@axis-dominion sounds good fire it up whenever you want
15L G40 artofwar1947 (Axis) vs. dawgoneit (Allies + 12) LL
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
2 infantry moved from Sakha to Siberia
2 infantry moved from Shensi to Suiyuyan
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from ItaliansCombat - Russians
Russians creates battle in territory 125 Sea ZoneNon Combat Move - Russians
Place Units - Russians
7 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 3 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
2 artilleries and 1 infantry moved from Amur to Siberia
4 fighters moved from Japan to Siberia
1 armour moved from Manchuria to Buryatia
Japanese take Buryatia from Russians
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour and 1 mech_infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour and 1 artillery moved from Chahar to Suiyuyan
1 mech_infantry moved from Anhwe to Kweichow
2 armour moved from Anhwe to Hopei
2 fighters and 1 tactical_bomber moved from Anhwe to Suiyuyan
1 fighter and 1 tactical_bomber moved from Hunan to Kweichow
1 bomber moved from Hunan to India
3 artilleries and 2 infantry moved from Malaya to 37 Sea Zone
3 artilleries, 2 infantry and 4 transports moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 armour moved from Shan State to 38 Sea Zone
1 armour, 3 artilleries, 3 infantry and 4 transports moved from 38 Sea Zone to 39 Sea Zone
1 armour, 3 artilleries and 3 infantry moved from 39 Sea Zone to India
2 bombers moved from Malaya to India
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
1 artillery and 2 mech_infantrys moved from Shan State to Burma
3 bombers moved from French Indo China to IndiaCombat - Japanese
Battle in India
Japanese attack with 1 armour, 3 artilleries, 6 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 aaGun, 1 airfield, 1 harbour and 10 infantry; UK_Pacific defend with 1 factory_major; Americans defend with 1 bomber
AA fire in India : 1/1 hits
1 fighter owned by the Japanese lost in India
Japanese roll dice for 1 armour, 3 artilleries, 6 bombers, 3 infantry and 1 tactical_bomber in India, round 2 : 7/1 hits
UK_Pacific roll dice for 1 aaGun, 1 bomber and 10 infantry in India, round 2 : 3/1 hits
5 infantry owned by the British, 3 infantry owned by the Japanese, 1 bomber owned by the Americans and 1 aaGun owned by the British lost in India
Japanese roll dice for 1 armour, 3 artilleries, 6 bombers and 1 tactical_bomber in India, round 3 : 7/1 hits
UK_Pacific roll dice for 5 infantry in India, round 3 : 1/1 hits
5 infantry owned by the British and 1 artillery owned by the Japanese lost in India
Japanese captures 7PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 2 artilleries, 6 bombers and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Japanese: 1 artillery, 1 fighter and 3 infantry
Casualties for British: 1 aaGun and 10 infantry
Casualties for Americans: 1 bomber
Battle in Burma
Japanese attack with 1 artillery and 2 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 1 artillery and 2 mech_infantrys in Burma, round 2 : 1/1 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 2/1 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 2 armour
Chinese defend with 1 infantry
Japanese roll dice for 2 armour in Hopei, round 2 : 1/0 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber
Russians defend with 2 infantry; Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Suiyuyan, round 2 : 3/1 hits
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/0 hits
2 infantry owned by the Russians, 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery
Casualties for Russians: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Siberia
Japanese attack with 2 artilleries, 4 fighters and 1 infantry
Russians defend with 3 infantry
Japanese roll dice for 2 artilleries, 4 fighters and 1 infantry in Siberia, round 2 : 3/0 hits
Russians roll dice for 3 infantry in Siberia, round 2 : 1/0 hits
3 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Siberia
Japanese win, taking Siberia from Russians with 2 artilleries and 4 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Japanese
1 aaGun moved from Amur to Siberia
4 fighters moved from Siberia to Korea
2 fighters and 1 tactical_bomber moved from Suiyuyan to Anhwe
1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
1 fighter and 1 tactical_bomber moved from Hunan to Anhwe
1 armour moved from Yunnan to Burma
1 aaGun moved from Yunnan to Kwangsi
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from India to 39 Sea Zone
6 bombers moved from India to MalayaPlace Units - Japanese
3 fighters placed in Japan
3 infantry placed in Malaya
2 artilleries and 1 infantry placed in French Indo China
2 armour and 1 mech_infantry placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,2,1,4,2,4,4,2,2,3,6,6,2,6,4,1,5,2
Japanese collect 57 PUs (12 lost to blockades); end with 64 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUsTerritory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 aaGun
Korea : 4 fighters
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor
Yunnan : 1 flag
Suiyuyan : 1 flag, 1 armour
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag
Hopei : 1 flag, 2 armour
Chahar : 1 flag
Anhwe : 1 flag, 4 fighters and 3 tactical_bombers
Shan State : 1 flag
Burma : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
India : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor and 1 harbour
Malaya : 1 flag, 6 bombers, 1 factory_minor, 1 harbour and 3 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Evenkiyskiy : 1 flag, 1 armour and 1 mech_infantry
Yenisey : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag, 1 aaGun and 2 artilleries
Buryatia : 1 flag, 1 armour
French Indo China : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
37 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
39 Sea Zone : 1 carrier, 1 tactical_bomber and 4 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flagProduction/PUs Summary :
Germans : 56 / 78
Russians : 16 / 20
Japanese : 69 / 74
Americans : 50 / 75
Chinese : 5 / 9
British : 20 / 23
UK_Pacific : 2 / 0
Italians : 28 / 46
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 9 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3.367
Median : 3.000
Variance : 1.103
Standard Deviation : 1.050
Total rolls : 30Null / Other
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.211
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 19Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.800
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5British Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
2 was rolled 1 times
6 was rolled 2 times
Average roll : 4.667
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Chinese Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 3 infantry, 6 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
3 submarines moved from 6 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 32 Sea Zone
1 artillery moved from 32 Sea Zone to Marshall Islands
1 infantry moved from 32 Sea Zone to Marshall Islands -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 3 infantry, 6 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 3 infantry, 6 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to NorwayCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Norway
Battle in DenmarkNon Combat Move - Americans
1 armour and 2 artilleries moved from Eastern United States to 101 Sea Zone
7 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 7 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 armour, 2 artilleries and 7 infantry moved from 91 Sea Zone to Morocco
6 transports moved from 110 Sea Zone to 91 Sea Zone
3 submarines moved from 6 Sea Zone to 19 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone
2 destroyers moved from 3 Sea Zone to 8 Sea Zone
1 transport moved from 3 Sea Zone to 2 Sea Zone
1 mech_infantry moved from Alaska to 2 Sea Zone
1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 transports placed in 10 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Western United States
1 armour and 1 infantry placed in Eastern United States
6 submarines placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Americans collect 53 PUs (2 lost to blockades); end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
4 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Kweichow
3 infantry moved from Szechwan to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
4 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Kweichow
3 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Kweichow
Chinese attack with 5 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 114 Sea Zone
1 infantry moved from 114 Sea Zone to Germany
2 transports moved from 91 Sea Zone to 110 Sea Zone
3 armour moved from Union of South Africa to Rhodesia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 114 Sea Zone
1 infantry moved from 114 Sea Zone to Germany
2 transports moved from 91 Sea Zone to 110 Sea Zone
3 armour moved from Union of South Africa to RhodesiaCombat - British
Battle in Germany
British captures 78PUs while taking Germans capital
British converts factory_major into different units
Battle in Rhodesia
British attack with 3 armour
Germans defend with 1 armour, 1 artillery and 1 infantry
British win, taking Germany from Germans, taking Rhodesia from Germans with 2 armour remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for British: 1 armourNon Combat Move - British
Place Units - British
1 armour and 1 fighter placed in Union of South Africa
1 transport placed in 110 Sea ZoneTurn Complete - British
British collect 26 PUs; end with 104 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 1 carrier, 1 destroyer, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Eastern Persia to West India
Italians take West India from UK_Pacific
1 artillery moved from Eastern Persia to Turkmenistan
Italians take Turkmenistan from Russians
1 artillery, 2 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine
1 infantry moved from Belgian Congo to Rhodesia
1 armour moved from French Equatorial Africa to Rhodesia
1 fighter moved from Belgian Congo to Rhodesia
1 bomber moved from Egypt to RhodesiaCombat - Italians
Battle in Rhodesia
Italians attack with 1 armour, 1 bomber, 1 fighter and 1 infantry
British defend with 2 armour
Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Rhodesia, round 2 : 1/1 hits
British roll dice for 2 armour in Rhodesia, round 2 : 1/0 hits
1 armour owned by the British and 1 infantry owned by the Italians lost in Rhodesia
Italians roll dice for 1 armour, 1 bomber and 1 fighter in Rhodesia, round 3 : 2/1 hits
British roll dice for 1 armour in Rhodesia, round 3 : 0/1 hits
1 armour owned by the British lost in Rhodesia
Italians win, taking Rhodesia from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 9
Casualties for British: 2 armour
Casualties for Italians: 1 infantry
Battle in Ukraine
Italians attack with 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ukraine, round 2 : 1/0 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 aaGun moved from Western Ukraine to Ukraine
1 armour moved from Caucasus to Rostov
2 infantry moved from Northwest Persia to Caucasus
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 armour moved from Iraq to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 transport moved from 97 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Iraq to Caucasus
1 infantry moved from Southern France to Northern Italy
1 fighter moved from Rhodesia to Belgian Congo
1 bomber moved from Rhodesia to Anglo Egyptian SudanPlace Units - Italians
1 armour and 2 mech_infantrys placed in Iraq
1 carrier, 1 destroyer and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 33 PUs; end with 34 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 40 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 50 PUsTerritory Summary for Italians :
Kazakhstan : 1 flag
West India : 1 flag, 1 infantry
Belgian Congo : 1 flag, 1 fighter
Trans-Jordan : 1 flag, 1 armour and 1 mech_infantry
Egypt : 2 infantry
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 bomber
Rhodesia : 1 flag, 1 armour
French Equatorial Africa : 1 flag, 1 infantry
Syria : 1 flag
Northern Italy : 1 aaGun, 4 artilleries, 1 factory_major, 1 fighter and 6 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 8 infantry
Rostov : 1 flag, 3 armour, 1 infantry and 1 mech_infantry
Ukraine : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
Western Ukraine : 1 flag
Turkmenistan : 1 flag, 1 artillery
Caucasus : 1 flag, 2 infantry and 1 mech_infantry
97 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 1 transport
Iraq : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Eastern Persia : 1 flag
81 Sea Zone : 2 transports
Northwest Persia : 1 flag
Persia : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 45 / 0
Russians : 14 / 20
Japanese : 67 / 74
Americans : 55 / 73
Chinese : 7 / 7
British : 25 / 104
UK_Pacific : 0 / 0
Italians : 33 / 50
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Russians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Place Units - ANZAC
1 bomber and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
2 infantry moved from Tobruk to Libya
1 infantry moved from Alexandria to TobrukNon Combat Move - French
Turn Complete - French
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Forgot attack on the Union of South Africa:
Germans (mech + Fighter + 2 Tacs) = 1 sure hit + 1 @ 5
Rolls: 1@5; Total Hits: 11@5: (3)UK (Fighter + tank) = 1 sure hit + 1 @ 2
Rolls: 1@2; Total Hits: 01@2: (5) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Combat Move - Germans
1 bomber moved from Western Germany to United Kingdom
2 infantry moved from Finland to Norway
1 fighter and 1 tactical_bomber moved from Novgorod to Norway
1 fighter moved from Novgorod to 112 Sea Zone
1 fighter moved from France to 114 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Tobruk
Germans take Alexandria from British
1 infantry and 1 mech_infantry moved from Egypt to 98 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from 96 Sea Zone to Tobruk
2 fighters moved from France to Denmark
4 mech_infantrys moved from Western Germany to Germany
2 mech_infantrys moved from Eastern Poland to Germany
1 mech_infantry moved from Baltic States to Germany
1 fighter and 1 tactical_bomber moved from Novgorod to GermanyCombat - Germans
Germans creates battle in territory 125 Sea Zone
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in United Kingdom causes 6 damage total.
Battle in Denmark
Germans attack with 2 fighters
Americans defend with 1 infantry
Germans roll dice for 2 fighters in Denmark, round 2 : 1/0 hits
Americans roll dice for 1 infantry in Denmark, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 fighter owned by the Germans lost in Denmark
Germans win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Germans: 1 fighter
Casualties for Americans: 1 infantry
Battle in Norway
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Norway, round 2 : 1/1 hits
Americans roll dice for 1 infantry in Norway, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Germany
Germans attack with 1 fighter, 7 mech_infantrys and 1 tactical_bomber
British defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 7 mech_infantrys and 1 tactical_bomber in Germany, round 2 : 3/1 hits
British roll dice for 1 infantry in Germany, round 2 : 1/1 hits
1 infantry owned by the British and 1 tactical_bomber owned by the Germans lost in Germany
Germans win, taking Germany from British with 1 fighter and 7 mech_infantrys remaining. Battle score for attacker is -8
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 infantry
Battle in 114 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 114 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 112 Sea Zone
Germans attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 112 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Tobruk
Germans attack with 1 armour, 1 infantry and 2 mech_infantrys
French defend with 1 infantry
Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Tobruk, round 2 : 1/0 hits
French roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits
1 infantry owned by the French lost in Tobruk
Germans win, taking Tobruk from French with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Germans
3 mech_infantrys moved from Greece to Yugoslavia
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
2 fighters moved from 94 Sea Zone to Western Germany
1 fighter moved from France to Western Germany
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 94 Sea Zone to 97 Sea Zone
1 fighter moved from Germany to Western Germany
1 fighter moved from Denmark to Western Germany
1 fighter moved from 114 Sea Zone to Western Germany
1 fighter moved from 112 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Norway to Western Germany
1 artillery and 2 infantry moved from France to Western Germany
5 infantry moved from Holland Belgium to Western Germany
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 artillery moved from Normandy Bordeaux to France
9 armour and 4 mech_infantrys moved from Volgograd to Ukraine
1 aaGun, 7 artilleries and 8 infantry moved from Rostov to Volgograd
3 aaGuns moved from Western Germany to Germany
1 bomber moved from United Kingdom to Western Germany
1 armour and 2 mech_infantrys moved from Novgorod to PolandTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
Germans collect 53 PUs; end with 53 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUsTerritory Summary for Germans :
Belgian Congo : 1 fighter and 2 tactical_bombers
Alexandria : 1 flag
Egypt : 1 flag, 1 factory_minor and 1 harbour
Tanganyika Territory : 1 flag, 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
Western Germany : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 8 fighters, 1 harbour, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
Poland : 1 armour and 2 mech_infantrys
Germany : 3 aaGuns, 1 factory_minor and 7 mech_infantrys
Norway : 2 infantry
Tobruk : 1 armour, 1 infantry and 2 mech_infantrys
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag, 1 artillery
Rostov : 1 aaGun, 8 artilleries and 9 infantry
Vyborg : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 9 armour and 4 mech_infantrys
Volgograd : 1 flag, 1 aaGun, 7 artilleries, 1 factory_minor and 8 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
125 Sea Zone : 1 submarine
96 Sea Zone : 1 transport
Bulgaria : 1 flag
Greece : 1 flag, 1 factory_minor
97 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 submarines
92 Sea Zone : 1 destroyer
Yugoslavia : 3 mech_infantrys
98 Sea Zone : 1 transport
Finland : 1 flagProduction/PUs Summary :
Germans : 53 / 68
Russians : 14 / 20
Japanese : 67 / 74
Americans : 52 / 73
Chinese : 7 / 7
British : 20 / 104
UK_Pacific : 0 / 0
Italians : 33 / 50
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.778
Median : 4.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9Null / Other
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2French Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Combat Move - Germans
1 bomber moved from Western Germany to United Kingdom
2 infantry moved from Finland to Norway
1 fighter and 1 tactical_bomber moved from Novgorod to Norway
1 fighter moved from Novgorod to 112 Sea Zone
1 fighter moved from France to 114 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Tobruk
Germans take Alexandria from British
1 infantry and 1 mech_infantry moved from Egypt to 98 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from 96 Sea Zone to Tobruk
2 fighters moved from France to Denmark
4 mech_infantrys moved from Western Germany to Germany
2 mech_infantrys moved from Eastern Poland to Germany
1 mech_infantry moved from Baltic States to Germany
1 fighter and 1 tactical_bomber moved from Novgorod to GermanyCombat - Germans
Germans creates battle in territory 125 Sea Zone
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in United Kingdom causes 6 damage total.
Battle in Denmark
Germans attack with 2 fighters
Americans defend with 1 infantry
Germans roll dice for 2 fighters in Denmark, round 2 : 1/0 hits
Americans roll dice for 1 infantry in Denmark, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 fighter owned by the Germans lost in Denmark
Germans win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Germans: 1 fighter
Casualties for Americans: 1 infantry
Battle in Norway
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Norway, round 2 : 1/1 hits
Americans roll dice for 1 infantry in Norway, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Germany
Germans attack with 1 fighter, 7 mech_infantrys and 1 tactical_bomber
British defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 7 mech_infantrys and 1 tactical_bomber in Germany, round 2 : 3/1 hits
British roll dice for 1 infantry in Germany, round 2 : 1/1 hits
1 infantry owned by the British and 1 tactical_bomber owned by the Germans lost in Germany
Germans win, taking Germany from British with 1 fighter and 7 mech_infantrys remaining. Battle score for attacker is -8
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 infantry
Battle in 114 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 114 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 112 Sea Zone
Germans attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 112 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Tobruk
Germans attack with 1 armour, 1 infantry and 2 mech_infantrys
French defend with 1 infantry
Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Tobruk, round 2 : 1/0 hits
French roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits
1 infantry owned by the French lost in Tobruk
Germans win, taking Tobruk from French with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Germans
3 mech_infantrys moved from Greece to Yugoslavia
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
2 fighters moved from 94 Sea Zone to Western Germany
1 fighter moved from France to Western Germany
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 94 Sea Zone to 97 Sea Zone
1 fighter moved from Germany to Western Germany
1 fighter moved from Denmark to Western Germany
1 fighter moved from 114 Sea Zone to Western Germany
1 fighter moved from 112 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Norway to Western Germany
1 artillery and 2 infantry moved from France to Western Germany
5 infantry moved from Holland Belgium to Western Germany
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 artillery moved from Normandy Bordeaux to France
9 armour and 4 mech_infantrys moved from Volgograd to Ukraine
1 aaGun, 7 artilleries and 8 infantry moved from Rostov to Volgograd
3 aaGuns moved from Western Germany to Germany
1 bomber moved from United Kingdom to Western Germany
1 armour and 2 mech_infantrys moved from Novgorod to PolandTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
Germans collect 53 PUs; end with 53 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Tanganyika Territory: 1 mech_infantry
EDIT: Removing units owned by British from Union of South Africa: 1 armour and 1 fighter
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Belgian Congo : 1 fighter and 2 tactical_bombers
Alexandria : 1 flag
Egypt : 1 flag, 1 factory_minor and 1 harbour
Tanganyika Territory : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
Western Germany : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 8 fighters, 1 harbour, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
Poland : 1 armour and 2 mech_infantrys
Germany : 3 aaGuns, 1 factory_minor and 7 mech_infantrys
Norway : 2 infantry
Tobruk : 1 armour, 1 infantry and 2 mech_infantrys
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag, 1 artillery
Rostov : 1 aaGun, 8 artilleries and 9 infantry
Vyborg : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 9 armour and 4 mech_infantrys
Volgograd : 1 flag, 1 aaGun, 7 artilleries, 1 factory_minor and 8 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
125 Sea Zone : 1 submarine
96 Sea Zone : 1 transport
Bulgaria : 1 flag
Greece : 1 flag, 1 factory_minor
97 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 submarines
92 Sea Zone : 1 destroyer
Yugoslavia : 3 mech_infantrys
98 Sea Zone : 1 transport
Finland : 1 flagProduction/PUs Summary :
Germans : 53 / 68
Russians : 14 / 20
Japanese : 67 / 74
Americans : 52 / 73
Chinese : 7 / 7
British : 20 / 104
UK_Pacific : 0 / 0
Italians : 33 / 50
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.778
Median : 4.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9Null / Other
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2French Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Russia to Western Ukraine
Russians take Western Ukraine from Italians
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
1 mech_infantry moved from Russia to Kazakhstan
Russians take Kazakhstan from Italians
1 submarine moved from 115 Sea Zone to 113 Sea ZoneCombat - Russians
Russians creates battle in territory 125 Sea ZoneNon Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to VologdaPlace Units - Russians
4 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 2 bombers, 2 carriers, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Burma to Yunnan
2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
2 armour moved from Hopei to Kweichow
1 armour moved from Suiyuyan to Kweichow
3 bombers moved from Malaya to Yunnan
3 bombers moved from Malaya to Kweichow
1 fighter moved from Anhwe to Kweichow
1 tactical_bomber moved from Anhwe to Yunnan
1 armour and 1 mech_infantry moved from Evenkiyskiy to Kansu
Japanese take Timguska from Russians
1 armour moved from Buryatia to Sakha
Japanese take Sakha from Russians
1 fighter and 1 tactical_bomber moved from Anhwe to Kansu
1 fighter moved from Anhwe to Kansu
1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
2 artilleries moved from Siberia to Soviet Far East
2 fighters moved from Korea to Soviet Far EastCombat - Japanese
Battle in Soviet Far East
Japanese attack with 2 artilleries and 2 fighters
Americans defend with 2 mech_infantrys
Japanese roll dice for 2 artilleries and 2 fighters in Soviet Far East, round 2 : 1/1 hits
Russians roll dice for 2 mech_infantrys in Soviet Far East, round 2 : 1/1 hits
1 mech_infantry owned by the Americans and 1 artillery owned by the Japanese lost in Soviet Far East
Japanese roll dice for 1 artillery and 2 fighters in Soviet Far East, round 3 : 1/1 hits
Russians roll dice for 1 mech_infantry in Soviet Far East, round 3 : 0/1 hits
1 mech_infantry owned by the Americans lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Casualties for Americans: 2 mech_infantrys
Battle in Kansu
Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kansu, round 2 : 2/1 hits
Chinese roll dice for 2 infantry in Kansu, round 2 : 1/1 hits
2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Shensi
Japanese attack with 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 tactical_bomber in Shensi, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 3 armour, 3 bombers and 1 fighter
Chinese defend with 4 infantry
Japanese roll dice for 3 armour, 3 bombers and 1 fighter in Kweichow, round 2 : 4/0 hits
Chinese roll dice for 4 infantry in Kweichow, round 2 : 2/1 hits
2 armour owned by the Japanese and 4 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 3 bombers and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 2 armour
Casualties for Chinese: 4 infantry
Battle in Yunnan
Japanese attack with 2 armour, 3 bombers, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 2 armour, 3 bombers, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 4/0 hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/1 hits
4 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 armour, 3 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 4 infantryNon Combat Move - Japanese
1 armour and 2 artilleries moved from India to 39 Sea Zone
1 armour, 2 artilleries, 1 carrier, 1 tactical_bomber and 4 transports moved from 39 Sea Zone to 38 Sea Zone
1 artillery moved from Burma to 38 Sea Zone
1 armour, 3 artilleries, 1 carrier, 1 tactical_bomber and 4 transports moved from 38 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from French Indo China to Siam
1 armour moved from Burma to Yunnan
1 aaGun moved from Kwangsi to Kwangtung
3 bombers moved from Yunnan to Malaya
3 bombers moved from Kweichow to Malaya
1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 fighter moved from Kweichow to 37 Sea Zone
1 fighter moved from Japan to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from Kansu to Suiyuyan
2 fighters moved from Korea to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 cruiser moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from Soviet Far East to Siberia
1 fighter and 1 tactical_bomber moved from Shensi to AnhwePlace Units - Japanese
1 carrier placed in 37 Sea Zone
1 carrier placed in 36 Sea Zone
1 infantry placed in Malaya
1 infantry placed in French Indo China
1 destroyer placed in 36 Sea Zone
1 artillery and 2 bombers placed in Japan
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from Japan: 1 artillery and 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,6,2,1,6,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,1,6,6,6
Japanese collect 62 PUs (11 lost to blockades); end with 62 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUsTerritory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Jehol : 1 flag
Siam : 1 artillery and 1 infantry
Manchuria : 1 flag, 1 factory_minor
Yunnan : 1 flag, 3 armour and 1 mech_infantry
Suiyuyan : 1 flag, 2 fighters and 1 tactical_bomber
Kweichow : 1 flag, 1 armour
Hunan : 1 flag
Kansu : 1 flag, 1 armour
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 1 fighter and 1 tactical_bomber
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Malaya : 1 flag, 6 bombers, 1 factory_minor, 1 harbour and 4 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag, 1 armour
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag, 1 artillery
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag, 1 aaGun and 2 fighters
Buryatia : 1 flag
French Indo China : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
37 Sea Zone : 1 armour, 3 artilleries, 1 battleship, 2 carriers, 2 fighters, 2 tactical_bombers and 5 transports
36 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flagProduction/PUs Summary :
Germans : 53 / 68
Russians : 14 / 17
Japanese : 73 / 72
Americans : 52 / 73
Chinese : 4 / 7
British : 20 / 104
UK_Pacific : 0 / 0
Italians : 30 / 50
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 4.062
Median : 5.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 16Null / Other
1 was rolled 2 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 4.000
Median : 5.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Japanese Combat
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Russians Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 2 times
Average roll : 3.250
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 3 Sea Zone to 2 Sea Zone
1 mech_infantry moved from Alaska to 2 Sea Zone
1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 fighter and 1 tactical_bomber moved from 8 Sea Zone to Soviet Far East
1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 3 Sea Zone to Soviet Far East
1 carrier, 1 cruiser and 4 destroyers moved from 8 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
4 transports moved from 91 Sea Zone to 90 Sea Zone
4 armour, 2 artilleries and 8 infantry moved from Morocco to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
4 armour, 2 artilleries, 1 carrier, 1 cruiser, 3 destroyers, 8 infantry and 7 transports moved from 91 Sea Zone to 110 Sea Zone
4 armour and 2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Holland Belgium
6 infantry moved from 110 Sea Zone to Normandy Bordeaux -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 3 Sea Zone to 2 Sea Zone
1 mech_infantry moved from Alaska to 2 Sea Zone
1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 fighter and 1 tactical_bomber moved from 8 Sea Zone to Soviet Far East
1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 3 Sea Zone to Soviet Far East
1 carrier, 1 cruiser and 4 destroyers moved from 8 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
4 transports moved from 91 Sea Zone to 90 Sea Zone
4 armour, 2 artilleries and 8 infantry moved from Morocco to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
4 armour, 2 artilleries, 1 carrier, 1 cruiser, 3 destroyers, 8 infantry and 7 transports moved from 91 Sea Zone to 110 Sea Zone
4 armour and 2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Holland Belgium
6 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Americans creates battle in territory 19 Sea Zone
Battle in 92 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans win, taking 19 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Soviet Far East
Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Soviet Far East from Japanese with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Soviet Far East to 3 Sea Zone
1 submarine moved from 20 Sea Zone to 43 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry, 6 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 92 Sea Zone to 110 Sea Zone
4 transports moved from 90 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - Americans
1 carrier, 1 cruiser and 1 destroyer placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Eastern United States
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Sikang to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total





