Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 7 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 armour moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
3 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 armour, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 armour moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Non Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
3 armour and 3 infantry moved from Eastern United States to 101 Sea Zone
3 armour, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 armour and 3 infantry moved from 91 Sea Zone to Morocco
2 destroyers moved from 10 Sea Zone to 3 Sea Zone
1 mech_infantry moved from British Columbia to 1 Sea Zone
1 mech_infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 mech_infantry moved from 3 Sea Zone to Soviet Far East
2 mech_infantrys moved from Western United States to Alaska
1 fighter moved from Western United States to 6 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 6 submarines and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
Place Units - Americans
5 transports placed in 101 Sea Zone
1 armour, 2 artilleries and 7 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Shensi to Hopei
1 infantry moved from Shensi to Suiyuyan
7 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - British
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 3 armour and 1 destroyer; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
Non Combat Move - British
1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 armour and 1 infantry moved from Quebec to 106 Sea Zone
2 armour, 1 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
2 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 infantry moved from Scotland to United Kingdom
2 armour and 1 mech_infantry moved from Union of South Africa to Rhodesia
1 infantry moved from India to Burma
Place Units - British
3 armour placed in Union of South Africa
1 destroyer placed in 110 Sea Zone
Turn Complete - British
British collect 22 PUs; end with 23 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 4 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 2 infantry moved from Belgian Congo to Rhodesia
1 bomber and 2 fighters moved from Egypt to Rhodesia
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
2 armour and 1 infantry moved from Ukraine to Rostov
1 armour moved from Caucasus to Kazakhstan
Italians take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
1 artillery and 1 infantry moved from Persia to Eastern Persia
Italians take Eastern Persia from British
1 armour moved from Egypt to French Equatorial Africa
Italians take French Equatorial Africa from French
Combat - Italians
Battle in Rhodesia
Italians attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry
British defend with 4 armour, 1 infantry and 2 mech_infantrys
Italians roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Rhodesia, round 2 : 3/0 hits
British roll dice for 4 armour, 1 infantry and 2 mech_infantrys in Rhodesia, round 2 : 3/0 hits
1 infantry owned by the British, 1 artillery owned by the Italians, 2 mech_infantrys owned by the British and 2 infantry owned by the Italians lost in Rhodesia
Italians roll dice for 1 artillery, 1 bomber and 2 fighters in Rhodesia, round 3 : 2/0 hits
British roll dice for 4 armour in Rhodesia, round 3 : 2/0 hits
2 armour owned by the British, 1 fighter owned by the Italians and 1 artillery owned by the Italians lost in Rhodesia
retreated to Rhodesia
British win with 2 armour remaining. Battle score for attacker is -1
Casualties for British: 2 armour, 1 infantry and 2 mech_infantrys
Casualties for Italians: 2 artilleries, 1 fighter and 2 infantry
Battle in Western Ukraine
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Italians attack with 2 armour and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 infantry in Rostov, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Ukraine to Western Ukraine
1 mech_infantry moved from Ukraine to Western Ukraine
1 mech_infantry moved from Caucasus to Rostov
2 infantry moved from Iraq to Northwest Persia
1 infantry moved from Kenya to Belgian Congo
1 bomber and 1 fighter moved from Rhodesia to Belgian Congo
1 bomber moved from Belgian Congo to Egypt
1 infantry moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 aaGun moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Southern France
Place Units - Italians
1 armour and 2 mech_infantrys placed in Iraq
4 artilleries, 1 fighter and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 30 PUs; end with 30 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 36 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 46 PUs
Territory Summary for Italians :
Kazakhstan : 1 flag
Belgian Congo : 1 flag, 1 fighter and 1 infantry
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 bomber and 2 infantry
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 infantry
French Equatorial Africa : 1 flag, 1 armour
Southern France : 1 infantry
Syria : 1 flag
Northern Italy : 1 aaGun, 4 artilleries, 1 factory_major, 1 fighter and 5 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 8 infantry
Rostov : 1 flag, 2 armour, 1 infantry and 1 mech_infantry
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag, 1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry
Caucasus : 1 flag, 1 armour
97 Sea Zone : 1 flag, 1 transport
Iraq : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Eastern Persia : 1 flag, 1 artillery and 1 infantry
Northwest Persia : 1 flag, 2 infantry
Persia : 1 flag
Yugoslavia : 1 flag
98 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 44 / 66
Russians : 22 / 29
Japanese : 59 / 66
Americans : 55 / 75
Chinese : 8 / 9
British : 22 / 23
UK_Pacific : 6 / 7
Italians : 30 / 46
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Russians Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Italians Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from India to French Indo China
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from India to French Indo China
Combat - ANZAC
Battle in French Indo China
ANZAC attack with 1 fighter
Japanese defend with 3 bombers and 1 factory_minor
Japanese win with 3 bombers remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 fighter
Non Combat Move - ANZAC
Place Units - ANZAC
1 bomber and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
2 infantry moved from Libya to Tobruk
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
2 infantry moved from Libya to Tobruk
Combat - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 2 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
6 infantry moved from Western Germany to Holland Belgium
2 fighters and 6 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 artillery and 3 infantry moved from France to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy Bordeaux
4 fighters moved from 94 Sea Zone to Normandy Bordeaux
1 artillery, 1 fighter and 1 mech_infantry moved from Novgorod to Baltic States
2 mech_infantrys moved from Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
1 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
1 armour moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 armour, 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers moved from Belgian Congo to Rhodesia
1 mech_infantry moved from Ethiopia to Tanganyika Territory
Germans take Tanganyika Territory from British
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber, 6 fighters, 3 infantry and 6 mech_infantrys
British defend with 1 artillery and 1 infantry; Americans defend with 2 armour, 3 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Germans roll dice for 1 artillery, 1 bomber, 6 fighters, 3 infantry and 6 mech_infantrys in Normandy Bordeaux, round 2 : 6/1 hits
Americans roll dice for 2 armour, 4 artilleries and 6 infantry in Normandy Bordeaux, round 2 : 4/1 hits
1 infantry owned by the British, 3 infantry owned by the Germans, 5 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 1 bomber, 6 fighters and 5 mech_infantrys in Normandy Bordeaux, round 3 : 5/0 hits
Americans roll dice for 2 armour and 4 artilleries in Normandy Bordeaux, round 3 : 2/1 hits
3 artilleries owned by the Americans, 1 artillery owned by the British, 1 armour owned by the Americans and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 1 bomber, 6 fighters and 3 mech_infantrys in Normandy Bordeaux, round 4 : 4/1 hits
Americans roll dice for 1 armour in Normandy Bordeaux, round 4 : 1/1 hits
1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber, 6 fighters and 2 mech_infantrys remaining. Battle score for attacker is 21
Casualties for Germans: 3 infantry and 4 mech_infantrys
Casualties for British: 1 artillery and 1 infantry
Casualties for Americans: 2 armour, 3 artilleries and 5 infantry
Battle in Holland Belgium
Germans attack with 6 infantry
Americans defend with 2 infantry
Germans roll dice for 6 infantry in Holland Belgium, round 2 : 1/0 hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 6 infantry in Holland Belgium, round 3 : 1/0 hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Baltic States
Germans attack with 1 artillery, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Baltic States, round 2 : 2/1 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 2/1 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rhodesia
Germans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 2 armour
Germans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Rhodesia, round 2 : 4/1 hits
British roll dice for 2 armour in Rhodesia, round 2 : 1/0 hits
2 armour owned by the British and 1 infantry owned by the Germans lost in Rhodesia
Germans win, taking Rhodesia from British with 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for British: 2 armour
Non Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Rhodesia to Belgian Congo
1 submarine moved from 98 Sea Zone to 92 Sea Zone
2 fighters moved from Normandy Bordeaux to 92 Sea Zone
4 fighters moved from Normandy Bordeaux to France
1 bomber moved from Normandy Bordeaux to Western Germany
4 mech_infantrys moved from Ukraine to Volgograd
8 armour moved from Ukraine to Volgograd
2 aaGuns, 15 artilleries and 17 infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
1 fighter moved from Baltic States to Novgorod
2 transports moved from 94 Sea Zone to 98 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 94 Sea Zone to 92 Sea Zone
Place Units - Germans
4 mech_infantrys placed in Western Germany
1 artillery and 2 infantry placed in France
3 mech_infantrys placed in Greece
1 armour and 2 mech_infantrys placed in Novgorod
1 armour and 2 mech_infantrys placed in Egypt
Turning on Edit Mode
EDIT: Adding units owned by Germans to 94 Sea Zone: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines
EDIT: Removing units owned by Germans from 92 Sea Zone: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Germans collect 53 PUs (3 lost to blockades); end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Territory Summary for Germans :
Belgian Congo : 1 fighter and 2 tactical_bombers
Egypt : 1 flag, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Rhodesia : 1 flag, 1 armour, 1 artillery and 1 infantry
Tanganyika Territory : 1 flag, 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 mech_infantrys
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 4 fighters and 2 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 4 mech_infantrys
Germany : 1 factory_major
Holland Belgium : 5 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag, 1 artillery and 1 mech_infantry
Rostov : 2 aaGuns, 15 artilleries and 17 infantry
Vyborg : 1 flag
Eastern Poland : 1 flag, 2 mech_infantrys
Bessarabia : 1 flag
Volgograd : 1 flag, 9 armour, 1 factory_minor and 4 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 3 fighters, 1 harbour, 2 mech_infantrys and 2 tactical_bombers
125 Sea Zone : 1 submarine
94 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines
Bulgaria : 1 flag
Greece : 1 flag, 1 factory_minor and 3 mech_infantrys
98 Sea Zone : 2 transports
Finland : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 56 / 78
Russians : 17 / 29
Japanese : 59 / 66
Americans : 50 / 75
Chinese : 8 / 9
British : 20 / 23
UK_Pacific : 6 / 7
Italians : 30 / 46
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.238
Median : 3.000
Variance : 0.350
Standard Deviation : 0.592
Total rolls : 21
Null / Other
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Germans Combat
1 was rolled 3 times
2 was rolled 1 times
6 was rolled 2 times
Average roll : 2.833
Median : 1.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6
Russians Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Americans Combat
1 was rolled 2 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
2 infantry moved from Sakha to Siberia
2 infantry moved from Shensi to Suiyuyan
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Italians
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Non Combat Move - Russians
Place Units - Russians
7 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 3 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
2 artilleries and 1 infantry moved from Amur to Siberia
4 fighters moved from Japan to Siberia
1 armour moved from Manchuria to Buryatia
Japanese take Buryatia from Russians
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour and 1 mech_infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour and 1 artillery moved from Chahar to Suiyuyan
1 mech_infantry moved from Anhwe to Kweichow
2 armour moved from Anhwe to Hopei
2 fighters and 1 tactical_bomber moved from Anhwe to Suiyuyan
1 fighter and 1 tactical_bomber moved from Hunan to Kweichow
1 bomber moved from Hunan to India
3 artilleries and 2 infantry moved from Malaya to 37 Sea Zone
3 artilleries, 2 infantry and 4 transports moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 armour moved from Shan State to 38 Sea Zone
1 armour, 3 artilleries, 3 infantry and 4 transports moved from 38 Sea Zone to 39 Sea Zone
1 armour, 3 artilleries and 3 infantry moved from 39 Sea Zone to India
2 bombers moved from Malaya to India
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
1 artillery and 2 mech_infantrys moved from Shan State to Burma
3 bombers moved from French Indo China to India
Combat - Japanese
Battle in India
Japanese attack with 1 armour, 3 artilleries, 6 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 aaGun, 1 airfield, 1 harbour and 10 infantry; UK_Pacific defend with 1 factory_major; Americans defend with 1 bomber
AA fire in India : 1/1 hits
1 fighter owned by the Japanese lost in India
Japanese roll dice for 1 armour, 3 artilleries, 6 bombers, 3 infantry and 1 tactical_bomber in India, round 2 : 7/1 hits
UK_Pacific roll dice for 1 aaGun, 1 bomber and 10 infantry in India, round 2 : 3/1 hits
5 infantry owned by the British, 3 infantry owned by the Japanese, 1 bomber owned by the Americans and 1 aaGun owned by the British lost in India
Japanese roll dice for 1 armour, 3 artilleries, 6 bombers and 1 tactical_bomber in India, round 3 : 7/1 hits
UK_Pacific roll dice for 5 infantry in India, round 3 : 1/1 hits
5 infantry owned by the British and 1 artillery owned by the Japanese lost in India
Japanese captures 7PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 2 artilleries, 6 bombers and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Japanese: 1 artillery, 1 fighter and 3 infantry
Casualties for British: 1 aaGun and 10 infantry
Casualties for Americans: 1 bomber
Battle in Burma
Japanese attack with 1 artillery and 2 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 1 artillery and 2 mech_infantrys in Burma, round 2 : 1/1 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 2/1 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 2 armour
Chinese defend with 1 infantry
Japanese roll dice for 2 armour in Hopei, round 2 : 1/0 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber
Russians defend with 2 infantry; Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Suiyuyan, round 2 : 3/1 hits
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/0 hits
2 infantry owned by the Russians, 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery
Casualties for Russians: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Siberia
Japanese attack with 2 artilleries, 4 fighters and 1 infantry
Russians defend with 3 infantry
Japanese roll dice for 2 artilleries, 4 fighters and 1 infantry in Siberia, round 2 : 3/0 hits
Russians roll dice for 3 infantry in Siberia, round 2 : 1/0 hits
3 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Siberia
Japanese win, taking Siberia from Russians with 2 artilleries and 4 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Japanese
1 aaGun moved from Amur to Siberia
4 fighters moved from Siberia to Korea
2 fighters and 1 tactical_bomber moved from Suiyuyan to Anhwe
1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
1 fighter and 1 tactical_bomber moved from Hunan to Anhwe
1 armour moved from Yunnan to Burma
1 aaGun moved from Yunnan to Kwangsi
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from India to 39 Sea Zone
6 bombers moved from India to Malaya
Place Units - Japanese
3 fighters placed in Japan
3 infantry placed in Malaya
2 artilleries and 1 infantry placed in French Indo China
2 armour and 1 mech_infantry placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,2,1,4,2,4,4,2,2,3,6,6,2,6,4,1,5,2
Japanese collect 57 PUs (12 lost to blockades); end with 64 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Territory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 aaGun
Korea : 4 fighters
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor
Yunnan : 1 flag
Suiyuyan : 1 flag, 1 armour
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag
Hopei : 1 flag, 2 armour
Chahar : 1 flag
Anhwe : 1 flag, 4 fighters and 3 tactical_bombers
Shan State : 1 flag
Burma : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
India : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor and 1 harbour
Malaya : 1 flag, 6 bombers, 1 factory_minor, 1 harbour and 3 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Evenkiyskiy : 1 flag, 1 armour and 1 mech_infantry
Yenisey : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag, 1 aaGun and 2 artilleries
Buryatia : 1 flag, 1 armour
French Indo China : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
37 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
39 Sea Zone : 1 carrier, 1 tactical_bomber and 4 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Production/PUs Summary :
Germans : 56 / 78
Russians : 16 / 20
Japanese : 69 / 74
Americans : 50 / 75
Chinese : 5 / 9
British : 20 / 23
UK_Pacific : 2 / 0
Italians : 28 / 46
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 9 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3.367
Median : 3.000
Variance : 1.103
Standard Deviation : 1.050
Total rolls : 30
Null / Other
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.211
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 19
Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.800
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
British Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
UK_Pacific Combat
2 was rolled 1 times
6 was rolled 2 times
Average roll : 4.667
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Chinese Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 3 infantry, 6 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
3 submarines moved from 6 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 32 Sea Zone
1 artillery moved from 32 Sea Zone to Marshall Islands
1 infantry moved from 32 Sea Zone to Marshall Islands
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 3 infantry, 6 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 3 infantry, 6 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Norway
Battle in Denmark
Non Combat Move - Americans
1 armour and 2 artilleries moved from Eastern United States to 101 Sea Zone
7 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 7 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 armour, 2 artilleries and 7 infantry moved from 91 Sea Zone to Morocco
6 transports moved from 110 Sea Zone to 91 Sea Zone
3 submarines moved from 6 Sea Zone to 19 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone
2 destroyers moved from 3 Sea Zone to 8 Sea Zone
1 transport moved from 3 Sea Zone to 2 Sea Zone
1 mech_infantry moved from Alaska to 2 Sea Zone
1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
2 transports placed in 10 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Western United States
1 armour and 1 infantry placed in Eastern United States
6 submarines placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Americans collect 53 PUs (2 lost to blockades); end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
4 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Kweichow
3 infantry moved from Szechwan to Yunnan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
4 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Kweichow
3 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Kweichow
Chinese attack with 5 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 114 Sea Zone
1 infantry moved from 114 Sea Zone to Germany
2 transports moved from 91 Sea Zone to 110 Sea Zone
3 armour moved from Union of South Africa to Rhodesia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 114 Sea Zone
1 infantry moved from 114 Sea Zone to Germany
2 transports moved from 91 Sea Zone to 110 Sea Zone
3 armour moved from Union of South Africa to Rhodesia
Combat - British
Battle in Germany
British captures 78PUs while taking Germans capital
British converts factory_major into different units
Battle in Rhodesia
British attack with 3 armour
Germans defend with 1 armour, 1 artillery and 1 infantry
British win, taking Germany from Germans, taking Rhodesia from Germans with 2 armour remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for British: 1 armour
Non Combat Move - British
Place Units - British
1 armour and 1 fighter placed in Union of South Africa
1 transport placed in 110 Sea Zone
Turn Complete - British
British collect 26 PUs; end with 104 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 1 carrier, 1 destroyer, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Eastern Persia to West India
Italians take West India from UK_Pacific
1 artillery moved from Eastern Persia to Turkmenistan
Italians take Turkmenistan from Russians
1 artillery, 2 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine
1 infantry moved from Belgian Congo to Rhodesia
1 armour moved from French Equatorial Africa to Rhodesia
1 fighter moved from Belgian Congo to Rhodesia
1 bomber moved from Egypt to Rhodesia
Combat - Italians
Battle in Rhodesia
Italians attack with 1 armour, 1 bomber, 1 fighter and 1 infantry
British defend with 2 armour
Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Rhodesia, round 2 : 1/1 hits
British roll dice for 2 armour in Rhodesia, round 2 : 1/0 hits
1 armour owned by the British and 1 infantry owned by the Italians lost in Rhodesia
Italians roll dice for 1 armour, 1 bomber and 1 fighter in Rhodesia, round 3 : 2/1 hits
British roll dice for 1 armour in Rhodesia, round 3 : 0/1 hits
1 armour owned by the British lost in Rhodesia
Italians win, taking Rhodesia from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 9
Casualties for British: 2 armour
Casualties for Italians: 1 infantry
Battle in Ukraine
Italians attack with 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ukraine, round 2 : 1/0 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Western Ukraine to Ukraine
1 armour moved from Caucasus to Rostov
2 infantry moved from Northwest Persia to Caucasus
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 armour moved from Iraq to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 transport moved from 97 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Iraq to Caucasus
1 infantry moved from Southern France to Northern Italy
1 fighter moved from Rhodesia to Belgian Congo
1 bomber moved from Rhodesia to Anglo Egyptian Sudan
Place Units - Italians
1 armour and 2 mech_infantrys placed in Iraq
1 carrier, 1 destroyer and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 33 PUs; end with 34 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 40 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 50 PUs
Territory Summary for Italians :
Kazakhstan : 1 flag
West India : 1 flag, 1 infantry
Belgian Congo : 1 flag, 1 fighter
Trans-Jordan : 1 flag, 1 armour and 1 mech_infantry
Egypt : 2 infantry
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 bomber
Rhodesia : 1 flag, 1 armour
French Equatorial Africa : 1 flag, 1 infantry
Syria : 1 flag
Northern Italy : 1 aaGun, 4 artilleries, 1 factory_major, 1 fighter and 6 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 8 infantry
Rostov : 1 flag, 3 armour, 1 infantry and 1 mech_infantry
Ukraine : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
Western Ukraine : 1 flag
Turkmenistan : 1 flag, 1 artillery
Caucasus : 1 flag, 2 infantry and 1 mech_infantry
97 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 1 transport
Iraq : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Eastern Persia : 1 flag
81 Sea Zone : 2 transports
Northwest Persia : 1 flag
Persia : 1 flag
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 45 / 0
Russians : 14 / 20
Japanese : 67 / 74
Americans : 55 / 73
Chinese : 7 / 7
British : 25 / 104
UK_Pacific : 0 / 0
Italians : 33 / 50
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
Russians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
British Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2