14L G40 Me1945 (+20) vs Gamerman01 (x)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Been a long time since I’ve got that lucky in a battle (Alaska).  Wow
    Spain was pretty tough, too

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Friendly reminder to conduct all amphibious before non-amphibious battles per the rulebook (Z1 run before Chile)

  • 21 20 18 17 16 15 14 13

    @Gamerman01:

    Friendly reminder to conduct all amphibious before non-amphibious battles per the rulebook (Z1 run before Chile)

    Yeah, you are right. Sorry. So excited/delighted while rolling the dice and forgetting all of the rules.
    Should we re-roll Alaska because of that?  :-)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Alaska was rolled legally  :-)
    No, I will accept the remainder of your horribly illegal move  :wink:

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Oh, my previous post didn’t make it - I acknowledged the poor luck in Mozambique too.
    Alright, figure Greece is a no go this round, but have a lot more to figure out….

  • 21 20 18 17 16 15 14 13

    So, the league judge, rule guru and the best tradition keeper can easily accept a horribly illegal move, if the dice results are favorable?  :-)

  • 21 20 18 17 16 15 14 13

    Just kidding. Wanna make it fun.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Yes, because if you make an assumption or break a rule, your opponent always has prerogative

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Thanks for your patience, I am not playing much A&A lately, and giving priority to playoff game

    Looking forward to continuing this soon, though, this is a very compelling game

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 artilleries and 1 infantry; Remaining resources: 6 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Eastern Poland to Ukraine
                1 bomber moved from Southern Italy to Ukraine
                1 submarine moved from 94 Sea Zone to 93 Sea Zone
                2 infantry moved from Switzerland to Northern Italy
                1 mech_infantry moved from Switzerland to Southern France
                1 fighter moved from Southern Italy to Southern France
                1 infantry moved from Yugoslavia to Albania
                      Italians take Albania from British
                1 artillery moved from Yugoslavia to Northern Italy
                1 fighter moved from Yugoslavia to Southern France
                1 armour moved from Eastern Poland to Belarus
                      Italians take Belarus from Russians
                1 armour moved from Belarus to Eastern Poland
                1 infantry moved from Ethiopia to Kenya
                      Italians take Kenya from British

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 submarine
                    Americans defend with 1 transport
                    Italians win, taking 93 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Northern Italy
                    Italians attack with 1 artillery and 2 infantry
                    Americans defend with 1 artillery and 1 factory_minor
                    Italians win, taking Northern Italy from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Ukraine
                    Italians attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 factory_minor and 1 infantry
                    Italians win, taking Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Southern France
                    Italians attack with 2 fighters and 1 mech_infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win with 2 fighters remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Ukraine to Yugoslavia
                2 fighters moved from Southern France to Southern Italy
                1 aaGun moved from Southern Italy to Northern Italy
                1 armour moved from Southern Italy to France
                1 mech_infantry moved from Yugoslavia to France

    Place Units - Italians
                2 artilleries and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1,1
                Italians collect 10 PUs (7 lost to blockades); end with 16 PUs total

  • 12

    ouch wicked convoy.  :-o  yuck

  • 25 24 23 22 15 11 10 Official Q&A Mod

    I have to chant Alaska, Alaska, Alaska

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Bryansk to Novgorod
                1 fighter moved from Shensi to Kweichow
                2 infantry moved from Turkey to Greece
                1 artillery moved from New South Wales to South Australia
                1 fighter moved from Queensland to South Australia
                1 fighter moved from Queensland to New South Wales
                1 submarine moved from 48 Sea Zone to 29 Sea Zone
                1 fighter moved from Hawaiian Islands to 29 Sea Zone
                1 cruiser moved from 26 Sea Zone to 29 Sea Zone

    Place Units - ANZAC
                1 armour, 1 infantry and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,3
                ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUs total

    Territory Summary for ANZAC :

    Kweichow : 1 fighter
        Queensland : 1 airfield and 1 harbour
        Northern Territory : 1 airfield
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 armour, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
        South Australia : 2 aaGuns, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry
        29 Sea Zone : 1 cruiser, 1 fighter and 1 submarine
        Novgorod : 1 fighter
        Greece : 2 infantry

    Production/PUs Summary :

    Germans : 38 / 49
        Russians : 27 / 30
        Japanese : 67 / 89
        Americans : 63 / 82
        Chinese : 8 / 9
        British : 35 / 37
        UK_Pacific : 2 / 0
        Italians : 17 / 16
        ANZAC : 10 / 9
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 8 / 0

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to 81 Sea Zone
                1 infantry moved from Iraq to Persia
                2 infantry moved from Libya to Tobruk

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Tobruk : 1 flag, 2 infantry
        Greece : 1 fighter
        81 Sea Zone : 1 destroyer and 1 infantry
        Persia : 1 infantry

    Production/PUs Summary :

    Germans : 38 / 49
        Russians : 27 / 30
        Japanese : 67 / 89
        Americans : 63 / 82
        Chinese : 8 / 9
        British : 35 / 37
        UK_Pacific : 2 / 0
        Italians : 17 / 16
        ANZAC : 10 / 9
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 8 / 0

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Going on 4 days I know… thanks for patience

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Waay overdue. Moving this morning/today

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 bomber and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Yugoslavia to Southern France
                      Germans take Southern France from Americans
                1 armour moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Eastern Poland
                1 infantry moved from Yugoslavia to Bulgaria
                      Germans take Bulgaria from British

    Combat - Germans

    Non Combat Move - Germans
                6 infantry moved from Finland to Sweden
                      Germans take Sweden from Neutral_True
                1 mech_infantry moved from Southern Italy to France
                1 bomber moved from Eastern Poland to Olgiy
                1 mech_infantry moved from Germany to France
                1 armour moved from Eastern Poland to Yugoslavia
                2 infantry moved from Poland to Eastern Poland
                4 infantry moved from Germany to Poland
                1 aaGun moved from Eastern Poland to Poland
                1 tactical_bomber moved from Southern Italy to Western Germany
                1 armour moved from Germany to France
                1 tactical_bomber moved from Yugoslavia to Western Germany
                1 mech_infantry moved from Germany to France
                1 mech_infantry moved from Germany to Yugoslavia
                18 mech_infantrys moved from Eastern Poland to Yugoslavia
                1 destroyer moved from 123 Sea Zone to 125 Sea Zone
                1 submarine moved from 123 Sea Zone to 125 Sea Zone
                1 armour moved from Eastern Poland to Yugoslavia
                1 mech_infantry moved from Eastern Poland to Yugoslavia
                1 artillery moved from Yugoslavia to Slovakia Hungary
                1 aaGun moved from Yugoslavia to Slovakia Hungary
                1 armour moved from Germany to Yugoslavia
                1 mech_infantry moved from Germany to Yugoslavia

    Place Units - Germans
                1 bomber placed in Western Germany
                1 infantry placed in Normandy Bordeaux
                2 infantry placed in France
                2 infantry placed in Western Germany
                1 artillery and 6 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
                Germans collect 46 PUs (1 lost to blockades); end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 1 artillery and 2 infantry
                EDIT: Adding units owned by Germans to Western Germany: 1 fighter
                EDIT: Turning off Edit Mode

  • 25 24 23 22 15 11 10 Official Q&A Mod

    No dice except insignificant convoy roll with max 2 damage, so just changed my buy when placing rather than reloading and re-doing my whole turn, like I could have.

    Anyway, finally your turn.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 2 infantry
                EDIT: Adding units owned by Germans to Western Germany: 2 infantry
                EDIT: Turning off Edit Mode

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 2 infantry
                EDIT: Adding units owned by Germans to Western Germany: 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 2 infantry
                EDIT: Adding units owned by Germans to Western Germany: 2 infantry
                EDIT: Turning off Edit Mode

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