14L G40 JuanSpain (+18) vs Gamerman01 (x) game 2

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 1 PU total

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 airfield, 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese

    Combat - British

    Non Combat Move - British
                3 infantry moved from Iraq to Trans-Jordan
                1 artillery moved from Iraq to Trans-Jordan
                2 tactical_bombers moved from Egypt to Trans-Jordan
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Union of South Africa to Egypt
                1 fighter moved from Egypt to Trans-Jordan
                3 armour moved from Belgian Congo to Egypt
                1 battleship moved from 33 Sea Zone to 42 Sea Zone

    Place Units - British
                1 airfield placed in British Guiana
                1 artillery and 2 infantry placed in Iraq

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 8 PUs total
                Some Units in India change ownership: 1 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 fighter and 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour moved from Baltic States to Bryansk
                      Italians take Bryansk from Russians
                1 artillery and 2 infantry moved from Bessarabia to Ukraine
                1 mech_infantry moved from Romania to Ukraine
                1 artillery moved from Algeria to Tunisia
                      Italians take Tunisia from French
                1 mech_infantry moved from Morocco to Tunisia
                1 bomber moved from Southern Italy to Ukraine

    Combat - Italians
                Battle in Ukraine
                    Italians attack with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
                    Russians defend with 1 factory_minor and 1 infantry
                    Italians win, taking Ukraine from Russians with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 aaGun moved from Bessarabia to Ukraine
                1 armour moved from Baltic States to Bryansk
                1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 infantry moved from Southern France to 93 Sea Zone
                1 aaGun moved from Southern France to 93 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 infantry moved from Morocco to Algeria
                1 infantry moved from Southern France to 93 Sea Zone
                1 artillery moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar
                1 mech_infantry moved from Northern Italy to Southern France
                1 mech_infantry moved from Northern Italy to Southern Italy
                1 bomber moved from Ukraine to Bessarabia
                1 aaGun moved from Eastern Poland to Bessarabia

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from United Kingdom to British Guiana
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French


  • Please declare which carriers the 2 ANZ fighters are on.  There was room for one more on a USA carrier.

  • '19 '18 '17 '16 '15

    @Gamerman01:

    Please declare which carriers the 2 ANZ fighters are on.  There was room for one more on a USA carrier.

    1 on USA Carrier


  • Wait, 1 MORE for a total of 2, or 1 total?

    How many on ANZ carrier, in other words? 1 or 2?


  • G5 will be done soon


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour and 5 bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 mech_infantry moved from Western Ukraine to Tambov
                      Germans take Tambov from Russians
                1 mech_infantry moved from Western Ukraine to Rostov
                      Germans take Rostov from Russians
                3 bombers moved from Eastern Poland to Russia
                1 bomber moved from Bessarabia to Russia
                1 bomber moved from Western Germany to Russia

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 5 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 4,7,4,5 and causes: 20 damage to unit: factory_major
                    Bombing raid in Russia causes 20 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                1 aaGun and 1 infantry moved from Belarus to Bryansk
                4 aaGuns, 6 artilleries and 21 infantry moved from Western Ukraine to Bryansk
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                1 artillery moved from Northern Italy to Yugoslavia
                1 artillery moved from Southern Italy to Northern Italy
                1 infantry moved from Western Germany to Northern Italy
                1 infantry moved from Western Germany to France
                1 artillery moved from Western Germany to France
                1 fighter and 3 tactical_bombers moved from Eastern Poland to Bryansk
                1 fighter moved from Bessarabia to Bryansk
                4 bombers moved from Russia to Bryansk
                2 mech_infantrys moved from Novgorod to Bryansk
                1 armour moved from Belarus to Bryansk
                1 mech_infantry moved from Germany to Romania
                3 infantry moved from Karelia to Novgorod
                1 infantry moved from Vyborg to Novgorod
                1 aaGun moved from Baltic States to Belarus
                2 armour and 2 mech_infantrys moved from Western Ukraine to Rostov
                5 mech_infantrys moved from Eastern Poland to Bryansk
                1 armour and 3 mech_infantrys moved from Eastern Poland to Belarus
                3 bombers moved from Western Germany to Bryansk
                1 armour moved from Western Ukraine to Rostov
                1 armour moved from Western Ukraine to Rostov
                2 armour and 3 mech_infantrys moved from Western Ukraine to Rostov
                2 armour and 5 mech_infantrys moved from Western Ukraine to Bryansk

    Place Units - Germans
                1 armour and 1 bomber placed in Novgorod
                4 bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs


  • @Gamerman01:

    Wait, 1 MORE for a total of 2, or 1 total?

    How many on ANZ carrier, in other words? 1 or 2?

    Please clarify your intentions

    “1 on USA carrier” could be interpreted to mean 1 additional ANZAC fighter for a total of 2, or it could be interpreted to mean only 1 ANZAC fighter is on USA carriers total.

    Please clarify for me when doing your Russian turn, thanks.

  • '19 '18 '17 '16 '15

    @Gamerman01:

    @Gamerman01:

    Wait, 1 MORE for a total of 2, or 1 total?

    How many on ANZ carrier, in other words? 1 or 2?

    Please clarify your intentions

    “1 on USA carrier” could be interpreted to mean 1 additional ANZAC fighter for a total of 2, or it could be interpreted to mean only 1 ANZAC fighter is on USA carriers total.

    Please clarify for me when doing your Russian turn, thanks.

    Lets leave it in just 1. Thank you.

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians repair 6 damage on 1 factory_major; Remaining resources: 12 PUs;
                Russians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Urals to Vologda
                1 fighter moved from Urals to Vologda
                1 infantry moved from Samara to Tambov
                1 tactical_bomber moved from Russia to Tambov
                1 fighter moved from Russia to Tambov
                1 submarine moved from 88 Sea Zone to 91 Sea Zone

    Combat - Russians
                Germans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
                Battle in 91 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 2 fighters, 4 submarines and 1 tactical_bomber; Italians defend with 1 cruiser, 1 destroyer and 1 submarine
                    Germans win with 1 cruiser, 1 destroyer, 2 fighters, 5 submarines and 1 tactical_bomber remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine
                Battle in Tambov
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
                Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
                Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar

    Non Combat Move - Russians
                1 infantry moved from Samara to Russia
                1 mech_infantry moved from Volgograd to Samara
                1 mech_infantry moved from Samara to Russia
                1 tactical_bomber moved from Tambov to Russia
                1 fighter moved from Tambov to Russia
                1 fighter moved from Vologda to Russia
                2 aaGuns and 10 infantry moved from Yakut S.S.R. to Yenisey
                1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan

    Place Units - Russians
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                COMMENT: 1 ANZ fighter on USA carrier, 2 ANZ fighters on ANZ carrier
                Japanese buy 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 submarine and 5 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Sakha to Buryatia
                      Japanese take Amur from Russians
                      Japanese take Buryatia from Russians
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Tsinghai to Kansu
                1 mech_infantry moved from Sikang to Kansu
                2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber moved from Shensi to Kansu
                1 bomber moved from Kweichow to Kansu
                1 bomber moved from Kwangsi to Kansu
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
                1 infantry moved from 49 Sea Zone to Solomon Islands

    Combat - Japanese
                Battle in Caroline Islands
                Battle in Solomon Islands
                Battle in Kansu
                    Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 9 infantry; Russians defend with 5 infantry
                    retreated to Kansu
                    Chinese win, taking Caroline Islands from Americans, taking Solomon Islands from ANZAC with 8 infantry remaining. Battle score for attacker is -18
                    Casualties for Chinese: 6 infantry
                    Casualties for Japanese: 2 artilleries, 8 infantry and 1 mech_infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 infantry moved from Sakha to Buryatia
                2 artilleries and 3 infantry moved from Yunnan to Shan State
                1 infantry moved from French Indo China to Shan State
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 artillery and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 mech_infantry moved from Kwangsi to Shan State
                1 bomber moved from Kansu to Shan State
                1 fighter moved from Siberia to Japan
                1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from Philippines to Shan State
                2 fighters moved from 35 Sea Zone to Shan State
                3 infantry moved from Jehol to Chahar
                1 aaGun moved from Shensi to Kweichow
                1 bomber moved from Kansu to Kweichow
                1 fighter and 1 tactical_bomber moved from Kansu to Kweichow
                2 fighters moved from Japan to 35 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from Manchuria to Jehol
                1 carrier moved from 35 Sea Zone to 6 Sea Zone
                1 cruiser moved from 35 Sea Zone to 6 Sea Zone
                1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to Philippines
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 armour and 2 infantry placed in French Indo China
                1 fighter, 1 submarine and 5 transports placed in 6 Sea Zone
                2 artilleries and 1 infantry placed in Japan
                Japanese undo move 2.
                1 submarine and 5 transports placed in 6 Sea Zone
                1 fighter placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 1 fighter
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs total


  • You can take Russian infantry off instead of Chinese if you want - your prerogative

    All of my Japan turns except #4 had poor dice  :-P

    J1 You hit 4/4 in Yunnan round 1
    J2 Sze airstrike was a little poorer than average, but not terrible
    J3 You double hit with inf in Malaya to down a tac, and then AGAIN you double hit with inf in Hong Kong to down another tac
    J5 After 2 rounds in Kansu, you have upper 10% result of 8 men left, and also got upper 10% of results on your defense, the chance of wiping all my ground units in 2 rounds

    I’m not intending to make a case, just stating an interesting fact.  To be fair, your Russian dice haven’t been too good - dice overall have been reasonable I think for the game

    Looking forward to seeing your next move - this has been a fun game

  • '19 '18 '17 '16 '15

    @Gamerman01:

    You can take Russian infantry off instead of Chinese if you want - your prerogative

    All of my Japan turns except #4 had poor dice  :-P

    J1 You hit 4/4 in Yunnan round 1
    J2 Sze airstrike was a little poorer than average, but not terrible
    J3 You double hit with inf in Malaya to down a tac, and then AGAIN you double hit with inf in Hong Kong to down another tac
    J5 After 2 rounds in Kansu, you have upper 10% result of 8 men left, and also got upper 10% of results on your defense, the chance of wiping all my ground units in 2 rounds

    I’m not intending to make a case, just stating an interesting fact.  To be fair, your Russian dice haven’t been too good - dice overall have been reasonable I think for the game

    Looking forward to seeing your next move - this has been a fun game

    At this point in time, my only chance to get closed to challenging you, is with better dice than you. I am happy it is fun for you! For me it is fun and an opportunity to learn. I also see you are moving fast these days, that is great. My move goes next.


  • Moving fast against you, and not at all on my other one  :-P
    I need 8 games completed to qualify for the league playoff

    I’ll be watching if you need a 91 scramble decision

  • '19 '18 '17 '16 '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 carriers and 4 fighters; Remaining resources: 2 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 carrier and 1 fighter moved from 88 Sea Zone to 91 Sea Zone
                1 destroyer moved from 88 Sea Zone to 91 Sea Zone
                2 fighters moved from British Guiana to 91 Sea Zone
                3 fighters moved from Eastern United States to 101 Sea Zone
                1 carrier, 1 destroyer and 3 fighters moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from British Guiana to 88 Sea Zone
                1 mech_infantry moved from British Guiana to 88 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Wake Island to 33 Sea Zone
                1 bomber moved from New South Wales to 49 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra

  • '19 '18 '17 '16 '15

    Awaiting scramble decision.

  • '19 '18 '17 '16 '15

    @Gamerman01:

    Moving fast against you, and not at all on my other one  :-P
    I need 8 games completed to qualify for the league playoff

    I’ll be watching if you need a 91 scramble decision

    I fell asleep, sorry, we can play tonight a couple of complete turns and decide the winner of the game potentially, I can be available from 9 PM to 1 AM Spain time, let me know if some of that time fits you.


  • I stayed up to give you this scramble decision.  Hang on, I need to check what time 9-1 is for me

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