@Booper
The formerly French pro-axis neutrals do have a minor rule difference because they’re treated as having been active already (so you can fly planes over them). But just like any other territory including pro-Your Team neutrals, you cant land fighters on them unless they were controlled by your alliance at the start of the turn.
Witt (Axis) vs Degrasse (Allies bid of 6) 1940Global L2015
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I did go ahead and scramble for you in the Phillippines, figuring you would rather go for the more expensive naval hits instead of one more 3 point infantry.
Thank you. Did not really know why I put it there, except as a deterrent and a pain in the arse, so no worries, Degrasse.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Western Germany to Holland Belgium
1 artillery, 1 bomber and 6 infantry moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 1 bomber, 1 fighter and 6 infantry
British defend with 1 aaGun, 2 artilleries, 1 factory_minor and 3 infantry
Germans win, taking Holland Belgium from British with 1 artillery, 1 bomber and 5 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 fighter and 1 infantry
Casualties for British: 1 aaGun, 2 artilleries and 3 infantryNon Combat Move - Germans
1 bomber moved from Holland Belgium to Germany
1 mech_infantry moved from Germany to Yugoslavia
1 mech_infantry moved from Germany to Yugoslavia
1 fighter moved from Bulgaria to Western Germany
5 infantry moved from Germany to Western Germany
1 artillery moved from Ukraine to Bryansk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Volgograd to Tambov
1 infantry moved from Ukraine to Bryansk
1 armour moved from Bryansk to Novgorod
1 armour moved from Ukraine to Bryansk
1 armour moved from Bryansk to Novgorod
1 armour moved from Bryansk to NovgorodPlace Units - Germans
2 artilleries and 1 infantry placed in Western Germany
1 artillery and 2 infantry placed in Novgorod
1 artillery and 1 infantry placed in Ukraine
1 infantry placed in Volgograd
1 infantry placed in Ukraine
2 armour, 2 infantry and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
Germans collect 45 PUs; end with 45 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 60 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 8 infantry
Germany : 2 armour, 1 bomber, 1 factory_upgrade, 7 infantry and 2 mech_infantrys
Holland Belgium : 1 artillery, 1 factory_minor and 5 infantry
Baltic States : 1 flag
Bryansk : 1 flag, 1 aaGun, 7 armour, 13 artilleries, 14 infantry and 5 mech_infantrys
Vyborg : 1 flag
Bessarabia : 1 flag
Tambov : 1 infantry
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 factory_minor and 2 infantry
Novgorod : 1 flag, 1 airfield, 3 armour, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Smolensk : 1 flag, 1 infantry
Samara : 1 infantry
Bulgaria : 1 flag
Yugoslavia : 1 flag, 1 airfield and 2 mech_infantrysProduction/PUs Summary :
Germans : 45 / 60
Russians : 4 / 9
Japanese : 66 / 85
Americans : 70 / 95
Chinese : 0 / 8
British : 32 / 37
UK_Pacific : 0 / 0
Italians : 23 / 30
ANZAC : 17 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Place Units - Russians
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 4 PUs; end with 4 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 7 PUsTerritory Summary for Russians :
Italian Somaliland : 1 flag
Russia : 1 airfield, 5 armour, 13 artilleries, 1 factory_major, 24 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 45 / 60
Russians : 4 / 7
Japanese : 66 / 85
Americans : 70 / 95
Chinese : 0 / 8
British : 32 / 37
UK_Pacific : 0 / 0
Italians : 23 / 30
ANZAC : 17 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 1 artillery, 4 destroyers, 1 fighter, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from India to 39 Sea Zone
1 armour moved from Ceylon to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from Malaya to 42 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 bomber moved from India to 44 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from 41 Sea Zone to Sumatra
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to Sumatra
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from 2 Sea Zone to Alaska
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 20 Sea Zone to 41 Sea Zone
Japanese take 20 Sea Zone from ANZAC
1 submarine moved from 16 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 1 artillery, 4 destroyers, 1 fighter, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from India to 39 Sea Zone
1 armour moved from Ceylon to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from Malaya to 42 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 bomber moved from India to 44 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from 41 Sea Zone to Sumatra
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to Sumatra
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from 2 Sea Zone to Alaska
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 20 Sea Zone to 41 Sea Zone
Japanese take 20 Sea Zone from ANZAC
1 submarine moved from 16 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Sumatra from ANZAC with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Alaska
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win, taking Alaska from Americans with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
ANZAC defend with 1 destroyer
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 bomber moved from 44 Sea Zone to Malaya
2 battleships and 3 carriers moved from 39 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Sumatra to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to Malaya
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
1 armour moved from Kwangtung to Hunan
1 armour moved from India to Eastern Persia
1 armour moved from India to Eastern Persia
1 mech_infantry moved from Shan State to Yunnan
1 armour moved from Shan State to Yunnan
1 mech_infantry moved from Malaya to Yunnan
1 mech_infantry moved from Malaya to Yunnan
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 artillery moved from Sakha to Amur
1 mech_infantry moved from Buryatia to Yenisey
1 armour moved from Kiangsu to Hunan
4 infantry moved from Kiangsi to Kwangtung
1 armour moved from Hunan to Shensi
1 mech_infantry moved from Hunan to Shensi
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to KwangtungPlace Units - Japanese
3 destroyers and 1 transport placed in 6 Sea Zone
1 transport placed in 39 Sea Zone
1 infantry placed in India
3 infantry placed in Kwangtung
1 destroyer, 1 submarine and 1 transport placed in 37 Sea Zone
1 fighter placed in Japan
1 artillery placed in KiangsuTurn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUsTerritory Summary for Japanese :
Iwo Jima : 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 infantry
Kiangsu : 1 flag, 1 artillery and 1 factory_minor
Kiangsi : 1 flag, 1 infantry
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
Jehol : 1 flag
Okinawa : 1 infantry
Manchuria : 1 flag
Shensi : 1 flag, 1 armour and 1 mech_infantry
Yunnan : 1 flag, 1 armour, 1 infantry and 3 mech_infantrys
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 2 armour and 2 mech_infantrys
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Malaya : 1 flag, 1 aaGun, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 9 infantry
Alaska : 1 flag, 2 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag, 1 mech_infantry
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag, 1 artillery
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag
Sumatra : 1 flag, 1 armour
42 Sea Zone : 1 flag, 1 destroyer
41 Sea Zone : 1 flag, 1 submarine and 1 transport
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 2 battleships, 3 carriers, 1 destroyer, 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport
36 Sea Zone : 1 flag, 1 destroyer
39 Sea Zone : 1 transport
20 Sea Zone : 1 destroyer
22 Sea Zone : 1 destroyer
21 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
2 Sea Zone : 1 transport
6 Sea Zone : 1 battleship, 1 carrier, 3 destroyers, 2 fighters, 2 submarines and 1 transport
West India : 1 flag
Urals : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag, 1 infantry
Eastern Persia : 2 armourProduction/PUs Summary :
Germans : 45 / 60
Russians : 4 / 7
Japanese : 72 / 77
Americans : 68 / 95
Chinese : 0 / 8
British : 32 / 37
UK_Pacific : 0 / 0
Italians : 23 / 30
ANZAC : 13 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Americans
Americans buy 2 armour, 4 destroyers, 5 infantry, 4 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 10 Sea Zone to 2 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 cruiser moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 bomber moved from Hawaiian Islands to 21 Sea Zone
1 fighter moved from 21 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 22 Sea Zone
2 destroyers and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
1 armour and 2 mech_infantrys moved from Norway to Karelia
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 fighter moved from 110 Sea Zone to Norway
1 transport moved from 91 Sea Zone to 110 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Americans
Americans buy 2 armour, 4 destroyers, 5 infantry, 4 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 10 Sea Zone to 2 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 cruiser moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 bomber moved from Hawaiian Islands to 21 Sea Zone
1 fighter moved from 21 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 22 Sea Zone
2 destroyers and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
1 armour and 2 mech_infantrys moved from Norway to Karelia
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 fighter moved from 110 Sea Zone to Norway
1 transport moved from 91 Sea Zone to 110 Sea ZoneCombat - Americans
Battle in 21 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber in 21 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 21 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 20 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 36 Sea Zone
Americans attack with 1 battleship and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship and 1 fighter in 36 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 36 Sea Zone
Americans win, taking 36 Sea Zone from Japanese with 1 battleship and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Marshall Islands
Battle in 22 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking Marshall Islands from Japanese with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 43 Sea Zone
Americans attack with 1 cruiser and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 cruiser and 1 fighter in 43 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 cruiser
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits
Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 artillery moved from 126 Sea Zone to Norway
1 bomber moved from 21 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 22 Sea Zone to 35 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from Celebes to 44 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 1 mech_infantry moved from 35 Sea Zone to Philippines
2 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 35 Sea Zone to 43 Sea ZonePlace Units - Americans
1 armour, 1 infantry and 1 mech_infantry placed in Norway
3 infantry placed in Normandy Bordeaux
1 armour and 2 mech_infantrys placed in Western United States
Americans undo move 3.
4 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
3 mech_infantrys placed in Central United StatesTurn Complete - Americans
Americans collect 68 PUs; end with 68 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Marshall Islands : 1 flag, 1 artillery and 1 infantry
Borneo : 1 flag
Northern Territory : 1 infantry and 1 mech_infantry
Philippines : 1 airfield, 1 armour, 3 artilleries, 1 bomber, 1 harbour, 5 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
Aleutian Islands : 1 artillery and 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
Midway : 1 airfield
Celebes : 1 flag
Java : 1 flag
42 Sea Zone : 1 flag, 1 destroyer
43 Sea Zone : 1 destroyer
33 Sea Zone : 1 carrier and 1 tactical_bomber
32 Sea Zone : 1 transport
36 Sea Zone : 1 flag, 1 battleship
35 Sea Zone : 1 battleship, 4 carriers, 5 fighters, 1 tactical_bomber and 4 transports
26 Sea Zone : 2 destroyers and 5 submarines
25 Sea Zone : 1 destroyer
10 Sea Zone : 4 destroyers, 1 submarine and 2 transports
2 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 1 flag
Central United States : 1 factory_major and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Norway : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry
Karelia : 2 armour, 1 artillery, 2 infantry and 4 mech_infantrys
89 Sea Zone : 1 flag
93 Sea Zone : 1 flag
109 Sea Zone : 1 flag
97 Sea Zone : 1 destroyer
126 Sea Zone : 1 transport
Finland : 1 flag
110 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transportProduction/PUs Summary :
Germans : 45 / 60
Russians : 4 / 7
Japanese : 72 / 77
Americans : 68 / 88
Chinese : 0 / 8
British : 32 / 37
UK_Pacific : 0 / 0
Italians : 23 / 30
ANZAC : 13 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 3.450
Median : 3.000
Variance : 1.368
Standard Deviation : 1.170
Total rolls : 20Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
6 was rolled 2 times
Average roll : 3.429
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Americans Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.462
Median : 3.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 8 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 45 / 60
Russians : 4 / 7
Japanese : 72 / 77
Americans : 68 / 88
Chinese : 0 / 8
British : 32 / 37
UK_Pacific : 0 / 0
Italians : 23 / 30
ANZAC : 13 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 3.450
Median : 3.000
Variance : 1.368
Standard Deviation : 1.170
Total rolls : 20Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
6 was rolled 2 times
Average roll : 3.429
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Americans Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.462
Median : 3.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - British
British buy 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from 96 Sea Zone to Malta
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 mech_infantrys moved from Belgian Congo to Egypt
2 infantry moved from Morocco to AlgeriaCombat - British
Battle in MaltaNon Combat Move - British
2 aaGuns, 2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
3 mech_infantrys placed in Union of South Africa
1 artillery and 7 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour and 6 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
Malta : 1 infantry
United Kingdom : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 7 infantry
Normandy Bordeaux : 2 aaGuns, 2 artilleries and 4 infantry
Algeria : 2 infantry
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag
Russia : 2 fighters
80 Sea Zone : 1 flag
106 Sea Zone : 1 flag
Eire : 1 flag
Brazil : 1 flag
Suriname : 1 flag, 3 infantry
110 Sea Zone : 1 battleship and 4 transportsProduction/PUs Summary :
Germans : 45 / 60
Russians : 4 / 7
Japanese : 72 / 77
Americans : 68 / 88
Chinese : 0 / 8
British : 32 / 37
UK_Pacific : 0 / 0
Italians : 23 / 30
ANZAC : 13 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 3.450
Median : 3.000
Variance : 1.368
Standard Deviation : 1.170
Total rolls : 20Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
6 was rolled 2 times
Average roll : 3.429
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Americans Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.462
Median : 3.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Italians
Italians buy 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Persia to Trans-Jordan
Italians take Trans-Jordan from British
1 infantry moved from Yugoslavia to Albania
Italians take Albania from ANZACCombat - Italians
Non Combat Move - Italians
1 artillery moved from France to Southern France
1 artillery moved from Northern Italy to Yugoslavia
1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Northern Italy to Southern France
1 fighter moved from Persia to Iraq
1 artillery moved from Persia to Iraq
1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys moved from Iraq to Trans-Jordan
1 fighter moved from Persia to Iraq
1 artillery moved from Persia to IraqPlace Units - Italians
2 armour and 1 mech_infantry placed in Iraq
1 artillery and 2 infantry placed in Southern France
1 artillery placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,5
Italians collect 22 PUs (3 lost to blockades); end with 22 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 28 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 armour, 3 artilleries, 2 infantry and 3 mech_infantrys
Southern France : 1 flag, 5 artilleries, 1 factory_minor, 1 harbour and 5 infantry
France : 1 infantry
Albania : 1 infantry
Northern Italy : 1 artillery, 1 factory_minor and 1 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Belarus : 1 flag
Rostov : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Tambov : 1 flag
Caucasus : 1 flag, 1 factory_minor
Samara : 1 flag
Bulgaria : 1 infantry
99 Sea Zone : 1 flag
Iraq : 1 flag, 2 armour, 2 artilleries, 1 factory_minor, 2 fighters and 1 mech_infantry
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor
Yugoslavia : 1 artilleryProduction/PUs Summary :
Germans : 45 / 60
Russians : 4 / 7
Japanese : 72 / 77
Americans : 68 / 88
Chinese : 0 / 8
British : 31 / 37
UK_Pacific : 0 / 0
Italians : 25 / 28
ANZAC : 12 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 carrier, 1 destroyer and 2 transports moved from 96 Sea Zone to 97 Sea Zone
1 destroyer moved from 54 Sea Zone to 41 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine and 1 transport
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Japanese lost in 41 Sea Zone
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transportNon Combat Move - ANZAC
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in Greece
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Dutch New Guinea : 1 flag
41 Sea Zone : 1 flag, 1 destroyer
35 Sea Zone : 1 flag, 1 carrier, 1 fighter and 1 tactical_bomber
62 Sea Zone : 1 submarine
Greece : 1 flag, 1 artillery, 1 factory_minor, 1 fighter and 1 infantry
97 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 submarine and 2 transports
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 45 / 60
Russians : 4 / 7
Japanese : 72 / 77
Americans : 68 / 88
Chinese : 0 / 8
British : 31 / 37
UK_Pacific : 0 / 0
Italians : 25 / 28
ANZAC : 12 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 2.750
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Japanese Combat
3 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2ANZAC Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Combat Move - French
Turn Complete - French
Territory Summary for French :
Production/PUs Summary :
Germans : 45 / 60
Russians : 4 / 7
Japanese : 72 / 77
Americans : 68 / 88
Chinese : 0 / 8
British : 31 / 37
UK_Pacific : 0 / 0
Italians : 25 / 28
ANZAC : 12 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 2.750
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Japanese Combat
3 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2ANZAC Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 fighter and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Yugoslavia to Greece
1 mech_infantry moved from Yugoslavia to Greece
1 fighter moved from Western Germany to Karelia
3 armour, 2 artilleries and 4 infantry moved from Novgorod to Karelia
1 bomber moved from Germany to Greece
1 fighter moved from Western Germany to Greece -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 fighter and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Yugoslavia to Greece
1 mech_infantry moved from Yugoslavia to Greece
1 fighter moved from Western Germany to Karelia
3 armour, 2 artilleries and 4 infantry moved from Novgorod to Karelia
1 bomber moved from Germany to Greece
1 fighter moved from Western Germany to GreeceCombat - Germans
Battle in Greece
Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
ANZAC defend with 1 artillery, 1 factory_minor, 1 fighter and 1 infantry
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 artillery, 1 fighter and 1 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Karelia
Germans attack with 3 armour, 2 artilleries, 1 fighter and 4 infantry
Americans defend with 2 armour, 1 artillery, 2 infantry and 4 mech_infantrys
3 armour owned by the Germans and 1 artillery owned by the Germans retreated to Novgorod
Russians win with 2 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is -6
Casualties for Germans: 1 artillery and 4 infantry
Casualties for Americans: 2 infantry and 1 mech_infantryNon Combat Move - Germans
1 artillery moved from Holland Belgium to Western Germany
1 bomber moved from Greece to Southern Italy
1 fighter moved from Greece to Southern Italy
1 infantry moved from Tambov to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 infantry moved from Volgograd to Tambov
1 mech_infantry moved from Bryansk to Novgorod
1 fighter moved from Karelia to Novgorod
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Western Germany to Denmark
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Baltic States
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Holland Belgium to Western Germany
1 armour moved from Germany to Eastern PolandPlace Units - Germans
2 artilleries and 1 infantry placed in Novgorod
1 infantry placed in Volgograd
2 artilleries and 1 fighter placed in Western Germany
5 infantry placed in Germany
1 infantry placed in Germany
1 artillery and 2 infantry placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,6,6
Germans collect 43 PUs (2 lost to blockades); end with 43 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 58 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 5 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 13 infantry
Germany : 1 armour, 1 factory_upgrade and 11 infantry
Denmark : 1 infantry
Holland Belgium : 1 factory_minor and 1 infantry
Southern Italy : 1 bomber and 1 fighter
Baltic States : 1 flag, 1 mech_infantry
Bryansk : 1 flag, 1 aaGun, 7 armour, 14 artilleries, 17 infantry and 4 mech_infantrys
Vyborg : 1 flag
Eastern Poland : 1 armour and 1 mech_infantry
Bessarabia : 1 flag
Tambov : 1 infantry
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 factory_minor and 2 infantry
Novgorod : 1 flag, 1 airfield, 3 armour, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Smolensk : 1 flag, 1 infantry
Samara : 1 infantry
Bulgaria : 1 flag
Yugoslavia : 1 flag, 1 airfieldProduction/PUs Summary :
Germans : 45 / 58
Russians : 4 / 7
Japanese : 72 / 77
Americans : 68 / 88
Chinese : 0 / 8
British : 31 / 37
UK_Pacific : 0 / 0
Italians : 25 / 28
ANZAC : 12 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Russians
Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Place Units - Russians
1 artillery and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 4 PUs; end with 4 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 7 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 1 battleship, 6 destroyers and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Malaya to 42 Sea Zone
2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 bomber moved from Malaya to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 32 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 1 battleship, 6 destroyers and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Malaya to 42 Sea Zone
2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 bomber moved from Malaya to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 32 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 bomber, 2 fighters and 1 transport
Americans defend with 1 destroyer
Japanese win with 1 bomber, 1 fighter and 1 transport remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Java
Battle in 43 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer
Japanese win, taking Java from Americans with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Borneo
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 battleship
Japanese win, taking Borneo from Americans with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 battleship
Battle in 33 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 carrier and 1 tactical_bomber
Units damaged: 1 carrier owned by the Americans
1 submarine owned by the Japanese Submerged
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 carrier
Battle in 32 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
1 tactical_bomber owned by the Americans forced to land in Caroline Islands
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Japanese
1 artillery moved from Amur to Korea
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
1 bomber and 1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 bomber moved from 37 Sea Zone to Malaya
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
2 armour moved from Eastern Persia to Iraq
1 mech_infantry moved from Yenisey to Urals
1 armour and 1 mech_infantry moved from Shensi to Kazakhstan
1 infantry moved from Yunnan to Shan StatePlace Units - Japanese
3 destroyers placed in 6 Sea Zone
1 battleship and 1 destroyer placed in 37 Sea Zone
1 transport placed in 37 Sea Zone
2 destroyers placed in 39 Sea Zone
Japanese undo move 4.
1 destroyer placed in 39 Sea Zone
1 destroyer placed in 39 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6
Japanese collect 81 PUs; end with 83 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUsTerritory Summary for Japanese :
Iwo Jima : 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 infantry
Korea : 1 artillery and 2 infantry
Kiangsu : 1 flag, 1 artillery and 1 factory_minor
Kiangsi : 1 flag, 1 infantry
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Jehol : 1 flag
Okinawa : 1 infantry
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag, 1 armour and 3 mech_infantrys
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 2 armour and 2 mech_infantrys
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag, 1 infantry
Burma : 1 flag
British Columbia : 1 flag, 1 infantry
India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 aaGun, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 9 infantry
Alaska : 1 flag, 1 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag, 1 armour and 1 mech_infantry
Buryatia : 1 flag
French Indo China : 1 flag
Java : 1 flag, 2 infantry
Sumatra : 1 flag, 1 armour
42 Sea Zone : 1 transport
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 submarine and 1 transport
33 Sea Zone : 1 submarine
32 Sea Zone : 1 destroyer
37 Sea Zone : 3 battleships, 3 carriers, 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transport
39 Sea Zone : 2 destroyers
20 Sea Zone : 1 destroyer
21 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 1 transport
West India : 1 flag
Urals : 1 flag, 1 mech_infantry
Novosibirsk : 1 flag
Vologda : 1 flag, 1 infantry
Iraq : 2 armourProduction/PUs Summary :
Germans : 45 / 58
Russians : 4 / 7
Japanese : 81 / 88
Americans : 60 / 88
Chinese : 0 / 8
British : 30 / 37
UK_Pacific : 0 / 0
Italians : 25 / 28
ANZAC : 12 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 3 bombers, 2 destroyers, 1 factory_minor, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Norway to Vyborg
Russians take Vyborg from Germans
2 armour, 1 artillery and 2 mech_infantrys moved from Karelia to Finland
1 armour moved from Norway to Finland
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Norway to Greece
1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery moved from Aleutian Islands to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
3 mech_infantrys moved from Central United States to British Columbia
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 32 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 32 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 transport moved from 35 Sea Zone to 55 Sea Zone
1 infantry and 1 mech_infantry moved from Northern Territory to 55 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 armour, 2 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 battleship moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
3 fighters moved from 35 Sea Zone to 21 Sea Zone
1 bomber moved from Philippines to 43 Sea Zone
4 carriers moved from 35 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Soviet Far East
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
Americans win, taking Soviet Far East from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 21 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters in 21 Sea Zone, round 2 : 3/3 hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 20 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 20 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 tactical_bomber
Battle in Sumatra
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 armour
Americans roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 2/2 hits
Japanese roll dice for 1 armour in Sumatra, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Sumatra
Americans win, taking Sumatra from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in 32 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 32 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 32 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 battleship, 4 carriers and 3 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 battleship, 4 carriers and 3 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in British Columbia
Americans attack with 3 mech_infantrys
Japanese defend with 1 infantry
Americans roll dice for 3 mech_infantrys in British Columbia, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in British Columbia, round 2 : 1/1 hits
1 mech_infantry owned by the Americans lost in British Columbia
Americans roll dice for 2 mech_infantrys in British Columbia, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in British Columbia, round 3 : 1/1 hits
1 mech_infantry owned by the Americans lost in British Columbia
Americans roll dice for 1 mech_infantry in British Columbia, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in British Columbia, round 4 : 0/1 hits
Americans roll dice for 1 mech_infantry in British Columbia, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in British Columbia, round 5 : 1/1 hits
1 mech_infantry owned by the Americans lost in British Columbia
Japanese win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Americans: 3 mech_infantrys
Battle in Alaska
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry
Japanese defend with 2 infantry
Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Java, round 2 : 0/6 hits
Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits
Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Java, round 3 : 2/6 hits
Japanese roll dice for 2 infantry in Java, round 3 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Java
Americans win, taking Java from Japanese with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in 33 Sea Zone
Americans attack with 1 destroyer and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 tactical_bomber in 33 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 tactical_bomber in 33 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Japanese lost in 33 Sea Zone
Americans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 5 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 5 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
3 fighters moved from 21 Sea Zone to 35 Sea Zone
2 fighters moved from 20 Sea Zone to 35 Sea Zone
5 fighters moved from 35 Sea Zone to 42 Sea Zone
1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 43 Sea Zone to Queensland
1 artillery and 1 infantry moved from Norway to 126 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Nenetsia
1 fighter moved from Holland Belgium to 110 Sea ZonePlace Units - Americans
1 factory_minor placed in Finland
1 armour and 2 mech_infantrys placed in Norway
1 artillery and 2 infantry placed in Normandy Bordeaux
3 bombers placed in Western United States
2 destroyers placed in 10 Sea Zone
Americans undo move 2.
Americans undo move 3.
1 armour and 2 bombers placed in Western United States
1 bomber and 2 mech_infantrys placed in NorwayTurn Complete - Americans
Americans collect 73 PUs; end with 73 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Marshall Islands : 1 flag, 1 artillery and 1 infantry
Queensland : 1 bomber
Philippines : 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 armour, 2 bombers, 1 factory_major and 1 harbour
Alaska : 1 artillery and 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
Midway : 1 airfield
Soviet Far East : 1 armour
Celebes : 1 flag
Java : 1 flag, 2 artilleries, 1 infantry and 1 mech_infantry
Sumatra : 1 flag, 1 armour and 1 infantry
42 Sea Zone : 1 flag, 1 battleship, 4 carriers, 5 fighters, 1 tactical_bomber and 3 transports
41 Sea Zone : 1 transport
33 Sea Zone : 1 destroyer
32 Sea Zone : 2 submarines
36 Sea Zone : 1 flag
26 Sea Zone : 3 destroyers and 1 submarine
10 Sea Zone : 2 destroyers
16 Sea Zone : 1 destroyer
2 Sea Zone : 1 flag, 1 submarine
1 Sea Zone : 1 transport
7 Sea Zone : 1 destroyer
3 Sea Zone : 1 transport
54 Sea Zone : 1 flag, 1 destroyer and 2 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Norway : 1 flag, 1 airfield, 1 bomber, 1 factory_minor and 2 mech_infantrys
Holland Belgium : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Karelia : 1 mech_infantry
Nenetsia : 1 artillery and 1 infantry
Vyborg : 1 mech_infantry
89 Sea Zone : 1 flag
93 Sea Zone : 1 flag
109 Sea Zone : 1 flag
Greece : 1 fighter
97 Sea Zone : 1 destroyer
127 Sea Zone : 1 transport
Finland : 1 flag, 3 armour, 1 artillery, 1 factory_minor and 2 mech_infantrys
110 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transportProduction/PUs Summary :
Germans : 42 / 58
Russians : 5 / 7
Japanese : 70 / 88
Americans : 73 / 98
Chinese : 0 / 8
British : 30 / 37
UK_Pacific : 0 / 0
Italians : 25 / 28
ANZAC : 12 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 10 times
3 was rolled 17 times
4 was rolled 13 times
5 was rolled 11 times
6 was rolled 4 times
Average roll : 3.227
Median : 3.000
Variance : 1.385
Standard Deviation : 1.177
Total rolls : 66Japanese Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 2 times
Average roll : 2.850
Median : 3.000
Variance : 1.263
Standard Deviation : 1.124
Total rolls : 20Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 11 times
4 was rolled 9 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3.356
Median : 3.000
Variance : 0.795
Standard Deviation : 0.892
Total rolls : 45 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 8 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 42 / 58
Russians : 5 / 7
Japanese : 70 / 88
Americans : 73 / 98
Chinese : 0 / 8
British : 30 / 37
UK_Pacific : 0 / 0
Italians : 25 / 28
ANZAC : 12 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 10 times
3 was rolled 17 times
4 was rolled 13 times
5 was rolled 11 times
6 was rolled 4 times
Average roll : 3.227
Median : 3.000
Variance : 1.385
Standard Deviation : 1.177
Total rolls : 66Japanese Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 2 times
Average roll : 2.850
Median : 3.000
Variance : 1.263
Standard Deviation : 1.124
Total rolls : 20Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 11 times
4 was rolled 9 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3.356
Median : 3.000
Variance : 0.795
Standard Deviation : 0.892
Total rolls : 45 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - British
British buy 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
6 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Algeria to Tunisia
2 fighters moved from Russia to NorwayNon Combat Move - British
1 artillery and 7 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 7 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
3 mech_infantrys placed in Union of South Africa
1 artillery and 7 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs totalTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
Malta : 1 infantry
United Kingdom : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 7 infantry
Anglo Egyptian Sudan : 9 mech_infantrys
Normandy Bordeaux : 2 aaGuns, 3 artilleries and 11 infantry
Tunisia : 2 infantry
Norway : 2 fighters
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 flag
106 Sea Zone : 1 flag
Eire : 1 flag
Brazil : 1 flag
Suriname : 1 flag, 3 infantry
110 Sea Zone : 1 battleship and 4 transportsProduction/PUs Summary :
Germans : 42 / 58
Russians : 5 / 7
Japanese : 70 / 88
Americans : 73 / 98
Chinese : 0 / 8
British : 30 / 30
UK_Pacific : 0 / 0
Italians : 25 / 28
ANZAC : 12 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 10 times
3 was rolled 17 times
4 was rolled 13 times
5 was rolled 11 times
6 was rolled 4 times
Average roll : 3.227
Median : 3.000
Variance : 1.385
Standard Deviation : 1.177
Total rolls : 66Japanese Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 2 times
Average roll : 2.850
Median : 3.000
Variance : 1.263
Standard Deviation : 1.124
Total rolls : 20Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 11 times
4 was rolled 9 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3.356
Median : 3.000
Variance : 0.795
Standard Deviation : 0.892
Total rolls : 45





