@666 No Scrambles, sir - let’s have some fun!
L14 artofwar (allies +9) v JWW game II
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Germans from New Guinea: 1 bomber
EDIT: Removing units owned by ANZAC from New South Wales: 1 armour
EDIT: Turning off Edit Mode
Japanese buy 2 artilleries, 3 fighters, 6 infantry and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
2 infantry moved from 62 Sea Zone to New South Wales
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 3 fighters and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Germans from New Guinea: 1 bomber
EDIT: Removing units owned by ANZAC from New South Wales: 1 armour
EDIT: Turning off Edit Mode
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Victoria
4 infantry moved from Caroline Islands to 33 Sea Zone
4 infantry and 2 transports moved from 33 Sea Zone to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 62 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from 62 Sea Zone to New South Wales -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 3 fighters and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Germans from New Guinea: 1 bomber
EDIT: Removing units owned by ANZAC from New South Wales: 1 armour
EDIT: Turning off Edit Mode
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Victoria
4 infantry moved from Caroline Islands to 33 Sea Zone
4 infantry and 2 transports moved from 33 Sea Zone to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 62 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from 62 Sea Zone to New South WalesCombat - Japanese
Battle in Victoria
Battle in New South Wales
Japanese captures 8PUs while taking ANZAC capital
Battle in QueenslandNon Combat Move - Japanese
2 artilleries and 6 infantry moved from New Guinea to 46 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 46 Sea Zone to 42 Sea Zone
2 artilleries and 6 infantry moved from 42 Sea Zone to Java
1 battleship, 1 carrier and 1 cruiser moved from 33 Sea Zone to 42 Sea Zone
1 carrier moved from 46 Sea Zone to 42 Sea Zone
2 fighters moved from 33 Sea Zone to 42 Sea Zone
2 fighters moved from 46 Sea Zone to 42 Sea Zone
2 bombers moved from Japan to New Guinea
2 bombers moved from New Guinea to New Zealand
1 fighter and 2 tactical_bombers moved from New Guinea to 54 Sea Zone
1 fighter moved from 46 Sea Zone to 54 Sea Zone
1 cruiser moved from 33 Sea Zone to 54 Sea Zone
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
3 transports moved from 63 Sea Zone to 46 Sea Zone
3 artilleries and 3 infantry moved from New Guinea to 46 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 46 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
4 carriers, 4 fighters and 4 tactical_bombers moved from 63 Sea Zone to 62 Sea Zone
1 carrier moved from 63 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 63 Sea Zone to 54 Sea Zone
1 carrier moved from 63 Sea Zone to 62 Sea Zone
1 fighter and 1 tactical_bomber moved from 63 Sea Zone to 62 Sea Zone
2 fighters moved from Caroline Islands to 6 Sea Zone
2 carriers moved from 46 Sea Zone to 54 Sea Zone
1 battleship moved from 33 Sea Zone to 54 Sea Zone
1 destroyer moved from 46 Sea Zone to 62 Sea Zone
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
1 carrier and 2 fighters moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
3 fighters moved from 46 Sea Zone to New Guinea
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 infantry moved from Manchuria to Korea
1 infantry moved from Jehol to Shantung
1 infantry moved from Shantung to Kiangsu
1 aaGun and 12 infantry moved from Kwangsi to Kwangtung
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from Caroline Islands to New GuineaPlace Units - Japanese
1 carrier placed in 6 Sea Zone
3 fighters placed in Kiangsu
3 infantry placed in Kwangtung
1 artillery and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 60 PUs; end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Shantung : 1 flag, 1 infantry
Kwangsi : 1 flag
Korea : 2 aaGuns and 1 infantry
Kiangsu : 1 flag, 1 aaGun, 1 factory_minor, 4 fighters, 12 infantry and 4 mech_infantrys
Kiangsi : 1 flag
Japan : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Hunan : 1 flag
Ceylon : 1 flag
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 19 infantry
Queensland : 1 flag, 1 airfield, 1 harbour and 2 infantry
Victoria : 1 flag, 2 infantry
New Zealand : 1 flag, 1 airfield, 2 artilleries, 2 bombers, 1 harbour and 4 infantry
New South Wales : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
New Guinea : 1 flag, 1 airfield, 2 bombers and 4 fighters
Philippines : 1 flag, 1 airfield and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 factory_minor and 1 infantry
Celebes : 1 flag
Java : 1 flag, 2 artilleries and 6 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 4 transports
26 Sea Zone : 1 flag
6 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transports
54 Sea Zone : 3 artilleries, 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters, 3 infantry, 3 tactical_bombers and 4 transports
62 Sea Zone : 1 artillery, 5 carriers, 2 destroyers, 5 fighters, 1 infantry, 5 tactical_bombers and 3 transportsProduction/PUs Summary :
Germans : 46 / 56
Russians : 41 / 56
Japanese : 60 / 83
Americans : 49 / 53
Chinese : 11 / 9
British : 32 / 29
UK_Pacific : 7 / 6
Italians : 12 / 26
ANZAC : 3 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 carriers and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 carriers, 2 fighters, 2 tactical_bombers and 1 transport moved from 91 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers moved from 89 Sea Zone to West Indies
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 mech_infantry moved from 89 Sea Zone to West Indies
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 artillery moved from Southeast Mexico to 89 Sea Zone
1 artillery moved from 89 Sea Zone to West Indies
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 artillery moved from Southeast Mexico to 89 Sea Zone
1 artillery moved from 89 Sea Zone to West Indies
2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber moved from South Australia to New South Wales
2 bombers, 4 fighters and 1 infantry moved from South Australia to Queensland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 carriers and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 carriers, 2 fighters, 2 tactical_bombers and 1 transport moved from 91 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers moved from 89 Sea Zone to West Indies
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 mech_infantry moved from 89 Sea Zone to West Indies
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 artillery moved from Southeast Mexico to 89 Sea Zone
1 artillery moved from 89 Sea Zone to West Indies
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 artillery moved from Southeast Mexico to 89 Sea Zone
1 artillery moved from 89 Sea Zone to West Indies
2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber moved from South Australia to New South Wales
2 bombers, 4 fighters and 1 infantry moved from South Australia to QueenslandCombat - Americans
Battle in New South Wales
Americans attack with 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber in New South Wales, round 2 : 5/7 hits
Japanese roll dice for 2 infantry in New South Wales, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in New South Wales
Americans win, taking New South Wales from Japanese with 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Queensland
Americans attack with 2 bombers, 4 fighters and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 2 bombers, 4 fighters and 1 infantry in Queensland, round 2 : 3/7 hits
Japanese roll dice for 2 infantry in Queensland, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Queensland
Americans win, taking Queensland from Japanese with 2 bombers, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in West Indies
Americans attack with 3 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Germans defend with 1 infantry
Americans roll dice for 3 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in West Indies, round 2 : 4/9 hits
Germans roll dice for 1 infantry in West Indies, round 2 : 1/1 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in West Indies
Americans win, taking West Indies from Germans with 3 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantryNon Combat Move - Americans
2 fighters and 2 tactical_bombers moved from West Indies to 89 Sea Zone
3 submarines moved from 104 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 89 Sea Zone
2 carriers, 1 cruiser, 5 destroyers, 2 fighters, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 110 Sea Zone
3 destroyers moved from 101 Sea Zone to 64 Sea Zone
1 armour and 3 infantry moved from Central United States to Western United States
1 mech_infantry moved from Southeast Mexico to Western United States
5 fighters moved from Eastern United States to Western United States
1 mech_infantry moved from Central United States to Southeast Mexico
1 mech_infantry moved from Eastern United States to Southeast Mexico
2 bombers and 4 fighters moved from Queensland to South Australia
2 bombers, 3 fighters and 1 tactical_bomber moved from New South Wales to South AustraliaPlace Units - Americans
2 carriers and 1 transport placed in 10 Sea Zone
Americans undo move 1.
2 carriers and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUsTerritory Summary for Americans :
Queensland : 1 infantry
New South Wales : 1 infantry
South Australia : 1 artillery, 4 bombers, 7 fighters, 3 infantry and 1 tactical_bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 9 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Midway : 1 airfield
10 Sea Zone : 2 carriers and 1 transport
17 Sea Zone : 1 flag
West Indies : 3 artilleries and 1 infantry
Central United States : 1 factory_major
Central America : 1 harbour
Southeast Mexico : 2 mech_infantrys
Eastern United States : 4 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Algeria : 1 flag
125 Sea Zone : 1 flag
89 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 4 transports
64 Sea Zone : 3 destroyers
91 Sea Zone : 1 destroyer
110 Sea Zone : 2 carriers, 1 cruiser, 5 destroyers, 2 fighters, 3 submarines, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 45 / 56
Russians : 41 / 56
Japanese : 56 / 83
Americans : 50 / 65
Chinese : 11 / 9
British : 32 / 29
UK_Pacific : 7 / 6
Italians : 12 / 26
ANZAC : 7 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.643
Median : 3.000
Variance : 0.741
Standard Deviation : 0.861
Total rolls : 28Japanese Combat
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.750
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.522
Median : 3.000
Variance : 0.591
Standard Deviation : 0.769
Total rolls : 23 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Anhwe to Shantung
1 fighter moved from Anhwe to Shantung
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Anhwe to Shantung
1 fighter moved from Anhwe to Shantung
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Battle in Shantung
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Shantung
Chinese win, taking Shantung from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shantung to Anhwe
2 infantry moved from Kweichow to AnhwePlace Units - Chinese
2 artilleries placed in AnhweTurn Complete - Chinese
Chinese collect 16 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUsTerritory Summary for Chinese :
Shantung : 2 infantry
Kiangsi : 1 infantry
Jehol : 1 infantry
Hunan : 1 infantry
Anhwe : 2 artilleries, 1 fighter and 19 infantryProduction/PUs Summary :
Germans : 45 / 56
Russians : 41 / 56
Japanese : 51 / 83
Americans : 50 / 65
Chinese : 16 / 23
British : 32 / 29
UK_Pacific : 7 / 6
Italians : 12 / 26
ANZAC : 7 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 10 times
4 was rolled 2 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3.722
Median : 3.000
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 36Japanese Combat
3 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.500
Median : 5.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Americans Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.522
Median : 3.000
Variance : 0.591
Standard Deviation : 0.769
Total rolls : 23 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - British
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - British
Non Combat Move - British
2 fighters moved from Anhwe to India
1 armour moved from Yunnan to India
1 aaGun, 1 artillery and 10 infantry moved from Yunnan to Hunan
1 armour and 5 mech_infantrys moved from Kweichow to Hunan
9 fighters and 2 tactical_bombers moved from Anhwe to Hunan
1 bomber moved from Egypt to India
1 bomber moved from Union of South Africa to India
1 infantry moved from Scotland to United Kingdom
3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 4 fighters and 3 transports moved from 91 Sea Zone to 110 Sea ZonePlace Units - British
3 infantry placed in Egypt
2 artilleries and 4 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
Kwangsi : 1 infantry
Hunan : 1 aaGun, 1 armour, 1 artillery, 9 fighters, 10 infantry, 5 mech_infantrys and 2 tactical_bombers
Burma : 1 aaGun, 1 artillery and 1 infantry
India : 1 airfield, 3 armour, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 3 mech_infantrys
Eastern United States : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 4 artilleries, 1 factory_minor, 1 harbour and 17 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 5 infantry
Syria : 1 flag, 1 harbour
Tunisia : 1 flag
Karelia : 1 mech_infantry
Eire : 1 flag
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
110 Sea Zone : 1 aaGun, 1 battleship, 2 carriers, 1 cruiser, 4 fighters, 3 infantry and 3 transportsProduction/PUs Summary :
Germans : 45 / 56
Russians : 41 / 56
Japanese : 50 / 83
Americans : 50 / 65
Chinese : 17 / 23
British : 32 / 32
UK_Pacific : 7 / 7
Italians : 12 / 26
ANZAC : 7 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 10 times
4 was rolled 2 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3.722
Median : 3.000
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 36Japanese Combat
3 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.500
Median : 5.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Americans Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.522
Median : 3.000
Variance : 0.591
Standard Deviation : 0.769
Total rolls : 23 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - British
Non Combat Move - British
2 fighters moved from Anhwe to India
1 armour moved from Yunnan to India
1 aaGun, 1 artillery and 10 infantry moved from Yunnan to Hunan
1 armour and 5 mech_infantrys moved from Kweichow to Hunan
9 fighters and 2 tactical_bombers moved from Anhwe to Hunan
1 bomber moved from Egypt to India
1 bomber moved from Union of South Africa to India
1 infantry moved from Scotland to United Kingdom
3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 4 fighters and 3 transports moved from 91 Sea Zone to 110 Sea ZonePlace Units - British
3 infantry placed in Egypt
2 artilleries and 4 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 aaGun, 1 artillery and 1 infantry
EDIT: Adding units owned by UK_Pacific to India: 1 aaGun, 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
Kwangsi : 1 infantry
Hunan : 1 aaGun, 1 armour, 1 artillery, 9 fighters, 10 infantry, 5 mech_infantrys and 2 tactical_bombers
India : 1 aaGun, 1 airfield, 3 armour, 1 artillery, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 3 mech_infantrys
Eastern United States : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 4 artilleries, 1 factory_minor, 1 harbour and 17 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 5 infantry
Syria : 1 flag, 1 harbour
Tunisia : 1 flag
Karelia : 1 mech_infantry
Eire : 1 flag
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
110 Sea Zone : 1 aaGun, 1 battleship, 2 carriers, 1 cruiser, 4 fighters, 3 infantry and 3 transportsProduction/PUs Summary :
Germans : 45 / 56
Russians : 41 / 56
Japanese : 50 / 83
Americans : 50 / 65
Chinese : 17 / 23
British : 32 / 32
UK_Pacific : 7 / 7
Italians : 12 / 26
ANZAC : 7 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 10 times
4 was rolled 2 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3.722
Median : 3.000
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 36Japanese Combat
3 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.500
Median : 5.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Americans Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.522
Median : 3.000
Variance : 0.591
Standard Deviation : 0.769
Total rolls : 23 -
I completely forgot that Japan had invaded West U.S., and this reduces a major IC to a minor one. If you will permit it, I would like to trade my 2 useless transports for a minor IC in Mexico + a 2 ipc credit.
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yeah no problem, I’ll edit that in.
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I completely forgot that Japan had invaded West U.S., and this reduces a major IC to a minor one. If you will permit it, I would like to trade my 2 useless transports for a minor IC in Mexico + a 2 ipc credit.
which 2 trn’s will i be deleting?
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The two unplaced trans.
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I see….Not sure how I can delete them……I’ll try though
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If it is not possible to delete the two transports, you or I can reduce the US’s ipcs by the cost of the transports minus the credit of 2: 12.
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If it is not possible to delete the two transports, you or I can reduce the US’s ipcs by the cost of the transports minus the credit of 2: 12.
okay, i will do this.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from New Zealand to New South Wales
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 armour moved from Southern France to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Algeria
2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from Southern Italy to 91 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from New Zealand to New South Wales
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 armour moved from Southern France to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Algeria
2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from Southern Italy to 91 Sea ZoneCombat - Italians
Battle in Algeria
Battle in New South Wales
Italians attack with 1 bomber
ANZAC defend with 1 factory_minor and 1 harbour; Americans defend with 1 infantry
Italians roll dice for 1 bomber in New South Wales, round 2 : 1/1 hits
ANZAC roll dice for 1 infantry in New South Wales, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 bomber owned by the Italians lost in New South Wales
ANZAC win, taking Algeria from Americans with no units remaining. Battle score for attacker is -9
Casualties for Italians: 1 bomber
Casualties for Americans: 1 infantry
Battle in 91 Sea Zone
Italians attack with 1 destroyer and 4 fighters
Americans defend with 1 destroyer
Italians roll dice for 1 destroyer and 4 fighters in 91 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 91 Sea Zone
Italians win with 4 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 destroyerNon Combat Move - Italians
2 fighters moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
2 transports moved from 92 Sea Zone to 93 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Southern France to 93 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
3 infantry moved from Northern Italy to Southern France
3 infantry moved from France to Southern France
1 infantry moved from Northern Italy to Yugoslavia
3 mech_infantrys moved from Western Germany to Slovakia Hungary
2 infantry moved from Denmark to Western Germany
1 aaGun moved from Western Germany to Northern Italy
1 submarine moved from 116 Sea Zone to 106 Sea Zone
1 submarine moved from 116 Sea Zone to 101 Sea Zone
1 submarine moved from 116 Sea Zone to 102 Sea ZonePlace Units - Italians
2 fighters placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Turning on Edit Mode
EDIT: Changing PUs for Americans from 65 to 53
EDIT: Turning off Edit ModeTerritory Summary for Italians :
Gibraltar : 1 flag, 1 airfield, 2 artilleries, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Malta : 1 flag
Morocco : 1 flag
Algeria : 1 flag, 1 armour and 1 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 6 infantry
Slovakia Hungary : 1 infantry and 3 mech_infantrys
Western Germany : 7 infantry
Northern Italy : 1 aaGun, 1 factory_major and 2 infantry
Southern Italy : 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
106 Sea Zone : 1 flag, 1 submarine
102 Sea Zone : 1 submarine
93 Sea Zone : 1 flag
99 Sea Zone : 1 flag
92 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 3 transports
101 Sea Zone : 1 submarine
Yugoslavia : 1 infantryProduction/PUs Summary :
Germans : 45 / 56
Russians : 41 / 56
Japanese : 50 / 83
Americans : 49 / 53
Chinese : 17 / 23
British : 32 / 32
UK_Pacific : 7 / 7
Italians : 13 / 23
ANZAC : 7 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
Average roll : 2.500
Median : 2.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8ANZAC Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Americans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
If it is not possible to delete the two transports, you or I can reduce the US’s ipcs by the cost of the transports minus the credit of 2: 12.
done





