@axis-dominion sounds good fire it up whenever you want
15L G40 artofwar1947 (Axis) vs. dawgoneit (Allies + 12) LL
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 3 armour and 1 destroyer; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;Combat Move - British
Non Combat Move - British
1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 armour and 1 infantry moved from Quebec to 106 Sea Zone
2 armour, 1 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
2 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 infantry moved from Scotland to United Kingdom
2 armour and 1 mech_infantry moved from Union of South Africa to Rhodesia
1 infantry moved from India to BurmaPlace Units - British
3 armour placed in Union of South Africa
1 destroyer placed in 110 Sea ZoneTurn Complete - British
British collect 22 PUs; end with 23 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 4 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Belgian Congo to Rhodesia
1 bomber and 2 fighters moved from Egypt to Rhodesia
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
2 armour and 1 infantry moved from Ukraine to Rostov
1 armour moved from Caucasus to Kazakhstan
Italians take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
1 artillery and 1 infantry moved from Persia to Eastern Persia
Italians take Eastern Persia from British
1 armour moved from Egypt to French Equatorial Africa
Italians take French Equatorial Africa from FrenchCombat - Italians
Battle in Rhodesia
Italians attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry
British defend with 4 armour, 1 infantry and 2 mech_infantrys
Italians roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Rhodesia, round 2 : 3/0 hits
British roll dice for 4 armour, 1 infantry and 2 mech_infantrys in Rhodesia, round 2 : 3/0 hits
1 infantry owned by the British, 1 artillery owned by the Italians, 2 mech_infantrys owned by the British and 2 infantry owned by the Italians lost in Rhodesia
Italians roll dice for 1 artillery, 1 bomber and 2 fighters in Rhodesia, round 3 : 2/0 hits
British roll dice for 4 armour in Rhodesia, round 3 : 2/0 hits
2 armour owned by the British, 1 fighter owned by the Italians and 1 artillery owned by the Italians lost in Rhodesia
retreated to Rhodesia
British win with 2 armour remaining. Battle score for attacker is -1
Casualties for British: 2 armour, 1 infantry and 2 mech_infantrys
Casualties for Italians: 2 artilleries, 1 fighter and 2 infantry
Battle in Western Ukraine
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Italians attack with 2 armour and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 infantry in Rostov, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 aaGun moved from Ukraine to Western Ukraine
1 mech_infantry moved from Ukraine to Western Ukraine
1 mech_infantry moved from Caucasus to Rostov
2 infantry moved from Iraq to Northwest Persia
1 infantry moved from Kenya to Belgian Congo
1 bomber and 1 fighter moved from Rhodesia to Belgian Congo
1 bomber moved from Belgian Congo to Egypt
1 infantry moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 aaGun moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
1 armour and 2 mech_infantrys placed in Iraq
4 artilleries, 1 fighter and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 30 PUs; end with 30 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 36 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 46 PUsTerritory Summary for Italians :
Kazakhstan : 1 flag
Belgian Congo : 1 flag, 1 fighter and 1 infantry
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 bomber and 2 infantry
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 infantry
French Equatorial Africa : 1 flag, 1 armour
Southern France : 1 infantry
Syria : 1 flag
Northern Italy : 1 aaGun, 4 artilleries, 1 factory_major, 1 fighter and 5 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 8 infantry
Rostov : 1 flag, 2 armour, 1 infantry and 1 mech_infantry
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag, 1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry
Caucasus : 1 flag, 1 armour
97 Sea Zone : 1 flag, 1 transport
Iraq : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Eastern Persia : 1 flag, 1 artillery and 1 infantry
Northwest Persia : 1 flag, 2 infantry
Persia : 1 flag
Yugoslavia : 1 flag
98 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 44 / 66
Russians : 22 / 29
Japanese : 59 / 66
Americans : 55 / 75
Chinese : 8 / 9
British : 22 / 23
UK_Pacific : 6 / 7
Italians : 30 / 46
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Russians Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from India to French Indo China -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from India to French Indo ChinaCombat - ANZAC
Battle in French Indo China
ANZAC attack with 1 fighter
Japanese defend with 3 bombers and 1 factory_minor
Japanese win with 3 bombers remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
Place Units - ANZAC
1 bomber and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
2 infantry moved from Libya to Tobruk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
2 infantry moved from Libya to TobrukCombat - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 2 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
6 infantry moved from Western Germany to Holland Belgium
2 fighters and 6 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 artillery and 3 infantry moved from France to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy Bordeaux
4 fighters moved from 94 Sea Zone to Normandy Bordeaux
1 artillery, 1 fighter and 1 mech_infantry moved from Novgorod to Baltic States
2 mech_infantrys moved from Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
1 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
1 armour moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 armour, 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers moved from Belgian Congo to Rhodesia
1 mech_infantry moved from Ethiopia to Tanganyika Territory
Germans take Tanganyika Territory from BritishCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber, 6 fighters, 3 infantry and 6 mech_infantrys
British defend with 1 artillery and 1 infantry; Americans defend with 2 armour, 3 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Germans roll dice for 1 artillery, 1 bomber, 6 fighters, 3 infantry and 6 mech_infantrys in Normandy Bordeaux, round 2 : 6/1 hits
Americans roll dice for 2 armour, 4 artilleries and 6 infantry in Normandy Bordeaux, round 2 : 4/1 hits
1 infantry owned by the British, 3 infantry owned by the Germans, 5 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 1 bomber, 6 fighters and 5 mech_infantrys in Normandy Bordeaux, round 3 : 5/0 hits
Americans roll dice for 2 armour and 4 artilleries in Normandy Bordeaux, round 3 : 2/1 hits
3 artilleries owned by the Americans, 1 artillery owned by the British, 1 armour owned by the Americans and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 1 bomber, 6 fighters and 3 mech_infantrys in Normandy Bordeaux, round 4 : 4/1 hits
Americans roll dice for 1 armour in Normandy Bordeaux, round 4 : 1/1 hits
1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber, 6 fighters and 2 mech_infantrys remaining. Battle score for attacker is 21
Casualties for Germans: 3 infantry and 4 mech_infantrys
Casualties for British: 1 artillery and 1 infantry
Casualties for Americans: 2 armour, 3 artilleries and 5 infantry
Battle in Holland Belgium
Germans attack with 6 infantry
Americans defend with 2 infantry
Germans roll dice for 6 infantry in Holland Belgium, round 2 : 1/0 hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 6 infantry in Holland Belgium, round 3 : 1/0 hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Baltic States
Germans attack with 1 artillery, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Baltic States, round 2 : 2/1 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 2/1 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rhodesia
Germans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 2 armour
Germans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Rhodesia, round 2 : 4/1 hits
British roll dice for 2 armour in Rhodesia, round 2 : 1/0 hits
2 armour owned by the British and 1 infantry owned by the Germans lost in Rhodesia
Germans win, taking Rhodesia from British with 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for British: 2 armourNon Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Rhodesia to Belgian Congo
1 submarine moved from 98 Sea Zone to 92 Sea Zone
2 fighters moved from Normandy Bordeaux to 92 Sea Zone
4 fighters moved from Normandy Bordeaux to France
1 bomber moved from Normandy Bordeaux to Western Germany
4 mech_infantrys moved from Ukraine to Volgograd
8 armour moved from Ukraine to Volgograd
2 aaGuns, 15 artilleries and 17 infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
1 fighter moved from Baltic States to Novgorod
2 transports moved from 94 Sea Zone to 98 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 94 Sea Zone to 92 Sea ZonePlace Units - Germans
4 mech_infantrys placed in Western Germany
1 artillery and 2 infantry placed in France
3 mech_infantrys placed in Greece
1 armour and 2 mech_infantrys placed in Novgorod
1 armour and 2 mech_infantrys placed in Egypt
Turning on Edit Mode
EDIT: Adding units owned by Germans to 94 Sea Zone: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines
EDIT: Removing units owned by Germans from 92 Sea Zone: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Germans collect 53 PUs (3 lost to blockades); end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Germans :
Belgian Congo : 1 fighter and 2 tactical_bombers
Egypt : 1 flag, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Rhodesia : 1 flag, 1 armour, 1 artillery and 1 infantry
Tanganyika Territory : 1 flag, 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 mech_infantrys
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 4 fighters and 2 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 4 mech_infantrys
Germany : 1 factory_major
Holland Belgium : 5 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag, 1 artillery and 1 mech_infantry
Rostov : 2 aaGuns, 15 artilleries and 17 infantry
Vyborg : 1 flag
Eastern Poland : 1 flag, 2 mech_infantrys
Bessarabia : 1 flag
Volgograd : 1 flag, 9 armour, 1 factory_minor and 4 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 3 fighters, 1 harbour, 2 mech_infantrys and 2 tactical_bombers
125 Sea Zone : 1 submarine
94 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines
Bulgaria : 1 flag
Greece : 1 flag, 1 factory_minor and 3 mech_infantrys
98 Sea Zone : 2 transports
Finland : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 56 / 78
Russians : 17 / 29
Japanese : 59 / 66
Americans : 50 / 75
Chinese : 8 / 9
British : 20 / 23
UK_Pacific : 6 / 7
Italians : 30 / 46
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.238
Median : 3.000
Variance : 0.350
Standard Deviation : 0.592
Total rolls : 21Null / Other
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Germans Combat
1 was rolled 3 times
2 was rolled 1 times
6 was rolled 2 times
Average roll : 2.833
Median : 1.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Russians Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Americans Combat
1 was rolled 2 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
2 infantry moved from Sakha to Siberia
2 infantry moved from Shensi to Suiyuyan
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from ItaliansCombat - Russians
Russians creates battle in territory 125 Sea ZoneNon Combat Move - Russians
Place Units - Russians
7 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 3 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
2 artilleries and 1 infantry moved from Amur to Siberia
4 fighters moved from Japan to Siberia
1 armour moved from Manchuria to Buryatia
Japanese take Buryatia from Russians
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour and 1 mech_infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour and 1 artillery moved from Chahar to Suiyuyan
1 mech_infantry moved from Anhwe to Kweichow
2 armour moved from Anhwe to Hopei
2 fighters and 1 tactical_bomber moved from Anhwe to Suiyuyan
1 fighter and 1 tactical_bomber moved from Hunan to Kweichow
1 bomber moved from Hunan to India
3 artilleries and 2 infantry moved from Malaya to 37 Sea Zone
3 artilleries, 2 infantry and 4 transports moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 armour moved from Shan State to 38 Sea Zone
1 armour, 3 artilleries, 3 infantry and 4 transports moved from 38 Sea Zone to 39 Sea Zone
1 armour, 3 artilleries and 3 infantry moved from 39 Sea Zone to India
2 bombers moved from Malaya to India
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
1 artillery and 2 mech_infantrys moved from Shan State to Burma
3 bombers moved from French Indo China to IndiaCombat - Japanese
Battle in India
Japanese attack with 1 armour, 3 artilleries, 6 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 aaGun, 1 airfield, 1 harbour and 10 infantry; UK_Pacific defend with 1 factory_major; Americans defend with 1 bomber
AA fire in India : 1/1 hits
1 fighter owned by the Japanese lost in India
Japanese roll dice for 1 armour, 3 artilleries, 6 bombers, 3 infantry and 1 tactical_bomber in India, round 2 : 7/1 hits
UK_Pacific roll dice for 1 aaGun, 1 bomber and 10 infantry in India, round 2 : 3/1 hits
5 infantry owned by the British, 3 infantry owned by the Japanese, 1 bomber owned by the Americans and 1 aaGun owned by the British lost in India
Japanese roll dice for 1 armour, 3 artilleries, 6 bombers and 1 tactical_bomber in India, round 3 : 7/1 hits
UK_Pacific roll dice for 5 infantry in India, round 3 : 1/1 hits
5 infantry owned by the British and 1 artillery owned by the Japanese lost in India
Japanese captures 7PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 2 artilleries, 6 bombers and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Japanese: 1 artillery, 1 fighter and 3 infantry
Casualties for British: 1 aaGun and 10 infantry
Casualties for Americans: 1 bomber
Battle in Burma
Japanese attack with 1 artillery and 2 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 1 artillery and 2 mech_infantrys in Burma, round 2 : 1/1 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 2/1 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 2 armour
Chinese defend with 1 infantry
Japanese roll dice for 2 armour in Hopei, round 2 : 1/0 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber
Russians defend with 2 infantry; Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Suiyuyan, round 2 : 3/1 hits
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/0 hits
2 infantry owned by the Russians, 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery
Casualties for Russians: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Siberia
Japanese attack with 2 artilleries, 4 fighters and 1 infantry
Russians defend with 3 infantry
Japanese roll dice for 2 artilleries, 4 fighters and 1 infantry in Siberia, round 2 : 3/0 hits
Russians roll dice for 3 infantry in Siberia, round 2 : 1/0 hits
3 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Siberia
Japanese win, taking Siberia from Russians with 2 artilleries and 4 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Japanese
1 aaGun moved from Amur to Siberia
4 fighters moved from Siberia to Korea
2 fighters and 1 tactical_bomber moved from Suiyuyan to Anhwe
1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
1 fighter and 1 tactical_bomber moved from Hunan to Anhwe
1 armour moved from Yunnan to Burma
1 aaGun moved from Yunnan to Kwangsi
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from India to 39 Sea Zone
6 bombers moved from India to MalayaPlace Units - Japanese
3 fighters placed in Japan
3 infantry placed in Malaya
2 artilleries and 1 infantry placed in French Indo China
2 armour and 1 mech_infantry placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,2,1,4,2,4,4,2,2,3,6,6,2,6,4,1,5,2
Japanese collect 57 PUs (12 lost to blockades); end with 64 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUsTerritory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 aaGun
Korea : 4 fighters
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor
Yunnan : 1 flag
Suiyuyan : 1 flag, 1 armour
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag
Hopei : 1 flag, 2 armour
Chahar : 1 flag
Anhwe : 1 flag, 4 fighters and 3 tactical_bombers
Shan State : 1 flag
Burma : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
India : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor and 1 harbour
Malaya : 1 flag, 6 bombers, 1 factory_minor, 1 harbour and 3 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Evenkiyskiy : 1 flag, 1 armour and 1 mech_infantry
Yenisey : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag, 1 aaGun and 2 artilleries
Buryatia : 1 flag, 1 armour
French Indo China : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
37 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
39 Sea Zone : 1 carrier, 1 tactical_bomber and 4 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flagProduction/PUs Summary :
Germans : 56 / 78
Russians : 16 / 20
Japanese : 69 / 74
Americans : 50 / 75
Chinese : 5 / 9
British : 20 / 23
UK_Pacific : 2 / 0
Italians : 28 / 46
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 9 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3.367
Median : 3.000
Variance : 1.103
Standard Deviation : 1.050
Total rolls : 30Null / Other
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.211
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 19Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.800
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5British Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
2 was rolled 1 times
6 was rolled 2 times
Average roll : 4.667
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Chinese Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 3 infantry, 6 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
3 submarines moved from 6 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 32 Sea Zone
1 artillery moved from 32 Sea Zone to Marshall Islands
1 infantry moved from 32 Sea Zone to Marshall Islands -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 3 infantry, 6 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 3 infantry, 6 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to NorwayCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Norway
Battle in DenmarkNon Combat Move - Americans
1 armour and 2 artilleries moved from Eastern United States to 101 Sea Zone
7 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 7 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 armour, 2 artilleries and 7 infantry moved from 91 Sea Zone to Morocco
6 transports moved from 110 Sea Zone to 91 Sea Zone
3 submarines moved from 6 Sea Zone to 19 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone
2 destroyers moved from 3 Sea Zone to 8 Sea Zone
1 transport moved from 3 Sea Zone to 2 Sea Zone
1 mech_infantry moved from Alaska to 2 Sea Zone
1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 transports placed in 10 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Western United States
1 armour and 1 infantry placed in Eastern United States
6 submarines placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Americans collect 53 PUs (2 lost to blockades); end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
4 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Kweichow
3 infantry moved from Szechwan to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
4 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Kweichow
3 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Kweichow
Chinese attack with 5 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 114 Sea Zone
1 infantry moved from 114 Sea Zone to Germany
2 transports moved from 91 Sea Zone to 110 Sea Zone
3 armour moved from Union of South Africa to Rhodesia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 114 Sea Zone
1 infantry moved from 114 Sea Zone to Germany
2 transports moved from 91 Sea Zone to 110 Sea Zone
3 armour moved from Union of South Africa to RhodesiaCombat - British
Battle in Germany
British captures 78PUs while taking Germans capital
British converts factory_major into different units
Battle in Rhodesia
British attack with 3 armour
Germans defend with 1 armour, 1 artillery and 1 infantry
British win, taking Germany from Germans, taking Rhodesia from Germans with 2 armour remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for British: 1 armourNon Combat Move - British
Place Units - British
1 armour and 1 fighter placed in Union of South Africa
1 transport placed in 110 Sea ZoneTurn Complete - British
British collect 26 PUs; end with 104 PUs totalTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 1 carrier, 1 destroyer, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Eastern Persia to West India
Italians take West India from UK_Pacific
1 artillery moved from Eastern Persia to Turkmenistan
Italians take Turkmenistan from Russians
1 artillery, 2 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine
1 infantry moved from Belgian Congo to Rhodesia
1 armour moved from French Equatorial Africa to Rhodesia
1 fighter moved from Belgian Congo to Rhodesia
1 bomber moved from Egypt to RhodesiaCombat - Italians
Battle in Rhodesia
Italians attack with 1 armour, 1 bomber, 1 fighter and 1 infantry
British defend with 2 armour
Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Rhodesia, round 2 : 1/1 hits
British roll dice for 2 armour in Rhodesia, round 2 : 1/0 hits
1 armour owned by the British and 1 infantry owned by the Italians lost in Rhodesia
Italians roll dice for 1 armour, 1 bomber and 1 fighter in Rhodesia, round 3 : 2/1 hits
British roll dice for 1 armour in Rhodesia, round 3 : 0/1 hits
1 armour owned by the British lost in Rhodesia
Italians win, taking Rhodesia from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 9
Casualties for British: 2 armour
Casualties for Italians: 1 infantry
Battle in Ukraine
Italians attack with 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ukraine, round 2 : 1/0 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 aaGun moved from Western Ukraine to Ukraine
1 armour moved from Caucasus to Rostov
2 infantry moved from Northwest Persia to Caucasus
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 armour moved from Iraq to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 transport moved from 97 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Iraq to Caucasus
1 infantry moved from Southern France to Northern Italy
1 fighter moved from Rhodesia to Belgian Congo
1 bomber moved from Rhodesia to Anglo Egyptian SudanPlace Units - Italians
1 armour and 2 mech_infantrys placed in Iraq
1 carrier, 1 destroyer and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 33 PUs; end with 34 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 40 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 50 PUsTerritory Summary for Italians :
Kazakhstan : 1 flag
West India : 1 flag, 1 infantry
Belgian Congo : 1 flag, 1 fighter
Trans-Jordan : 1 flag, 1 armour and 1 mech_infantry
Egypt : 2 infantry
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 bomber
Rhodesia : 1 flag, 1 armour
French Equatorial Africa : 1 flag, 1 infantry
Syria : 1 flag
Northern Italy : 1 aaGun, 4 artilleries, 1 factory_major, 1 fighter and 6 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 8 infantry
Rostov : 1 flag, 3 armour, 1 infantry and 1 mech_infantry
Ukraine : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
Western Ukraine : 1 flag
Turkmenistan : 1 flag, 1 artillery
Caucasus : 1 flag, 2 infantry and 1 mech_infantry
97 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 1 transport
Iraq : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Eastern Persia : 1 flag
81 Sea Zone : 2 transports
Northwest Persia : 1 flag
Persia : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 45 / 0
Russians : 14 / 20
Japanese : 67 / 74
Americans : 55 / 73
Chinese : 7 / 7
British : 25 / 104
UK_Pacific : 0 / 0
Italians : 33 / 50
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Russians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Place Units - ANZAC
1 bomber and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
2 infantry moved from Tobruk to Libya
1 infantry moved from Alexandria to TobrukNon Combat Move - French
Turn Complete - French
-
Forgot attack on the Union of South Africa:
Germans (mech + Fighter + 2 Tacs) = 1 sure hit + 1 @ 5
Rolls: 1@5; Total Hits: 11@5: (3)UK (Fighter + tank) = 1 sure hit + 1 @ 2
Rolls: 1@2; Total Hits: 01@2: (5)





