L14 G40 COW v JWW (allies +14)

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Suiyuyan to Hopei
                1 fighter moved from Suiyuyan to Hopei

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Suiyuyan to Hopei
                1 fighter moved from Suiyuyan to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                    Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Kansu
                9 infantry moved from Suiyuyan to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Kansu : 1 fighter and 11 infantry
        Hopei : 1 infantry

    Production/PUs Summary :

    Germans : 44 / 50
        Russians : 27 / 27
        Japanese : 67 / 78
        Americans : 57 / 77
        Chinese : 3 / 5
        British : 30 / 33
        UK_Pacific : 0 / 0
        Italians : 18 / 28
        ANZAC : 10 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    i can’t decide on my UK purchase…….to buy an IC or not?

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    just returned from vacation. Will be back on my normal playing schedule shortly. sorry and thanks

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 armour, 1 bomber, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Finland to Karelia
                      Russians take Karelia from Germans
                1 infantry moved from Finland to Vyborg
                      Russians take Vyborg from Germans
                1 mech_infantry moved from Syria to Iraq
                1 mech_infantry moved from Iraq to Trans-Jordan
                1 artillery moved from Syria to Trans-Jordan
                2 fighters moved from Kenya to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Syria to Eastern Persia
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 cruiser moved from 72 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
                1 tactical_bomber moved from Syria to Trans-Jordan
                1 bomber moved from Syria to Trans-Jordan

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 armour, 1 bomber, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Finland to Karelia
                      Russians take Karelia from Germans
                1 infantry moved from Finland to Vyborg
                      Russians take Vyborg from Germans
                1 mech_infantry moved from Syria to Iraq
                1 mech_infantry moved from Iraq to Trans-Jordan
                1 artillery moved from Syria to Trans-Jordan
                2 fighters moved from Kenya to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Syria to Eastern Persia
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 cruiser moved from 72 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
                1 tactical_bomber moved from Syria to Trans-Jordan
                1 bomber moved from Syria to Trans-Jordan

    Combat - British
                Battle in Eastern Persia
                    British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour
                        British roll dice for 1 cruiser in Eastern Persia, round 2 :  1/1 hits
                        Japanese roll dice for 1 armour in Eastern Persia, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Japanese lost in Eastern Persia
                    British win, taking Eastern Persia from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 infantry
                Battle in Trans-Jordan
                    British attack with 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 2 infantry
                        British roll dice for 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 :  2/6 hits
                        Italians roll dice for 2 infantry in Trans-Jordan, round 2 :  1/2 hits
                        1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Eastern Persia to 80 Sea Zone
                2 fighters and 1 tactical_bomber moved from Trans-Jordan to Iraq
                1 bomber moved from Trans-Jordan to Iraq
                1 armour moved from Libya to Tobruk
                1 artillery and 2 infantry moved from Tunisia to Libya
                1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
                1 fighter moved from United Kingdom to 92 Sea Zone
                5 fighters moved from Finland to Russia
                1 armour moved from Syria to Iraq
                1 artillery and 3 infantry moved from Kenya to Anglo Egyptian Sudan
                1 armour moved from Ethiopia to Anglo Egyptian Sudan
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 carrier moved from 71 Sea Zone to 80 Sea Zone
                2 destroyers moved from 72 Sea Zone to 80 Sea Zone

    Place Units - British
                1 factory_minor placed in Iraq
                1 armour, 1 bomber and 1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 artillery
        Gibraltar : 1 aaGun and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Anglo Egyptian Sudan : 1 armour, 1 artillery and 3 infantry
        Algeria : 1 artillery, 4 infantry and 1 mech_infantry
        Tobruk : 1 armour
        Libya : 1 artillery and 2 infantry
        Ethiopia : 1 flag
        Karelia : 1 infantry
        Vyborg : 1 infantry
        Russia : 5 fighters
        80 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
        93 Sea Zone : 1 flag
        Iraq : 1 flag, 1 armour, 1 bomber, 1 factory_minor, 2 fighters and 1 tactical_bomber
        92 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 3 transports
        Eastern Persia : 1 flag, 1 artillery
        71 Sea Zone : 1 transport
        Northwest Persia : 1 flag
        Persia : 1 flag
        Finland : 2 aaGuns and 2 infantry

    Production/PUs Summary :

    Germans : 43 / 50
        Russians : 28 / 27
        Japanese : 67 / 78
        Americans : 57 / 77
        Chinese : 3 / 5
        British : 31 / 31
        UK_Pacific : 0 / 0
        Italians : 17 / 28
        ANZAC : 10 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.000
            Median : 2.500
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    Japanese Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.286
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Italians Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Southern France to Northern Italy
                4 infantry moved from Western Germany to Northern Italy
                1 bomber moved from France to Anglo Egyptian Sudan
                3 fighters moved from Egypt to Anglo Egyptian Sudan
                3 artilleries and 3 infantry moved from Egypt to Anglo Egyptian Sudan
                1 armour moved from Egypt to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 armour, 3 artilleries, 1 bomber, 3 fighters and 3 infantry
                    French defend with 1 infantry; British defend with 1 armour, 1 artillery and 3 infantry
                    3 artilleries owned by the Italians and 1 armour owned by the Italians retreated to Egypt
                    British win with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                    Casualties for British: 3 infantry
                    Casualties for Italians: 3 infantry

    Non Combat Move - Italians
                1 bomber and 3 fighters moved from Anglo Egyptian Sudan to Egypt
                2 aaGuns moved from Western Germany to Northern Italy
                1 artillery and 1 infantry moved from Holland Belgium to France
                2 infantry moved from Normandy Bordeaux to France
                2 infantry moved from France to Northern Italy

    Place Units - Italians
                1 fighter and 2 infantry placed in Egypt
                3 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Iraq to Persia
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 1 infantry
        United Kingdom : 4 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        81 Sea Zone : 1 destroyer
        Persia : 1 infantry

    Production/PUs Summary :

    Germans : 43 / 50
        Russians : 28 / 27
        Japanese : 67 / 78
        Americans : 57 / 77
        Chinese : 3 / 5
        British : 31 / 31
        UK_Pacific : 0 / 0
        Italians : 17 / 22
        ANZAC : 10 / 16
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 artillery, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 infantry moved from Bessarabia to Ukraine
                1 infantry moved from Smolensk to Vologda
                1 infantry moved from Archangel to Vologda
                2 bombers and 2 mech_infantrys moved from Belarus to Vologda
                16 armour, 5 artilleries, 9 infantry and 6 mech_infantrys moved from Belarus to Bryansk
                6 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
                2 fighters and 1 tactical_bomber moved from Bessarabia to Egypt
                1 tactical_bomber moved from Bessarabia to Ukraine

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 22 armour, 5 artilleries, 9 infantry and 10 mech_infantrys
                    Russians defend with 1 artillery
                    Germans win, taking Bryansk from Russians with 22 armour, 5 artilleries, 8 infantry and 10 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery
                Battle in Vologda
                    Germans attack with 2 bombers, 2 infantry and 2 mech_infantrys
                    Russians defend with 4 infantry
                    Germans win, taking Vologda from Russians with 2 bombers, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 4 infantry
                Battle in Ukraine
                    Germans attack with 5 infantry and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Belarus
                2 bombers moved from Vologda to Novgorod
                1 tactical_bomber moved from Ukraine to Novgorod
                1 mech_infantry moved from Slovakia Hungary to Western Ukraine
                2 aaGuns moved from Slovakia Hungary to Germany
                3 armour and 6 mech_infantrys moved from Germany to Eastern Poland
                2 infantry moved from Germany to Poland

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                4 armour and 4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 armour and 1 mech_infantry moved from Russia to Belarus
                      Russians take Smolensk from Germans
                1 armour and 1 mech_infantry moved from Russia to Archangel
                1 infantry moved from Nenetsia to Archangel
                1 fighter moved from Russia to Belarus
                1 fighter moved from Russia to Archangel
                2 artilleries moved from Russia to Vologda
                6 infantry moved from Novosibirsk to Vologda
                1 infantry moved from Urals to Vologda
                3 infantry moved from Kansu to Tsinghai
                1 infantry moved from Russia to Smolensk
                1 mech_infantry moved from Russia to Rostov
                1 infantry moved from Russia to Tambov

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 armour and 1 mech_infantry moved from Russia to Belarus
                      Russians take Smolensk from Germans
                1 armour and 1 mech_infantry moved from Russia to Archangel
                1 infantry moved from Nenetsia to Archangel
                1 fighter moved from Russia to Belarus
                1 fighter moved from Russia to Archangel
                2 artilleries moved from Russia to Vologda
                6 infantry moved from Novosibirsk to Vologda
                1 infantry moved from Urals to Vologda
                3 infantry moved from Kansu to Tsinghai
                1 infantry moved from Russia to Smolensk
                1 mech_infantry moved from Russia to Rostov
                1 infantry moved from Russia to Tambov

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 armour, 1 fighter and 1 mech_infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Belarus, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Archangel
                    Russians attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 2 :  1/4 hits
                        Germans roll dice for 2 infantry in Archangel, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                        Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Archangel, round 3 :  0/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                        Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Archangel, round 4 :  2/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 2 artilleries and 7 infantry
                    Germans defend with 1 infantry and 2 mech_infantrys
                        Russians roll dice for 2 artilleries and 7 infantry in Vologda, round 2 :  1/9 hits
                        Germans roll dice for 1 infantry and 2 mech_infantrys in Vologda, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                        Russians roll dice for 2 artilleries and 6 infantry in Vologda, round 3 :  2/8 hits
                        Germans roll dice for 2 mech_infantrys in Vologda, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 2 artilleries and 5 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry and 2 mech_infantrys
                    Casualties for Russians: 2 infantry
                Battle in Tsinghai
                    Russians attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 3 infantry in Tsinghai, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Tsinghai
                    Russians win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Russians
                2 infantry moved from Novosibirsk to Kansu
                1 fighter moved from Archangel to Russia
                1 fighter moved from Belarus to Russia
                1 aaGun moved from Urals to Vologda

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total

    Territory Summary for Russians :

    Kansu : 2 aaGuns and 3 infantry
        Tsinghai : 3 infantry
        Belarus : 1 armour and 1 mech_infantry
        Rostov : 1 mech_infantry
        Archangel : 1 armour and 1 mech_infantry
        Russia : 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 2 fighters and 53 infantry
        Tambov : 1 infantry
        Vologda : 1 aaGun, 2 artilleries and 5 infantry
        Volgograd : 1 factory_minor
        Smolensk : 1 infantry
        97 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 43 / 52
        Russians : 28 / 28
        Japanese : 66 / 78
        Americans : 57 / 77
        Chinese : 4 / 5
        British : 31 / 31
        UK_Pacific : 0 / 0
        Italians : 17 / 22
        ANZAC : 10 / 16
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 11 times
                4 was rolled 7 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3.455
            Median : 3.000
            Variance : 0.419
            Standard Deviation : 0.647
            Total rolls : 44

    Japanese Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.700
            Median : 3.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

    Russians Combat
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 8 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.394
            Median : 3.000
            Variance : 0.531
            Standard Deviation : 0.729
            Total rolls : 33

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 4 fighters, 10 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from India to Eastern Persia
                1 tactical_bomber moved from India to Eastern Persia
                4 tactical_bombers moved from Kweichow to Tsinghai
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                2 infantry moved from Chahar to Hopei
                3 infantry moved from Chahar to Suiyuyan
                1 fighter moved from Jehol to Hopei
                2 bombers moved from Yunnan to Rostov
                3 infantry moved from Shensi to Tsinghai
                4 artilleries moved from Shensi to Suiyuyan
                2 mech_infantrys moved from French Indo China to Szechwan
                2 transports moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to Shan State
                2 infantry moved from Malaya to Shan State

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 3 infantry and 4 tactical_bombers
                    Russians defend with 3 infantry
                    Japanese win, taking Tsinghai from Chinese with 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Eastern Persia
                    Japanese attack with 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 artillery
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 artillery
                Battle in Hopei
                    Japanese attack with 1 fighter and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Rostov
                    Japanese attack with 2 bombers
                    Russians defend with 1 mech_infantry
                    Japanese win with 2 bombers remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Japanese
                2 bombers moved from Rostov to Ukraine
                4 tactical_bombers moved from Tsinghai to Szechwan
                1 fighter moved from Hopei to Szechwan
                1 aaGun moved from Chahar to Suiyuyan
                3 fighters moved from Japan to French Indo China
                1 battleship, 3 carriers, 7 destroyers, 4 fighters, 5 submarines and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                2 transports moved from 39 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Eastern Persia to India
                2 infantry moved from India to West India

    Place Units - Japanese
                4 fighters placed in Japan
                3 infantry placed in India
                3 infantry placed in Malaya
                Japanese undo move 2.
                1 infantry and 2 mech_infantrys placed in India
                3 infantry placed in French Indo China
                3 infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 69 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 4 fighters, 10 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from India to Eastern Persia
                1 tactical_bomber moved from India to Eastern Persia
                4 tactical_bombers moved from Kweichow to Tsinghai
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                2 infantry moved from Chahar to Hopei
                3 infantry moved from Chahar to Suiyuyan
                1 fighter moved from Jehol to Hopei
                2 bombers moved from Yunnan to Rostov
                3 infantry moved from Shensi to Tsinghai
                4 artilleries moved from Shensi to Suiyuyan
                2 mech_infantrys moved from French Indo China to Szechwan
                2 transports moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to Shan State
                2 infantry moved from Malaya to Shan State

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 3 infantry and 4 tactical_bombers
                    Russians defend with 3 infantry
                    Japanese win, taking Tsinghai from Chinese with 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Eastern Persia
                    Japanese attack with 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 artillery
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 artillery
                Battle in Hopei
                    Japanese attack with 1 fighter and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Rostov
                    Japanese attack with 2 bombers
                    Russians defend with 1 mech_infantry
                    Japanese win with 2 bombers remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Japanese
                2 bombers moved from Rostov to Ukraine
                4 tactical_bombers moved from Tsinghai to Szechwan
                1 fighter moved from Hopei to Szechwan
                1 aaGun moved from Chahar to Suiyuyan
                3 fighters moved from Japan to French Indo China
                1 battleship, 3 carriers, 7 destroyers, 4 fighters, 5 submarines and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                2 transports moved from 39 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Eastern Persia to India
                2 infantry moved from India to West India

    Place Units - Japanese
                4 fighters placed in Japan
                3 infantry placed in India
                3 infantry placed in Malaya
                Japanese undo move 2.
                1 infantry and 2 mech_infantrys placed in India
                3 infantry placed in French Indo China
                3 infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 69 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from French Indo China: 3 fighters
                EDIT: Adding units owned by Japanese to Kwangsi: 3 fighters
                EDIT: Turning off Edit Mode

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    I am going to hit both Novgorod and Egypt with everything that can reach…do you want to provide an OOL? I assume max D for each?

  • TripleA

    of course

  • TripleA

    Unless you roll shitty.

  • TripleA

    egypt for sure lose bomber.

  • TripleA

    You can post usa/china and then when uk comes just save after the first round of rolling for novgorod. I forgot you had 5 fighters on Russia, but it is actually not unrealistic for you to only score 1-2 hits attacking in which case my losses would be different.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    just noticed I forgot to place my 3 usa ss in eastern sea zone? Not sure how that brain fart happened but I am going to place them there now. Let me know if you have a problem with this?

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 4 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Algeria to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Albania
                1 infantry moved from Algeria to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
                1 armour moved from Tunisia to 94 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
                1 armour and 1 infantry moved from 97 Sea Zone to Greece
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
                1 artillery moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

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