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L14 G40 COW v JWW (allies +14)

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                3 infantry moved from Vyborg to Novgorod
                1 armour moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Belarus
                2 infantry moved from Belarus to Bryansk
                1 mech_infantry moved from Belarus to Western Ukraine
                1 mech_infantry moved from Poland to Western Ukraine
                1 infantry moved from Belarus to Bryansk
                2 fighters and 1 tactical_bomber moved from Romania to Western Ukraine
                1 tactical_bomber moved from Eastern Poland to Western Ukraine
                2 bombers moved from Eastern Poland to Bryansk

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Russians defend with 2 infantry
                    Germans win, taking Western Ukraine from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Bryansk
                    Germans attack with 2 bombers and 3 infantry
                    Russians defend with 3 infantry
                    Germans win, taking Bryansk from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                5 infantry moved from Romania to Bessarabia
                2 armour moved from Novgorod to Belarus
                1 infantry moved from Belarus to Smolensk
                2 aaGuns moved from Eastern Poland to Slovakia Hungary
                8 mech_infantrys moved from Poland to Belarus
                6 armour and 4 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Western Germany to Slovakia Hungary
                2 fighters and 2 tactical_bombers moved from Western Ukraine to Bessarabia
                2 bombers moved from Bryansk to Belarus
                1 artillery and 2 infantry moved from France to Western Germany

    Place Units - Germans
                3 armour and 6 mech_infantrys placed in Germany
                1 infantry placed in Germany
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter moved from Russia to Western Ukraine
                1 artillery moved from Ukraine to Western Ukraine
                3 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                3 infantry moved from Tambov to Bryansk
                1 artillery moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter moved from Russia to Western Ukraine
                1 artillery moved from Ukraine to Western Ukraine
                3 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                3 infantry moved from Tambov to Bryansk
                1 artillery moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 1 fighter
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 1 fighter in Western Ukraine, round 2 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 fighter in Western Ukraine, round 3 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 :  1/1 hits
                        1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery
                Battle in Bryansk
                    Russians attack with 1 artillery, 1 fighter and 4 infantry
                    Germans defend with 3 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Bryansk, round 2 :  1/6 hits
                        Germans roll dice for 3 infantry in Bryansk, round 2 :  3/3 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 3 :  1/3 hits
                        Germans roll dice for 2 infantry in Bryansk, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 1 artillery and 1 fighter in Bryansk, round 4 :  2/2 hits
                        Germans roll dice for 1 infantry in Bryansk, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 4 infantry
                Battle in Smolensk
                    Russians attack with 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 3 infantry in Smolensk, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                        Russians roll dice for 2 infantry in Smolensk, round 3 :  0/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    1 infantry owned by the Russians retreated to Russia
                    Germans win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Bryansk to Russia
                1 fighter moved from Western Ukraine to Russia
                4 infantry moved from Urals to Vologda
                1 infantry moved from Urals to Nenetsia
                2 armour and 2 mech_infantrys moved from Ukraine to Russia
                8 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 4 infantry moved from Timguska to Kansu
                1 submarine moved from 110 Sea Zone to 92 Sea Zone

    Place Units - Russians
                1 infantry placed in Ukraine
                8 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total

    Territory Summary for Russians :

    Kansu : 2 aaGuns and 4 infantry
        Bryansk : 1 artillery
        Nenetsia : 1 infantry
        Urals : 1 aaGun and 1 infantry
        Russia : 3 aaGuns, 1 airfield, 2 armour, 7 artilleries, 1 factory_major, 2 fighters, 46 infantry and 3 mech_infantrys
        Ukraine : 1 factory_minor and 1 infantry
        Novosibirsk : 8 infantry
        Vologda : 4 infantry
        Volgograd : 1 factory_minor
        92 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 44 / 50
        Russians : 27 / 27
        Japanese : 56 / 78
        Americans : 59 / 88
        Chinese : 6 / 8
        British : 30 / 33
        UK_Pacific : 2 / 0
        Italians : 18 / 28
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 7 times
            Average roll : 3.233
            Median : 3.000
            Variance : 1.034
            Standard Deviation : 1.017
            Total rolls : 30

    Germans Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.200
            Median : 2.000
            Variance : 1.778
            Standard Deviation : 1.333
            Total rolls : 10

    Russians Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 6 times
            Average roll : 3.750
            Median : 3.500
            Variance : 0.842
            Standard Deviation : 0.918
            Total rolls : 20

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 fighters, 8 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from India to Eastern Persia
                      Japanese take West India from UK_Pacific
                      Japanese take Eastern Persia from British
                1 mech_infantry moved from Sikang to Tsinghai
                2 infantry moved from Kweichow to Hopei
                4 artilleries and 5 infantry moved from Kweichow to Shensi
                6 infantry moved from Jehol to Chahar
                1 bomber moved from Kwangsi to Tsinghai
                1 fighter moved from Japan to Chahar
                1 bomber moved from Kwangsi to Tsinghai
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from 39 Sea Zone to 42 Sea Zone
                2 fighters moved from 37 Sea Zone to Java
                1 tactical_bomber moved from Shan State to Hopei
                1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
                1 fighter moved from Kwangsi to Philippines
                1 tactical_bomber moved from Shan State to Hopei
                2 tactical_bombers moved from Shan State to Hopei
                1 fighter moved from 39 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Shensi
                    Japanese attack with 4 artilleries and 5 infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Shensi from Chinese with 4 artilleries and 5 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Tsinghai
                    Japanese attack with 2 bombers and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Tsinghai from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Philippines
                    Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese win, taking Philippines from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 fighter and 6 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Chahar from Chinese with 1 fighter and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 2 infantry and 4 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Hopei from Chinese with 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Java
                    Japanese attack with 2 fighters and 2 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Java from ANZAC with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from 42 Sea Zone to 35 Sea Zone
                2 fighters moved from Philippines to 35 Sea Zone
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 battleship, 2 carriers, 1 destroyer and 2 submarines moved from 37 Sea Zone to 35 Sea Zone
                1 carrier and 3 submarines moved from 36 Sea Zone to 35 Sea Zone
                6 destroyers moved from 6 Sea Zone to 35 Sea Zone
                2 fighters moved from Java to 37 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 39 Sea Zone to 37 Sea Zone
                1 transport moved from 37 Sea Zone to 35 Sea Zone
                4 tactical_bombers moved from Hopei to Kweichow
                1 aaGun moved from Jehol to Chahar
                1 fighter moved from Chahar to Jehol
                2 bombers moved from Tsinghai to Yunnan
                1 tactical_bomber moved from Shan State to 35 Sea Zone
                1 tactical_bomber moved from Shan State to India

    Place Units - Japanese
                1 submarine placed in 6 Sea Zone
                1 submarine placed in 37 Sea Zone
                2 infantry placed in Malaya
                1 infantry and 2 mech_infantrys placed in French Indo China
                2 infantry and 1 mech_infantry placed in India
                3 infantry placed in Manchuria
                3 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 68 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 3 destroyers, 2 fighters, 2 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
                1 fighter moved from 46 Sea Zone to Caroline Islands
                1 battleship moved from 46 Sea Zone to 33 Sea Zone
                1 cruiser moved from 46 Sea Zone to 33 Sea Zone
                1 artillery moved from New Guinea to Dutch New Guinea
                      Americans take Dutch New Guinea from Japanese
                1 bomber moved from Queensland to 42 Sea Zone

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 3 destroyers, 2 fighters, 2 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
                1 fighter moved from 46 Sea Zone to Caroline Islands
                1 battleship moved from 46 Sea Zone to 33 Sea Zone
                1 cruiser moved from 46 Sea Zone to 33 Sea Zone
                1 artillery moved from New Guinea to Dutch New Guinea
                      Americans take Dutch New Guinea from Japanese
                1 bomber moved from Queensland to 42 Sea Zone

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in 42 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 bomber moved from 42 Sea Zone to New South Wales
                2 carriers, 2 cruisers, 5 destroyers, 2 fighters and 1 transport moved from 46 Sea Zone to 33 Sea Zone
                2 fighters moved from Queensland to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
                1 carrier moved from 26 Sea Zone to 33 Sea Zone
                2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 2 carriers, 3 destroyers, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Central United States to Western United States
                1 mech_infantry moved from Central United States to Western United States
                1 infantry moved from Finland to Norway
                1 carrier, 2 fighters and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                1 aaGun and 1 infantry moved from Suriname to 88 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
                1 infantry moved from Morocco to Algeria
                1 armour moved from Morocco to Tunisia
                1 infantry moved from 92 Sea Zone to Algeria
                1 aaGun moved from 92 Sea Zone to Algeria
                2 fighters moved from Libya to Iraq
                2 fighters moved from Gibraltar to Malta
                1 aaGun moved from Queensland to New South Wales

    Place Units - Americans
                2 infantry placed in Western United States
                2 fighters placed in Western United States
                3 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Suiyuyan to Hopei
                1 fighter moved from Suiyuyan to Hopei

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Suiyuyan to Hopei
                1 fighter moved from Suiyuyan to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                    Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Kansu
                9 infantry moved from Suiyuyan to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Kansu : 1 fighter and 11 infantry
        Hopei : 1 infantry

    Production/PUs Summary :

    Germans : 44 / 50
        Russians : 27 / 27
        Japanese : 67 / 78
        Americans : 57 / 77
        Chinese : 3 / 5
        British : 30 / 33
        UK_Pacific : 0 / 0
        Italians : 18 / 28
        ANZAC : 10 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    i can’t decide on my UK purchase…….to buy an IC or not?

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    just returned from vacation. Will be back on my normal playing schedule shortly. sorry and thanks

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 armour, 1 bomber, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Finland to Karelia
                      Russians take Karelia from Germans
                1 infantry moved from Finland to Vyborg
                      Russians take Vyborg from Germans
                1 mech_infantry moved from Syria to Iraq
                1 mech_infantry moved from Iraq to Trans-Jordan
                1 artillery moved from Syria to Trans-Jordan
                2 fighters moved from Kenya to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Syria to Eastern Persia
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 cruiser moved from 72 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
                1 tactical_bomber moved from Syria to Trans-Jordan
                1 bomber moved from Syria to Trans-Jordan

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 armour, 1 bomber, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Finland to Karelia
                      Russians take Karelia from Germans
                1 infantry moved from Finland to Vyborg
                      Russians take Vyborg from Germans
                1 mech_infantry moved from Syria to Iraq
                1 mech_infantry moved from Iraq to Trans-Jordan
                1 artillery moved from Syria to Trans-Jordan
                2 fighters moved from Kenya to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Syria to Eastern Persia
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 cruiser moved from 72 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
                1 tactical_bomber moved from Syria to Trans-Jordan
                1 bomber moved from Syria to Trans-Jordan

    Combat - British
                Battle in Eastern Persia
                    British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour
                        British roll dice for 1 cruiser in Eastern Persia, round 2 :  1/1 hits
                        Japanese roll dice for 1 armour in Eastern Persia, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Japanese lost in Eastern Persia
                    British win, taking Eastern Persia from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 infantry
                Battle in Trans-Jordan
                    British attack with 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 2 infantry
                        British roll dice for 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 :  2/6 hits
                        Italians roll dice for 2 infantry in Trans-Jordan, round 2 :  1/2 hits
                        1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Eastern Persia to 80 Sea Zone
                2 fighters and 1 tactical_bomber moved from Trans-Jordan to Iraq
                1 bomber moved from Trans-Jordan to Iraq
                1 armour moved from Libya to Tobruk
                1 artillery and 2 infantry moved from Tunisia to Libya
                1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
                1 fighter moved from United Kingdom to 92 Sea Zone
                5 fighters moved from Finland to Russia
                1 armour moved from Syria to Iraq
                1 artillery and 3 infantry moved from Kenya to Anglo Egyptian Sudan
                1 armour moved from Ethiopia to Anglo Egyptian Sudan
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 carrier moved from 71 Sea Zone to 80 Sea Zone
                2 destroyers moved from 72 Sea Zone to 80 Sea Zone

    Place Units - British
                1 factory_minor placed in Iraq
                1 armour, 1 bomber and 1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 artillery
        Gibraltar : 1 aaGun and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Anglo Egyptian Sudan : 1 armour, 1 artillery and 3 infantry
        Algeria : 1 artillery, 4 infantry and 1 mech_infantry
        Tobruk : 1 armour
        Libya : 1 artillery and 2 infantry
        Ethiopia : 1 flag
        Karelia : 1 infantry
        Vyborg : 1 infantry
        Russia : 5 fighters
        80 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
        93 Sea Zone : 1 flag
        Iraq : 1 flag, 1 armour, 1 bomber, 1 factory_minor, 2 fighters and 1 tactical_bomber
        92 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 3 transports
        Eastern Persia : 1 flag, 1 artillery
        71 Sea Zone : 1 transport
        Northwest Persia : 1 flag
        Persia : 1 flag
        Finland : 2 aaGuns and 2 infantry

    Production/PUs Summary :

    Germans : 43 / 50
        Russians : 28 / 27
        Japanese : 67 / 78
        Americans : 57 / 77
        Chinese : 3 / 5
        British : 31 / 31
        UK_Pacific : 0 / 0
        Italians : 17 / 28
        ANZAC : 10 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.000
            Median : 2.500
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    Japanese Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.286
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Italians Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Southern France to Northern Italy
                4 infantry moved from Western Germany to Northern Italy
                1 bomber moved from France to Anglo Egyptian Sudan
                3 fighters moved from Egypt to Anglo Egyptian Sudan
                3 artilleries and 3 infantry moved from Egypt to Anglo Egyptian Sudan
                1 armour moved from Egypt to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 armour, 3 artilleries, 1 bomber, 3 fighters and 3 infantry
                    French defend with 1 infantry; British defend with 1 armour, 1 artillery and 3 infantry
                    3 artilleries owned by the Italians and 1 armour owned by the Italians retreated to Egypt
                    British win with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                    Casualties for British: 3 infantry
                    Casualties for Italians: 3 infantry

    Non Combat Move - Italians
                1 bomber and 3 fighters moved from Anglo Egyptian Sudan to Egypt
                2 aaGuns moved from Western Germany to Northern Italy
                1 artillery and 1 infantry moved from Holland Belgium to France
                2 infantry moved from Normandy Bordeaux to France
                2 infantry moved from France to Northern Italy

    Place Units - Italians
                1 fighter and 2 infantry placed in Egypt
                3 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Iraq to Persia
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 1 infantry
        United Kingdom : 4 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        81 Sea Zone : 1 destroyer
        Persia : 1 infantry

    Production/PUs Summary :

    Germans : 43 / 50
        Russians : 28 / 27
        Japanese : 67 / 78
        Americans : 57 / 77
        Chinese : 3 / 5
        British : 31 / 31
        UK_Pacific : 0 / 0
        Italians : 17 / 22
        ANZAC : 10 / 16
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 artillery, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 infantry moved from Bessarabia to Ukraine
                1 infantry moved from Smolensk to Vologda
                1 infantry moved from Archangel to Vologda
                2 bombers and 2 mech_infantrys moved from Belarus to Vologda
                16 armour, 5 artilleries, 9 infantry and 6 mech_infantrys moved from Belarus to Bryansk
                6 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
                2 fighters and 1 tactical_bomber moved from Bessarabia to Egypt
                1 tactical_bomber moved from Bessarabia to Ukraine

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 22 armour, 5 artilleries, 9 infantry and 10 mech_infantrys
                    Russians defend with 1 artillery
                    Germans win, taking Bryansk from Russians with 22 armour, 5 artilleries, 8 infantry and 10 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery
                Battle in Vologda
                    Germans attack with 2 bombers, 2 infantry and 2 mech_infantrys
                    Russians defend with 4 infantry
                    Germans win, taking Vologda from Russians with 2 bombers, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 4 infantry
                Battle in Ukraine
                    Germans attack with 5 infantry and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Belarus
                2 bombers moved from Vologda to Novgorod
                1 tactical_bomber moved from Ukraine to Novgorod
                1 mech_infantry moved from Slovakia Hungary to Western Ukraine
                2 aaGuns moved from Slovakia Hungary to Germany
                3 armour and 6 mech_infantrys moved from Germany to Eastern Poland
                2 infantry moved from Germany to Poland

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                4 armour and 4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 armour and 1 mech_infantry moved from Russia to Belarus
                      Russians take Smolensk from Germans
                1 armour and 1 mech_infantry moved from Russia to Archangel
                1 infantry moved from Nenetsia to Archangel
                1 fighter moved from Russia to Belarus
                1 fighter moved from Russia to Archangel
                2 artilleries moved from Russia to Vologda
                6 infantry moved from Novosibirsk to Vologda
                1 infantry moved from Urals to Vologda
                3 infantry moved from Kansu to Tsinghai
                1 infantry moved from Russia to Smolensk
                1 mech_infantry moved from Russia to Rostov
                1 infantry moved from Russia to Tambov

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 armour and 1 mech_infantry moved from Russia to Belarus
                      Russians take Smolensk from Germans
                1 armour and 1 mech_infantry moved from Russia to Archangel
                1 infantry moved from Nenetsia to Archangel
                1 fighter moved from Russia to Belarus
                1 fighter moved from Russia to Archangel
                2 artilleries moved from Russia to Vologda
                6 infantry moved from Novosibirsk to Vologda
                1 infantry moved from Urals to Vologda
                3 infantry moved from Kansu to Tsinghai
                1 infantry moved from Russia to Smolensk
                1 mech_infantry moved from Russia to Rostov
                1 infantry moved from Russia to Tambov

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 armour, 1 fighter and 1 mech_infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Belarus, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Archangel
                    Russians attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 2 :  1/4 hits
                        Germans roll dice for 2 infantry in Archangel, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                        Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Archangel, round 3 :  0/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                        Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Archangel, round 4 :  2/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 2 artilleries and 7 infantry
                    Germans defend with 1 infantry and 2 mech_infantrys
                        Russians roll dice for 2 artilleries and 7 infantry in Vologda, round 2 :  1/9 hits
                        Germans roll dice for 1 infantry and 2 mech_infantrys in Vologda, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                        Russians roll dice for 2 artilleries and 6 infantry in Vologda, round 3 :  2/8 hits
                        Germans roll dice for 2 mech_infantrys in Vologda, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 2 artilleries and 5 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry and 2 mech_infantrys
                    Casualties for Russians: 2 infantry
                Battle in Tsinghai
                    Russians attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 3 infantry in Tsinghai, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Tsinghai
                    Russians win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Russians
                2 infantry moved from Novosibirsk to Kansu
                1 fighter moved from Archangel to Russia
                1 fighter moved from Belarus to Russia
                1 aaGun moved from Urals to Vologda

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total

    Territory Summary for Russians :

    Kansu : 2 aaGuns and 3 infantry
        Tsinghai : 3 infantry
        Belarus : 1 armour and 1 mech_infantry
        Rostov : 1 mech_infantry
        Archangel : 1 armour and 1 mech_infantry
        Russia : 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 2 fighters and 53 infantry
        Tambov : 1 infantry
        Vologda : 1 aaGun, 2 artilleries and 5 infantry
        Volgograd : 1 factory_minor
        Smolensk : 1 infantry
        97 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 43 / 52
        Russians : 28 / 28
        Japanese : 66 / 78
        Americans : 57 / 77
        Chinese : 4 / 5
        British : 31 / 31
        UK_Pacific : 0 / 0
        Italians : 17 / 22
        ANZAC : 10 / 16
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 11 times
                4 was rolled 7 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3.455
            Median : 3.000
            Variance : 0.419
            Standard Deviation : 0.647
            Total rolls : 44

    Japanese Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.700
            Median : 3.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

    Russians Combat
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 8 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.394
            Median : 3.000
            Variance : 0.531
            Standard Deviation : 0.729
            Total rolls : 33

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 4 fighters, 10 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from India to Eastern Persia
                1 tactical_bomber moved from India to Eastern Persia
                4 tactical_bombers moved from Kweichow to Tsinghai
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                2 infantry moved from Chahar to Hopei
                3 infantry moved from Chahar to Suiyuyan
                1 fighter moved from Jehol to Hopei
                2 bombers moved from Yunnan to Rostov
                3 infantry moved from Shensi to Tsinghai
                4 artilleries moved from Shensi to Suiyuyan
                2 mech_infantrys moved from French Indo China to Szechwan
                2 transports moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to Shan State
                2 infantry moved from Malaya to Shan State

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 3 infantry and 4 tactical_bombers
                    Russians defend with 3 infantry
                    Japanese win, taking Tsinghai from Chinese with 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Eastern Persia
                    Japanese attack with 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 artillery
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 artillery
                Battle in Hopei
                    Japanese attack with 1 fighter and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Rostov
                    Japanese attack with 2 bombers
                    Russians defend with 1 mech_infantry
                    Japanese win with 2 bombers remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Japanese
                2 bombers moved from Rostov to Ukraine
                4 tactical_bombers moved from Tsinghai to Szechwan
                1 fighter moved from Hopei to Szechwan
                1 aaGun moved from Chahar to Suiyuyan
                3 fighters moved from Japan to French Indo China
                1 battleship, 3 carriers, 7 destroyers, 4 fighters, 5 submarines and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                2 transports moved from 39 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Eastern Persia to India
                2 infantry moved from India to West India

    Place Units - Japanese
                4 fighters placed in Japan
                3 infantry placed in India
                3 infantry placed in Malaya
                Japanese undo move 2.
                1 infantry and 2 mech_infantrys placed in India
                3 infantry placed in French Indo China
                3 infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 69 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 4 fighters, 10 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from India to Eastern Persia
                1 tactical_bomber moved from India to Eastern Persia
                4 tactical_bombers moved from Kweichow to Tsinghai
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                2 infantry moved from Chahar to Hopei
                3 infantry moved from Chahar to Suiyuyan
                1 fighter moved from Jehol to Hopei
                2 bombers moved from Yunnan to Rostov
                3 infantry moved from Shensi to Tsinghai
                4 artilleries moved from Shensi to Suiyuyan
                2 mech_infantrys moved from French Indo China to Szechwan
                2 transports moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to Shan State
                2 infantry moved from Malaya to Shan State

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 3 infantry and 4 tactical_bombers
                    Russians defend with 3 infantry
                    Japanese win, taking Tsinghai from Chinese with 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Eastern Persia
                    Japanese attack with 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 artillery
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 artillery
                Battle in Hopei
                    Japanese attack with 1 fighter and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Rostov
                    Japanese attack with 2 bombers
                    Russians defend with 1 mech_infantry
                    Japanese win with 2 bombers remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Japanese
                2 bombers moved from Rostov to Ukraine
                4 tactical_bombers moved from Tsinghai to Szechwan
                1 fighter moved from Hopei to Szechwan
                1 aaGun moved from Chahar to Suiyuyan
                3 fighters moved from Japan to French Indo China
                1 battleship, 3 carriers, 7 destroyers, 4 fighters, 5 submarines and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                2 transports moved from 39 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Eastern Persia to India
                2 infantry moved from India to West India

    Place Units - Japanese
                4 fighters placed in Japan
                3 infantry placed in India
                3 infantry placed in Malaya
                Japanese undo move 2.
                1 infantry and 2 mech_infantrys placed in India
                3 infantry placed in French Indo China
                3 infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 69 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from French Indo China: 3 fighters
                EDIT: Adding units owned by Japanese to Kwangsi: 3 fighters
                EDIT: Turning off Edit Mode

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    I am going to hit both Novgorod and Egypt with everything that can reach…do you want to provide an OOL? I assume max D for each?

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