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G40 14L ArtofWar1947 (Allies+18) vs JuanSpain (Axis)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by British from Persia: 1 infantry
                EDIT: Adding units owned by British to Northwest Persia: 1 infantry
                EDIT: Changing ownership of Northwest Persia from Neutral_Allies to British
                EDIT: Turning off Edit Mode
                1 transport moved from 42 Sea Zone to 54 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea
                1 mech_infantry moved from New South Wales to Queensland
                1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 1 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        54 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        62 Sea Zone : 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 37
        Japanese : 31 / 43
        Americans : 52 / 52
        Chinese : 7 / 7
        British : 25 / 25
        UK_Pacific : 21 / 21
        Italians : 16 / 19
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 destroyer moved from 76 Sea Zone to 72 Sea Zone
                1 cruiser moved from 92 Sea Zone to 98 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        French Equatorial Africa : 1 infantry
        Algeria : 2 infantry
        72 Sea Zone : 1 destroyer
        98 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 37
        Japanese : 31 / 43
        Americans : 52 / 52
        Chinese : 7 / 7
        British : 25 / 25
        UK_Pacific : 21 / 21
        Italians : 16 / 19
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 11 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 tactical_bomber moved from Egypt to 98 Sea Zone
                2 fighters moved from Tobruk to 98 Sea Zone
                3 fighters moved from Southern Italy to 98 Sea Zone
                3 tactical_bombers moved from Southern Italy to 98 Sea Zone
                2 bombers moved from Southern Italy to 98 Sea Zone
                2 fighters moved from Western Germany to 98 Sea Zone
                1 tactical_bomber moved from Western Germany to 98 Sea Zone
                1 bomber moved from Western Germany to 98 Sea Zone

    Combat - Germans
                Battle in 98 Sea Zone
                    Germans attack with 3 bombers, 7 fighters and 5 tactical_bombers
                    French defend with 1 cruiser; British defend with 1 battleship, 1 carrier, 3 cruisers and 2 fighters
                    Germans win with 3 bombers, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is 44
                    Casualties for Germans: 6 fighters
                    Casualties for French: 1 cruiser
                    Casualties for British: 1 battleship, 1 carrier, 3 cruisers and 2 fighters

    Non Combat Move - Germans
                1 tactical_bomber moved from 98 Sea Zone to Kenya
                1 fighter moved from 98 Sea Zone to Egypt
                4 tactical_bombers moved from 98 Sea Zone to Egypt
                3 bombers moved from 98 Sea Zone to Southern Italy
                3 armour moved from Greece to Romania
                5 infantry moved from Greece to Bulgaria
                3 infantry moved from Yugoslavia to Slovakia Hungary
                1 artillery moved from Yugoslavia to Northern Italy
                1 artillery moved from Yugoslavia to Slovakia Hungary
                4 mech_infantrys moved from Southern France to Yugoslavia
                3 aaGuns, 6 armour, 4 artilleries and 3 infantry moved from Germany to Poland
                3 aaGuns moved from Western Germany to Germany
                3 artilleries moved from Western Germany to Germany
                1 infantry moved from Normandy Bordeaux to Southern France
                1 submarine moved from 106 Sea Zone to 123 Sea Zone
                1 cruiser moved from 112 Sea Zone to 113 Sea Zone
                1 carrier moved from 112 Sea Zone to 113 Sea Zone
                1 destroyer moved from 112 Sea Zone to 113 Sea Zone
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                2 infantry moved from Norway to Finland

    Place Units - Germans
                1 transport placed in 93 Sea Zone
                4 artilleries and 6 infantry placed in Germany
                5 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

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    Again defense over average, those ships cost me 2 more planes than they should. :cry:

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 2 artilleries, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Combat Move - Russians
                18 infantry moved from Amur to Korea

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 2 artilleries, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Combat Move - Russians
                18 infantry moved from Amur to Korea

    Combat - Russians
                Battle in Korea
                    Russians attack with 18 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 18 infantry in Korea, round 2 :  2/18 hits
                        Japanese roll dice for 1 infantry in Korea, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Korea
                    Russians win, taking Korea from Japanese with 18 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 aaGuns moved from Amur to Korea
                1 armour and 2 mech_infantrys moved from Volgograd to Caucasus
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Western Ukraine to Eastern Poland
                1 aaGun moved from Western Ukraine to Ukraine
                1 aaGun moved from Novgorod to Belarus
                1 submarine moved from 114 Sea Zone to 113 Sea Zone
                5 infantry moved from Bryansk to Western Ukraine
                3 infantry moved from Novgorod to Belarus
                1 infantry moved from Russia to Bryansk
                1 artillery moved from Novgorod to Belarus

    Place Units - Russians
                1 tactical_bomber placed in Volgograd
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                2 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,6,5,2,4
                Russians collect 37 PUs (3 lost to blockades); end with 37 PUs total

    Territory Summary for Russians :

    Korea : 1 flag, 2 aaGuns and 18 infantry
        Belarus : 1 aaGun, 1 armour, 1 artillery, 17 infantry and 1 mech_infantry
        Bryansk : 1 infantry
        Eastern Poland : 1 infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 1 factory_major and 2 infantry
        Ukraine : 1 aaGun, 2 artilleries, 1 factory_minor and 3 infantry
        Western Ukraine : 1 aaGun, 3 artilleries and 15 infantry
        Volgograd : 1 factory_minor and 1 tactical_bomber
        Novgorod : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
        Caucasus : 2 armour and 5 mech_infantrys
        113 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        127 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 40 / 37
        Japanese : 28 / 43
        Americans : 52 / 52
        Chinese : 7 / 7
        British : 25 / 25
        UK_Pacific : 21 / 21
        Italians : 16 / 19
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 3.562
            Median : 4.000
            Variance : 0.258
            Standard Deviation : 0.508
            Total rolls : 32

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.143
            Median : 5.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.143
            Median : 5.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Russians Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.111
            Median : 3.000
            Variance : 0.706
            Standard Deviation : 0.840
            Total rolls : 18

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    The bad luck the Axis has had attacking Ally ships in this game is why I prefer low luck. With low luck–which can still produce surprises–it is easier to evaluate strategy.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 4 fighters and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 artillery moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Hopei to Kweichow
                      Japanese take Kweichow from Chinese
                2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 armour moved from 37 Sea Zone to Malaya
                2 infantry moved from 43 Sea Zone to Borneo
                1 artillery moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines
                2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines
                3 infantry moved from Kiangsi to Kwangtung
                1 infantry moved from 36 Sea Zone to French Indo China
                1 artillery moved from 36 Sea Zone to French Indo China
                3 fighters moved from 37 Sea Zone to Philippines
                3 tactical_bombers moved from 37 Sea Zone to Philippines
                2 tactical_bombers moved from Kwangsi to Kwangtung
                2 fighters moved from Kwangsi to Kwangtung
                2 bombers moved from Kwangsi to Suiyuyan
                1 infantry moved from Hopei to Suiyuyan

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Borneo
                Battle in Malaya
                    Japanese attack with 1 armour and 1 infantry
                    ANZAC defend with 1 infantry; British defend with 1 harbour
                    Japanese win, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 2 bombers and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Celebes
                Battle in French Indo China

    Non Combat Move - Japanese
                2 carriers moved from 6 Sea Zone to 18 Sea Zone
                2 submarines moved from 6 Sea Zone to 18 Sea Zone
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                2 carriers, 1 destroyer and 2 submarines moved from 18 Sea Zone to 35 Sea Zone
                1 carrier moved from 37 Sea Zone to 35 Sea Zone
                3 fighters moved from Philippines to 35 Sea Zone
                3 tactical_bombers moved from Philippines to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                2 fighters moved from Kwangsi to 37 Sea Zone
                2 tactical_bombers moved from Kwangsi to 37 Sea Zone
                3 fighters moved from Manchuria to Japan
                2 fighters moved from Kwangtung to 19 Sea Zone
                2 tactical_bombers moved from Kwangtung to 19 Sea Zone
                1 tactical_bomber moved from Kwangsi to 19 Sea Zone
                2 fighters and 3 tactical_bombers moved from 19 Sea Zone to Manchuria
                1 mech_infantry moved from Hopei to Kweichow
                2 artilleries moved from Hopei to Kweichow
                2 infantry moved from Hopei to Kweichow
                1 mech_infantry moved from Kweichow to Yunnan
                2 bombers moved from Suiyuyan to Anhwe
                2 cruisers moved from 36 Sea Zone to 43 Sea Zone
                2 submarines moved from 36 Sea Zone to 43 Sea Zone
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone

    Place Units - Japanese
                4 fighters and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 48 PUs total

  • 25 24 23 22 21 20 19 18 16 15 14 13

    It is a good idea to post your combat move before conducting combat. When I saw the 9:41 PM Marti emails last night (6 Ally misses @2), I was momentarily relieved, because I assumed it was just another incorrectly posted test run.

  • 19 18 17 16 15

    @ArtofWar1947:

    It is a good idea to post your combat move before conducting combat. When I saw the 9:41 PM Marti emails last night (6 Ally misses @2), I was momentarily relieved, because I assumed it was just another incorrectly posted test run.

    Ok, I will try not forgetting posting it Sir.

  • 25 24 23 22 21 20 19 18 16 15 14 13

    Traveling today; so will have limited access to the internet.

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                2 fighters moved from 16 Sea Zone to 6 Sea Zone
                2 fighters moved from Midway to 6 Sea Zone
                1 tactical_bomber moved from Midway to 6 Sea Zone
                1 bomber moved from Midway to 6 Sea Zone
                1 bomber moved from Western United States to 6 Sea Zone

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                2 fighters moved from 16 Sea Zone to 6 Sea Zone
                2 fighters moved from Midway to 6 Sea Zone
                1 tactical_bomber moved from Midway to 6 Sea Zone
                1 bomber moved from Midway to 6 Sea Zone
                1 bomber moved from Western United States to 6 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 2 bombers, 4 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 bombers, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 :  4/7 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 2 bombers, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 bombers, 4 fighters and 1 tactical_bomber moved from 6 Sea Zone to Amur
                1 artillery, 1 infantry and 1 transport moved from 16 Sea Zone to 5 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 1 submarine moved from 16 Sea Zone to 25 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 2 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
                2 infantry moved from 25 Sea Zone to Midway
                2 fighters moved from Western United States to 25 Sea Zone
                1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 102 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 destroyer and 2 transports placed in 101 Sea Zone
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield and 2 infantry
        Amur : 2 bombers, 4 fighters and 1 tactical_bomber
        25 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 1 transport
        10 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
        5 Sea Zone : 1 artillery, 1 infantry and 1 transport
        6 Sea Zone : 1 flag, 1 submarine
        Central United States : 1 factory_major and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Morocco : 1 armour and 1 infantry
        101 Sea Zone : 1 destroyer and 2 transports
        91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 4 submarines and 1 transport

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 40 / 37
        Japanese : 48 / 48
        Americans : 50 / 70
        Chinese : 4 / 7
        British : 25 / 25
        UK_Pacific : 11 / 21
        Italians : 16 / 19
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 9 infantry moved from Kansu to Suiyuyan

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 9 infantry moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 9 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 9 infantry in Suiyuyan, round 2 :  0/10 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 9 infantry in Suiyuyan, round 3 :  4/10 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 9 infantry
        Kansu : 1 fighter and 6 infantry

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 40 / 37
        Japanese : 47 / 48
        Americans : 50 / 70
        Chinese : 5 / 6
        British : 25 / 25
        UK_Pacific : 11 / 21
        Italians : 16 / 19
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - British
                2 transports moved from 72 Sea Zone to 71 Sea Zone
                1 armour moved from Union of South Africa to 71 Sea Zone
                1 mech_infantry moved from Union of South Africa to 71 Sea Zone
                1 armour, 1 mech_infantry and 2 transports moved from 71 Sea Zone to 72 Sea Zone
                1 armour and 1 mech_infantry moved from 72 Sea Zone to Kenya
                1 infantry moved from Northwest Persia to Iraq
                1 infantry moved from Persia to Iraq
                1 mech_infantry moved from Eastern Persia to Iraq
                1 tactical_bomber moved from India to Iraq
                1 fighter moved from India to Iraq
                1 submarine moved from 39 Sea Zone to 44 Sea Zone

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 carrier and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 transports moved from 72 Sea Zone to 71 Sea Zone
                1 armour moved from Union of South Africa to 71 Sea Zone
                1 mech_infantry moved from Union of South Africa to 71 Sea Zone
                1 armour, 1 mech_infantry and 2 transports moved from 71 Sea Zone to 72 Sea Zone
                1 armour and 1 mech_infantry moved from 72 Sea Zone to Kenya
                1 infantry moved from Northwest Persia to Iraq
                1 infantry moved from Persia to Iraq
                1 mech_infantry moved from Eastern Persia to Iraq
                1 tactical_bomber moved from India to Iraq
                1 fighter moved from India to Iraq
                1 submarine moved from 39 Sea Zone to 44 Sea Zone

    Combat - British
                Battle in Iraq
                    British attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 :  3/5 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        1 infantry owned by the British and 3 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 1 infantry
                Battle in 44 Sea Zone
                    British attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        British roll dice for 1 submarine in 44 Sea Zone, round 2 :  1/1 hits
                    British win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Kenya
                    British attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 tactical_bomber; Italians defend with 3 armour
                        British roll dice for 1 battleship and 1 cruiser in Kenya, round 2 :  2/2 hits
                        British roll dice for 1 armour and 1 mech_infantry in Kenya, round 2 :  1/2 hits
                        Italians roll dice for 3 armour and 1 tactical_bomber in Kenya, round 2 :  0/4 hits
                        3 armour owned by the Italians lost in Kenya
                        British roll dice for 1 armour and 1 mech_infantry in Kenya, round 3 :  0/2 hits
                        Italians roll dice for 1 tactical_bomber in Kenya, round 3 :  0/1 hits
                        British roll dice for 1 armour and 1 mech_infantry in Kenya, round 4 :  0/2 hits
                        Italians roll dice for 1 tactical_bomber in Kenya, round 4 :  0/1 hits
                        British roll dice for 1 armour and 1 mech_infantry in Kenya, round 5 :  1/2 hits
                        Italians roll dice for 1 tactical_bomber in Kenya, round 5 :  0/1 hits
                        1 tactical_bomber owned by the Germans lost in Kenya
                    British win, taking Kenya from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 29
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for Italians: 3 armour

    Non Combat Move - British
                1 transport moved from 75 Sea Zone to 71 Sea Zone
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 fighter and 1 tactical_bomber moved from Iraq to Persia
                1 fighter moved from India to Persia
                1 fighter moved from Malta to Morocco
                2 fighters moved from United Kingdom to 106 Sea Zone
                1 infantry moved from Burma to India

    Place Units - British
                1 carrier placed in 106 Sea Zone
                3 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6
                British collect 26 PUs (2 lost to blockades); end with 26 PUs total

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,1,4,2,5,3,1,5,5,6
                UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 7 infantry

    Territory Summary for British and UK_Pacific :

    India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 24 infantry
        Sumatra : 1 flag, 2 infantry
        44 Sea Zone : 1 flag, 1 submarine
        39 Sea Zone : 1 destroyer
        Belgian Congo : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
        Scotland : 1 airfield
        Kenya : 1 armour and 1 mech_infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 11 infantry and 1 mech_infantry
        Morocco : 1 fighter
        106 Sea Zone : 1 carrier and 2 fighters
        Eire : 1 flag
        Iraq : 1 flag, 1 infantry and 1 mech_infantry
        Eastern Persia : 1 flag
        72 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
        71 Sea Zone : 1 transport
        Northwest Persia : 1 flag
        Persia : 1 flag, 2 fighters and 1 tactical_bomber
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 40 / 37
        Japanese : 47 / 48
        Americans : 50 / 70
        Chinese : 5 / 6
        British : 28 / 26
        UK_Pacific : 11 / 10
        Italians : 15 / 19
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 carrier and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 transports moved from 72 Sea Zone to 71 Sea Zone
                1 armour moved from Union of South Africa to 71 Sea Zone
                1 mech_infantry moved from Union of South Africa to 71 Sea Zone
                1 armour, 1 mech_infantry and 2 transports moved from 71 Sea Zone to 72 Sea Zone
                1 armour and 1 mech_infantry moved from 72 Sea Zone to Kenya
                1 infantry moved from Northwest Persia to Iraq
                1 infantry moved from Persia to Iraq
                1 mech_infantry moved from Eastern Persia to Iraq
                1 tactical_bomber moved from India to Iraq
                1 fighter moved from India to Iraq
                1 submarine moved from 39 Sea Zone to 44 Sea Zone

    Combat - British
                Battle in Iraq
                    British attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 :  3/5 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        1 infantry owned by the British and 3 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 1 infantry
                Battle in 44 Sea Zone
                    British attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        British roll dice for 1 submarine in 44 Sea Zone, round 2 :  1/1 hits
                    British win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Kenya
                    British attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 tactical_bomber; Italians defend with 3 armour
                        British roll dice for 1 battleship and 1 cruiser in Kenya, round 2 :  2/2 hits
                        British roll dice for 1 armour and 1 mech_infantry in Kenya, round 2 :  1/2 hits
                        Italians roll dice for 3 armour and 1 tactical_bomber in Kenya, round 2 :  0/4 hits
                        3 armour owned by the Italians lost in Kenya
                        British roll dice for 1 armour and 1 mech_infantry in Kenya, round 3 :  0/2 hits
                        Italians roll dice for 1 tactical_bomber in Kenya, round 3 :  0/1 hits
                        British roll dice for 1 armour and 1 mech_infantry in Kenya, round 4 :  0/2 hits
                        Italians roll dice for 1 tactical_bomber in Kenya, round 4 :  0/1 hits
                        British roll dice for 1 armour and 1 mech_infantry in Kenya, round 5 :  1/2 hits
                        Italians roll dice for 1 tactical_bomber in Kenya, round 5 :  0/1 hits
                        1 tactical_bomber owned by the Germans lost in Kenya
                    British win, taking Kenya from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 29
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for Italians: 3 armour

    Non Combat Move - British
                1 transport moved from 75 Sea Zone to 71 Sea Zone
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 fighter and 1 tactical_bomber moved from Iraq to Persia
                1 fighter moved from India to Persia
                1 fighter moved from Malta to Morocco
                2 fighters moved from United Kingdom to 106 Sea Zone
                1 infantry moved from Burma to India

    Place Units - British
                1 carrier placed in 106 Sea Zone
                3 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6
                British collect 26 PUs (2 lost to blockades); end with 26 PUs total

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,1,4,2,5,3,1,5,5,6
                UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 7 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from 39 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 72 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Territory Summary for British and UK_Pacific :

    India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 24 infantry
        Sumatra : 1 flag, 2 infantry
        44 Sea Zone : 1 flag, 1 submarine
        Belgian Congo : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
        Scotland : 1 airfield
        Kenya : 1 armour and 1 mech_infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 11 infantry and 1 mech_infantry
        Morocco : 1 fighter
        106 Sea Zone : 1 carrier and 2 fighters
        Eire : 1 flag
        Iraq : 1 flag, 1 infantry and 1 mech_infantry
        Eastern Persia : 1 flag
        72 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 2 transports
        71 Sea Zone : 1 transport
        Northwest Persia : 1 flag
        Persia : 1 flag, 2 fighters and 1 tactical_bomber
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 40 / 37
        Japanese : 47 / 48
        Americans : 50 / 70
        Chinese : 5 / 6
        British : 28 / 26
        UK_Pacific : 11 / 10
        Italians : 15 / 19
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 carrier and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 transports moved from 72 Sea Zone to 71 Sea Zone
                1 armour moved from Union of South Africa to 71 Sea Zone
                1 mech_infantry moved from Union of South Africa to 71 Sea Zone
                1 armour, 1 mech_infantry and 2 transports moved from 71 Sea Zone to 72 Sea Zone
                1 armour and 1 mech_infantry moved from 72 Sea Zone to Kenya
                1 infantry moved from Northwest Persia to Iraq
                1 infantry moved from Persia to Iraq
                1 mech_infantry moved from Eastern Persia to Iraq
                1 tactical_bomber moved from India to Iraq
                1 fighter moved from India to Iraq
                1 submarine moved from 39 Sea Zone to 44 Sea Zone

    Combat - British
                Battle in Iraq
                    British attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 :  3/5 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        1 infantry owned by the British and 3 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 1 infantry
                Battle in 44 Sea Zone
                    British attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        British roll dice for 1 submarine in 44 Sea Zone, round 2 :  1/1 hits
                    British win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Kenya
                    British attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 tactical_bomber; Italians defend with 3 armour
                        British roll dice for 1 battleship and 1 cruiser in Kenya, round 2 :  2/2 hits
                        British roll dice for 1 armour and 1 mech_infantry in Kenya, round 2 :  1/2 hits
                        Italians roll dice for 3 armour and 1 tactical_bomber in Kenya, round 2 :  0/4 hits
                        3 armour owned by the Italians lost in Kenya
                        British roll dice for 1 armour and 1 mech_infantry in Kenya, round 3 :  0/2 hits
                        Italians roll dice for 1 tactical_bomber in Kenya, round 3 :  0/1 hits
                        British roll dice for 1 armour and 1 mech_infantry in Kenya, round 4 :  0/2 hits
                        Italians roll dice for 1 tactical_bomber in Kenya, round 4 :  0/1 hits
                        British roll dice for 1 armour and 1 mech_infantry in Kenya, round 5 :  1/2 hits
                        Italians roll dice for 1 tactical_bomber in Kenya, round 5 :  0/1 hits
                        1 tactical_bomber owned by the Germans lost in Kenya
                    British win, taking Kenya from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 29
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for Italians: 3 armour

    Non Combat Move - British
                1 transport moved from 75 Sea Zone to 71 Sea Zone
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 fighter and 1 tactical_bomber moved from Iraq to Persia
                1 fighter moved from India to Persia
                1 fighter moved from Malta to Morocco
                2 fighters moved from United Kingdom to 106 Sea Zone
                1 infantry moved from Burma to India

    Place Units - British
                1 carrier placed in 106 Sea Zone
                3 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6
                British collect 26 PUs (2 lost to blockades); end with 26 PUs total

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,1,4,2,5,3,1,5,5,6
                UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 7 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 5 Sea Zone: 1 artillery, 1 infantry and 1 transport
                EDIT: Adding units owned by Americans to Amur: 1 artillery and 1 infantry
                EDIT: Adding units owned by Americans to 5 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Territory Summary for British and UK_Pacific :

    India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 24 infantry
        Sumatra : 1 flag, 2 infantry
        44 Sea Zone : 1 flag, 1 submarine
        39 Sea Zone : 1 destroyer
        Belgian Congo : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
        Scotland : 1 airfield
        Kenya : 1 armour and 1 mech_infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 11 infantry and 1 mech_infantry
        Morocco : 1 fighter
        106 Sea Zone : 1 carrier and 2 fighters
        Eire : 1 flag
        Iraq : 1 flag, 1 infantry and 1 mech_infantry
        Eastern Persia : 1 flag
        72 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
        71 Sea Zone : 1 transport
        Northwest Persia : 1 flag
        Persia : 1 flag, 2 fighters and 1 tactical_bomber
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 40 / 37
        Japanese : 47 / 48
        Americans : 50 / 70
        Chinese : 5 / 6
        British : 28 / 26
        UK_Pacific : 11 / 10
        Italians : 15 / 19
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 19 18 17 16 15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 airfield and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Trans-Jordan to Syria
                      Italians take Syria from French

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