That one was crazy.
15L Dizzkneeland33 (+15) vs Gamerman01
-
Looks like we will lose the last cruiser and keep the carrier intact.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber and 2 fighters moved from Southern Italy to 96 Sea Zone
1 transport moved from 97 Sea Zone to 94 Sea Zone
1 artillery moved from Algeria to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
2 armour moved from Belarus to BryanskCombat - Italians
Battle in Gibraltar
Battle in Bryansk
Italians attack with 2 armour
Russians defend with 1 infantry
Italians win, taking Gibraltar from British, taking Bryansk from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer and 3 submarines
EDIT: Changing unit hit damage for these Italians owned units to: battleship = 1
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing unit hit damage for these British owned units to: battleship = 1, battleship = 1
EDIT: Removing units owned by British from 96 Sea Zone: 2 cruisers, 3 destroyers and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 battleship and 2 cruisers
EDIT: Removing units owned by British from 96 Sea Zone: 1 cruiser
EDIT: Removing units owned by Italians from 96 Sea Zone: 1 bomber and 2 fighters
EDIT: Turning off Edit Mode
Battle in 96 Sea Zone
British defend with 2 battleships, 1 carrier, 1 fighter and 4 transportsNon Combat Move - Italians
1 armour and 1 mech_infantry moved from Romania to Belarus
2 infantry moved from Yugoslavia to Bulgaria
2 artilleries and 1 infantry moved from France to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Yugoslavia to RomaniaPlace Units - Italians
2 fighters placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
Looks like we will lose the last cruiser and keep the carrier intact.
Right, that’s what I assumed. Your turn again!
-
i was just getting into the spirit dizz - i see you responded with clear orders. now let’s watch as gamerman dismantles your forces chunk by precious chunk! :wink:
Actually, we now know it looks like it’s going to be just one big chunk with an Italian/German 1-2 punch in the Med. The Russians will get a badly needed breather, though. But with 4 transports going to the bottom and Moscow getting charged, this is looking pretty grim
-
And I have still never seen the 3 starting British battleships joined up together by round 4 :cry:
With that move to 96, you forced my hand
-
Did I have a last roll? :)
-
i’m so confused… :?
i meant, who wrote this statement:
Geesh, if those were the ground rules, even I MYSELF would play you!! cheesy Wink
it sure as heck was not me and i don’t see it in either thread. i love this confusion, it’s awesome - like the fog of war.
-
I said that part…. :D
-
oh it must have been embedded in the quote so i thought you quoted someone else saying it - or i just read it wrong. anyway, if you ever reach tier 2 i’ll play you blighter. good luck!
-
oh it must have been embedded in the quote so i thought you quoted someone else saying it - or i just read it wrong. anyway, if you ever reach tier 2 i’ll play you blighter. good luck!
oops i meant dizz
-
After all of the dice in this game, I wonder if the fear of god is entering into Gamerman’s soul as he decides what German planes to send to SZ96…. :-D
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from New South Wales to 54 Sea Zone
3 fighters moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea ZonePlace Units - ANZAC
1 factory_minor placed in Persia
1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 1 tactical_bomber
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
54 Sea Zone : 1 artillery, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry and 1 tactical_bomber
Persia : 1 flag, 1 factory_minor and 4 infantryProduction/PUs Summary :
Germans : 46 / 60
Russians : 23 / 32
Japanese : 59 / 61
Americans : 52 / 72
Chinese : 8 / 10
British : 29 / 34
UK_Pacific : 6 / 8
Italians : 19 / 24
ANZAC : 12 / 17
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
After all of the dice in this game, I wonder if the fear of god is entering into Gamerman’s soul as he decides what German planes to send to SZ96…. :-D
something tells me gamer hasn’t lost any sleep yet.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 fighter moved from United Kingdom to 92 Sea ZoneCombat - French
Battle in 92 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
1 fighter moved from 92 Sea Zone to Morocco
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 cruiser moved from 87 Sea Zone to 86 Sea ZoneTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 1 fighter and 1 infantry
96 Sea Zone : 1 destroyer
86 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 46 / 60
Russians : 23 / 32
Japanese : 59 / 61
Americans : 52 / 72
Chinese : 8 / 10
British : 29 / 34
UK_Pacific : 6 / 8
Italians : 19 / 24
ANZAC : 12 / 17
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Did I have a last roll? :)
what happened to the final round italian roll? did gamer just assume you wiped him out?
-
I guess so?! lol
-
anzacian persia with a complex – - - WHat?
-
anzacian persia with a complex – - - WHat?
See, some people look at a war game and want it to be as close as possible to the original war. How boring. I like to look at a war game and say “what might have been”….
-
anzacian persia with a complex – - - WHat?
See, some people look at a war game and want it to be as close as possible to the original war. How boring. I like to look at a war game and say “what might have been”….
i’m all for that philosophy. no one likes a crazy board more than me my friend.
-
Did I have a last roll? :)
I’m not that overconfident, as to not even roll your defense. No, I just counted them dead and never occurred to me to roll your defense.
Rolls: 1@2 3@4; Total Hits: 11@2: (4)3@4: (5, 6, 2)