15L G40 artofwar1947 (Axis) vs. dawgoneit (Allies + 12) LL


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 3 infantry, 6 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 3 infantry, 6 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Battle in Norway
                Battle in Denmark

    Non Combat Move - Americans
                1 armour and 2 artilleries moved from Eastern United States to 101 Sea Zone
                7 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 artilleries, 7 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 armour, 2 artilleries and 7 infantry moved from 91 Sea Zone to Morocco
                6 transports moved from 110 Sea Zone to 91 Sea Zone
                3 submarines moved from 6 Sea Zone to 19 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone
                2 destroyers moved from 3 Sea Zone to 8 Sea Zone
                1 transport moved from 3 Sea Zone to 2 Sea Zone
                1 mech_infantry moved from Alaska to 2 Sea Zone
                1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
                1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 transports placed in 10 Sea Zone
                1 armour, 1 artillery and 2 infantry placed in Western United States
                1 armour and 1 infantry placed in Eastern United States
                6 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
                Americans collect 53 PUs (2 lost to blockades); end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese
                4 infantry moved from Szechwan to Kweichow
                1 infantry moved from Szechwan to Kweichow
                3 infantry moved from Szechwan to Yunnan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese
                4 infantry moved from Szechwan to Kweichow
                1 infantry moved from Szechwan to Kweichow
                3 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 5 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shensi
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 armour, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 114 Sea Zone
                1 infantry moved from 114 Sea Zone to Germany
                2 transports moved from 91 Sea Zone to 110 Sea Zone
                3 armour moved from Union of South Africa to Rhodesia


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 armour, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 114 Sea Zone
                1 infantry moved from 114 Sea Zone to Germany
                2 transports moved from 91 Sea Zone to 110 Sea Zone
                3 armour moved from Union of South Africa to Rhodesia

    Combat - British
                Battle in Germany
                    British captures 78PUs while taking Germans capital
                    British converts factory_major into different units
                Battle in Rhodesia
                    British attack with 3 armour
                    Germans defend with 1 armour, 1 artillery and 1 infantry
                    British win, taking Germany from Germans, taking Rhodesia from Germans with 2 armour remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour, 1 artillery and 1 infantry
                    Casualties for British: 1 armour

    Non Combat Move - British

    Place Units - British
                1 armour and 1 fighter placed in Union of South Africa
                1 transport placed in 110 Sea Zone

    Turn Complete - British
                British collect 26 PUs; end with 104 PUs total

    Turn Complete - UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 armour, 1 carrier, 1 destroyer, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Eastern Persia to West India
                      Italians take West India from UK_Pacific
                1 artillery moved from Eastern Persia to Turkmenistan
                      Italians take Turkmenistan from Russians
                1 artillery, 2 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Belgian Congo to Rhodesia
                1 armour moved from French Equatorial Africa to Rhodesia
                1 fighter moved from Belgian Congo to Rhodesia
                1 bomber moved from Egypt to Rhodesia

    Combat - Italians
                Battle in Rhodesia
                    Italians attack with 1 armour, 1 bomber, 1 fighter and 1 infantry
                    British defend with 2 armour
                        Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Rhodesia, round 2 :  1/1 hits
                        British roll dice for 2 armour in Rhodesia, round 2 :  1/0 hits
                        1 armour owned by the British and 1 infantry owned by the Italians lost in Rhodesia
                        Italians roll dice for 1 armour, 1 bomber and 1 fighter in Rhodesia, round 3 :  2/1 hits
                        British roll dice for 1 armour in Rhodesia, round 3 :  0/1 hits
                        1 armour owned by the British lost in Rhodesia
                    Italians win, taking Rhodesia from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 9
                    Casualties for British: 2 armour
                    Casualties for Italians: 1 infantry
                Battle in Ukraine
                    Italians attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ukraine, round 2 :  1/0 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Italians win, taking Ukraine from Russians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 aaGun moved from Western Ukraine to Ukraine
                1 armour moved from Caucasus to Rostov
                2 infantry moved from Northwest Persia to Caucasus
                1 transport moved from 98 Sea Zone to 81 Sea Zone
                1 armour moved from Iraq to Trans-Jordan
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 transport moved from 97 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from Iraq to Trans-Jordan
                1 mech_infantry moved from Iraq to Caucasus
                1 infantry moved from Southern France to Northern Italy
                1 fighter moved from Rhodesia to Belgian Congo
                1 bomber moved from Rhodesia to Anglo Egyptian Sudan

    Place Units - Italians
                1 armour and 2 mech_infantrys placed in Iraq
                1 carrier, 1 destroyer and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 33 PUs; end with 34 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 40 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 50 PUs

    Territory Summary for Italians :

    Kazakhstan : 1 flag
        West India : 1 flag, 1 infantry
        Belgian Congo : 1 flag, 1 fighter
        Trans-Jordan : 1 flag, 1 armour and 1 mech_infantry
        Egypt : 2 infantry
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag, 1 bomber
        Rhodesia : 1 flag, 1 armour
        French Equatorial Africa : 1 flag, 1 infantry
        Syria : 1 flag
        Northern Italy : 1 aaGun, 4 artilleries, 1 factory_major, 1 fighter and 6 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 8 infantry
        Rostov : 1 flag, 3 armour, 1 infantry and 1 mech_infantry
        Ukraine : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
        Western Ukraine : 1 flag
        Turkmenistan : 1 flag, 1 artillery
        Caucasus : 1 flag, 2 infantry and 1 mech_infantry
        97 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 1 transport
        Iraq : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Eastern Persia : 1 flag
        81 Sea Zone : 2 transports
        Northwest Persia : 1 flag
        Persia : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 45 / 0
        Russians : 14 / 20
        Japanese : 67 / 74
        Americans : 55 / 73
        Chinese : 7 / 7
        British : 25 / 104
        UK_Pacific : 0 / 0
        Italians : 33 / 50
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Russians Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Place Units - ANZAC
                1 bomber and 1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French
                2 infantry moved from Tobruk to Libya
                1 infantry moved from Alexandria to Tobruk

    Non Combat Move - French

    Turn Complete - French


  • Forgot attack on the Union of South Africa:

    Germans (mech + Fighter + 2 Tacs) = 1 sure hit + 1 @ 5

    DiceRolls: 1@5; Total Hits: 11@5: (3)

    UK (Fighter + tank) = 1 sure hit + 1 @ 2

    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Combat Move - Germans
                1 bomber moved from Western Germany to United Kingdom
                2 infantry moved from Finland to Norway
                1 fighter and 1 tactical_bomber moved from Novgorod to Norway
                1 fighter moved from Novgorod to 112 Sea Zone
                1 fighter moved from France to 114 Sea Zone
                1 armour and 1 mech_infantry moved from Egypt to Tobruk
                      Germans take Alexandria from British
                1 infantry and 1 mech_infantry moved from Egypt to 98 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry and 1 mech_infantry moved from 96 Sea Zone to Tobruk
                2 fighters moved from France to Denmark
                4 mech_infantrys moved from Western Germany to Germany
                2 mech_infantrys moved from Eastern Poland to Germany
                1 mech_infantry moved from Baltic States to Germany
                1 fighter and 1 tactical_bomber moved from Novgorod to Germany

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/1 hits
                    Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 6 damage total.
                Battle in Denmark
                    Germans attack with 2 fighters
                    Americans defend with 1 infantry
                        Germans roll dice for 2 fighters in Denmark, round 2 :  1/0 hits
                        Americans roll dice for 1 infantry in Denmark, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 fighter owned by the Germans lost in Denmark
                    Germans win with 1 fighter remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 fighter
                    Casualties for Americans: 1 infantry
                Battle in Norway
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Norway, round 2 :  1/1 hits
                        Americans roll dice for 1 infantry in Norway, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Norway
                    Germans win, taking Norway from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Germany
                    Germans attack with 1 fighter, 7 mech_infantrys and 1 tactical_bomber
                    British defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 fighter, 7 mech_infantrys and 1 tactical_bomber in Germany, round 2 :  3/1 hits
                        British roll dice for 1 infantry in Germany, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 tactical_bomber owned by the Germans lost in Germany
                    Germans win, taking Germany from British with 1 fighter and 7 mech_infantrys remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for British: 1 infantry
                Battle in 114 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 114 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 112 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 112 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Tobruk
                    Germans attack with 1 armour, 1 infantry and 2 mech_infantrys
                    French defend with 1 infantry
                        Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Tobruk, round 2 :  1/0 hits
                        French roll dice for 1 infantry in Tobruk, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Tobruk
                    Germans win, taking Tobruk from French with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Germans
                3 mech_infantrys moved from Greece to Yugoslavia
                1 destroyer moved from 94 Sea Zone to 92 Sea Zone
                2 fighters moved from 94 Sea Zone to Western Germany
                1 fighter moved from France to Western Germany
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 94 Sea Zone to 97 Sea Zone
                1 fighter moved from Germany to Western Germany
                1 fighter moved from Denmark to Western Germany
                1 fighter moved from 114 Sea Zone to Western Germany
                1 fighter moved from 112 Sea Zone to Western Germany
                1 fighter and 1 tactical_bomber moved from Norway to Western Germany
                1 artillery and 2 infantry moved from France to Western Germany
                5 infantry moved from Holland Belgium to Western Germany
                2 mech_infantrys moved from Normandy Bordeaux to Western Germany
                1 artillery moved from Normandy Bordeaux to France
                9 armour and 4 mech_infantrys moved from Volgograd to Ukraine
                1 aaGun, 7 artilleries and 8 infantry moved from Rostov to Volgograd
                3 aaGuns moved from Western Germany to Germany
                1 bomber moved from United Kingdom to Western Germany
                1 armour and 2 mech_infantrys moved from Novgorod to Poland

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
                Germans collect 53 PUs; end with 53 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs

    Territory Summary for Germans :

    Belgian Congo : 1 fighter and 2 tactical_bombers
        Alexandria : 1 flag
        Egypt : 1 flag, 1 factory_minor and 1 harbour
        Tanganyika Territory : 1 flag, 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
        Western Germany : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 8 fighters, 1 harbour, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
        Poland : 1 armour and 2 mech_infantrys
        Germany : 3 aaGuns, 1 factory_minor and 7 mech_infantrys
        Norway : 2 infantry
        Tobruk : 1 armour, 1 infantry and 2 mech_infantrys
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag, 1 artillery
        Rostov : 1 aaGun, 8 artilleries and 9 infantry
        Vyborg : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 9 armour and 4 mech_infantrys
        Volgograd : 1 flag, 1 aaGun, 7 artilleries, 1 factory_minor and 8 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        125 Sea Zone : 1 submarine
        96 Sea Zone : 1 transport
        Bulgaria : 1 flag
        Greece : 1 flag, 1 factory_minor
        97 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 submarines
        92 Sea Zone : 1 destroyer
        Yugoslavia : 3 mech_infantrys
        98 Sea Zone : 1 transport
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 53 / 68
        Russians : 14 / 20
        Japanese : 67 / 74
        Americans : 52 / 73
        Chinese : 7 / 7
        British : 20 / 104
        UK_Pacific : 0 / 0
        Italians : 33 / 50
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.778
            Median : 4.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

    Null / Other
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    French Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Combat Move - Germans
                1 bomber moved from Western Germany to United Kingdom
                2 infantry moved from Finland to Norway
                1 fighter and 1 tactical_bomber moved from Novgorod to Norway
                1 fighter moved from Novgorod to 112 Sea Zone
                1 fighter moved from France to 114 Sea Zone
                1 armour and 1 mech_infantry moved from Egypt to Tobruk
                      Germans take Alexandria from British
                1 infantry and 1 mech_infantry moved from Egypt to 98 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry and 1 mech_infantry moved from 96 Sea Zone to Tobruk
                2 fighters moved from France to Denmark
                4 mech_infantrys moved from Western Germany to Germany
                2 mech_infantrys moved from Eastern Poland to Germany
                1 mech_infantry moved from Baltic States to Germany
                1 fighter and 1 tactical_bomber moved from Novgorod to Germany

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/1 hits
                    Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 6 damage total.
                Battle in Denmark
                    Germans attack with 2 fighters
                    Americans defend with 1 infantry
                        Germans roll dice for 2 fighters in Denmark, round 2 :  1/0 hits
                        Americans roll dice for 1 infantry in Denmark, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 fighter owned by the Germans lost in Denmark
                    Germans win with 1 fighter remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 fighter
                    Casualties for Americans: 1 infantry
                Battle in Norway
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Norway, round 2 :  1/1 hits
                        Americans roll dice for 1 infantry in Norway, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Norway
                    Germans win, taking Norway from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Germany
                    Germans attack with 1 fighter, 7 mech_infantrys and 1 tactical_bomber
                    British defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 fighter, 7 mech_infantrys and 1 tactical_bomber in Germany, round 2 :  3/1 hits
                        British roll dice for 1 infantry in Germany, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 tactical_bomber owned by the Germans lost in Germany
                    Germans win, taking Germany from British with 1 fighter and 7 mech_infantrys remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for British: 1 infantry
                Battle in 114 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 114 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 112 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 112 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Tobruk
                    Germans attack with 1 armour, 1 infantry and 2 mech_infantrys
                    French defend with 1 infantry
                        Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Tobruk, round 2 :  1/0 hits
                        French roll dice for 1 infantry in Tobruk, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Tobruk
                    Germans win, taking Tobruk from French with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Germans
                3 mech_infantrys moved from Greece to Yugoslavia
                1 destroyer moved from 94 Sea Zone to 92 Sea Zone
                2 fighters moved from 94 Sea Zone to Western Germany
                1 fighter moved from France to Western Germany
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 94 Sea Zone to 97 Sea Zone
                1 fighter moved from Germany to Western Germany
                1 fighter moved from Denmark to Western Germany
                1 fighter moved from 114 Sea Zone to Western Germany
                1 fighter moved from 112 Sea Zone to Western Germany
                1 fighter and 1 tactical_bomber moved from Norway to Western Germany
                1 artillery and 2 infantry moved from France to Western Germany
                5 infantry moved from Holland Belgium to Western Germany
                2 mech_infantrys moved from Normandy Bordeaux to Western Germany
                1 artillery moved from Normandy Bordeaux to France
                9 armour and 4 mech_infantrys moved from Volgograd to Ukraine
                1 aaGun, 7 artilleries and 8 infantry moved from Rostov to Volgograd
                3 aaGuns moved from Western Germany to Germany
                1 bomber moved from United Kingdom to Western Germany
                1 armour and 2 mech_infantrys moved from Novgorod to Poland

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
                Germans collect 53 PUs; end with 53 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Tanganyika Territory: 1 mech_infantry
                EDIT: Removing units owned by British from Union of South Africa: 1 armour and 1 fighter
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Belgian Congo : 1 fighter and 2 tactical_bombers
        Alexandria : 1 flag
        Egypt : 1 flag, 1 factory_minor and 1 harbour
        Tanganyika Territory : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
        Western Germany : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 8 fighters, 1 harbour, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
        Poland : 1 armour and 2 mech_infantrys
        Germany : 3 aaGuns, 1 factory_minor and 7 mech_infantrys
        Norway : 2 infantry
        Tobruk : 1 armour, 1 infantry and 2 mech_infantrys
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag, 1 artillery
        Rostov : 1 aaGun, 8 artilleries and 9 infantry
        Vyborg : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 9 armour and 4 mech_infantrys
        Volgograd : 1 flag, 1 aaGun, 7 artilleries, 1 factory_minor and 8 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        125 Sea Zone : 1 submarine
        96 Sea Zone : 1 transport
        Bulgaria : 1 flag
        Greece : 1 flag, 1 factory_minor
        97 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 submarines
        92 Sea Zone : 1 destroyer
        Yugoslavia : 3 mech_infantrys
        98 Sea Zone : 1 transport
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 53 / 68
        Russians : 14 / 20
        Japanese : 67 / 74
        Americans : 52 / 73
        Chinese : 7 / 7
        British : 20 / 104
        UK_Pacific : 0 / 0
        Italians : 33 / 50
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.778
            Median : 4.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

    Null / Other
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    French Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Russia to Western Ukraine
                      Russians take Western Ukraine from Italians
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Samara
                1 mech_infantry moved from Russia to Kazakhstan
                      Russians take Kazakhstan from Italians
                1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone

    Non Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Vologda

    Place Units - Russians
                4 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 bombers, 2 carriers, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Burma to Yunnan
                2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
                2 armour moved from Hopei to Kweichow
                1 armour moved from Suiyuyan to Kweichow
                3 bombers moved from Malaya to Yunnan
                3 bombers moved from Malaya to Kweichow
                1 fighter moved from Anhwe to Kweichow
                1 tactical_bomber moved from Anhwe to Yunnan
                1 armour and 1 mech_infantry moved from Evenkiyskiy to Kansu
                      Japanese take Timguska from Russians
                1 armour moved from Buryatia to Sakha
                      Japanese take Sakha from Russians
                1 fighter and 1 tactical_bomber moved from Anhwe to Kansu
                1 fighter moved from Anhwe to Kansu
                1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
                2 artilleries moved from Siberia to Soviet Far East
                2 fighters moved from Korea to Soviet Far East

    Combat - Japanese
                Battle in Soviet Far East
                    Japanese attack with 2 artilleries and 2 fighters
                    Americans defend with 2 mech_infantrys
                        Japanese roll dice for 2 artilleries and 2 fighters in Soviet Far East, round 2 :  1/1 hits
                        Russians roll dice for 2 mech_infantrys in Soviet Far East, round 2 :  1/1 hits
                        1 mech_infantry owned by the Americans and 1 artillery owned by the Japanese lost in Soviet Far East
                        Japanese roll dice for 1 artillery and 2 fighters in Soviet Far East, round 3 :  1/1 hits
                        Russians roll dice for 1 mech_infantry in Soviet Far East, round 3 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Soviet Far East
                    Japanese win, taking Soviet Far East from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                    Casualties for Americans: 2 mech_infantrys
                Battle in Kansu
                    Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kansu, round 2 :  2/1 hits
                        Chinese roll dice for 2 infantry in Kansu, round 2 :  1/1 hits
                        2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 2 infantry
                Battle in Shensi
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Shensi, round 2 :  1/1 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 3 armour, 3 bombers and 1 fighter
                    Chinese defend with 4 infantry
                        Japanese roll dice for 3 armour, 3 bombers and 1 fighter in Kweichow, round 2 :  4/0 hits
                        Chinese roll dice for 4 infantry in Kweichow, round 2 :  2/1 hits
                        2 armour owned by the Japanese and 4 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 armour, 3 bombers and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 armour
                    Casualties for Chinese: 4 infantry
                Battle in Yunnan
                    Japanese attack with 2 armour, 3 bombers, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 2 armour, 3 bombers, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 :  4/0 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 2 :  1/1 hits
                        4 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 armour, 3 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                1 armour and 2 artilleries moved from India to 39 Sea Zone
                1 armour, 2 artilleries, 1 carrier, 1 tactical_bomber and 4 transports moved from 39 Sea Zone to 38 Sea Zone
                1 artillery moved from Burma to 38 Sea Zone
                1 armour, 3 artilleries, 1 carrier, 1 tactical_bomber and 4 transports moved from 38 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to Siam
                1 armour moved from Burma to Yunnan
                1 aaGun moved from Kwangsi to Kwangtung
                3 bombers moved from Yunnan to Malaya
                3 bombers moved from Kweichow to Malaya
                1 tactical_bomber moved from Yunnan to 37 Sea Zone
                1 fighter moved from Kweichow to 37 Sea Zone
                1 fighter moved from Japan to 37 Sea Zone
                2 fighters and 1 tactical_bomber moved from Kansu to Suiyuyan
                2 fighters moved from Korea to 36 Sea Zone
                1 destroyer moved from 37 Sea Zone to 36 Sea Zone
                1 cruiser moved from 37 Sea Zone to 36 Sea Zone
                2 fighters moved from Soviet Far East to Siberia
                1 fighter and 1 tactical_bomber moved from Shensi to Anhwe

    Place Units - Japanese
                1 carrier placed in 37 Sea Zone
                1 carrier placed in 36 Sea Zone
                1 infantry placed in Malaya
                1 infantry placed in French Indo China
                1 destroyer placed in 36 Sea Zone
                1 artillery and 2 bombers placed in Japan
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 transport
                EDIT: Removing units owned by Japanese from Japan: 1 artillery and 1 bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,6,2,1,6,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,1,6,6,6
                Japanese collect 62 PUs (11 lost to blockades); end with 62 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
        Jehol : 1 flag
        Siam : 1 artillery and 1 infantry
        Manchuria : 1 flag, 1 factory_minor
        Yunnan : 1 flag, 3 armour and 1 mech_infantry
        Suiyuyan : 1 flag, 2 fighters and 1 tactical_bomber
        Kweichow : 1 flag, 1 armour
        Hunan : 1 flag
        Kansu : 1 flag, 1 armour
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag, 1 fighter and 1 tactical_bomber
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 6 bombers, 1 factory_minor, 1 harbour and 4 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag, 1 armour
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag, 1 artillery
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag, 1 aaGun and 2 fighters
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        37 Sea Zone : 1 armour, 3 artilleries, 1 battleship, 2 carriers, 2 fighters, 2 tactical_bombers and 5 transports
        36 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag

    Production/PUs Summary :

    Germans : 53 / 68
        Russians : 14 / 17
        Japanese : 73 / 72
        Americans : 52 / 73
        Chinese : 4 / 7
        British : 20 / 104
        UK_Pacific : 0 / 0
        Italians : 30 / 50
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 4.062
            Median : 5.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 16

    Null / Other
                1 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Japanese Combat
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Russians Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.250
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 3 Sea Zone to 2 Sea Zone
                1 mech_infantry moved from Alaska to 2 Sea Zone
                1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
                1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                1 fighter and 1 tactical_bomber moved from 8 Sea Zone to Soviet Far East
                1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 3 Sea Zone to Soviet Far East
                1 carrier, 1 cruiser and 4 destroyers moved from 8 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                4 transports moved from 91 Sea Zone to 90 Sea Zone
                4 armour, 2 artilleries and 8 infantry moved from Morocco to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from 91 Sea Zone to 92 Sea Zone
                4 armour, 2 artilleries, 1 carrier, 1 cruiser, 3 destroyers, 8 infantry and 7 transports moved from 91 Sea Zone to 110 Sea Zone
                4 armour and 2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from 110 Sea Zone to Holland Belgium
                6 infantry moved from 110 Sea Zone to Normandy Bordeaux


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 3 Sea Zone to 2 Sea Zone
                1 mech_infantry moved from Alaska to 2 Sea Zone
                1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
                1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                1 fighter and 1 tactical_bomber moved from 8 Sea Zone to Soviet Far East
                1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 3 Sea Zone to Soviet Far East
                1 carrier, 1 cruiser and 4 destroyers moved from 8 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                4 transports moved from 91 Sea Zone to 90 Sea Zone
                4 armour, 2 artilleries and 8 infantry moved from Morocco to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from 91 Sea Zone to 92 Sea Zone
                4 armour, 2 artilleries, 1 carrier, 1 cruiser, 3 destroyers, 8 infantry and 7 transports moved from 91 Sea Zone to 110 Sea Zone
                4 armour and 2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from 110 Sea Zone to Holland Belgium
                6 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - Americans
                Americans creates battle in territory 19 Sea Zone
                Battle in 92 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Germans defend with 1 destroyer
                    Americans win, taking 19 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Normandy Bordeaux
                Battle in Holland Belgium
                Battle in Soviet Far East
                    Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery
                    Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Soviet Far East from Japanese with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from Soviet Far East to 3 Sea Zone
                1 submarine moved from 20 Sea Zone to 43 Sea Zone
                1 submarine moved from 19 Sea Zone to 35 Sea Zone
                1 submarine moved from 19 Sea Zone to 20 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry, 6 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from 92 Sea Zone to 110 Sea Zone
                4 transports moved from 90 Sea Zone to 101 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - Americans
                1 carrier, 1 cruiser and 1 destroyer placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in Eastern United States
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Sikang to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British repair 0 damage on 1 factory_major; Remaining resources: 98 PUs;
                British buy 2 armour, 4 artilleries, 5 fighters, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 91 Sea Zone to 96 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British repair 0 damage on 1 factory_major; Remaining resources: 98 PUs;
                British buy 2 armour, 4 artilleries, 5 fighters, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 91 Sea Zone to 96 Sea Zone

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 submarine
                    Germans defend with 1 transport
                    British win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport

    Non Combat Move - British
                5 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                1 armour and 2 fighters placed in Union of South Africa
                3 fighters placed in United Kingdom
                1 armour, 2 artilleries, 3 infantry and 1 mech_infantry placed in United Kingdom
                British undo move 3.
                1 transport placed in 106 Sea Zone
                1 infantry and 1 mech_infantry placed in Quebec
                1 armour, 4 artilleries and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 20 PUs; end with 20 PUs total

    Turn Complete - UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 armour, 2 destroyers, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Turkmenistan to Kazakhstan
                2 infantry moved from Caucasus to Kazakhstan
                1 mech_infantry moved from Caucasus to Kazakhstan
                2 infantry moved from Egypt to 81 Sea Zone
                1 armour and 1 mech_infantry moved from Trans-Jordan to 81 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 81 Sea Zone to 71 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 71 Sea Zone to Union of South Africa
                1 armour moved from Rhodesia to South West Africa
                      Italians take South West Africa from British
                1 armour moved from South West Africa to Union of South Africa
                1 fighter moved from Belgian Congo to Union of South Africa
                1 bomber moved from Anglo Egyptian Sudan to Union of South Africa
                1 infantry moved from French Equatorial Africa to Nigeria
                      Italians take Nigeria from British
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 carrier, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
                1 fighter moved from Southern Italy to Morocco
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 fighter moved from Northern Italy to 92 Sea Zone
                1 fighter moved from Southern Italy to 92 Sea Zone

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 carrier, 1 destroyer, 2 fighters and 1 transport
                    Americans defend with 1 submarine
                        Italians roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 92 Sea Zone, round 2 :  2/1 hits
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 92 Sea Zone
                    Italians win with 1 carrier, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Morocco
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    Americans defend with 1 armour and 1 infantry
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Morocco, round 2 :  1/1 hits
                        French roll dice for 1 armour and 1 infantry in Morocco, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                        Italians roll dice for 1 artillery and 1 fighter in Morocco, round 3 :  1/1 hits
                        French roll dice for 1 armour in Morocco, round 3 :  0/1 hits
                        1 armour owned by the Americans lost in Morocco
                    Italians win, taking Morocco from French with 1 artillery and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in Union of South Africa
                    Italians attack with 2 armour, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
                    British defend with 1 armour, 1 factory_minor, 2 fighters and 1 harbour
                        Italians roll dice for 2 armour, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Union of South Africa, round 2 :  3/1 hits
                        British roll dice for 1 armour and 2 fighters in Union of South Africa, round 2 :  2/1 hits
                        1 armour owned by the British, 2 fighters owned by the British and 2 infantry owned by the Italians lost in Union of South Africa
                    Italians win, taking Union of South Africa from British with 2 armour, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 20
                    Casualties for British: 1 armour and 2 fighters
                    Casualties for Italians: 2 infantry
                Battle in Kazakhstan
                    Italians attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                        Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kazakhstan, round 2 :  1/0 hits
                        Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Kazakhstan
                    Italians win, taking Kazakhstan from Russians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Italians
                1 infantry moved from West India to Eastern Persia
                1 armour and 2 mech_infantrys moved from Iraq to Caucasus
                1 mech_infantry moved from Rostov to Kazakhstan
                1 armour moved from Rostov to Kazakhstan
                1 artillery, 2 infantry and 1 mech_infantry moved from Ukraine to Rostov
                1 armour and 1 mech_infantry moved from Rostov to Volgograd
                1 armour moved from Rostov to Volgograd
                1 fighter moved from 92 Sea Zone to Southern France
                1 fighter moved from Morocco to 92 Sea Zone
                1 aaGun, 3 artilleries and 5 infantry moved from Northern Italy to Southern France
                1 aaGun and 8 infantry moved from Southern Italy to Northern Italy
                1 bomber moved from Union of South Africa to Anglo Egyptian Sudan
                1 fighter moved from Union of South Africa to Belgian Congo

    Place Units - Italians
                1 armour and 2 mech_infantrys placed in Ukraine
                1 fighter placed in Iraq
                1 fighter placed in Southern Italy
                2 destroyers placed in 95 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Union of South Africa: 1 mech_infantry
                EDIT: Adding units owned by Italians to Union of South Africa: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 36 PUs; end with 36 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 42 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 52 PUs

    Territory Summary for Italians :

    Kazakhstan : 1 flag, 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
        West India : 1 flag
        Belgian Congo : 1 flag, 1 fighter
        Trans-Jordan : 1 flag
        Union of South Africa : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 infantry
        South West Africa : 1 flag
        Nigeria : 1 flag, 1 infantry
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag, 1 bomber
        Rhodesia : 1 flag
        Morocco : 1 flag, 1 artillery
        French Equatorial Africa : 1 flag
        Southern France : 1 aaGun, 3 artilleries, 1 fighter and 5 infantry
        Syria : 1 flag
        Northern Italy : 1 aaGun, 1 factory_major and 8 infantry
        Southern Italy : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
        Rostov : 1 flag, 1 artillery and 3 infantry
        Ukraine : 1 flag, 1 aaGun, 1 armour, 1 factory_minor and 2 mech_infantrys
        Volgograd : 2 armour and 1 mech_infantry
        Turkmenistan : 1 flag
        Caucasus : 1 flag, 1 armour and 2 mech_infantrys
        95 Sea Zone : 2 destroyers
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 1 factory_minor and 1 fighter
        92 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
        Eastern Persia : 1 flag, 1 infantry
        71 Sea Zone : 2 transports
        Northwest Persia : 1 flag
        Persia : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 48 / 68
        Russians : 14 / 17
        Japanese : 72 / 72
        Americans : 57 / 77
        Chinese : 4 / 5
        British : 16 / 20
        UK_Pacific : 0 / 0
        Italians : 36 / 52
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 4 times
            Average roll : 3.556
            Median : 4.000
            Variance : 1.625
            Standard Deviation : 1.275
            Total rolls : 9

    French Combat
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.250
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Americans Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

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