@simon33 Sorry. Travelling. Will continue on Sunday or Monday.
Re Nornandy. Yes, sorry, I wanted to write a note (that you edit it) with a savegame but forgot.
Absolutely. Although Germany stepped back, Axis keeps good chances to win. I wish you fun and interesting games in the payoff and hope you will have more time for games in 2015. And not less free time to myself.
Thanks, Me,
This is a good game, and it was a great move to get to Ukraine by attacking the neutrals, but yes Germany is still potent and has options
I’m actually not sure I’m going to be able to qualify with 8 games, because I don’t know that I’ll have any games completing this week…. This is in no small part due to a big marathon game with Wheatbeer and playing 3 playoff games from last year during this year.
Anyway, I really appreciate your patience at my slower pace. It’s not an attempt at gamesmanship, and it’s not because I’m studying the game for hours on end, trying to find a way to get an advantage :-P It’s more because it takes so much work, calculations, and concentration to compete with a great player.
Sorry if I don’t make the playoffs and if that disappoints you. I am trying to keep the game moving vs. JuanSpain to get my 8th game completed, but not sure I can get him to resign by weeks’ end :-D
Sorry about the long delay. Looking to move today, finally :-P
I haven’t even looked hard at this move yet… Going to do that now
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter, 3 infantry, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Japanese
1 infantry moved from Tsagaan Olom to Kansu
Japanese take Kansu from Chinese
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 38 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Java
3 armour, 5 artilleries and 7 infantry moved from Burma to India
1 mech_infantry moved from Shan State to India
1 mech_infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 infantry and 1 mech_infantry moved from 39 Sea Zone to India
1 fighter moved from 37 Sea Zone to Borneo
1 tactical_bomber moved from 37 Sea Zone to Borneo
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in India
Japanese attack with 3 armour, 5 artilleries, 8 infantry and 2 mech_infantrys
British defend with 1 airfield, 1 artillery, 1 harbour and 1 mech_infantry; UK_Pacific defend with 1 factory_major
Japanese captures 9PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 armour, 5 artilleries, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for British: 1 artillery and 1 mech_infantry
Non Combat Move - Japanese
1 armour and 1 mech_infantry moved from Central Mongolia to Olgiy
1 armour moved from Buryatia to Central Mongolia
1 mech_infantry moved from Buyant-Uhaa to Tsagaan Olom
1 infantry moved from Amur to Buyant-Uhaa
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Malaya to Shan State
2 transports moved from 38 Sea Zone to 39 Sea Zone
1 carrier moved from 38 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 54 Sea Zone
1 cruiser and 3 destroyers moved from 37 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 1 cruiser moved from 36 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Caroline Islands
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 bomber moved from Kwangsi to Caroline Islands
1 bomber moved from Yunnan to Caroline Islands
1 battleship, 2 carriers, 1 destroyer, 1 fighter and 3 submarines moved from 6 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
2 submarines moved from 16 Sea Zone to 6 Sea Zone
1 artillery moved from French Indo China to Kwangsi
1 artillery moved from French Indo China to Shan State
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from Yunnan to Philippines
1 fighter moved from Yunnan to Manchuria
Place Units - Japanese
1 carrier and 1 transport placed in 37 Sea Zone
1 infantry placed in Malaya
1 fighter and 2 infantry placed in Japan
2 submarines and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 70 PUs; end with 79 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 2 destroyers, 3 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery and 2 infantry moved from Venezuela to 89 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
2 fighters moved from Gibraltar to Spain
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
1 infantry moved from Gibraltar to Spain
1 artillery moved from Turkey to 99 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Northern Italy
1 fighter moved from Greece to 95 Sea Zone
1 fighter moved from Cyprus to 95 Sea Zone
1 bomber moved from Greece to Southern France
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Spain
1 infantry moved from 91 Sea Zone to Spain
2 infantry moved from Western United States to 10 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 10 Sea Zone to 65 Sea Zone
1 bomber moved from Central America to Chile
2 infantry moved from 65 Sea Zone to Chile
1 fighter moved from Eastern United States to 1 Sea Zone
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 mech_infantry moved from Western United States to Alaska
1 armour, 3 infantry and 1 mech_infantry moved from British Columbia to Alaska
1 tactical_bomber moved from Western United States to Alaska
1 fighter moved from Western United States to Alaska
1 fighter moved from Cyprus to 95 Sea Zone
Combat - Americans
Battle in Spain
Americans attack with 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry
Germans defend with 7 infantry
Americans roll dice for 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry in Spain, round 2 : 1/9 hits
Germans roll dice for 7 infantry in Spain, round 2 : 2/7 hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Spain
Americans roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry in Spain, round 3 : 1/7 hits
Germans roll dice for 6 infantry in Spain, round 3 : 1/6 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Spain
Americans roll dice for 2 artilleries, 2 fighters, 1 infantry and 1 mech_infantry in Spain, round 4 : 1/6 hits
Germans roll dice for 5 infantry in Spain, round 4 : 3/5 hits
1 artillery owned by the Americans, 1 mech_infantry owned by the Americans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Spain
Americans roll dice for 1 artillery and 2 fighters in Spain, round 5 : 2/3 hits
Germans roll dice for 4 infantry in Spain, round 5 : 0/4 hits
2 infantry owned by the Germans lost in Spain
Americans roll dice for 1 artillery and 2 fighters in Spain, round 6 : 1/3 hits
Germans roll dice for 2 infantry in Spain, round 6 : 1/2 hits
1 fighter owned by the Americans and 1 infantry owned by the Germans lost in Spain
Americans roll dice for 1 artillery and 1 fighter in Spain, round 7 : 0/2 hits
Germans roll dice for 1 infantry in Spain, round 7 : 0/1 hits
Americans roll dice for 1 artillery and 1 fighter in Spain, round 8 : 2/2 hits
Germans roll dice for 1 infantry in Spain, round 8 : 0/1 hits
1 infantry owned by the Germans lost in Spain
Americans win, taking Spain from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -9
Casualties for Germans: 7 infantry
Casualties for Americans: 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry
Battle in Alaska
Americans attack with 1 armour, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 artilleries and 4 infantry
Americans roll dice for 1 armour, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Alaska, round 2 : 1/8 hits
Japanese roll dice for 2 artilleries and 4 infantry in Alaska, round 2 : 4/6 hits
1 mech_infantry owned by the Americans, 1 infantry owned by the Japanese and 3 infantry owned by the Americans lost in Alaska
Americans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Alaska, round 3 : 1/4 hits
Japanese roll dice for 2 artilleries and 3 infantry in Alaska, round 3 : 4/5 hits
1 fighter owned by the Americans, 1 mech_infantry owned by the Americans, 1 infantry owned by the Japanese, 1 armour owned by the Americans and 1 tactical_bomber owned by the Americans lost in Alaska
Japanese win with 2 artilleries and 2 infantry remaining. Battle score for attacker is -38
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 armour, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Battle in 1 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 1 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 1 Sea Zone
Americans win, taking 1 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Chile
Americans attack with 1 bomber and 2 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 cruiser in Chile, round 2 : 1/1 hits
Americans roll dice for 1 bomber and 2 infantry in Chile, round 2 : 2/3 hits
Neutral_True roll dice for 2 infantry in Chile, round 2 : 1/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Chile
Americans win, taking Chile from Neutral_True with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_True: 2 infantry
Casualties for Americans: 1 infantry
Battle in Southern France
Americans attack with 1 bomber and 1 infantry
Germans defend with 1 factory_minor and 1 harbour; Italians defend with 1 infantry
Americans roll dice for 1 bomber and 1 infantry in Southern France, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Northern Italy
Non Combat Move - Americans
1 fighter moved from 1 Sea Zone to 10 Sea Zone
2 aaGuns moved from British Columbia to Western United States
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine moved from 26 Sea Zone to 29 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 48 Sea Zone to 29 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Queensland to 29 Sea Zone
1 bomber moved from Chile to Southeast Mexico
1 aaGun moved from British Columbia to Western United States
1 fighter moved from Spain to Gibraltar
1 fighter moved from 95 Sea Zone to Greece
1 bomber moved from Southern France to Gibraltar
1 mech_infantry moved from Queensland to New South Wales
Place Units - Americans
1 infantry placed in Western United States
3 fighters placed in Western United States
2 destroyers placed in 10 Sea Zone
1 airfield, 1 artillery and 1 infantry placed in Greece
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Territory Summary for Americans :
New South Wales : 1 mech_infantry
South Australia : 1 artillery
Wake Island : 1 airfield
Western United States : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 3 fighters, 1 harbour and 2 infantry
Midway : 1 airfield
29 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber
10 Sea Zone : 1 carrier, 2 destroyers and 1 fighter
1 Sea Zone : 1 flag, 1 destroyer
Central United States : 1 factory_major
Southeast Mexico : 1 bomber
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 bomber and 1 fighter
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Northern Italy : 1 flag, 1 artillery and 1 factory_minor
Chile : 1 flag, 1 infantry
65 Sea Zone : 1 cruiser and 1 transport
Turkey : 1 flag
95 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
93 Sea Zone : 1 transport
Greece : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter and 1 infantry
Brazil : 1 flag
Venezuela : 1 flag
Spain : 1 flag, 1 artillery
91 Sea Zone : 1 destroyer and 3 transports
Production/PUs Summary :
Germans : 39 / 49
Russians : 30 / 30
Japanese : 70 / 89
Americans : 67 / 82
Chinese : 5 / 7
British : 33 / 33
UK_Pacific : 2 / 0
Italians : 9 / 17
ANZAC : 10 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kansu
1 fighter moved from Shensi to Kansu
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Kansu
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 artillery and 8 infantry moved from Shensi to Kweichow
1 fighter moved from Kansu to Tsinghai
Place Units - Chinese
2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total
Territory Summary for Chinese :
Kweichow : 1 artillery and 11 infantry
Kansu : 1 infantry
Tsinghai : 1 fighter
Szechwan : 1 infantry
Production/PUs Summary :
Germans : 39 / 49
Russians : 30 / 30
Japanese : 67 / 89
Americans : 67 / 82
Chinese : 8 / 9
British : 33 / 33
UK_Pacific : 2 / 0
Italians : 9 / 17
ANZAC : 10 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
5 fighters and 2 tactical_bombers moved from Greece to Normandy Bordeaux
1 armour moved from Greece to Bulgaria
British take Bulgaria from Germans
1 armour moved from Greece to Albania
British take Albania from Italians
1 armour moved from Albania to Greece
1 armour moved from Bulgaria to Greece
1 bomber moved from Greece to 39 Sea Zone
2 artilleries and 12 infantry moved from West India to Afghanistan
1 armour moved from Eastern Persia to Afghanistan
1 tactical_bomber moved from Persia to Saudi Arabia
1 transport moved from 99 Sea Zone to 81 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Saudi Arabia
1 mech_infantry moved from Egypt to Saudi Arabia
1 mech_infantry moved from Belgian Congo to Mozambique
1 mech_infantry moved from Union of South Africa to Mozambique
1 artillery moved from Union of South Africa to Mozambique
1 fighter moved from Union of South Africa to Mozambique
Combat - British
Battle in Saudi Arabia
British attack with 2 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_True defend with 2 infantry
British roll dice for 2 infantry, 1 mech_infantry and 1 tactical_bomber in Saudi Arabia, round 2 : 0/4 hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits
1 infantry owned by the British lost in Saudi Arabia
British roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Saudi Arabia, round 3 : 1/3 hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 3 : 0/2 hits
1 infantry owned by the Neutral_True lost in Saudi Arabia
British roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Saudi Arabia, round 4 : 1/3 hits
Neutral_True roll dice for 1 infantry in Saudi Arabia, round 4 : 0/1 hits
1 infantry owned by the Neutral_True lost in Saudi Arabia
British win, taking Saudi Arabia from Neutral_True with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in 39 Sea Zone
British attack with 1 bomber
Japanese defend with 3 transports
3 transports owned by the Japanese lost in 39 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transports
Battle in Mozambique
British attack with 1 artillery, 1 fighter and 2 mech_infantrys
Neutral_True defend with 2 infantry
British roll dice for 1 artillery, 1 fighter and 2 mech_infantrys in Mozambique, round 2 : 0/4 hits
Neutral_True roll dice for 2 infantry in Mozambique, round 2 : 1/2 hits
1 mech_infantry owned by the British lost in Mozambique
British roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Mozambique, round 3 : 1/3 hits
Neutral_True roll dice for 2 infantry in Mozambique, round 3 : 1/2 hits
1 mech_infantry owned by the British and 1 infantry owned by the Neutral_True lost in Mozambique
British roll dice for 1 artillery and 1 fighter in Mozambique, round 4 : 0/2 hits
Neutral_True roll dice for 1 infantry in Mozambique, round 4 : 0/1 hits
British roll dice for 1 artillery and 1 fighter in Mozambique, round 5 : 0/2 hits
Neutral_True roll dice for 1 infantry in Mozambique, round 5 : 0/1 hits
British roll dice for 1 artillery and 1 fighter in Mozambique, round 6 : 2/2 hits
Neutral_True roll dice for 1 infantry in Mozambique, round 6 : 1/1 hits
1 artillery owned by the British and 1 infantry owned by the Neutral_True lost in Mozambique
British win with 1 fighter remaining. Battle score for attacker is -6
Casualties for British: 1 artillery and 2 mech_infantrys
Casualties for Neutral_True: 2 infantry
Battle in Normandy Bordeaux
British attack with 5 fighters and 2 tactical_bombers
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
British roll dice for 5 fighters and 2 tactical_bombers in Normandy Bordeaux, round 2 : 4/7 hits
Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 2/4 hits
1 tactical_bomber owned by the British, 3 infantry owned by the Germans, 1 fighter owned by the British and 1 artillery owned by the Germans lost in Normandy Bordeaux
British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Germans: 1 artillery and 3 infantry
Casualties for British: 1 fighter and 1 tactical_bomber
Battle in Afghanistan
British attack with 1 armour, 2 artilleries and 12 infantry
Neutral_True defend with 4 infantry
British roll dice for 1 armour, 2 artilleries and 12 infantry in Afghanistan, round 2 : 4/15 hits
Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 1/4 hits
1 infantry owned by the British and 4 infantry owned by the Neutral_True lost in Afghanistan
British win, taking Afghanistan from Neutral_True with 1 armour, 2 artilleries and 11 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Neutral_True: 4 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Normandy Bordeaux: 1 fighter
EDIT: Adding units owned by British to Spain: 1 tactical_bomber
EDIT: Turning off Edit Mode
3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Spain
1 fighter moved from Egypt to Greece
2 fighters moved from Greece to Novgorod
1 fighter moved from 100 Sea Zone to Novgorod
1 battleship, 1 carrier, 3 cruisers and 3 transports moved from 100 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Saudi Arabia to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Mozambique to Anglo Egyptian Sudan
3 aaGuns moved from West India to Afghanistan
1 bomber moved from 39 Sea Zone to West India
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from British Columbia to Western United States
1 destroyer moved from 99 Sea Zone to 95 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Place Units - British
2 fighters and 1 infantry placed in Egypt
1 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Western United States : 1 infantry
West India : 1 bomber
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Cyprus : 1 airfield
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 8 infantry and 2 mech_infantrys
Anglo Egyptian Sudan : 1 fighter and 1 infantry
Albania : 1 flag
Libya : 1 flag
Novgorod : 3 fighters
Afghanistan : 1 flag, 3 aaGuns, 1 armour, 2 artilleries and 11 infantry
95 Sea Zone : 1 destroyer
Saudi Arabia : 1 flag, 1 infantry and 1 mech_infantry
106 Sea Zone : 1 flag
Eire : 1 flag
Bulgaria : 1 flag
Greece : 1 aaGun, 2 armour, 1 fighter and 1 infantry
97 Sea Zone : 1 flag, 2 submarines
Iraq : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 1 transport
Northwest Persia : 1 flag
Persia : 1 flag
Spain : 3 fighters and 2 tactical_bombers
98 Sea Zone : 1 battleship, 1 carrier, 3 cruisers and 3 transports
91 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 38 / 49
Russians : 30 / 30
Japanese : 67 / 89
Americans : 67 / 82
Chinese : 8 / 9
British : 37 / 37
UK_Pacific : 2 / 0
Italians : 8 / 17
ANZAC : 10 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 8 / 0
I’ve changed my last round casualties in Normandy. Hope no issues about that.
Assumed no sz95 scramble in US turn.
Been a long time since I’ve got that lucky in a battle (Alaska). Wow
Spain was pretty tough, too
Friendly reminder to conduct all amphibious before non-amphibious battles per the rulebook (Z1 run before Chile)
Friendly reminder to conduct all amphibious before non-amphibious battles per the rulebook (Z1 run before Chile)
Yeah, you are right. Sorry. So excited/delighted while rolling the dice and forgetting all of the rules.
Should we re-roll Alaska because of that? :-)
Alaska was rolled legally :-)
No, I will accept the remainder of your horribly illegal move :wink:
Oh, my previous post didn’t make it - I acknowledged the poor luck in Mozambique too.
Alright, figure Greece is a no go this round, but have a lot more to figure out….
So, the league judge, rule guru and the best tradition keeper can easily accept a horribly illegal move, if the dice results are favorable? :-)
Just kidding. Wanna make it fun.
Yes, because if you make an assumption or break a rule, your opponent always has prerogative
Thanks for your patience, I am not playing much A&A lately, and giving priority to playoff game
Looking forward to continuing this soon, though, this is a very compelling game
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 6 PUs;
Combat Move - Italians
1 mech_infantry moved from Eastern Poland to Ukraine
1 bomber moved from Southern Italy to Ukraine
1 submarine moved from 94 Sea Zone to 93 Sea Zone
2 infantry moved from Switzerland to Northern Italy
1 mech_infantry moved from Switzerland to Southern France
1 fighter moved from Southern Italy to Southern France
1 infantry moved from Yugoslavia to Albania
Italians take Albania from British
1 artillery moved from Yugoslavia to Northern Italy
1 fighter moved from Yugoslavia to Southern France
1 armour moved from Eastern Poland to Belarus
Italians take Belarus from Russians
1 armour moved from Belarus to Eastern Poland
1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 transport
Italians win, taking 93 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Northern Italy
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 artillery and 1 factory_minor
Italians win, taking Northern Italy from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Ukraine
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Italians win, taking Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Italians attack with 2 fighters and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber moved from Ukraine to Yugoslavia
2 fighters moved from Southern France to Southern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 armour moved from Southern Italy to France
1 mech_infantry moved from Yugoslavia to France
Place Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1,1
Italians collect 10 PUs (7 lost to blockades); end with 16 PUs total
ouch wicked convoy. :-o yuck
I have to chant Alaska, Alaska, Alaska