@Panther Oh yes, sorry forgot to say that I lost no air units in any battles that round.
Witt (Allies bid of 6) vs Degrasse (Axis) 1940 Global L2015 Game 2
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I had to leave the house, so will do UK when I finish at work.
I did not ask for a Kamikaze, as I think it would have made no difference. I hope that is ok.
I had 5 DD and losing two, should not have affected the outcome. I think I had far too many units, sorry. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
1 artillery moved from Persia to Eastern Persia
1 infantry moved from Persia to Eastern Persia
2 infantry moved from Syria to Iraq
1 artillery moved from Syria to Iraq
1 submarine moved from 93 Sea Zone to 98 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Iraq to Persia
1 artillery moved from Iraq to PersiaPlace Units - British
1 destroyer placed in 71 Sea Zone
1 artillery placed in United Kingdom
1 artillery and 2 mech_infantrys placed in Persia
1 infantry and 1 mech_infantry placed in Egypt
1 infantry placed in Iraq
British undo move 4.
1 mech_infantry placed in Egypt
1 infantry placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3
British collect 33 PUs (4 lost to blockades); end with 33 PUs totalTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
West India : 1 aaGun, 6 armour, 1 artillery, 1 fighter, 4 infantry and 7 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Normandy Bordeaux : 2 infantry
Southern France : 1 aaGun, 2 fighters, 2 infantry and 1 mech_infantry
Syria : 1 flag, 1 infantry
Norway : 1 flag
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 1 flag, 1 artillery, 1 factory_minor and 4 infantry
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag, 1 artillery and 1 infantry
71 Sea Zone : 1 destroyer
Northwest Persia : 1 flag
Persia : 1 flag, 2 artilleries, 1 factory_minor, 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
98 Sea Zone : 1 submarine
91 Sea Zone : 1 submarine
110 Sea Zone : 1 cruiser and 1 transportProduction/PUs Summary :
Germans : 25 / 36
Russians : 43 / 59
Japanese : 42 / 57
Americans : 78 / 98
Chinese : 23 / 23
British : 37 / 33
UK_Pacific : 2 / 0
Italians : 11 / 11
ANZAC : 0 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I just botched it is all, I completely missed your submarines that had fought the battleships earlier.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to 95 Sea Zone
1 armour moved from Bulgaria to Northern Italy
2 infantry moved from Albania to GreeceCombat - Italians
Battle in 95 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 1 fighter
Americans defend with 1 destroyer
Italians win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Italians
1 fighter moved from 95 Sea Zone to Southern Italy
1 bomber moved from 95 Sea Zone to Southern ItalyPlace Units - Italians
2 artilleries and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
Turn Complete - French
Territory Summary for French :
Production/PUs Summary :
Germans : 25 / 36
Russians : 43 / 59
Japanese : 42 / 57
Americans : 78 / 98
Chinese : 23 / 23
British : 37 / 33
UK_Pacific : 2 / 0
Italians : 11 / 11
ANZAC : 0 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Italians Combat
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Germans
Germans buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Slovakia Hungary to Romania
2 infantry moved from Slovakia Hungary to Romania
1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
10 infantry moved from Germany to Poland
1 artillery and 3 infantry moved from Western Germany to Holland Belgium
1 bomber and 1 fighter moved from Western Germany to PolandCombat - Germans
Battle in Romania
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery and 1 mech_infantry
Germans roll dice for 1 artillery and 2 infantry in Romania, round 2 : 2/3 hits
Russians roll dice for 1 artillery and 1 mech_infantry in Romania, round 2 : 2/2 hits
2 infantry owned by the Germans, 1 mech_infantry owned by the Russians and 1 artillery owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 1 artillery remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 mech_infantry
Battle in Poland
Germans attack with 1 bomber, 1 fighter and 10 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 10 infantry in Poland, round 2 : 3/12 hits
Russians roll dice for 1 artillery and 1 infantry in Poland, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 bomber, 1 fighter and 9 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Eastern Poland
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 3 infantry
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 1/4 hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 3 : 1/4 hits
Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Germans
1 bomber and 1 fighter moved from Poland to Western Germany
1 armour and 1 mech_infantry moved from Germany to Slovakia HungaryPlace Units - Germans
1 artillery placed in Western Germany
2 artilleries and 8 infantry placed in GermanyTurn Complete - Germans
Germans collect 34 PUs; end with 34 PUs totalTerritory Summary for Germans :
Cyprus : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry
Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
Romania : 1 artillery
Poland : 9 infantry
Germany : 2 artilleries, 1 factory_major and 8 infantry
Holland Belgium : 1 artillery and 3 infantry
Northern Italy : 1 artillery and 7 infantry
Southern Italy : 2 fighters
Eastern Poland : 1 flag, 1 artillery and 1 infantry
Greece : 1 flag, 1 airfield
97 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 2 transportsProduction/PUs Summary :
Germans : 34 / 34
Russians : 37 / 59
Japanese : 42 / 57
Americans : 75 / 98
Chinese : 23 / 23
British : 37 / 33
UK_Pacific : 2 / 0
Italians : 11 / 11
ANZAC : 0 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 2 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.429
Median : 3.000
Variance : 0.732
Standard Deviation : 0.855
Total rolls : 42Germans Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3.310
Median : 3.000
Variance : 0.821
Standard Deviation : 0.906
Total rolls : 29Russians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Italians Combat
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
3 was rolled 1 times
6 was rolled 3 times
Average roll : 5.250
Median : 6.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Russians
Russians buy 2 armour, 5 artilleries, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
1 armour moved from Kwangsi to French Indo China
Russians take French Indo China from Japanese
1 armour moved from French Indo China to Siam
Russians take Siam from Japanese
1 artillery moved from Bessarabia to Romania
1 infantry moved from Bessarabia to Romania
1 tactical_bomber moved from Bessarabia to Romania
1 infantry moved from Bessarabia to Eastern Poland
1 artillery moved from Bessarabia to Eastern Poland
1 artillery moved from Western Ukraine to Eastern Poland
1 infantry moved from Bessarabia to Romania
1 infantry moved from Baltic States to Eastern Poland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Russians
Russians buy 2 armour, 5 artilleries, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
1 armour moved from Kwangsi to French Indo China
Russians take French Indo China from Japanese
1 armour moved from French Indo China to Siam
Russians take Siam from Japanese
1 artillery moved from Bessarabia to Romania
1 infantry moved from Bessarabia to Romania
1 tactical_bomber moved from Bessarabia to Romania
1 infantry moved from Bessarabia to Eastern Poland
1 artillery moved from Bessarabia to Eastern Poland
1 artillery moved from Western Ukraine to Eastern Poland
1 infantry moved from Bessarabia to Romania
1 infantry moved from Baltic States to Eastern PolandCombat - Russians
Battle in Romania
Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians win, taking Romania from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Eastern Poland from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Romania to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
1 infantry moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Belarus
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Novgorod to Belarus
1 armour moved from Finland to Novgorod
1 artillery moved from Vologda to Archangel
1 artillery and 2 infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Russia to Belarus
1 mech_infantry moved from Russia to Belarus
1 armour moved from Russia to Belarus
1 infantry moved from Sikang to Szechwan
1 infantry moved from Hopei to KweichowPlace Units - Russians
2 armour and 6 mech_infantrys placed in Russia
2 artilleries and 1 infantry placed in Ukraine
3 artilleries placed in NovgorodTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,1
Russians collect 44 PUs (1 lost to blockades); end with 44 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 49 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 55 PUsTerritory Summary for Russians :
Siam : 1 flag, 1 armour
Kweichow : 1 infantry
Szechwan : 1 infantry
Buryatia : 1 infantry
French Indo China : 1 flag
West India : 1 mech_infantry
Egypt : 1 mech_infantry
Romania : 1 flag, 1 artillery and 1 infantry
Belarus : 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Baltic States : 1 infantry
Archangel : 1 artillery
Eastern Poland : 2 artilleries and 2 infantry
Bessarabia : 1 aaGun, 1 armour, 3 artilleries, 1 infantry and 2 mech_infantrys
Russia : 1 airfield, 2 armour, 1 factory_major and 6 mech_infantrys
Ukraine : 2 artilleries, 1 factory_minor and 1 infantry
Western Ukraine : 1 aaGun, 1 armour, 1 factory_minor, 1 infantry, 5 mech_infantrys and 1 tactical_bomber
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry
113 Sea Zone : 1 submarine
Eastern Persia : 1 artillery and 2 infantry
115 Sea Zone : 1 cruiser
Finland : 1 flagProduction/PUs Summary :
Germans : 30 / 34
Russians : 45 / 55
Japanese : 38 / 57
Americans : 75 / 98
Chinese : 23 / 23
British : 37 / 33
UK_Pacific : 2 / 0
Italians : 11 / 11
ANZAC : 0 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I concede, the 1 of 22 hits in India was the last gasp effort and the dice just hated me.
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I am sorry, I truly agree that the dice contributed. Losing those pesky Bombers in that risky air attack of mine, really hurt your offensive possibilities. I thought you had me with Japan and thought I would have to make one last ditch effort to stave off the 6 VP victory.
At least we can concentrate on our massive Team Games now. Always good to play with you, Jamie. Thanks for the opportunity.I see you have taken Spain again. You little square, you! I will take those dirty Turks, if I can. See if I can make them Masters of the Med.





