians : 11 / 11
ANZAC : 0 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 5 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 1 PUs; 2 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Western Australia to South Australia
1 armour and 2 mech_infantrys moved from Malaya to Burma
1 infantry moved from Shan State to French Indo China
Japanese take French Indo China from Russians
1 artillery and 1 infantry moved from Shan State to Yunnan
1 artillery moved from India to Burma
4 infantry moved from Japan to 6 Sea Zone
6 infantry moved from 6 Sea Zone to Korea
2 fighters moved from Japan to Korea
5 fighters and 3 tactical_bombers moved from 6 Sea Zone to Korea
Combat - Japanese
Battle in Burma
Japanese attack with 1 armour, 1 artillery and 2 mech_infantrys
Americans defend with 1 armour and 1 mech_infantry
Japanese roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Burma, round 2 : 1/4 hits
Americans roll dice for 1 armour and 1 mech_infantry in Burma, round 2 : 1/2 hits
1 mech_infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Burma
1 armour owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese retreated to India
Americans win with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 mech_infantry
Battle in Yunnan
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Korea
Japanese attack with 7 fighters, 6 infantry and 3 tactical_bombers
ANZAC defend with 1 fighter and 1 tactical_bomber; Americans defend with 2 aaGuns, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 2 mech_infantrys
AA fire in Korea : 2/6 hits
2 fighters owned by the Japanese lost in Korea
Japanese roll dice for 5 fighters, 6 infantry and 3 tactical_bombers in Korea, round 2 : 4/14 hits
Americans roll dice for 2 aaGuns, 2 artilleries, 4 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Korea, round 2 : 6/12 hits
2 aaGuns owned by the Americans, 6 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Korea
Americans win with 2 artilleries, 4 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -22
Casualties for Japanese: 2 fighters and 6 infantry
Casualties for Americans: 2 aaGuns and 2 infantry
3 tactical_bombers owned by the Japanese and 5 fighters owned by the Japanese retreated
Non Combat Move - Japanese
1 fighter and 3 tactical_bombers moved from Korea to 6 Sea Zone
4 fighters moved from Korea to 6 Sea Zone
2 fighters moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 carrier moved from 37 Sea Zone to 20 Sea Zone
1 carrier moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
3 infantry placed in New South Wales
1 artillery and 2 infantry placed in India
2 mech_infantrys placed in Malaya
1 destroyer and 3 transports placed in 6 Sea Zone
Japanese undo move 2.
1 artillery placed in Japan
2 infantry placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,6,2,1
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,6
Japanese collect 41 PUs (6 lost to blockades); end with 42 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 52 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Territory Summary for Japanese :
Caroline Islands : 1 airfield, 1 harbour and 1 infantry
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 13 infantry
Yunnan : 1 flag, 1 artillery
Shan State : 1 flag
India : 1 flag, 1 aaGun, 1 airfield, 2 armour, 8 artilleries, 1 factory_minor, 1 harbour, 9 infantry and 3 mech_infantrys
Malaya : 1 flag, 1 factory_minor, 1 harbour and 2 mech_infantrys
Borneo : 1 flag, 1 infantry and 1 mech_infantry
Victoria : 1 flag
Northern Territory : 1 flag
New Zealand : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
New South Wales : 1 flag, 1 factory_minor, 1 harbour and 4 infantry
South Australia : 1 flag, 2 artilleries and 2 infantry
Western Australia : 1 flag
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Buryatia : 1 flag
French Indo China : 1 flag, 1 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
Olgiy : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 submarine
Dzavhan : 1 flag
19 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
Central Mongolia : 1 flag
6 Sea Zone : 4 carriers, 3 destroyers, 3 fighters, 3 tactical_bombers and 6 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
54 Sea Zone : 1 flag
62 Sea Zone : 1 flag
80 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 28 / 36
Russians : 43 / 59
Japanese : 47 / 57
Americans : 71 / 91
Chinese : 22 / 24
British : 37 / 34
UK_Pacific : 2 / 0
Italians : 11 / 11
ANZAC : 0 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 22 times
2 was rolled 13 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 13 times
6 was rolled 17 times
Average roll : 3.338
Median : 3.000
Variance : 2.618
Standard Deviation : 1.618
Total rolls : 77
Null / Other
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 2 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.179
Median : 2.000
Variance : 2.148
Standard Deviation : 1.466
Total rolls : 28
Japanese Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.900
Median : 4.000
Variance : 0.947
Standard Deviation : 0.973
Total rolls : 20
Chinese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 2 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.179
Median : 2.000
Variance : 2.148
Standard Deviation : 1.466
Total rolls : 28
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 destroyers, 9 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
3 fighters moved from United Kingdom to Holland Belgium
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from Western United States to 6 Sea Zone
3 fighters moved from Korea to 6 Sea Zone
6 submarines moved from 22 Sea Zone to 6 Sea Zone
1 bomber moved from Wake Island to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
4 destroyers and 3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
1 armour moved from Burma to Shan State
Americans take Shan State from Japanese
1 armour moved from Shan State to French Indo China
1 mech_infantry moved from Kwangsi to French Indo China
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 destroyers, 9 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
3 fighters moved from United Kingdom to Holland Belgium
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from Western United States to 6 Sea Zone
3 fighters moved from Korea to 6 Sea Zone
6 submarines moved from 22 Sea Zone to 6 Sea Zone
1 bomber moved from Wake Island to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
4 destroyers and 3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
1 armour moved from Burma to Shan State
Americans take Shan State from Japanese
1 armour moved from Shan State to French Indo China
1 mech_infantry moved from Kwangsi to French Indo China
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
Combat - Americans
Americans creates battle in territory 62 Sea Zone
Battle in Holland Belgium
Americans attack with 1 artillery, 3 fighters and 2 infantry
Germans defend with 2 infantry
Americans win, taking 62 Sea Zone from Japanese, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Malaya
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
Americans win, taking Malaya from Japanese with 2 artilleries remaining. Battle score for attacker is 2
Casualties for Japanese: 2 mech_infantrys
Casualties for Americans: 2 infantry
Battle in French Indo China
Americans attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour and 1 mech_infantry
Battle in 6 Sea Zone
Americans attack with 1 bomber, 5 destroyers, 8 fighters and 9 submarines
Japanese defend with 4 carriers, 3 destroyers, 3 fighters, 3 tactical_bombers and 6 transports
Units damaged: 3 carriers owned by the Japanese
Americans win with 1 bomber, 3 destroyers and 8 fighters remaining. Battle score for attacker is 123
Casualties for Japanese: 4 carriers, 3 destroyers, 3 fighters, 3 tactical_bombers and 6 transports
Casualties for Americans: 2 destroyers and 9 submarines
Non Combat Move - Americans
1 bomber moved from 6 Sea Zone to Korea
2 fighters moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to Korea
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 bomber moved from New Hebrides to 21 Sea Zone
1 bomber moved from 21 Sea Zone to Guam
3 fighters moved from Holland Belgium to United Kingdom
1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
2 transports moved from 107 Sea Zone to 101 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
Place Units - Americans
1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
2 destroyers and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
3 infantry placed in Southern France
1 artillery and 2 infantry placed in Normandy Bordeaux
Americans undo move 5.
2 artilleries and 1 infantry placed in Normandy Bordeaux
4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 78 PUs; end with 78 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
Territory Summary for Americans :
Iwo Jima : 1 flag
Korea : 1 flag, 2 artilleries, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour, 1 infantry and 2 mech_infantrys
Jehol : 1 mech_infantry
Anhwe : 1 artillery
Shan State : 1 flag
Burma : 1 flag
Malaya : 1 flag, 2 artilleries, 1 factory_minor and 1 harbour
Kwangtung : 1 flag, 1 harbour
Queensland : 1 flag, 1 airfield and 1 harbour
Guam : 1 airfield and 1 bomber
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Midway : 1 airfield
37 Sea Zone : 1 destroyer, 3 submarines and 2 transports
26 Sea Zone : 1 carrier, 1 destroyer and 1 transport
22 Sea Zone : 1 flag
10 Sea Zone : 2 destroyers and 1 transport
19 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 2 carriers, 3 destroyers, 4 fighters, 1 submarine and 1 transport
63 Sea Zone : 1 submarine
62 Sea Zone : 1 flag, 1 submarine
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 4 infantry
West India : 1 mech_infantry
New Brunswick Nova Scotia : 1 aaGun and 1 artillery
Egypt : 1 infantry
United Kingdom : 1 aaGun and 3 fighters
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Algeria : 1 flag, 1 harbour
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
Tunisia : 1 flag
Holland Belgium : 1 flag, 1 artillery and 1 infantry
Libya : 1 flag
96 Sea Zone : 1 destroyer
95 Sea Zone : 1 destroyer
106 Sea Zone : 1 transport
93 Sea Zone : 1 flag
109 Sea Zone : 1 transport
101 Sea Zone : 2 transports
Brazil : 1 flag
110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 transports
Production/PUs Summary :
Germans : 25 / 36
Russians : 43 / 59
Japanese : 43 / 57
Americans : 78 / 98
Chinese : 22 / 24
British : 37 / 34
UK_Pacific : 2 / 0
Italians : 11 / 11
ANZAC : 0 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
8 infantry moved from Kwangsi to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 8 infantry
Japanese defend with 1 artillery
Chinese win, taking Yunnan from Japanese with 8 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
Place Units - Chinese
8 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Territory Summary for Chinese :
Kiangsu : 1 infantry
Yunnan : 16 infantry
Kwangtung : 1 infantry
Production/PUs Summary :
Germans : 25 / 36
Russians : 43 / 59
Japanese : 42 / 57
Americans : 78 / 98
Chinese : 23 / 23
British : 37 / 34
UK_Pacific : 2 / 0
Italians : 11 / 11
ANZAC : 0 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I had to leave the house, so will do UK when I finish at work.
I did not ask for a Kamikaze, as I think it would have made no difference. I hope that is ok.
I had 5 DD and losing two, should not have affected the outcome. I think I had far too many units, sorry.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
1 artillery moved from Persia to Eastern Persia
1 infantry moved from Persia to Eastern Persia
2 infantry moved from Syria to Iraq
1 artillery moved from Syria to Iraq
1 submarine moved from 93 Sea Zone to 98 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Iraq to Persia
1 artillery moved from Iraq to Persia
Place Units - British
1 destroyer placed in 71 Sea Zone
1 artillery placed in United Kingdom
1 artillery and 2 mech_infantrys placed in Persia
1 infantry and 1 mech_infantry placed in Egypt
1 infantry placed in Iraq
British undo move 4.
1 mech_infantry placed in Egypt
1 infantry placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3
British collect 33 PUs (4 lost to blockades); end with 33 PUs total
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
West India : 1 aaGun, 6 armour, 1 artillery, 1 fighter, 4 infantry and 7 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Normandy Bordeaux : 2 infantry
Southern France : 1 aaGun, 2 fighters, 2 infantry and 1 mech_infantry
Syria : 1 flag, 1 infantry
Norway : 1 flag
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 1 flag, 1 artillery, 1 factory_minor and 4 infantry
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag, 1 artillery and 1 infantry
71 Sea Zone : 1 destroyer
Northwest Persia : 1 flag
Persia : 1 flag, 2 artilleries, 1 factory_minor, 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
98 Sea Zone : 1 submarine
91 Sea Zone : 1 submarine
110 Sea Zone : 1 cruiser and 1 transport
Production/PUs Summary :
Germans : 25 / 36
Russians : 43 / 59
Japanese : 42 / 57
Americans : 78 / 98
Chinese : 23 / 23
British : 37 / 33
UK_Pacific : 2 / 0
Italians : 11 / 11
ANZAC : 0 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I just botched it is all, I completely missed your submarines that had fought the battleships earlier.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to 95 Sea Zone
1 armour moved from Bulgaria to Northern Italy
2 infantry moved from Albania to Greece
Combat - Italians
Battle in 95 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 1 fighter
Americans defend with 1 destroyer
Italians win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
1 fighter moved from 95 Sea Zone to Southern Italy
1 bomber moved from 95 Sea Zone to Southern Italy
Place Units - Italians
2 artilleries and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
Turn Complete - French
Territory Summary for French :
Production/PUs Summary :
Germans : 25 / 36
Russians : 43 / 59
Japanese : 42 / 57
Americans : 78 / 98
Chinese : 23 / 23
British : 37 / 33
UK_Pacific : 2 / 0
Italians : 11 / 11
ANZAC : 0 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Italians Combat
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Americans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Germans
Germans buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Slovakia Hungary to Romania
2 infantry moved from Slovakia Hungary to Romania
1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
10 infantry moved from Germany to Poland
1 artillery and 3 infantry moved from Western Germany to Holland Belgium
1 bomber and 1 fighter moved from Western Germany to Poland
Combat - Germans
Battle in Romania
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery and 1 mech_infantry
Germans roll dice for 1 artillery and 2 infantry in Romania, round 2 : 2/3 hits
Russians roll dice for 1 artillery and 1 mech_infantry in Romania, round 2 : 2/2 hits
2 infantry owned by the Germans, 1 mech_infantry owned by the Russians and 1 artillery owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 1 artillery remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 mech_infantry
Battle in Poland
Germans attack with 1 bomber, 1 fighter and 10 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 10 infantry in Poland, round 2 : 3/12 hits
Russians roll dice for 1 artillery and 1 infantry in Poland, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 bomber, 1 fighter and 9 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Eastern Poland
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 3 infantry
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 1/4 hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 3 : 1/4 hits
Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Germans
1 bomber and 1 fighter moved from Poland to Western Germany
1 armour and 1 mech_infantry moved from Germany to Slovakia Hungary
Place Units - Germans
1 artillery placed in Western Germany
2 artilleries and 8 infantry placed in Germany
Turn Complete - Germans
Germans collect 34 PUs; end with 34 PUs total
Territory Summary for Germans :
Cyprus : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry
Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
Romania : 1 artillery
Poland : 9 infantry
Germany : 2 artilleries, 1 factory_major and 8 infantry
Holland Belgium : 1 artillery and 3 infantry
Northern Italy : 1 artillery and 7 infantry
Southern Italy : 2 fighters
Eastern Poland : 1 flag, 1 artillery and 1 infantry
Greece : 1 flag, 1 airfield
97 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 2 transports
Production/PUs Summary :
Germans : 34 / 34
Russians : 37 / 59
Japanese : 42 / 57
Americans : 75 / 98
Chinese : 23 / 23
British : 37 / 33
UK_Pacific : 2 / 0
Italians : 11 / 11
ANZAC : 0 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 2 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.429
Median : 3.000
Variance : 0.732
Standard Deviation : 0.855
Total rolls : 42
Germans Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3.310
Median : 3.000
Variance : 0.821
Standard Deviation : 0.906
Total rolls : 29
Russians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Italians Combat
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Americans Combat
3 was rolled 1 times
6 was rolled 3 times
Average roll : 5.250
Median : 6.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Russians
Russians buy 2 armour, 5 artilleries, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
1 armour moved from Kwangsi to French Indo China
Russians take French Indo China from Japanese
1 armour moved from French Indo China to Siam
Russians take Siam from Japanese
1 artillery moved from Bessarabia to Romania
1 infantry moved from Bessarabia to Romania
1 tactical_bomber moved from Bessarabia to Romania
1 infantry moved from Bessarabia to Eastern Poland
1 artillery moved from Bessarabia to Eastern Poland
1 artillery moved from Western Ukraine to Eastern Poland
1 infantry moved from Bessarabia to Romania
1 infantry moved from Baltic States to Eastern Poland
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Russians
Russians buy 2 armour, 5 artilleries, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
1 armour moved from Kwangsi to French Indo China
Russians take French Indo China from Japanese
1 armour moved from French Indo China to Siam
Russians take Siam from Japanese
1 artillery moved from Bessarabia to Romania
1 infantry moved from Bessarabia to Romania
1 tactical_bomber moved from Bessarabia to Romania
1 infantry moved from Bessarabia to Eastern Poland
1 artillery moved from Bessarabia to Eastern Poland
1 artillery moved from Western Ukraine to Eastern Poland
1 infantry moved from Bessarabia to Romania
1 infantry moved from Baltic States to Eastern Poland
Combat - Russians
Battle in Romania
Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians win, taking Romania from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Eastern Poland from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Romania to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
1 infantry moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Belarus
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Novgorod to Belarus
1 armour moved from Finland to Novgorod
1 artillery moved from Vologda to Archangel
1 artillery and 2 infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Russia to Belarus
1 mech_infantry moved from Russia to Belarus
1 armour moved from Russia to Belarus
1 infantry moved from Sikang to Szechwan
1 infantry moved from Hopei to Kweichow
Place Units - Russians
2 armour and 6 mech_infantrys placed in Russia
2 artilleries and 1 infantry placed in Ukraine
3 artilleries placed in Novgorod
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,1
Russians collect 44 PUs (1 lost to blockades); end with 44 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 49 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 55 PUs
Territory Summary for Russians :
Siam : 1 flag, 1 armour
Kweichow : 1 infantry
Szechwan : 1 infantry
Buryatia : 1 infantry
French Indo China : 1 flag
West India : 1 mech_infantry
Egypt : 1 mech_infantry
Romania : 1 flag, 1 artillery and 1 infantry
Belarus : 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Baltic States : 1 infantry
Archangel : 1 artillery
Eastern Poland : 2 artilleries and 2 infantry
Bessarabia : 1 aaGun, 1 armour, 3 artilleries, 1 infantry and 2 mech_infantrys
Russia : 1 airfield, 2 armour, 1 factory_major and 6 mech_infantrys
Ukraine : 2 artilleries, 1 factory_minor and 1 infantry
Western Ukraine : 1 aaGun, 1 armour, 1 factory_minor, 1 infantry, 5 mech_infantrys and 1 tactical_bomber
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry
113 Sea Zone : 1 submarine
Eastern Persia : 1 artillery and 2 infantry
115 Sea Zone : 1 cruiser
Finland : 1 flag
Production/PUs Summary :
Germans : 30 / 34
Russians : 45 / 55
Japanese : 38 / 57
Americans : 75 / 98
Chinese : 23 / 23
British : 37 / 33
UK_Pacific : 2 / 0
Italians : 11 / 11
ANZAC : 0 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I concede, the 1 of 22 hits in India was the last gasp effort and the dice just hated me.
I am sorry, I truly agree that the dice contributed. Losing those pesky Bombers in that risky air attack of mine, really hurt your offensive possibilities. I thought you had me with Japan and thought I would have to make one last ditch effort to stave off the 6 VP victory.
At least we can concentrate on our massive Team Games now. Always good to play with you, Jamie. Thanks for the opportunity.
I see you have taken Spain again. You little square, you! I will take those dirty Turks, if I can. See if I can make them Masters of the Med.