15L G40 artofwar1947 (Axis) vs. dawgoneit (Allies + 12) LL

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    Forgot the attack on Archangel:

    Germans (4 fighters + 2 tacs + 3 MI): 3 sure hits + 1 possible hit @ 4:DiceRolls: 1@4; Total Hits: 11@4: (2)

    Soviets (2 MI + 4 tanks): 2 sure hits + 1 possible hit @ 4:DiceRolls: 1@4; Total Hits: 11@4: (3)

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    2nd round for Archangel:

    Germans (4 fighters + 2 tacs): 2 sure hits

    Soviets (2 tanks): 1sure hit

    Germans left with 3 fighters + 2 tacs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 2 fighters, 6 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
                1 fighter moved from 92 Sea Zone to Algeria
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 92 Sea Zone to 94 Sea Zone
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from Greece to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
                2 artilleries and 2 infantry moved from 94 Sea Zone to Algeria
                1 mech_infantry moved from Egypt to Ethiopia
                      Italians take Ethiopia from British

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Algeria
                    Germans attack with 2 artilleries, 1 fighter and 2 infantry
                    British defend with 1 armour, 1 artillery and 2 infantry
                        Germans roll dice for 1 battleship and 1 cruiser in Algeria, round 2 :  1/1 hits
                        Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Algeria, round 2 :  1/1 hits
                        French roll dice for 1 armour, 1 artillery and 2 infantry in Algeria, round 2 :  2/1 hits
                        2 infantry owned by the British and 2 infantry owned by the Germans lost in Algeria
                        Germans roll dice for 2 artilleries and 1 fighter in Algeria, round 3 :  1/1 hits
                        French roll dice for 1 armour and 1 artillery in Algeria, round 3 :  1/1 hits
                        1 artillery owned by the British and 1 artillery owned by the Germans lost in Algeria
                        Germans roll dice for 1 artillery and 1 fighter in Algeria, round 4 :  1/1 hits
                        French roll dice for 1 armour in Algeria, round 4 :  1/1 hits
                        1 armour owned by the British and 1 artillery owned by the Germans lost in Algeria
                    Germans win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 artilleries and 2 infantry
                    Casualties for British: 1 armour, 1 artillery and 2 infantry

    Non Combat Move - Germans
                1 fighter moved from Algeria to 94 Sea Zone
                1 fighter moved from Egypt to 94 Sea Zone
                1 carrier moved from 97 Sea Zone to 94 Sea Zone
                1 fighter moved from Egypt to 94 Sea Zone
                1 fighter moved from Western Germany to 94 Sea Zone
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                1 armour moved from Egypt to Belgian Congo
                1 fighter and 2 tactical_bombers moved from Egypt to Belgian Congo
                1 bomber moved from Greece to Southern Italy
                2 aaGuns, 9 armour, 15 artilleries, 17 infantry and 6 mech_infantrys moved from Western Ukraine to Ukraine

    Place Units - Germans
                1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
                1 submarine placed in 98 Sea Zone
                1 infantry placed in France
                2 fighters, 4 infantry and 4 mech_infantrys placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Archangel: 4 armour and 2 mech_infantrys
                EDIT: Removing units owned by Germans from Novgorod: 3 mech_infantrys
                EDIT: Removing units owned by Germans from Novgorod: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
                Germans collect 46 PUs (3 lost to blockades); end with 46 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    Territory Summary for Germans :

    Belgian Congo : 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
        Egypt : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 6 mech_infantrys
        Germany : 1 factory_major
        Southern Italy : 1 bomber
        Ethiopia : 1 mech_infantry
        Karelia : 1 flag
        Vyborg : 1 flag
        Bessarabia : 1 flag
        Ukraine : 2 aaGuns, 9 armour, 15 artilleries, 17 infantry and 6 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 2 tactical_bombers
        125 Sea Zone : 1 submarine
        94 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 2 transports
        Bulgaria : 1 flag
        Greece : 1 flag, 1 factory_minor
        98 Sea Zone : 1 submarine
        Finland : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 49 / 66
        Russians : 24 / 28
        Japanese : 59 / 67
        Americans : 50 / 70
        Chinese : 6 / 7
        British : 22 / 27
        UK_Pacific : 7 / 7
        Italians : 28 / 43
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 4.556
            Median : 5.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Null / Other
                6 was rolled 2 times
            Average roll : 6.000
            Median : 6.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Germans Combat
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.750
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    French Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Italians
                1 infantry moved from Belarus to Eastern Poland
                      Russians take Eastern Poland from Italians
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Italians
                1 infantry moved from Buryatia to Sakha
                      Russians take Sakha from Japanese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Italians
                1 infantry moved from Belarus to Eastern Poland
                      Russians take Eastern Poland from Italians
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Italians
                1 infantry moved from Buryatia to Sakha
                      Russians take Sakha from Japanese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 infantry moved from Bryansk to Rostov
                3 aaGuns, 6 artilleries, 4 fighters, 37 infantry and 1 tactical_bomber moved from Bryansk to Russia
                1 infantry moved from Bryansk to Belarus
                2 infantry moved from Buryatia to Sakha
                2 infantry moved from Suiyuyan to Shensi

    Place Units - Russians
                1 artillery and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 bombers, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Malaya to Shan State
                6 artilleries, 6 infantry and 1 mech_infantry moved from French Indo China to Yunnan
                2 bombers, 4 fighters and 4 tactical_bombers moved from Malaya to Yunnan
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Yunnan
                1 armour moved from Kweichow to Yunnan
                1 bomber moved from Japan to Yunnan
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 armour and 1 mech_infantry moved from Buyant-Uhaa to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 armour and 1 mech_infantry moved from Ulaanbaatar to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 armour and 2 artilleries moved from Buyant-Uhaa to Chahar
                1 artillery moved from Anhwe to Hopei
                2 fighters moved from Manchuria to Hopei

    Combat - Japanese
                Battle in Chahar
                    Japanese attack with 1 armour and 2 artilleries
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 2 artilleries in Chahar, round 2 :  1/1 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 artillery and 2 fighters
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery and 2 fighters in Hopei, round 2 :  1/1 hits
                        Chinese roll dice for 2 infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Hopei
                        Japanese roll dice for 2 fighters in Hopei, round 3 :  1/0 hits
                        Chinese roll dice for 1 infantry in Hopei, round 3 :  1/1 hits
                        1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Hopei
                    Japanese win with 1 fighter remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 artillery and 1 fighter
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 6 artilleries, 3 bombers, 5 fighters, 6 infantry, 1 mech_infantry and 5 tactical_bombers
                    British defend with 2 aaGuns, 2 armour, 8 artilleries and 16 infantry
                        AA fire in Yunnan :  1/0 hits
                        1 fighter owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 armour, 6 artilleries, 3 bombers, 4 fighters, 6 infantry, 1 mech_infantry and 5 tactical_bombers in Yunnan, round 2 :  12/0 hits
                        Chinese roll dice for 2 aaGuns, 2 armour, 8 artilleries and 16 infantry in Yunnan, round 2 :  9/0 hits
                        10 infantry owned by the British, 6 infantry owned by the Japanese, 2 aaGuns owned by the British, 2 artilleries owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 armour, 4 artilleries, 3 bombers, 4 fighters and 5 tactical_bombers in Yunnan, round 3 :  9/1 hits
                        Chinese roll dice for 2 armour, 8 artilleries and 6 infantry in Yunnan, round 3 :  5/1 hits
                        6 infantry owned by the British, 1 tactical_bomber owned by the Japanese, 3 artilleries owned by the British and 4 artilleries owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 armour, 3 bombers, 4 fighters and 4 tactical_bombers in Yunnan, round 4 :  7/1 hits
                        Chinese roll dice for 2 armour and 5 artilleries in Yunnan, round 4 :  2/1 hits
                        2 armour owned by the British, 1 tactical_bomber owned by the Japanese, 5 artilleries owned by the British and 1 fighter owned by the Japanese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 3 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Japanese: 6 artilleries, 2 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers
                    Casualties for British: 2 aaGuns, 2 armour, 8 artilleries and 16 infantry
                Battle in Shan State
                    Japanese attack with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Shan State, round 2 :  1/1 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                3 artilleries moved from Java to 42 Sea Zone
                3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 42 Sea Zone to 37 Sea Zone
                3 artilleries moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from Yunnan to Hunan
                1 fighter moved from Hopei to Anhwe
                1 aaGun moved from Kweichow to Yunnan
                2 bombers moved from Yunnan to Malaya
                1 bomber moved from Yunnan to Hunan
                2 armour and 1 mech_infantry moved from Buyant-Uhaa to Anhwe
                2 artilleries moved from Manchuria to Amur
                1 aaGun moved from Manchuria to Amur
                1 fighter moved from Siberia to Japan
                1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe

    Place Units - Japanese
                2 infantry placed in Malaya
                1 transport placed in 37 Sea Zone
                1 armour placed in Manchuria
                3 bombers and 1 factory_minor placed in French Indo China
                Japanese undo move 4.
                1 factory_minor placed in Kwangtung
                3 bombers placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1
                Japanese collect 61 PUs (1 lost to blockades); end with 61 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour and 3 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 armour and 1 factory_minor
        Yunnan : 1 flag, 1 aaGun and 1 armour
        Kweichow : 1 flag
        Hunan : 1 flag, 1 bomber, 2 fighters and 2 tactical_bombers
        Szechwan : 1 flag
        Chahar : 1 flag, 1 armour and 1 artillery
        Sikang : 1 flag
        Anhwe : 1 flag, 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
        Shan State : 1 flag, 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
        Malaya : 1 flag, 3 artilleries, 2 bombers, 1 factory_minor, 1 harbour and 2 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Amur : 1 flag, 1 aaGun, 2 artilleries and 1 infantry
        Yakut S.S.R. : 1 flag, 1 armour and 1 mech_infantry
        Siberia : 1 flag
        French Indo China : 1 flag, 3 bombers and 1 factory_minor
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        37 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag

    Production/PUs Summary :

    Germans : 49 / 66
        Russians : 27 / 29
        Japanese : 62 / 66
        Americans : 50 / 70
        Chinese : 5 / 7
        British : 22 / 27
        UK_Pacific : 6 / 7
        Italians : 24 / 43
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.923
            Median : 4.000
            Variance : 0.583
            Standard Deviation : 0.764
            Total rolls : 13

    Null / Other
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.400
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    UK_Pacific Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 7 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 armour moved from Morocco to 91 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                3 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 armour, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                2 armour moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 7 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 armour moved from Morocco to 91 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                3 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 armour, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                2 armour moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - Americans
                Battle in Normandy Bordeaux
                Battle in Holland Belgium

    Non Combat Move - Americans
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                3 armour and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 armour, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 armour and 3 infantry moved from 91 Sea Zone to Morocco
                2 destroyers moved from 10 Sea Zone to 3 Sea Zone
                1 mech_infantry moved from British Columbia to 1 Sea Zone
                1 mech_infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
                1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                2 mech_infantrys moved from Western United States to Alaska
                1 fighter moved from Western United States to 6 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers, 6 submarines and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone

    Place Units - Americans
                5 transports placed in 101 Sea Zone
                1 armour, 2 artilleries and 7 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Shensi to Sikang
                      Chinese take Sikang from Japanese
                1 infantry moved from Shensi to Hopei
                1 infantry moved from Shensi to Suiyuyan
                7 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - British

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 3 armour and 1 destroyer; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - British

    Non Combat Move - British
                1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 armour and 1 infantry moved from Quebec to 106 Sea Zone
                2 armour, 1 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                2 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 105 Sea Zone to 91 Sea Zone
                1 infantry moved from Scotland to United Kingdom
                2 armour and 1 mech_infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from India to Burma

    Place Units - British
                3 armour placed in Union of South Africa
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                British collect 22 PUs; end with 23 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 7 PUs total
                Some Units in India change ownership: 2 infantry

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 armour, 4 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 2 infantry moved from Belgian Congo to Rhodesia
                1 bomber and 2 fighters moved from Egypt to Rhodesia
                1 artillery and 2 infantry moved from Ukraine to Western Ukraine
                2 armour and 1 infantry moved from Ukraine to Rostov
                1 armour moved from Caucasus to Kazakhstan
                      Italians take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Caucasus
                1 artillery and 1 infantry moved from Persia to Eastern Persia
                      Italians take Eastern Persia from British
                1 armour moved from Egypt to French Equatorial Africa
                      Italians take French Equatorial Africa from French

    Combat - Italians
                Battle in Rhodesia
                    Italians attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry
                    British defend with 4 armour, 1 infantry and 2 mech_infantrys
                        Italians roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Rhodesia, round 2 :  3/0 hits
                        British roll dice for 4 armour, 1 infantry and 2 mech_infantrys in Rhodesia, round 2 :  3/0 hits
                        1 infantry owned by the British, 1 artillery owned by the Italians, 2 mech_infantrys owned by the British and 2 infantry owned by the Italians lost in Rhodesia
                        Italians roll dice for 1 artillery, 1 bomber and 2 fighters in Rhodesia, round 3 :  2/0 hits
                        British roll dice for 4 armour in Rhodesia, round 3 :  2/0 hits
                        2 armour owned by the British, 1 fighter owned by the Italians and 1 artillery owned by the Italians lost in Rhodesia
                    retreated to Rhodesia
                    British win with 2 armour remaining. Battle score for attacker is -1
                    Casualties for British: 2 armour, 1 infantry and 2 mech_infantrys
                    Casualties for Italians: 2 artilleries, 1 fighter and 2 infantry
                Battle in Western Ukraine
                    Italians attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 :  1/1 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Italians attack with 2 armour and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour and 1 infantry in Rostov, round 2 :  1/1 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 aaGun moved from Ukraine to Western Ukraine
                1 mech_infantry moved from Ukraine to Western Ukraine
                1 mech_infantry moved from Caucasus to Rostov
                2 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Kenya to Belgian Congo
                1 bomber and 1 fighter moved from Rhodesia to Belgian Congo
                1 bomber moved from Belgian Congo to Egypt
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 aaGun moved from Southern Italy to Northern Italy
                1 infantry moved from Northern Italy to Southern France

    Place Units - Italians
                1 armour and 2 mech_infantrys placed in Iraq
                4 artilleries, 1 fighter and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 30 PUs; end with 30 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 36 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 46 PUs

    Territory Summary for Italians :

    Kazakhstan : 1 flag
        Belgian Congo : 1 flag, 1 fighter and 1 infantry
        Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Egypt : 1 bomber and 2 infantry
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag, 1 infantry
        French Equatorial Africa : 1 flag, 1 armour
        Southern France : 1 infantry
        Syria : 1 flag
        Northern Italy : 1 aaGun, 4 artilleries, 1 factory_major, 1 fighter and 5 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 8 infantry
        Rostov : 1 flag, 2 armour, 1 infantry and 1 mech_infantry
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag, 1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry
        Caucasus : 1 flag, 1 armour
        97 Sea Zone : 1 flag, 1 transport
        Iraq : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Eastern Persia : 1 flag, 1 artillery and 1 infantry
        Northwest Persia : 1 flag, 2 infantry
        Persia : 1 flag
        Yugoslavia : 1 flag
        98 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 44 / 66
        Russians : 22 / 29
        Japanese : 59 / 66
        Americans : 55 / 75
        Chinese : 8 / 9
        British : 22 / 23
        UK_Pacific : 6 / 7
        Italians : 30 / 46
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.750
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Russians Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from India to French Indo China

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from India to French Indo China

    Combat - ANZAC
                Battle in French Indo China
                    ANZAC attack with 1 fighter
                    Japanese defend with 3 bombers and 1 factory_minor
                    Japanese win with 3 bombers remaining. Battle score for attacker is -10
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 bomber and 1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French
                1 infantry moved from Tobruk to Alexandria
                      British take Alexandria from Italians
                2 infantry moved from Libya to Tobruk

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French
                1 infantry moved from Tobruk to Alexandria
                      British take Alexandria from Italians
                2 infantry moved from Libya to Tobruk

    Combat - French

    Non Combat Move - French

    Turn Complete - French

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 2 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 infantry moved from Western Germany to Holland Belgium
                2 fighters and 6 mech_infantrys moved from Western Germany to Normandy Bordeaux
                1 artillery and 3 infantry moved from France to Normandy Bordeaux
                1 bomber moved from Southern Italy to Normandy Bordeaux
                4 fighters moved from 94 Sea Zone to Normandy Bordeaux
                1 artillery, 1 fighter and 1 mech_infantry moved from Novgorod to Baltic States
                2 mech_infantrys moved from Ukraine to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
                1 infantry moved from Novgorod to Belarus
                1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
                1 armour moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                1 armour, 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers moved from Belgian Congo to Rhodesia
                1 mech_infantry moved from Ethiopia to Tanganyika Territory
                      Germans take Tanganyika Territory from British

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 1 bomber, 6 fighters, 3 infantry and 6 mech_infantrys
                    British defend with 1 artillery and 1 infantry; Americans defend with 2 armour, 3 artilleries, 1 factory_minor, 1 harbour and 5 infantry
                        Germans roll dice for 1 artillery, 1 bomber, 6 fighters, 3 infantry and 6 mech_infantrys in Normandy Bordeaux, round 2 :  6/1 hits
                        Americans roll dice for 2 armour, 4 artilleries and 6 infantry in Normandy Bordeaux, round 2 :  4/1 hits
                        1 infantry owned by the British, 3 infantry owned by the Germans, 5 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 1 artillery, 1 bomber, 6 fighters and 5 mech_infantrys in Normandy Bordeaux, round 3 :  5/0 hits
                        Americans roll dice for 2 armour and 4 artilleries in Normandy Bordeaux, round 3 :  2/1 hits
                        3 artilleries owned by the Americans, 1 artillery owned by the British, 1 armour owned by the Americans and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 1 artillery, 1 bomber, 6 fighters and 3 mech_infantrys in Normandy Bordeaux, round 4 :  4/1 hits
                        Americans roll dice for 1 armour in Normandy Bordeaux, round 4 :  1/1 hits
                        1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber, 6 fighters and 2 mech_infantrys remaining. Battle score for attacker is 21
                    Casualties for Germans: 3 infantry and 4 mech_infantrys
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Americans: 2 armour, 3 artilleries and 5 infantry
                Battle in Holland Belgium
                    Germans attack with 6 infantry
                    Americans defend with 2 infantry
                        Germans roll dice for 6 infantry in Holland Belgium, round 2 :  1/0 hits
                        Americans roll dice for 2 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Holland Belgium
                        Germans roll dice for 6 infantry in Holland Belgium, round 3 :  1/0 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Baltic States
                    Germans attack with 1 artillery, 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Baltic States, round 2 :  2/1 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 :  1/1 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 :  2/1 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rhodesia
                    Germans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
                    British defend with 2 armour
                        Germans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Rhodesia, round 2 :  4/1 hits
                        British roll dice for 2 armour in Rhodesia, round 2 :  1/0 hits
                        2 armour owned by the British and 1 infantry owned by the Germans lost in Rhodesia
                    Germans win, taking Rhodesia from British with 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 armour

    Non Combat Move - Germans
                1 fighter and 2 tactical_bombers moved from Rhodesia to Belgian Congo
                1 submarine moved from 98 Sea Zone to 92 Sea Zone
                2 fighters moved from Normandy Bordeaux to 92 Sea Zone
                4 fighters moved from Normandy Bordeaux to France
                1 bomber moved from Normandy Bordeaux to Western Germany
                4 mech_infantrys moved from Ukraine to Volgograd
                8 armour moved from Ukraine to Volgograd
                2 aaGuns, 15 artilleries and 17 infantry moved from Ukraine to Rostov
                1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
                1 fighter moved from Baltic States to Novgorod
                2 transports moved from 94 Sea Zone to 98 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 94 Sea Zone to 92 Sea Zone

    Place Units - Germans
                4 mech_infantrys placed in Western Germany
                1 artillery and 2 infantry placed in France
                3 mech_infantrys placed in Greece
                1 armour and 2 mech_infantrys placed in Novgorod
                1 armour and 2 mech_infantrys placed in Egypt
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to 94 Sea Zone: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines
                EDIT: Removing units owned by Germans from 92 Sea Zone: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
                Germans collect 53 PUs (3 lost to blockades); end with 53 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Germans :

    Belgian Congo : 1 fighter and 2 tactical_bombers
        Egypt : 1 flag, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
        Rhodesia : 1 flag, 1 armour, 1 artillery and 1 infantry
        Tanganyika Territory : 1 flag, 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 4 fighters and 2 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 4 mech_infantrys
        Germany : 1 factory_major
        Holland Belgium : 5 infantry
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag, 1 artillery and 1 mech_infantry
        Rostov : 2 aaGuns, 15 artilleries and 17 infantry
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 2 mech_infantrys
        Bessarabia : 1 flag
        Volgograd : 1 flag, 9 armour, 1 factory_minor and 4 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 3 fighters, 1 harbour, 2 mech_infantrys and 2 tactical_bombers
        125 Sea Zone : 1 submarine
        94 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines
        Bulgaria : 1 flag
        Greece : 1 flag, 1 factory_minor and 3 mech_infantrys
        98 Sea Zone : 2 transports
        Finland : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 56 / 78
        Russians : 17 / 29
        Japanese : 59 / 66
        Americans : 50 / 75
        Chinese : 8 / 9
        British : 20 / 23
        UK_Pacific : 6 / 7
        Italians : 30 / 46
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.238
            Median : 3.000
            Variance : 0.350
            Standard Deviation : 0.592
            Total rolls : 21

    Null / Other
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.600
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Germans Combat
                1 was rolled 3 times
                2 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2.833
            Median : 1.500
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Russians Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.600
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Americans Combat
                1 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Sakha to Siberia
                      Russians take Siberia from Japanese
                2 infantry moved from Sakha to Siberia
                2 infantry moved from Shensi to Suiyuyan
                1 infantry moved from Bryansk to Ukraine
                      Russians take Ukraine from Italians

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone

    Non Combat Move - Russians

    Place Units - Russians
                7 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 3 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                2 artilleries and 1 infantry moved from Amur to Siberia
                4 fighters moved from Japan to Siberia
                1 armour moved from Manchuria to Buryatia
                      Japanese take Buryatia from Russians
                1 armour and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 armour and 1 mech_infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 armour and 1 artillery moved from Chahar to Suiyuyan
                1 mech_infantry moved from Anhwe to Kweichow
                2 armour moved from Anhwe to Hopei
                2 fighters and 1 tactical_bomber moved from Anhwe to Suiyuyan
                1 fighter and 1 tactical_bomber moved from Hunan to Kweichow
                1 bomber moved from Hunan to India
                3 artilleries and 2 infantry moved from Malaya to 37 Sea Zone
                3 artilleries, 2 infantry and 4 transports moved from 37 Sea Zone to 38 Sea Zone
                1 infantry moved from Shan State to 38 Sea Zone
                1 armour moved from Shan State to 38 Sea Zone
                1 armour, 3 artilleries, 3 infantry and 4 transports moved from 38 Sea Zone to 39 Sea Zone
                1 armour, 3 artilleries and 3 infantry moved from 39 Sea Zone to India
                2 bombers moved from Malaya to India
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
                1 artillery and 2 mech_infantrys moved from Shan State to Burma
                3 bombers moved from French Indo China to India

    Combat - Japanese
                Battle in India
                    Japanese attack with 1 armour, 3 artilleries, 6 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    British defend with 1 aaGun, 1 airfield, 1 harbour and 10 infantry; UK_Pacific defend with 1 factory_major; Americans defend with 1 bomber
                        AA fire in India :  1/1 hits
                        1 fighter owned by the Japanese lost in India
                        Japanese roll dice for 1 armour, 3 artilleries, 6 bombers, 3 infantry and 1 tactical_bomber in India, round 2 :  7/1 hits
                        UK_Pacific roll dice for 1 aaGun, 1 bomber and 10 infantry in India, round 2 :  3/1 hits
                        5 infantry owned by the British, 3 infantry owned by the Japanese, 1 bomber owned by the Americans and 1 aaGun owned by the British lost in India
                        Japanese roll dice for 1 armour, 3 artilleries, 6 bombers and 1 tactical_bomber in India, round 3 :  7/1 hits
                        UK_Pacific roll dice for 5 infantry in India, round 3 :  1/1 hits
                        5 infantry owned by the British and 1 artillery owned by the Japanese lost in India
                    Japanese captures 7PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 armour, 2 artilleries, 6 bombers and 1 tactical_bomber remaining. Battle score for attacker is 24
                    Casualties for Japanese: 1 artillery, 1 fighter and 3 infantry
                    Casualties for British: 1 aaGun and 10 infantry
                    Casualties for Americans: 1 bomber
                Battle in Burma
                    Japanese attack with 1 artillery and 2 mech_infantrys
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 mech_infantrys in Burma, round 2 :  1/1 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 :  2/1 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 2 armour
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 armour in Hopei, round 2 :  1/0 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber
                    Russians defend with 2 infantry; Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Suiyuyan, round 2 :  3/1 hits
                        Chinese roll dice for 3 infantry in Suiyuyan, round 2 :  1/0 hits
                        2 infantry owned by the Russians, 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 artillery
                    Casualties for Russians: 2 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Siberia
                    Japanese attack with 2 artilleries, 4 fighters and 1 infantry
                    Russians defend with 3 infantry
                        Japanese roll dice for 2 artilleries, 4 fighters and 1 infantry in Siberia, round 2 :  3/0 hits
                        Russians roll dice for 3 infantry in Siberia, round 2 :  1/0 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Siberia
                    Japanese win, taking Siberia from Russians with 2 artilleries and 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Amur to Siberia
                4 fighters moved from Siberia to Korea
                2 fighters and 1 tactical_bomber moved from Suiyuyan to Anhwe
                1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
                1 fighter and 1 tactical_bomber moved from Hunan to Anhwe
                1 armour moved from Yunnan to Burma
                1 aaGun moved from Yunnan to Kwangsi
                1 carrier moved from 37 Sea Zone to 39 Sea Zone
                1 tactical_bomber moved from India to 39 Sea Zone
                6 bombers moved from India to Malaya

    Place Units - Japanese
                3 fighters placed in Japan
                3 infantry placed in Malaya
                2 artilleries and 1 infantry placed in French Indo China
                2 armour and 1 mech_infantry placed in Kwangtung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,2,1,4,2,4,4,2,2,3,6,6,2,6,4,1,5,2
                Japanese collect 57 PUs (12 lost to blockades); end with 64 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 aaGun
        Korea : 4 fighters
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 factory_minor
        Yunnan : 1 flag
        Suiyuyan : 1 flag, 1 armour
        Kweichow : 1 flag, 1 mech_infantry
        Hunan : 1 flag
        Hopei : 1 flag, 2 armour
        Chahar : 1 flag
        Anhwe : 1 flag, 4 fighters and 3 tactical_bombers
        Shan State : 1 flag
        Burma : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
        India : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 6 bombers, 1 factory_minor, 1 harbour and 3 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Evenkiyskiy : 1 flag, 1 armour and 1 mech_infantry
        Yenisey : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag, 1 aaGun and 2 artilleries
        Buryatia : 1 flag, 1 armour
        French Indo China : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        37 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
        39 Sea Zone : 1 carrier, 1 tactical_bomber and 4 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag

    Production/PUs Summary :

    Germans : 56 / 78
        Russians : 16 / 20
        Japanese : 69 / 74
        Americans : 50 / 75
        Chinese : 5 / 9
        British : 20 / 23
        UK_Pacific : 2 / 0
        Italians : 28 / 46
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 9 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 2 times
                6 was rolled 6 times
            Average roll : 3.367
            Median : 3.000
            Variance : 1.103
            Standard Deviation : 1.050
            Total rolls : 30

    Null / Other
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.211
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 19

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.800
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    British Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                2 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.667
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Chinese Combat
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 3 infantry, 6 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                3 submarines moved from 6 Sea Zone to 19 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                      Americans take 19 Sea Zone from Japanese
                1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 32 Sea Zone
                1 artillery moved from 32 Sea Zone to Marshall Islands
                1 infantry moved from 32 Sea Zone to Marshall Islands

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