0% for April

Witt (Allies bid of 6) vs Degrasse (Axis) 1940 Global L2015 Game 2

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 2 PUs total

    Territory Summary for Chinese :

    Kansu : 1 infantry

    Production/PUs Summary :

    Germans : 50 / 62
        Russians : 23 / 30
        Japanese : 73 / 78
        Americans : 56 / 76
        Chinese : 1 / 2
        British : 31 / 30
        UK_Pacific : 5 / 9
        Italians : 12 / 19
        ANZAC : 10 / 11
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - British
                1 mech_infantry moved from Belgian Congo to Egypt
                1 artillery moved from Union of South Africa to 71 Sea Zone
                1 artillery and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 infantry moved from Kenya to 72 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Egypt
                1 artillery moved from 81 Sea Zone to Egypt
                1 infantry moved from Trans-Jordan to Egypt
                1 mech_infantry moved from Trans-Jordan to Egypt
                1 armour moved from Trans-Jordan to Egypt

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - British
                1 mech_infantry moved from Belgian Congo to Egypt
                1 artillery moved from Union of South Africa to 71 Sea Zone
                1 artillery and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 infantry moved from Kenya to 72 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Egypt
                1 artillery moved from 81 Sea Zone to Egypt
                1 infantry moved from Trans-Jordan to Egypt
                1 mech_infantry moved from Trans-Jordan to Egypt
                1 armour moved from Trans-Jordan to Egypt
                2 armour, 2 artilleries, 10 infantry and 3 mech_infantrys moved from India to Burma

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 airfield, 2 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Belgian Congo to Egypt
                1 artillery moved from Union of South Africa to 71 Sea Zone
                1 artillery and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 infantry moved from Kenya to 72 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Egypt
                1 artillery moved from 81 Sea Zone to Egypt
                1 infantry moved from Trans-Jordan to Egypt
                1 mech_infantry moved from Trans-Jordan to Egypt
                1 armour moved from Trans-Jordan to Egypt
                2 armour, 2 artilleries, 10 infantry and 3 mech_infantrys moved from India to Burma

    Combat - British
                Battle in Egypt
                    British attack with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
                    Germans defend with 1 armour, 1 harbour and 1 infantry
                    British win, taking Egypt from Germans with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 armour and 1 infantry
                Battle in Burma
                    British attack with 2 armour, 2 artilleries, 10 infantry and 3 mech_infantrys
                    Japanese defend with 1 aaGun, 2 armour and 9 mech_infantrys
                    3 infantry owned by the British, 2 armour owned by the British, 3 mech_infantrys owned by the British and 2 artilleries owned by the British retreated to India
                    Japanese win with 1 armour remaining. Battle score for attacker is 26
                    Casualties for Japanese: 1 aaGun, 1 armour and 9 mech_infantrys
                    Casualties for British: 7 infantry

    Non Combat Move - British
                3 mech_infantrys moved from Persia to Iraq
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from United Kingdom to 104 Sea Zone
                1 fighter moved from 104 Sea Zone to Gibraltar

    Place Units - British
                1 mech_infantry placed in Persia
                2 artilleries and 1 infantry placed in Iraq
                1 airfield placed in Gibraltar

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2,1,6
                British collect 30 PUs (3 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4
                UK_Pacific collect 4 PUs (1 lost to blockades); end with 4 PUs total
                Some Units in India change ownership: 3 infantry

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    As you can see,  I decided (as an afterthought) to strafe with India and it went rather well. Excuse my good luck.
    Would you confirm you are happy with my not scrambling from the Carolines please?
    Have a good day. Is my mum’s birthday and we are all going over there this evening. Should be the beginning of 3 very good days. Happy Christmas Jamie. I hope you have a great holiday celebration with your family.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Alexandria to Libya
                1 destroyer moved from 97 Sea Zone to 94 Sea Zone
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Syria to 98 Sea Zone
                1 bomber moved from Southern Italy to Bessarabia
                1 armour and 2 infantry moved from Romania to Bessarabia

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 destroyer
                    Americans defend with 1 submarine
                        Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 93 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Italians lost in 93 Sea Zone
                    Americans win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Italians: 1 destroyer
                Battle in 94 Sea Zone
                    Italians attack with 1 destroyer
                    Americans defend with 1 submarine
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 submarine in 94 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 94 Sea Zone
                    Italians win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Libya
                    Italians attack with 1 armour
                    Americans defend with 1 armour
                        Italians roll dice for 1 armour in Libya, round 2 :  0/1 hits
                        Americans roll dice for 1 armour in Libya, round 2 :  0/1 hits
                        Italians roll dice for 1 armour in Libya, round 3 :  1/1 hits
                        Americans roll dice for 1 armour in Libya, round 3 :  0/1 hits
                        1 armour owned by the Americans lost in Libya
                    Italians win, taking Libya from Americans with 1 armour remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour
                Battle in Bessarabia
                    Italians attack with 1 armour, 1 bomber and 2 infantry
                    Russians defend with 1 artillery and 3 infantry
                        Italians roll dice for 1 armour, 1 bomber and 2 infantry in Bessarabia, round 2 :  3/4 hits
                        Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 2 :  2/4 hits
                        3 infantry owned by the Russians and 2 infantry owned by the Italians lost in Bessarabia
                        Italians roll dice for 1 armour and 1 bomber in Bessarabia, round 3 :  0/2 hits
                        Russians roll dice for 1 artillery in Bessarabia, round 3 :  0/1 hits
                        Italians roll dice for 1 armour and 1 bomber in Bessarabia, round 4 :  2/2 hits
                        Russians roll dice for 1 artillery in Bessarabia, round 4 :  0/1 hits
                        1 artillery owned by the Russians lost in Bessarabia
                    Italians win, taking Bessarabia from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 3 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Bessarabia to Greece
                1 aaGun moved from Romania to Eastern Poland

    Place Units - Italians
                1 artillery placed in Northern Italy
                1 destroyer and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total

    Territory Summary for Italians :

    Alexandria : 1 flag
        Syria : 1 flag
        Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 2 infantry
        Libya : 1 armour
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
        Eastern Poland : 1 flag, 1 aaGun
        Bessarabia : 1 flag, 1 armour
        94 Sea Zone : 1 destroyer
        Greece : 1 bomber
        97 Sea Zone : 1 flag, 1 destroyer and 1 transport
        Yugoslavia : 1 flag
        98 Sea Zone : 1 armour, 1 artillery and 2 infantry

    Production/PUs Summary :

    Germans : 48 / 62
        Russians : 23 / 30
        Japanese : 73 / 78
        Americans : 55 / 76
        Chinese : 1 / 2
        British : 33 / 30
        UK_Pacific : 5 / 4
        Italians : 13 / 13
        ANZAC : 10 / 11
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.591
            Median : 3.500
            Variance : 0.381
            Standard Deviation : 0.617
            Total rolls : 22

    Russians Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 3.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Italians Combat
                1 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.909
            Standard Deviation : 0.953
            Total rolls : 12

    Americans Combat
                1 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.250
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

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    Scrambling would have been pointless, I’m happy with what you did.

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    Thank you for your agreement. I did think hard on it. Did you see the batyle went two rounds anyway?
    Was annoying not being able to snatch Manila. I meant to pick up an Inf in Hawaii on the way to Johnston Island. Stupid only have one Mech on that 3rd TT. Cost me 7 Income. Was too scared to leave the fleet off Honolulu, as you have 4 Air in SZ6.

    Have a great few days, my friend. We are off to my mum’s any min.

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    Lol, same around the world.  Have to go see my mother and then my wife’s mother this evening.

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 bomber moved from Queensland to 45 Sea Zone
                1 submarine moved from 62 Sea Zone to 45 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from 44 Sea Zone to Celebes
                1 submarine moved from 62 Sea Zone to 45 Sea Zone

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 bomber moved from Queensland to 45 Sea Zone
                1 submarine moved from 62 Sea Zone to 45 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from 44 Sea Zone to Celebes
                1 submarine moved from 62 Sea Zone to 45 Sea Zone

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 bomber and 2 submarines
                    Japanese defend with 1 cruiser
                    ANZAC win with 1 bomber and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 cruiser
                    Casualties for ANZAC: 1 submarine
                Battle in Celebes

    Non Combat Move - ANZAC
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                2 fighters and 1 tactical_bomber moved from Queensland to 46 Sea Zone
                2 fighters and 1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
                2 aaGuns, 2 artilleries and 3 infantry moved from South Australia to Queensland
                1 infantry moved from South Australia to New South Wales
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 bomber moved from 45 Sea Zone to Caroline Islands

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 bomber, 2 fighters and 1 tactical_bomber
        India : 1 fighter
        Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Celebes : 1 flag, 1 artillery and 1 infantry
        44 Sea Zone : 1 transport
        45 Sea Zone : 1 submarine
        33 Sea Zone : 1 cruiser and 1 submarine
        54 Sea Zone : 1 submarine
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 48 / 62
        Russians : 23 / 30
        Japanese : 70 / 78
        Americans : 55 / 76
        Chinese : 1 / 2
        British : 33 / 30
        UK_Pacific : 5 / 4
        Italians : 13 / 13
        ANZAC : 13 / 18
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Germans
                Germans buy 4 artilleries, 1 destroyer, 2 fighters and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 bombers moved from Greece to Cyprus
                1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 infantry and 3 transports moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from 98 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Eastern Poland to Western Ukraine
                1 fighter moved from Eastern Poland to Western Ukraine
                2 infantry moved from Eastern Poland to Belarus
                1 artillery and 2 infantry moved from Novgorod to Belarus
                1 infantry moved from Eastern Poland to Western Ukraine

  • 21 19 18 17 16

    You forgot to post France, but I’m pretty safe in guessing the French troops in London will continue their partying.  :)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Germans
                Germans buy 4 artilleries, 1 destroyer, 2 fighters and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 bombers moved from Greece to Cyprus
                1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 infantry and 3 transports moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from 98 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Eastern Poland to Western Ukraine
                1 fighter moved from Eastern Poland to Western Ukraine
                2 infantry moved from Eastern Poland to Belarus
                1 artillery and 2 infantry moved from Novgorod to Belarus
                1 infantry moved from Eastern Poland to Western Ukraine

    Combat - Germans
                Battle in 81 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 81 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Belarus
                    Germans attack with 1 artillery and 4 infantry
                    Russians defend with 1 aaGun and 2 infantry
                        Germans roll dice for 1 artillery and 4 infantry in Belarus, round 2 :  0/5 hits
                        Russians roll dice for 1 aaGun and 2 infantry in Belarus, round 2 :  0/2 hits
                        Germans roll dice for 1 artillery and 4 infantry in Belarus, round 3 :  0/5 hits
                        Russians roll dice for 1 aaGun and 2 infantry in Belarus, round 3 :  1/2 hits
                        1 infantry owned by the Germans lost in Belarus
                        Germans roll dice for 1 artillery and 3 infantry in Belarus, round 4 :  0/4 hits
                        Russians roll dice for 1 aaGun and 2 infantry in Belarus, round 4 :  0/2 hits
                        Germans roll dice for 1 artillery and 3 infantry in Belarus, round 5 :  1/4 hits
                        Russians roll dice for 1 aaGun and 2 infantry in Belarus, round 5 :  0/2 hits
                        1 aaGun owned by the Russians lost in Belarus
                        Germans roll dice for 1 artillery and 3 infantry in Belarus, round 6 :  2/4 hits
                        Russians roll dice for 2 infantry in Belarus, round 6 :  0/2 hits
                        2 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 aaGun and 2 infantry
                Battle in Western Ukraine
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Cyprus
                    Germans attack with 4 bombers
                    Russians defend with 2 fighters and 1 tactical_bomber
                        Germans roll dice for 4 bombers in Cyprus, round 2 :  0/4 hits
                        British roll dice for 2 fighters and 1 tactical_bomber in Cyprus, round 2 :  1/3 hits
                        1 bomber owned by the Germans lost in Cyprus
                        Germans roll dice for 3 bombers in Cyprus, round 3 :  2/3 hits
                        British roll dice for 2 fighters and 1 tactical_bomber in Cyprus, round 3 :  2/3 hits
                        1 tactical_bomber owned by the Russians, 2 bombers owned by the Germans and 1 fighter owned by the Russians lost in Cyprus
                        Germans roll dice for 1 bomber in Cyprus, round 4 :  0/1 hits
                        British roll dice for 1 fighter in Cyprus, round 4 :  1/1 hits
                        1 bomber owned by the Germans lost in Cyprus
                    British win with 1 fighter remaining. Battle score for attacker is -27
                    Casualties for Germans: 4 bombers
                    Casualties for Russians: 1 fighter and 1 tactical_bomber

    Non Combat Move - Germans
                1 fighter moved from 81 Sea Zone to 97 Sea Zone
                1 fighter moved from Western Ukraine to Greece
                1 fighter moved from Eastern Poland to Greece
                5 armour and 21 mech_infantrys moved from Eastern Poland to Archangel
                4 infantry moved from Novgorod to Karelia
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Greece
                10 mech_infantrys moved from Germany to Eastern Poland
                1 artillery moved from Western Germany to France
                2 infantry moved from Northern Italy to France

    Place Units - Germans
                1 destroyer placed in 93 Sea Zone
                3 artilleries placed in Novgorod
                1 artillery, 2 fighters and 6 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5,4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
                Germans collect 49 PUs (5 lost to blockades); end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 5 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 9 infantry
        Germany : 1 factory_major
        Belarus : 1 flag, 1 artillery and 3 infantry
        Karelia : 1 flag, 4 infantry
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 5 armour, 1 infantry and 21 mech_infantrys
        Eastern Poland : 3 aaGuns, 4 artilleries, 7 infantry and 10 mech_infantrys
        Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
        Western Ukraine : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
        93 Sea Zone : 1 destroyer
        Bulgaria : 1 flag
        Greece : 1 flag, 1 airfield, 2 fighters and 2 infantry
        97 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 3 transports
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 54 / 59
        Russians : 17 / 30
        Japanese : 70 / 78
        Americans : 55 / 76
        Chinese : 1 / 2
        British : 33 / 30
        UK_Pacific : 5 / 4
        Italians : 13 / 13
        ANZAC : 13 / 18
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 9 times
                3 was rolled 6 times
                4 was rolled 10 times
                5 was rolled 12 times
                6 was rolled 14 times
            Average roll : 4.018
            Median : 4.000
            Variance : 1.091
            Standard Deviation : 1.044
            Total rolls : 56

    Null / Other
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 8 times
                6 was rolled 8 times
            Average roll : 4.061
            Median : 4.000
            Variance : 0.719
            Standard Deviation : 0.848
            Total rolls : 33

    British Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.600
            Median : 3.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

    Russians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.273
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    I am sorry about the Cyprus Attack. Ridiculous result.

  • 21 19 18 17 16

    Dice happens.  Several of my wargaming buddies here in northeast Florida have taken to wearing T shirts that say “Dice beats skill”.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 3 artilleries, 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 fighter moved from Cyprus to Ukraine
                2 artilleries and 5 infantry moved from Bryansk to Belarus
                3 infantry moved from Novosibirsk to Tsinghai
                1 infantry moved from Novosibirsk to Tsinghai

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 3 artilleries, 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 fighter moved from Cyprus to Ukraine
                2 artilleries and 5 infantry moved from Bryansk to Belarus
                3 infantry moved from Novosibirsk to Tsinghai
                1 infantry moved from Novosibirsk to Tsinghai

    Combat - Russians
                Battle in Tsinghai
                    Russians attack with 4 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Belarus
                    Russians attack with 2 artilleries and 5 infantry
                    Germans defend with 1 artillery and 3 infantry
                    Russians win, taking Belarus from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Ukraine to Bryansk
                2 artilleries and 4 infantry moved from Smolensk to Russia
                1 mech_infantry moved from Bryansk to Russia
                1 mech_infantry moved from Bryansk to Russia
                1 armour moved from Bryansk to Russia
                1 aaGun moved from Bryansk to Russia
                1 aaGun moved from Novosibirsk to Samara
                3 infantry moved from Novosibirsk to Vologda
                1 armour moved from Bryansk to Russia

    Place Units - Russians
                3 artilleries, 1 infantry, 1 mech_infantry and 1 tactical_bomber placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs total

    Territory Summary for Russians :

    Tsinghai : 2 infantry
        Belarus : 2 artilleries and 3 infantry
        Bryansk : 1 aaGun, 1 armour, 15 artilleries, 1 fighter, 25 infantry and 1 mech_infantry
        Urals : 1 infantry
        Russia : 1 aaGun, 1 airfield, 4 armour, 6 artilleries, 1 factory_major, 11 infantry, 3 mech_infantrys and 1 tactical_bomber
        Ukraine : 1 artillery, 1 factory_minor and 2 infantry
        Western Ukraine : 1 artillery and 2 infantry
        Novosibirsk : 2 infantry
        Vologda : 3 infantry
        Volgograd : 1 factory_minor
        Smolensk : 4 infantry
        Samara : 1 aaGun
        Iraq : 1 mech_infantry
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 49 / 59
        Russians : 22 / 22
        Japanese : 69 / 78
        Americans : 55 / 76
        Chinese : 2 / 2
        British : 33 / 30
        UK_Pacific : 5 / 4
        Italians : 13 / 13
        ANZAC : 13 / 18
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 destroyers, 2 fighters, 2 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Burma to India
                2 mech_infantrys moved from Yunnan to India
                1 artillery moved from Shan State to 37 Sea Zone
                2 artilleries moved from Malaya to 37 Sea Zone
                1 infantry moved from Siam to 37 Sea Zone
                4 infantry moved from Malaya to 37 Sea Zone
                2 infantry moved from Shan State to 37 Sea Zone
                3 artilleries, 7 infantry and 5 transports moved from 37 Sea Zone to 39 Sea Zone
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                3 artilleries and 7 infantry moved from 39 Sea Zone to India
                6 fighters and 2 tactical_bombers moved from 37 Sea Zone to India
                2 battleships and 1 cruiser moved from 37 Sea Zone to 39 Sea Zone
                2 bombers moved from Hunan to India
                1 armour and 2 mech_infantrys moved from Chahar to Kansu
                1 mech_infantry moved from Yenisey to Urals
                1 artillery and 1 infantry moved from Evenkiyskiy to Urals
                1 infantry moved from Timguska to Kansu
                2 fighters moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 37 Sea Zone to 44 Sea Zone
                4 carriers moved from 37 Sea Zone to 39 Sea Zone
                1 destroyer moved from 37 Sea Zone to 39 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 destroyer moved from 6 Sea Zone to 23 Sea Zone

  • 21 19 18 17 16

    I ran the battle calculator several times, it showed not scrambling causing slightly fewer losses than scrambling one fighter to block the bombard.  The difference was about 4 (30 vs 24 + 10) so I’ll go ahead and not scramble.

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